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RandomWOW/src/VirtualMachine.hpp

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1.6 KiB

/*
Copyright (c) 2018 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include "common.hpp"
namespace RandomX {
class VirtualMachine {
public:
VirtualMachine(bool softAes);
virtual ~VirtualMachine() {}
virtual void initializeDataset(const void* seed, bool light = false);
void initializeScratchpad(uint32_t index);
virtual void initializeProgram(const void* seed) = 0;
virtual void execute() = 0;
void getResult(void*);
const RegisterFile& getRegisterFile() const {
return reg;
}
const convertible_t* getScratchpad() const {
return scratchpad;
}
const void* getCache() {
if (lightClient) {
return mem.lcm->cache;
}
return nullptr;
}
const __m128i* getKeys() {
if (lightClient) {
return mem.lcm->keys;
}
return nullptr;
}
protected:
bool softAes, lightClient;
RegisterFile reg;
MemoryRegisters mem;
DatasetReadFunc readDataset;
alignas(16) convertible_t scratchpad[ScratchpadLength];
};
}