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wownero/src/cryptonote_basic/difficulty.cpp

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// Copyright (c) 2014-2018, The Monero Project
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its contributors may be
// used to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Parts of this file are originally copyright (c) 2012-2013 The Cryptonote developers
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <vector>
#include <boost/math/special_functions/round.hpp>
#include "common/int-util.h"
#include "crypto/hash.h"
#include "cryptonote_config.h"
#include "difficulty.h"
#undef MONERO_DEFAULT_LOG_CATEGORY
#define MONERO_DEFAULT_LOG_CATEGORY "difficulty"
namespace cryptonote {
using std::size_t;
using std::uint64_t;
using std::vector;
#if defined(__x86_64__)
static inline void mul(uint64_t a, uint64_t b, uint64_t &low, uint64_t &high) {
low = mul128(a, b, &high);
}
#else
static inline void mul(uint64_t a, uint64_t b, uint64_t &low, uint64_t &high) {
// __int128 isn't part of the standard, so the previous function wasn't portable. mul128() in Windows is fine,
// but this portable function should be used elsewhere. Credit for this function goes to latexi95.
uint64_t aLow = a & 0xFFFFFFFF;
uint64_t aHigh = a >> 32;
uint64_t bLow = b & 0xFFFFFFFF;
uint64_t bHigh = b >> 32;
uint64_t res = aLow * bLow;
uint64_t lowRes1 = res & 0xFFFFFFFF;
uint64_t carry = res >> 32;
res = aHigh * bLow + carry;
uint64_t highResHigh1 = res >> 32;
uint64_t highResLow1 = res & 0xFFFFFFFF;
res = aLow * bHigh;
uint64_t lowRes2 = res & 0xFFFFFFFF;
carry = res >> 32;
res = aHigh * bHigh + carry;
uint64_t highResHigh2 = res >> 32;
uint64_t highResLow2 = res & 0xFFFFFFFF;
//Addition
uint64_t r = highResLow1 + lowRes2;
carry = r >> 32;
low = (r << 32) | lowRes1;
r = highResHigh1 + highResLow2 + carry;
uint64_t d3 = r & 0xFFFFFFFF;
carry = r >> 32;
r = highResHigh2 + carry;
high = d3 | (r << 32);
}
#endif
static inline bool cadd(uint64_t a, uint64_t b) {
return a + b < a;
}
static inline bool cadc(uint64_t a, uint64_t b, bool c) {
return a + b < a || (c && a + b == (uint64_t) -1);
}
bool check_hash(const crypto::hash &hash, difficulty_type difficulty) {
uint64_t low, high, top, cur;
// First check the highest word, this will most likely fail for a random hash.
mul(swap64le(((const uint64_t *) &hash)[3]), difficulty, top, high);
if (high != 0) {
return false;
}
mul(swap64le(((const uint64_t *) &hash)[0]), difficulty, low, cur);
mul(swap64le(((const uint64_t *) &hash)[1]), difficulty, low, high);
bool carry = cadd(cur, low);
cur = high;
mul(swap64le(((const uint64_t *) &hash)[2]), difficulty, low, high);
carry = cadc(cur, low, carry);
carry = cadc(high, top, carry);
return !carry;
}
difficulty_type next_difficulty(std::vector<std::uint64_t> timestamps, std::vector<difficulty_type> cumulative_difficulties, size_t target_seconds) {
if(timestamps.size() > DIFFICULTY_WINDOW)
{
timestamps.resize(DIFFICULTY_WINDOW);
cumulative_difficulties.resize(DIFFICULTY_WINDOW);
}
size_t length = timestamps.size();
assert(length == cumulative_difficulties.size());
if (length <= 1) {
return 1;
}
static_assert(DIFFICULTY_WINDOW >= 2, "Window is too small");
assert(length <= DIFFICULTY_WINDOW);
sort(timestamps.begin(), timestamps.end());
size_t cut_begin, cut_end;
static_assert(2 * DIFFICULTY_CUT <= DIFFICULTY_WINDOW - 2, "Cut length is too large");
if (length <= DIFFICULTY_WINDOW - 2 * DIFFICULTY_CUT) {
cut_begin = 0;
cut_end = length;
} else {
cut_begin = (length - (DIFFICULTY_WINDOW - 2 * DIFFICULTY_CUT) + 1) / 2;
cut_end = cut_begin + (DIFFICULTY_WINDOW - 2 * DIFFICULTY_CUT);
}
assert(/*cut_begin >= 0 &&*/ cut_begin + 2 <= cut_end && cut_end <= length);
uint64_t time_span = timestamps[cut_end - 1] - timestamps[cut_begin];
if (time_span == 0) {
time_span = 1;
}
difficulty_type total_work = cumulative_difficulties[cut_end - 1] - cumulative_difficulties[cut_begin];
assert(total_work > 0);
uint64_t low, high;
mul(total_work, target_seconds, low, high);
// blockchain errors "difficulty overhead" if this function returns zero.
// TODO: consider throwing an exception instead
if (high != 0 || low + time_span - 1 < low) {
return 0;
}
return (low + time_span - 1) / time_span;
}
// LWMA difficulty algorithm
// Background: https://github.com/zawy12/difficulty-algorithms/issues/3
// Copyright (c) 2017-2018 Zawy (pseudocode)
// MIT license http://www.opensource.org/licenses/mit-license.php
// Copyright (c) 2018 Wownero Inc., a Monero Enterprise Alliance partner company
// Copyright (c) 2018 The Karbowanec developers (initial code)
// Copyright (c) 2018 Haven Protocol (refinements)
// Degnr8, Karbowanec, Masari, Bitcoin Gold, Bitcoin Candy, and Haven have contributed.
// This algorithm is: next_difficulty = harmonic_mean(Difficulties) * T / LWMA(Solvetimes)
// The harmonic_mean(Difficulties) = 1/average(Targets) so it is also:
// next_target = avg(Targets) * LWMA(Solvetimes) / T.
// This is "the best algorithm" because it has lowest root-mean-square error between
// needed & actual difficulty during hash attacks while having the lowest standard
// deviation during stable hashrate. That is, it's the fastest for a given stability and vice versa.
// Do not use "if solvetime < 1 then solvetime = 1" which allows a catastrophic exploit.
// Do not sort timestamps. "Solvetimes" and "LWMA" variables must allow negatives.
// Do not use MTP as most recent block. Do not use (POW)Limits, filtering, or tempering.
// Do not forget to set N (aka DIFFICULTY_WINDOW in Cryptonote) to recommendation below.
// The nodes' future time limit (FTL) aka CRYPTONOTE_BLOCK_FUTURE_TIME_LIMIT needs to
// be reduced from 60*60*2 to 500 seconds to prevent timestamp manipulation from miner's with
// > 50% hash power. If this is too small, it can be increased to 1000 at a cost in protection.
// Cryptonote clones: #define DIFFICULTY_BLOCKS_COUNT_V2 DIFFICULTY_WINDOW_V2 + 1
difficulty_type next_difficulty_v2(std::vector<std::uint64_t> timestamps, std::vector<difficulty_type> cumulative_difficulties, size_t target_seconds) {
const int64_t T = static_cast<int64_t>(target_seconds);
size_t N = DIFFICULTY_WINDOW_V2;
// Return a difficulty of 1 for first 3 blocks if it's the start of the chain.
if (timestamps.size() < 4) {
return 1;
}
// Otherwise, use a smaller N if the start of the chain is less than N+1.
else if ( timestamps.size() < N+1 ) {
N = timestamps.size() - 1;
}
// Otherwise make sure timestamps and cumulative_difficulties are correct size.
else {
timestamps.resize(N+1);
cumulative_difficulties.resize(N+1);
}
// To get an average solvetime to within +/- ~0.1%, use an adjustment factor.
// adjust=0.999 for 80 < N < 120(?)
const double adjust = 0.998;
// The divisor k normalizes the LWMA sum to a standard LWMA.
const double k = N * (N + 1) / 2;
double LWMA(0), sum_inverse_D(0), harmonic_mean_D(0), nextDifficulty(0);
int64_t solveTime(0);
uint64_t difficulty(0), next_difficulty(0);
// Loop through N most recent blocks. N is most recently solved block.
for (size_t i = 1; i <= N; i++) {
solveTime = static_cast<int64_t>(timestamps[i]) - static_cast<int64_t>(timestamps[i - 1]);
solveTime = std::min<int64_t>((T * 7), std::max<int64_t>(solveTime, (-7 * T)));
difficulty = cumulative_difficulties[i] - cumulative_difficulties[i - 1];
LWMA += (int64_t)(solveTime * i) / k;
sum_inverse_D += 1 / static_cast<double>(difficulty);
}
harmonic_mean_D = N / sum_inverse_D;
// Keep LWMA sane in case something unforeseen occurs.
if (static_cast<int64_t>(boost::math::round(LWMA)) < T / 20)
LWMA = static_cast<double>(T / 20);
nextDifficulty = harmonic_mean_D * T / LWMA * adjust;
// No limits should be employed, but this is correct way to employ a 20% symmetrical limit:
// nextDifficulty=max(previous_Difficulty*0.8,min(previous_Difficulty/0.8, next_Difficulty));
next_difficulty = static_cast<uint64_t>(nextDifficulty);
return next_difficulty;
}
// LWMA-2 difficulty algorithm
// Copyright (c) 2017-2018 Zawy, MIT License
// The code below has been tailored to Wownero.
// Dont be an igit and copy and paste it into
// to your shitcoin without reading the comments in
// https://github.com/zawy12/difficulty-algorithms/issues/3
difficulty_type next_difficulty_v3(std::vector<uint64_t> timestamps, std::vector<difficulty_type> cumulative_difficulties, size_t height) {
int64_t T = DIFFICULTY_TARGET_V2;
int64_t N = DIFFICULTY_WINDOW_V2;
int64_t L(0), ST, sum_3_ST(0), next_D, prev_D;
assert(timestamps.size() == cumulative_difficulties.size() && timestamps.size() <= static_cast<uint64_t>(N+1) );
/*if ( height <= DIFFICULTY_HEIGHT ){
return static_cast<uint64_t>(DIFFICULTY_GUESS);
}*/
for ( int64_t i = 1; i <= N; i++ ) {
ST = static_cast<int64_t>(timestamps[i]) - static_cast<int64_t>(timestamps[i-1]);
ST = std::max(-4*T, std::min(ST, 6*T));
L += ST * i ;
if ( i > N-3 ) {
sum_3_ST += ST;
}
}
next_D = (static_cast<int64_t>(cumulative_difficulties[N] - cumulative_difficulties[0])*T*(N+1)*99)/(100*2*L);
prev_D = cumulative_difficulties[N] - cumulative_difficulties[N-1];
next_D = std::max((prev_D*67)/100, std::min(next_D, (prev_D*150)/100));
if ( sum_3_ST < (8*T)/10) {
next_D = std::max(next_D,(prev_D*108)/100);
}
if ( next_D < DIFFICULTY_MINIMUM ) {
return static_cast<uint64_t>(DIFFICULTY_MINIMUM);
}
else {
return static_cast<uint64_t>(next_D);
}
}
// LWMA-3 difficulty algorithm
// Copyright (c) 2017-2018 Zawy, MIT License
difficulty_type next_difficulty_v4(std::vector<uint64_t> timestamps, std::vector<difficulty_type> cumulative_difficulties, size_t height) {
uint64_t T = DIFFICULTY_TARGET_V2;
uint64_t N = DIFFICULTY_WINDOW_V2;
uint64_t L(0), ST, sum_3_ST(0), next_D, prev_D, this_timestamp, previous_timestamp;
assert(timestamps.size() == cumulative_difficulties.size() && timestamps.size() <= N+1 );
if ( height == DIFFICULTY_HEIGHT_V2 ){
return static_cast<uint64_t>(DIFFICULTY_GUESS);
}
previous_timestamp = timestamps[0];
for ( uint64_t i = 1; i <= N; i++) {
if ( timestamps[i] > previous_timestamp ) {
this_timestamp = timestamps[i];
} else { this_timestamp = previous_timestamp+1; }
ST = std::min(6*T ,this_timestamp - previous_timestamp);
previous_timestamp = this_timestamp;
L += ST * i ;
if ( i > N-3 ) { sum_3_ST += ST; }
}
next_D = ((cumulative_difficulties[N] - cumulative_difficulties[0])*T*(N+1)*99)/(100*2*L);
prev_D = cumulative_difficulties[N] - cumulative_difficulties[N-1];
next_D = std::max((prev_D*67)/100, std::min(next_D, (prev_D*150)/100));
if ( sum_3_ST < (8*T)/10) { next_D = std::max(next_D,(prev_D*108)/100); }
if ( next_D < DIFFICULTY_MINIMUM ) {
return static_cast<uint64_t>(DIFFICULTY_MINIMUM);
}
else {
return static_cast<uint64_t>(next_D);
}
}
}