Change mutex lock model to avoid dead lock and ensure locks are always released.

Additional cosmetic fixes:
 move 'name' as protected
 remove unnecessary local var
 Fix debug log
release-v0.2.1.0
cslashm 6 years ago committed by wowario
parent 4b69054222
commit 0919d2cfd8
No known key found for this signature in database
GPG Key ID: 24DCBE762DE9C111

@ -78,8 +78,10 @@ namespace hw {
return false; return false;
} }
class device { class device {
protected:
std::string name;
public: public:
device() {} device() {}
@ -92,8 +94,6 @@ namespace hw {
static const int SIGNATURE_FAKE = 1; static const int SIGNATURE_FAKE = 1;
std::string name;
/* ======================================================================= */ /* ======================================================================= */
/* SETUP/TEARDOWN */ /* SETUP/TEARDOWN */
/* ======================================================================= */ /* ======================================================================= */
@ -104,7 +104,15 @@ namespace hw {
virtual bool release() = 0; virtual bool release() = 0;
virtual bool connect(void) = 0; virtual bool connect(void) = 0;
virtual bool disconnect() = 0; virtual bool disconnect(void) = 0;
/* ======================================================================= */
/* LOCKER */
/* ======================================================================= */
virtual void lock(void) = 0;
virtual void unlock(void) = 0;
virtual bool try_lock(void) = 0;
/* ======================================================================= */ /* ======================================================================= */
/* WALLET & ADDRESS */ /* WALLET & ADDRESS */

@ -82,6 +82,17 @@ namespace hw {
dfns(); dfns();
} }
/* ======================================================================= */
/* LOCKER */
/* ======================================================================= */
void device_default::lock() { }
bool device_default::try_lock() { return true; }
void device_default::unlock() { }
/* ======================================================================= */ /* ======================================================================= */
/* WALLET & ADDRESS */ /* WALLET & ADDRESS */
/* ======================================================================= */ /* ======================================================================= */

@ -59,6 +59,13 @@ namespace hw {
bool connect(void) override; bool connect(void) override;
bool disconnect() override; bool disconnect() override;
/* ======================================================================= */
/* LOCKER */
/* ======================================================================= */
void lock(void) override;
void unlock(void) override;
bool try_lock(void) override;
/* ======================================================================= */ /* ======================================================================= */
/* WALLET & ADDRESS */ /* WALLET & ADDRESS */
/* ======================================================================= */ /* ======================================================================= */

File diff suppressed because it is too large Load Diff

@ -36,7 +36,8 @@
#include "device.hpp" #include "device.hpp"
#include <PCSC/winscard.h> #include <PCSC/winscard.h>
#include <PCSC/wintypes.h> #include <PCSC/wintypes.h>
#include <boost/thread/mutex.hpp>
#include <boost/thread/recursive_mutex.hpp>
namespace hw { namespace hw {
@ -80,13 +81,11 @@ namespace hw {
class device_ledger : public hw::device { class device_ledger : public hw::device {
private: private:
mutable std::mutex device_locker; // Locker for concurrent access
mutable std::mutex tx_locker; mutable boost::recursive_mutex device_locker;
void lock_device() ; mutable boost::mutex command_locker;
void unlock_device() ;
void lock_tx() ; //PCSC management
void unlock_tx() ;
std::string full_name; std::string full_name;
SCARDCONTEXT hContext; SCARDCONTEXT hContext;
SCARDHANDLE hCard; SCARDHANDLE hCard;
@ -130,6 +129,14 @@ namespace hw {
bool connect(void) override; bool connect(void) override;
bool disconnect() override; bool disconnect() override;
/* ======================================================================= */
/* LOCKER */
/* ======================================================================= */
void lock(void) override;
void unlock(void) override;
bool try_lock(void) override;
/* ======================================================================= */ /* ======================================================================= */
/* WALLET & ADDRESS */ /* WALLET & ADDRESS */
/* ======================================================================= */ /* ======================================================================= */

Loading…
Cancel
Save