// Copyright (c) 2019, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other // materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors may be // used to endorse or promote products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL // THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF // THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "levin_notify.h" #include #include #include #include #include #include "common/expect.h" #include "common/varint.h" #include "cryptonote_config.h" #include "crypto/random.h" #include "cryptonote_basic/connection_context.h" #include "cryptonote_protocol/cryptonote_protocol_defs.h" #include "net/dandelionpp.h" #include "p2p/net_node.h" namespace cryptonote { namespace levin { namespace { constexpr std::size_t connection_id_reserve_size = 100; constexpr const std::chrono::minutes noise_min_epoch{CRYPTONOTE_NOISE_MIN_EPOCH}; constexpr const std::chrono::seconds noise_epoch_range{CRYPTONOTE_NOISE_EPOCH_RANGE}; constexpr const std::chrono::seconds noise_min_delay{CRYPTONOTE_NOISE_MIN_DELAY}; constexpr const std::chrono::seconds noise_delay_range{CRYPTONOTE_NOISE_DELAY_RANGE}; /*! Select a randomized duration from 0 to `range`. The precision will be to the systems `steady_clock`. As an example, supplying 3 seconds to this function will select a duration from [0, 3] seconds, and the increments for the selection will be determined by the `steady_clock` precision (typically nanoseconds). \return A randomized duration from 0 to `range`. */ std::chrono::steady_clock::duration random_duration(std::chrono::steady_clock::duration range) { using rep = std::chrono::steady_clock::rep; return std::chrono::steady_clock::duration{crypto::rand_range(rep(0), range.count())}; } //! \return All outgoing connections supporting fragments in `connections`. std::vector get_out_connections(connections& p2p) { std::vector outs; outs.reserve(connection_id_reserve_size); /* The foreach call is serialized with a lock, but should be quick due to the reserve call so a strand is not used. Investigate if there is lots of waiting in here. */ p2p.foreach_connection([&outs] (detail::p2p_context& context) { if (!context.m_is_income) outs.emplace_back(context.m_connection_id); return true; }); return outs; } std::string make_tx_payload(std::vector&& txs, const bool pad) { NOTIFY_NEW_TRANSACTIONS::request request{}; request.txs = std::move(txs); if (pad) { size_t bytes = 9 /* header */ + 4 /* 1 + 'txs' */ + tools::get_varint_data(request.txs.size()).size(); for(auto tx_blob_it = request.txs.begin(); tx_blob_it!=request.txs.end(); ++tx_blob_it) bytes += tools::get_varint_data(tx_blob_it->size()).size() + tx_blob_it->size(); // stuff some dummy bytes in to stay safe from traffic volume analysis static constexpr const size_t granularity = 1024; size_t padding = granularity - bytes % granularity; const size_t overhead = 2 /* 1 + '_' */ + tools::get_varint_data(padding).size(); if (overhead > padding) padding = 0; else padding -= overhead; request._ = std::string(padding, ' '); std::string arg_buff; epee::serialization::store_t_to_binary(request, arg_buff); // we probably lowballed the payload size a bit, so added a but too much. Fix this now. size_t remove = arg_buff.size() % granularity; if (remove > request._.size()) request._.clear(); else request._.resize(request._.size() - remove); // if the size of _ moved enough, we might lose byte in size encoding, we don't care } std::string fullBlob; if (!epee::serialization::store_t_to_binary(request, fullBlob)) throw std::runtime_error{"Failed to serialize to epee binary format"}; return fullBlob; } /* The current design uses `asio::strand`s. The documentation isn't as clear as it should be - a `strand` has an internal `mutex` and `bool`. The `mutex` synchronizes thread access and the `bool` is set when a thread is executing something "in the strand". Therefore, if a callback has lots of work to do in a `strand`, asio can switch to some other task instead of blocking 1+ threads to wait for the original thread to complete the task (as is the case when client code has a `mutex` inside the callback). The downside is that asio _always_ allocates for the callback, even if it can be immediately executed. So if all work in a strand is minimal, a lock may be better. This code uses a strand per "zone" and a strand per "channel in a zone". `dispatch` is used heavily, which means "execute immediately in _this_ thread if the strand is not in use, otherwise queue the callback to be executed immediately after the strand completes its current task". `post` is used where deferred execution to an `asio::io_service::run` thread is preferred. The strand per "zone" is useful because the levin `foreach_connection` is blocked with a mutex anyway. So this primarily helps with reducing blocking of a thread attempting a "flood" notification. Updating/merging the outgoing connections in the Dandelion++ map is also somewhat expensive. The strand per "channel" may need a re-visit. The most "expensive" code is figuring out the noise/notification to send. If levin code is optimized further, it might be better to just use standard locks per channel. */ //! A queue of levin messages for a noise i2p/tor link struct noise_channel { explicit noise_channel(boost::asio::io_service& io_service) : active(nullptr), queue(), strand(io_service), next_noise(io_service), connection(boost::uuids::nil_uuid()) {} // `asio::io_service::strand` cannot be copied or moved noise_channel(const noise_channel&) = delete; noise_channel& operator=(const noise_channel&) = delete; // Only read/write these values "inside the strand" epee::byte_slice active; std::deque queue; boost::asio::io_service::strand strand; boost::asio::steady_timer next_noise; boost::uuids::uuid connection; }; } // anonymous namespace detail { struct zone { explicit zone(boost::asio::io_service& io_service, std::shared_ptr p2p, epee::byte_slice noise_in) : p2p(std::move(p2p)), noise(std::move(noise_in)), next_epoch(io_service), strand(io_service), map(), channels(), connection_count(0) { for (std::size_t count = 0; !noise.empty() && count < CRYPTONOTE_NOISE_CHANNELS; ++count) channels.emplace_back(io_service); } const std::shared_ptr p2p; const epee::byte_slice noise; //!< `!empty()` means zone is using noise channels boost::asio::steady_timer next_epoch; boost::asio::io_service::strand strand; net::dandelionpp::connection_map map;//!< Tracks outgoing uuid's for noise channels or Dandelion++ stems std::deque channels; //!< Never touch after init; only update elements on `noise_channel.strand` std::atomic connection_count; //!< Only update in strand, can be read at any time }; } // detail namespace { //! Adds a message to the sending queue of the channel. class queue_covert_notify { std::shared_ptr zone_; epee::byte_slice message_; // Requires manual copy constructor const std::size_t destination_; public: queue_covert_notify(std::shared_ptr zone, epee::byte_slice message, std::size_t destination) : zone_(std::move(zone)), message_(std::move(message)), destination_(destination) {} queue_covert_notify(queue_covert_notify&&) = default; queue_covert_notify(const queue_covert_notify& source) : zone_(source.zone_), message_(source.message_.clone()), destination_(source.destination_) {} //! \pre Called within `zone_->channels[destionation_].strand`. void operator()() { if (!zone_) return; noise_channel& channel = zone_->channels.at(destination_); assert(channel.strand.running_in_this_thread()); if (!channel.connection.is_nil()) channel.queue.push_back(std::move(message_)); } }; //! Sends a message to every active connection class flood_notify { std::shared_ptr zone_; epee::byte_slice message_; // Requires manual copy boost::uuids::uuid source_; public: explicit flood_notify(std::shared_ptr zone, epee::byte_slice message, const boost::uuids::uuid& source) : zone_(std::move(zone)), message_(message.clone()), source_(source) {} flood_notify(flood_notify&&) = default; flood_notify(const flood_notify& source) : zone_(source.zone_), message_(source.message_.clone()), source_(source.source_) {} void operator()() const { if (!zone_ || !zone_->p2p) return; assert(zone_->strand.running_in_this_thread()); /* The foreach should be quick, but then it iterates and acquires the same lock for every connection. So do in a strand because two threads will ping-pong each other with cacheline invalidations. Revisit if algorithm changes or the locking strategy within the levin config class changes. */ std::vector connections; connections.reserve(connection_id_reserve_size); zone_->p2p->foreach_connection([this, &connections] (detail::p2p_context& context) { if (this->source_ != context.m_connection_id) connections.emplace_back(context.m_connection_id); return true; }); for (const boost::uuids::uuid& connection : connections) zone_->p2p->send(message_.clone(), connection); } }; //! Updates the connection for a channel. struct update_channel { std::shared_ptr zone_; const std::size_t channel_; const boost::uuids::uuid connection_; //! \pre Called within `stem_.strand`. void operator()() const { if (!zone_) return; noise_channel& channel = zone_->channels.at(channel_); assert(channel.strand.running_in_this_thread()); static_assert( CRYPTONOTE_MAX_FRAGMENTS <= (noise_min_epoch / (noise_min_delay + noise_delay_range)), "Max fragments more than the max that can be sent in an epoch" ); /* This clears the active message so that a message "in-flight" is restarted. DO NOT try to send the remainder of the fragments, this additional send time can leak that this node was sending out a real notify (tx) instead of dummy noise. */ channel.connection = connection_; channel.active = nullptr; if (connection_.is_nil()) channel.queue.clear(); } }; //! Merges `out_connections_` into the existing `zone_->map`. struct update_channels { std::shared_ptr zone_; std::vector out_connections_; //! \pre Called within `zone->strand`. static void post(std::shared_ptr zone) { if (!zone) return; assert(zone->strand.running_in_this_thread()); zone->connection_count = zone->map.size(); for (auto id = zone->map.begin(); id != zone->map.end(); ++id) { const std::size_t i = id - zone->map.begin(); zone->channels[i].strand.post(update_channel{zone, i, *id}); } } //! \pre Called within `zone_->strand`. void operator()() { if (!zone_) return; assert(zone_->strand.running_in_this_thread()); if (zone_->map.update(std::move(out_connections_))) post(std::move(zone_)); } }; //! Swaps out noise channels entirely; new epoch start. class change_channels { std::shared_ptr zone_; net::dandelionpp::connection_map map_; // Requires manual copy constructor public: explicit change_channels(std::shared_ptr zone, net::dandelionpp::connection_map map) : zone_(std::move(zone)), map_(std::move(map)) {} change_channels(change_channels&&) = default; change_channels(const change_channels& source) : zone_(source.zone_), map_(source.map_.clone()) {} //! \pre Called within `zone_->strand`. void operator()() { if (!zone_) return assert(zone_->strand.running_in_this_thread()); zone_->map = std::move(map_); update_channels::post(std::move(zone_)); } }; //! Sends a noise packet or real notification and sets timer for next call. struct send_noise { std::shared_ptr zone_; const std::size_t channel_; static void wait(const std::chrono::steady_clock::time_point start, std::shared_ptr zone, const std::size_t index) { if (!zone) return; noise_channel& channel = zone->channels.at(index); channel.next_noise.expires_at(start + noise_min_delay + random_duration(noise_delay_range)); channel.next_noise.async_wait( channel.strand.wrap(send_noise{std::move(zone), index}) ); } //! \pre Called within `zone_->channels[channel_].strand`. void operator()(boost::system::error_code error) { if (!zone_ || !zone_->p2p || zone_->noise.empty()) return; if (error && error != boost::system::errc::operation_canceled) throw boost::system::system_error{error, "send_noise timer failed"}; assert(zone_->channels.at(channel_).strand.running_in_this_thread()); const auto start = std::chrono::steady_clock::now(); noise_channel& channel = zone_->channels.at(channel_); if (!channel.connection.is_nil()) { epee::byte_slice message = nullptr; if (!channel.active.empty()) message = channel.active.take_slice(zone_->noise.size()); else if (!channel.queue.empty()) { channel.active = channel.queue.front().clone(); message = channel.active.take_slice(zone_->noise.size()); } else message = zone_->noise.clone(); if (zone_->p2p->send(std::move(message), channel.connection)) { if (!channel.queue.empty() && channel.active.empty()) channel.queue.pop_front(); } else { channel.active = nullptr; channel.connection = boost::uuids::nil_uuid(); zone_->strand.post( update_channels{zone_, get_out_connections(*zone_->p2p)} ); } } wait(start, std::move(zone_), channel_); } }; //! Prepares connections for new channel epoch and sets timer for next epoch struct start_epoch { // Variables allow for Dandelion++ extension std::shared_ptr zone_; std::chrono::seconds min_epoch_; std::chrono::seconds epoch_range_; std::size_t count_; //! \pre Should not be invoked within any strand to prevent blocking. void operator()(const boost::system::error_code error = {}) { if (!zone_ || !zone_->p2p) return; if (error && error != boost::system::errc::operation_canceled) throw boost::system::system_error{error, "start_epoch timer failed"}; const auto start = std::chrono::steady_clock::now(); zone_->strand.dispatch( change_channels{zone_, net::dandelionpp::connection_map{get_out_connections(*(zone_->p2p)), count_}} ); detail::zone& alias = *zone_; alias.next_epoch.expires_at(start + min_epoch_ + random_duration(epoch_range_)); alias.next_epoch.async_wait(start_epoch{std::move(*this)}); } }; } // anonymous notify::notify(boost::asio::io_service& service, std::shared_ptr p2p, epee::byte_slice noise) : zone_(std::make_shared(service, std::move(p2p), std::move(noise))) { if (!zone_->p2p) throw std::logic_error{"cryptonote::levin::notify cannot have nullptr p2p argument"}; if (!zone_->noise.empty()) { const auto now = std::chrono::steady_clock::now(); start_epoch{zone_, noise_min_epoch, noise_epoch_range, CRYPTONOTE_NOISE_CHANNELS}(); for (std::size_t channel = 0; channel < zone_->channels.size(); ++channel) send_noise::wait(now, zone_, channel); } } notify::~notify() noexcept {} notify::status notify::get_status() const noexcept { if (!zone_) return {false, false}; return {!zone_->noise.empty(), CRYPTONOTE_NOISE_CHANNELS <= zone_->connection_count}; } void notify::new_out_connection() { if (!zone_ || zone_->noise.empty() || CRYPTONOTE_NOISE_CHANNELS <= zone_->connection_count) return; zone_->strand.dispatch( update_channels{zone_, get_out_connections(*(zone_->p2p))} ); } void notify::run_epoch() { if (!zone_) return; zone_->next_epoch.cancel(); } void notify::run_stems() { if (!zone_) return; for (noise_channel& channel : zone_->channels) channel.next_noise.cancel(); } bool notify::send_txs(std::vector txs, const boost::uuids::uuid& source, const bool pad_txs) { if (!zone_) return false; if (!zone_->noise.empty() && !zone_->channels.empty()) { // covert send in "noise" channel static_assert( CRYPTONOTE_MAX_FRAGMENTS * CRYPTONOTE_NOISE_BYTES <= LEVIN_DEFAULT_MAX_PACKET_SIZE, "most nodes will reject this fragment setting" ); // padding is not useful when using noise mode const std::string payload = make_tx_payload(std::move(txs), false); epee::byte_slice message = epee::levin::make_fragmented_notify( zone_->noise, NOTIFY_NEW_TRANSACTIONS::ID, epee::strspan(payload) ); if (CRYPTONOTE_MAX_FRAGMENTS * zone_->noise.size() < message.size()) { MERROR("notify::send_txs provided message exceeding covert fragment size"); return false; } for (std::size_t channel = 0; channel < zone_->channels.size(); ++channel) { zone_->channels[channel].strand.dispatch( queue_covert_notify{zone_, message.clone(), channel} ); } } else { const std::string payload = make_tx_payload(std::move(txs), pad_txs); epee::byte_slice message = epee::levin::make_notify(NOTIFY_NEW_TRANSACTIONS::ID, epee::strspan(payload)); // traditional monero send technique zone_->strand.dispatch(flood_notify{zone_, std::move(message), source}); } return true; } } // levin } // net