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wow-app/build.sh

56 lines
1.1 KiB

#!/bin/bash
BUILD_TYPE=$1
if [ -z $BUILD_TYPE ]; then
BUILD_TYPE=Release
fi
source ./utils.sh
pushd $(pwd)
ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
MONERO_DIR=monero
MONEROD_EXEC=monerod
# Build libwallet if monero folder doesnt exist
if [ ! -d $MONERO_DIR ]; then
$SHELL get_libwallet_api.sh $BUILD_TYPE
fi
if [ ! -d build ]; then mkdir build; fi
if [ "$BUILD_TYPE" == "Release" ]; then
CONFIG="CONFIG+=release";
BIN_PATH=release/bin
else
CONFIG="CONFIG+=debug"
BIN_PATH=debug/bin
fi
# Platform indepenent settings
platform=$(get_platform)
if [ "$platform" == "linux" ]; then
distro=$(lsb_release -is)
if [ "$distro" == "Ubuntu" ]; then
CONFIG="$CONFIG libunwind_off"
fi
fi
if [ "$platform" == "darwin" ]; then
BIN_PATH=$BIN_PATH/monero-core.app/Contents/MacOS/
elif [ "$platform" == "mingw64" ] || [ "$platform" == "mingw32" ]; then
MONEROD_EXEC=monerod.exe
fi
cd build
qmake ../monero-core.pro "$CONFIG"
make
# Copy monerod to bin folder
cp ../$MONERO_DIR/bin/$MONEROD_EXEC $BIN_PATH
# make deploy
popd