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RandomX/src/randomx.h

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7.3 KiB

/*
Copyright (c) 2019 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#ifndef RANDOMX_H
#define RANDOMX_H
#include <stddef.h>
#define RANDOMX_HASH_SIZE 32
#define RANDOMX_DATASET_ITEM_SIZE 64
typedef enum {
RANDOMX_FLAG_DEFAULT = 0,
RANDOMX_FLAG_LARGE_PAGES = 1,
RANDOMX_FLAG_HARD_AES = 2,
RANDOMX_FLAG_FULL_MEM = 4,
RANDOMX_FLAG_JIT = 8,
} randomx_flags;
typedef struct randomx_dataset randomx_dataset;
typedef struct randomx_cache randomx_cache;
typedef struct randomx_vm randomx_vm;
#if defined(__cplusplus)
extern "C" {
#endif
/**
* Creates a randomx_cache structure and allocates memory for RandomX Cache.
*
* @param flags is any combination of these 2 flags (each flag can be set or not set):
* RANDOMX_FLAG_LARGE_PAGES - allocate memory in large pages
* RANDOMX_FLAG_JIT - create cache structure with JIT compilation support; this makes
* subsequent Dataset initialization faster
*
* @return Pointer to an allocated randomx_cache structure.
* NULL is returned if memory allocation fails or if the RANDOMX_FLAG_JIT
* is set and JIT compilation is not supported on the current platform.
*/
randomx_cache *randomx_alloc_cache(randomx_flags flags);
/**
* Initializes the cache memory and SuperscalarHash using the provided seed value.
*
* @param cache is a pointer to a previously allocated randomx_cache structure. Must not be NULL.
* @param seed is a pointer to memory which contains the seed value. Must not be NULL.
* @param seedSize is the number of bytes of the seed.
*/
void randomx_init_cache(randomx_cache *cache, const void *seed, size_t seedSize);
/**
* Releases all memory occupied by the randomx_cache structure.
*
* @param cache is a pointer to a previously allocated randomx_cache structure.
*/
void randomx_release_cache(randomx_cache* cache);
/**
* Creates a randomx_dataset structure and allocates memory for RandomX Dataset.
*
* @param flags is the initialization flags. Only one flag is supported (can be set or not set):
* RANDOMX_FLAG_LARGE_PAGES - allocate memory in large pages
*
5 years ago
* @return Pointer to an allocated randomx_dataset structure.
* NULL is returned if memory allocation fails.
*/
randomx_dataset *randomx_alloc_dataset(randomx_flags flags);
/**
* Gets the number of items contained in the dataset.
*
* @return the number of items contained in the dataset.
*/
unsigned long randomx_dataset_item_count();
/**
* Initializes dataset items.
*
* Note: In order to use the Dataset, all items from 0 to (randomx_dataset_item_count() - 1) must be initialized.
* This may be done by several calls to this function using non-overlapping item sequences.
*
* @param dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
* @param cache is a pointer to a previously allocated and initialized randomx_cache structure. Must not be NULL.
* @param startItem is the item number where intialization should start.
* @param itemCount is the number of items that should be initialized.
*/
void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount);
/**
* Returns a pointer to the internal memory buffer of the dataset structure. The size
* of the internal memory buffer is randomx_dataset_item_count() * RANDOMX_DATASET_ITEM_SIZE.
*
* @param dataset is dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
*
* @return Pointer to the internal memory buffer of the dataset structure.
*/
void *randomx_get_dataset_memory(randomx_dataset *dataset);
/**
* Releases all memory occupied by the randomx_dataset structure.
*
* @param dataset is a pointer to a previously allocated randomx_dataset structure.
*/
void randomx_release_dataset(randomx_dataset *dataset);
/**
* Creates and initializes a RandomX virtual machine.
*
* @param flags is any combination of these 4 flags (each flag can be set or not set):
* RANDOMX_FLAG_LARGE_PAGES - allocate scratchpad memory in large pages
* RANDOMX_FLAG_HARD_AES - virtual machine will use hardware accelerated AES
* RANDOMX_FLAG_FULL_MEM - virtual machine will use the full dataset
* RANDOMX_FLAG_JIT - virtual machine will use a JIT compiler
* The numeric values of the flags are ordered so that a higher value will provide
* faster hash calculation and a lower numeric value will provide higher portability.
* Using RANDOMX_FLAG_DEFAULT (all flags not set) works on all platforms, but is the slowest.
* @param cache is a pointer to an initialized randomx_cache structure. Can be
* NULL if RANDOMX_FLAG_FULL_MEM is set.
* @param dataset is a pointer to a randomx_dataset structure. Can be NULL
* if RANDOMX_FLAG_FULL_MEM is not set.
*
* @return Pointer to an initialized randomx_vm structure.
* Returns NULL if:
* (1) Scratchpad memory allocation fails.
* (2) The requested initialization flags are not supported on the current platform.
* (3) cache parameter is NULL and RANDOMX_FLAG_FULL_MEM is not set
* (4) dataset parameter is NULL and RANDOMX_FLAG_FULL_MEM is set
*/
randomx_vm *randomx_create_vm(randomx_flags flags, randomx_cache *cache, randomx_dataset *dataset);
/**
* Reinitializes a virtual machine with a new Cache. This function should be called anytime
* the Cache is reinitialized with a new seed.
*
* @param machine is a pointer to a randomx_vm structure that was initialized
* without RANDOMX_FLAG_FULL_MEM. Must not be NULL.
* @param cache is a pointer to an initialized randomx_cache structure. Must not be NULL.
*/
void randomx_vm_set_cache(randomx_vm *machine, randomx_cache* cache);
/**
* Reinitializes a virtual machine with a new Dataset.
*
* @param machine is a pointer to a randomx_vm structure that was initialized
* with RANDOMX_FLAG_FULL_MEM. Must not be NULL.
* @param dataset is a pointer to an initialized randomx_dataset structure. Must not be NULL.
*/
void randomx_vm_set_dataset(randomx_vm *machine, randomx_dataset *dataset);
/**
* Releases all memory occupied by the randomx_vm structure.
*
* @param machine is a pointer to a previously created randomx_vm structure.
*/
void randomx_destroy_vm(randomx_vm *machine);
/**
* Calculates a RandomX hash value.
*
* @param machine is a pointer to a randomx_vm structure. Must not be NULL.
* @param input is a pointer to memory to be hashed. Must not be NULL.
* @param inputSize is the number of bytes to be hashed.
* @param output is a pointer to memory where the hash will be stored. Must not
* be NULL and at least RANDOMX_HASH_SIZE bytes must be available for writing.
*/
void randomx_calculate_hash(randomx_vm *machine, const void *input, size_t inputSize, void *output);
#if defined(__cplusplus)
}
#endif
#endif