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# Project name.
project(openvr_api)
set( LIBNAME "openvr_api" )
set(OPENVR_HEADER_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../headers)
# Set some properies for specific files.
if(APPLE)
set(CMAKE_MACOSX_RPATH 1)
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
set_source_files_properties(vrcommon/pathtools_public.cpp vrcommon/vrpathregistry_public.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
endif()
if(BUILD_SHARED OR BUILD_FRAMEWORK)
find_library(FOUNDATION_FRAMEWORK Foundation)
mark_as_advanced(FOUNDATION_FRAMEWORK)
set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK})
endif(BUILD_SHARED OR BUILD_FRAMEWORK)
elseif(WIN32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions( -DWIN64 )
set( LIBNAME "openvr_api64" )
endif()
endif()
# Add include folders.
include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../headers ${CMAKE_CURRENT_SOURCE_DIR}/vrcommon)
if(USE_CUSTOM_LIBCXX)
link_directories(
${LIBCXX_LIB_DIR}
)
endif()
# Set the source group and files.
set(CORE_FILES
openvr_api_public.cpp
jsoncpp.cpp
)
set(VRCOMMON_FILES
vrcommon/dirtools_public.cpp
vrcommon/envvartools_public.cpp
vrcommon/pathtools_public.cpp
vrcommon/sharedlibtools_public.cpp
vrcommon/hmderrors_public.cpp
vrcommon/vrpathregistry_public.cpp
vrcommon/strtools_public.cpp
)
set(SOURCE_FILES
${CORE_FILES}
${VRCOMMON_FILES}
)
set(PUBLIC_HEADER_FILES
${OPENVR_HEADER_DIR}/openvr_driver.h
${OPENVR_HEADER_DIR}/openvr_capi.h
${OPENVR_HEADER_DIR}/openvr.h
)
source_group("Src" FILES
${CORE_FILES}
)
source_group("VRCommon" FILES
${VRCOMMON_FILES}
)
# Build the library.
if(BUILD_SHARED)
add_library(${LIBNAME} SHARED ${SOURCE_FILES})
elseif(BUILD_FRAMEWORK)
set( LIBNAME "OpenVR" )
add_library( ${LIBNAME}
SHARED ${SOURCE_FILES}
${CMAKE_SOURCE_DIR}/headers/openvr.h
${CMAKE_SOURCE_DIR}/headers/openvr_api.cs
${CMAKE_SOURCE_DIR}/headers/openvr_api.json
${CMAKE_SOURCE_DIR}/headers/openvr_capi.h
${CMAKE_SOURCE_DIR}/headers/openvr_driver.h
)
set_target_properties(OpenVR PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION A
MACOSX_FRAMEWORK_IDENTIFIER com.valvesoftware.OpenVR.framework
MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_SOURCE_DIR}/src/Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION 1.0.6
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION 1.0.0
PUBLIC_HEADER "${CMAKE_SOURCE_DIR}/headers/openvr.h;${CMAKE_SOURCE_DIR}/headers/openvr_api.cs;${CMAKE_SOURCE_DIR}/headers/openvr_api.json;${CMAKE_SOURCE_DIR}/headers/openvr_capi.h;${CMAKE_SOURCE_DIR}/headers/openvr_driver.h"
LINKER_LANGUAGE CXX
)
else()
add_library(${LIBNAME} STATIC ${SOURCE_FILES})
endif()
if(USE_CUSTOM_LIBCXX)
set(EXTRA_LIBS ${EXTRA_LIBS} c++ c++abi)
endif()
target_link_libraries(${LIBNAME} ${EXTRA_LIBS} ${CMAKE_DL_LIBS})
target_include_directories(${LIBNAME} PUBLIC ${OPENVR_HEADER_DIR})
install(TARGETS ${LIBNAME} DESTINATION lib)
install(FILES ${PUBLIC_HEADER_FILES} DESTINATION include/openvr)
# Generate a .pc file for linux environments
if(PLATFORM_NAME MATCHES "linux")
set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
CONFIGURE_FILE("openvr.pc.in" "openvr.pc" @ONLY)
set(OPENVR_PC ${CMAKE_CURRENT_BINARY_DIR}/openvr.pc)
if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
install(FILES ${OPENVR_PC} DESTINATION "${INSTALL_PKGCONFIG_DIR}")
endif()
endif()