Merge pull request #285 from tevador/pr-120

Update README and benchmark version
pr-zext v1.2.0
tevador 7 months ago committed by GitHub
commit e5b9c02417
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GPG Key ID: 4AEE18F83AFDEB23

@ -37,7 +37,7 @@ RandomX is written in C++11 and builds a static library with a C API provided by
### Linux
Build dependencies: `cmake` (minimum 2.8.7) and `gcc` (minimum version 4.8, but version 7+ is recommended).
Build dependencies: `cmake` (minimum 3.5) and `gcc` (minimum version 4.8, but version 7+ is recommended).
To build optimized binaries for your machine, run:
```
@ -82,7 +82,7 @@ Intel Core i7-8550U|16G DDR4-2400|Windows 10|hw|200 (4T)|1700 (4T)|350 (8T)|
Intel Core i3-3220|4G DDR3-1333|Ubuntu 16.04|soft|42 (4T)|510 (4T)|150 (4T)|
Raspberry Pi 3|1G LPDDR2|Ubuntu 16.04|soft|3.5 (4T)|-|20 (4T)|
Note that RandomX currently includes a JIT compiler for x86-64 and ARM64. Other architectures have to use the portable interpreter, which is much slower.
Note that RandomX currently includes a JIT compiler for x86-64, ARM64 and RISCV64. Other architectures have to use the portable interpreter, which is much slower.
### GPU performance
@ -129,6 +129,7 @@ The reference implementation has been validated on the following platforms:
* ARMv7+VFPv3 (32-bit, little-endian)
* ARMv8 (64-bit, little-endian)
* PPC64 (64-bit, big-endian)
* RISCV64 (64-bit, little-endian)
### Can FPGAs mine RandomX?

@ -180,7 +180,7 @@ int main(int argc, char** argv) {
store32(&seed, seedValue);
std::cout << "RandomX benchmark v1.1.12" << std::endl;
std::cout << "RandomX benchmark v1.2.0" << std::endl;
if (help) {
printUsage(argv[0]);

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