To me, it seems to be an Rosetta issue. I'll open a bug report.
EDIT: Ah. Someone has done it, already.
Important to note, the old feather-wow build worked fine. It did "crash" (MacOS reports the program crashed) when closed, but I'm not sure how serious that was.
> I don't think it quite works like that on MacOS. The crash report is as such:
`Crashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_INSTRUCTION (SIGILL)Exception Codes: 0x0000000000000001, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYTermination Signal: Illegal instruction: 4Termination Reason: Namespace SIGNAL, Code 0x4Terminating Process: exc handler [60442]`
> To me, it seems to be an Rosetta issue. I'll open a bug report.
>
> EDIT: Ah. Someone has done it, already.
>
> Important to note, the old feather-wow build worked fine. It did "crash" (MacOS reports the program crashed) when closed, but I'm not sure how serious that was.
https://www.reddit.com/r/Wownero/comments/nnrw1x/wallet_for_a_mac/gzyluit
report of older macos builds (feather) working while new wowlet builds do not
https://www.reddit.com/r/Wownero/comments/nnrw1x/wallet_for_a_mac/
Crashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_INSTRUCTION (SIGILL)Exception Codes: 0x0000000000000001, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYTermination Signal: Illegal instruction: 4Termination Reason: Namespace SIGNAL, Code 0x4Terminating Process: exc handler [60442]
https://www.reddit.com/r/Wownero/comments/nnrw1x/wallet_for_a_mac/gzyluit