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wow-app/build.sh

79 lines
1.7 KiB

#!/bin/bash
BUILD_TYPE=$1
# default build type
if [ -z $BUILD_TYPE ]; then
BUILD_TYPE=release
fi
if [ "$BUILD_TYPE" == "release" ]; then
echo "Building release"
CONFIG="CONFIG+=release";
BIN_PATH=release/bin
elif [ "$BUILD_TYPE" == "release-static" ]; then
echo "Building release-static"
CONFIG="CONFIG+=release static";
BIN_PATH=release/bin
elif [ "$BUILD_TYPE" == "debug" ]; then
echo "Building debug"
CONFIG="CONFIG+=debug"
BIN_PATH=debug/bin
else
echo "Valid build types are release, release-static and debug"
exit 1;
fi
source ./utils.sh
pushd $(pwd)
ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
MONERO_DIR=monero
MONEROD_EXEC=monerod
# Build libwallet if monero folder doesnt exist
if [ ! -d $MONERO_DIR ]; then
$SHELL get_libwallet_api.sh $BUILD_TYPE
fi
# build zxcvbn
make -C src/zxcvbn-c
if [ ! -d build ]; then mkdir build; fi
# Platform indepenent settings
platform=$(get_platform)
8 years ago
if [ "$platform" == "linux32" ] || [ "$platform" == "linux64" ]; then
distro=$(lsb_release -is)
if [ "$distro" == "Ubuntu" ]; then
CONFIG="$CONFIG libunwind_off"
fi
fi
if [ "$platform" == "darwin" ]; then
BIN_PATH=$BIN_PATH/monero-wallet-gui.app/Contents/MacOS/
elif [ "$platform" == "mingw64" ] || [ "$platform" == "mingw32" ]; then
MONEROD_EXEC=monerod.exe
fi
# force version update
get_tag
echo "var GUI_VERSION = \"$VERSIONTAG\"" > version.js
pushd "$MONERO_DIR"
get_tag
popd
echo "var GUI_MONERO_VERSION = \"$VERSIONTAG\"" >> version.js
cd build
qmake ../monero-wallet-gui.pro "$CONFIG"
make
# Copy monerod to bin folder
if [ "$platform" != "mingw32" ]; then
cp ../$MONERO_DIR/bin/$MONEROD_EXEC $BIN_PATH
fi
# make deploy
popd