Vendoring OpenVR

pull/45/head
dsc 3 years ago
parent 96034902d1
commit aad58b1c83

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# Set the minimum required version of CMake for this project.
cmake_minimum_required(VERSION 2.8)
# Set project name.
project(OpenVRSDK)
# Fetch the version from the headers
set(VERSION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/headers/openvr.h")
set(VERSION_MAJOR_REGEX "\tstatic const uint32_t k_nSteamVRVersionMajor = (.+);")
set(VERSION_MINOR_REGEX "\tstatic const uint32_t k_nSteamVRVersionMinor = (.+);")
set(VERSION_BUILD_REGEX "\tstatic const uint32_t k_nSteamVRVersionBuild = (.+);")
file(STRINGS "${VERSION_FILE}" VERSION_MAJOR_STRING REGEX "${VERSION_MAJOR_REGEX}")
file(STRINGS "${VERSION_FILE}" VERSION_MINOR_STRING REGEX "${VERSION_MINOR_REGEX}")
file(STRINGS "${VERSION_FILE}" VERSION_BUILD_STRING REGEX "${VERSION_BUILD_REGEX}")
string(REGEX REPLACE "${VERSION_MAJOR_REGEX}" "\\1" VERSION_MAJOR ${VERSION_MAJOR_STRING})
string(REGEX REPLACE "${VERSION_MINOR_REGEX}" "\\1" VERSION_MINOR ${VERSION_MINOR_STRING})
string(REGEX REPLACE "${VERSION_BUILD_REGEX}" "\\1" VERSION_BUILD ${VERSION_BUILD_STRING})
set(OPENVR_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_BUILD}")
# Setup some options.
option(BUILD_SHARED "Builds the library as shared library" OFF)
option(BUILD_FRAMEWORK "Builds the library as an apple Framework" OFF)
option(BUILD_UNIVERSAL "Builds the shared or framework as a universal (fat, 32- & 64-bit) binary" ON)
option(BUILD_OSX_I386 "Builds the shared or framework as a 32-bit binary, even on a 64-bit platform" OFF)
option(USE_LIBCXX "Uses libc++ instead of libstdc++" ON)
option(USE_CUSTOM_LIBCXX "Uses a custom libc++" OFF)
add_definitions( -DVR_API_PUBLIC )
# Check if 32 or 64 bit system.
set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PROCESSOR_ARCH "64")
else()
set(PROCESSOR_ARCH "32")
endif()
# Get platform.
if(WIN32)
set(PLATFORM_NAME "win")
if(NOT BUILD_SHARED)
add_definitions(-DOPENVR_BUILD_STATIC)
endif()
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(PLATFORM_NAME "linux")
add_definitions(-DLINUX -DPOSIX)
if(PROCESSOR_ARCH MATCHES "64")
add_definitions(-DLINUX64)
endif()
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*" OR CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(PLATFORM_NAME "osx")
add_definitions(-DOSX -DPOSIX)
if(BUILD_UNIVERSAL)
set(CMAKE_OSX_ARCHITECTURES "i386;x86_64")
endif()
if(BUILD_OSX_I386)
set(PROCESSOR_ARCH "32")
set(CMAKE_OSX_ARCHITECTURES "i386")
endif()
endif()
endif()
# Set output folder for static and shared libraries
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/bin/${PLATFORM_NAME}${PROCESSOR_ARCH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/bin/${PLATFORM_NAME}${PROCESSOR_ARCH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/bin/${PLATFORM_NAME}${PROCESSOR_ARCH})
# Enable some properties.
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
# Enable c++11 and hide symbols which shouldn't be visible
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fPIC -fvisibility=hidden")
# Set custom libc++ usage here
if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND USE_LIBCXX)
if(USE_CUSTOM_LIBCXX)
if(BUILD_SHARED)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -stdlib=libc++")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -nostdinc++")
include_directories( ${LIBCXX_INCLUDE} ${LIBCXX_ABI_INCLUDE})
message(STATUS "Using custom libc++")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
message(STATUS "Using libc++")
endif()
endif()
endif()
add_subdirectory(src)

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Copyright (c) 2015, Valve Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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### Warning
**Hard forked from commit `4c85abcb7f7f1f02adaf3812018c99fc593bc341` @ openvr**.
At the time of writing, the above version does not compile. Had to make several changes. In addition,
binary blobs where removed from the repository.
### OpenVR SDK
OpenVR is an API and runtime that allows access to VR hardware from multiple
vendors without requiring that applications have specific knowledge of the
hardware they are targeting. This repository is an SDK that contains the API
and samples. The runtime is under SteamVR in Tools on Steam.
### Documentation
Documentation for the API is available on the [GitHub Wiki](https://github.com/ValveSoftware/openvr/wiki/API-Documentation)
More information on OpenVR and SteamVR can be found on http://steamvr.com

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set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)

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# Project name.
project(openvr_api)
set( LIBNAME "openvr_api" )
set(OPENVR_HEADER_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../headers)
# Set some properies for specific files.
if(APPLE)
set(CMAKE_MACOSX_RPATH 1)
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
set_source_files_properties(vrcommon/pathtools_public.cpp vrcommon/vrpathregistry_public.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
endif()
if(BUILD_SHARED OR BUILD_FRAMEWORK)
find_library(FOUNDATION_FRAMEWORK Foundation)
mark_as_advanced(FOUNDATION_FRAMEWORK)
set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK})
endif(BUILD_SHARED OR BUILD_FRAMEWORK)
elseif(WIN32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions( -DWIN64 )
set( LIBNAME "openvr_api64" )
endif()
endif()
# Add include folders.
include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../headers ${CMAKE_CURRENT_SOURCE_DIR}/vrcommon)
if(USE_CUSTOM_LIBCXX)
link_directories(
${LIBCXX_LIB_DIR}
)
endif()
# Set the source group and files.
set(CORE_FILES
openvr_api_public.cpp
jsoncpp.cpp
)
set(VRCOMMON_FILES
vrcommon/dirtools_public.cpp
vrcommon/envvartools_public.cpp
vrcommon/pathtools_public.cpp
vrcommon/sharedlibtools_public.cpp
vrcommon/hmderrors_public.cpp
vrcommon/vrpathregistry_public.cpp
vrcommon/strtools_public.cpp
)
set(SOURCE_FILES
${CORE_FILES}
${VRCOMMON_FILES}
)
set(PUBLIC_HEADER_FILES
${OPENVR_HEADER_DIR}/openvr_driver.h
${OPENVR_HEADER_DIR}/openvr_capi.h
${OPENVR_HEADER_DIR}/openvr.h
)
source_group("Src" FILES
${CORE_FILES}
)
source_group("VRCommon" FILES
${VRCOMMON_FILES}
)
# Build the library.
if(BUILD_SHARED)
add_library(${LIBNAME} SHARED ${SOURCE_FILES})
elseif(BUILD_FRAMEWORK)
set( LIBNAME "OpenVR" )
add_library( ${LIBNAME}
SHARED ${SOURCE_FILES}
${CMAKE_SOURCE_DIR}/headers/openvr.h
${CMAKE_SOURCE_DIR}/headers/openvr_api.cs
${CMAKE_SOURCE_DIR}/headers/openvr_api.json
${CMAKE_SOURCE_DIR}/headers/openvr_capi.h
${CMAKE_SOURCE_DIR}/headers/openvr_driver.h
)
set_target_properties(OpenVR PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION A
MACOSX_FRAMEWORK_IDENTIFIER com.valvesoftware.OpenVR.framework
MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_SOURCE_DIR}/src/Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION 1.0.6
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION 1.0.0
PUBLIC_HEADER "${CMAKE_SOURCE_DIR}/headers/openvr.h;${CMAKE_SOURCE_DIR}/headers/openvr_api.cs;${CMAKE_SOURCE_DIR}/headers/openvr_api.json;${CMAKE_SOURCE_DIR}/headers/openvr_capi.h;${CMAKE_SOURCE_DIR}/headers/openvr_driver.h"
LINKER_LANGUAGE CXX
)
else()
add_library(${LIBNAME} STATIC ${SOURCE_FILES})
endif()
if(USE_CUSTOM_LIBCXX)
set(EXTRA_LIBS ${EXTRA_LIBS} c++ c++abi)
endif()
target_link_libraries(${LIBNAME} ${EXTRA_LIBS} ${CMAKE_DL_LIBS})
target_include_directories(${LIBNAME} PUBLIC ${OPENVR_HEADER_DIR})
install(TARGETS ${LIBNAME} DESTINATION lib)
install(FILES ${PUBLIC_HEADER_FILES} DESTINATION include/openvr)
# Generate a .pc file for linux environments
if(PLATFORM_NAME MATCHES "linux")
set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
CONFIGURE_FILE("openvr.pc.in" "openvr.pc" @ONLY)
set(OPENVR_PC ${CMAKE_CURRENT_BINARY_DIR}/openvr.pc)
if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
install(FILES ${OPENVR_PC} DESTINATION "${INSTALL_PKGCONFIG_DIR}")
endif()
endif()

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIdentifier</key>
<string>com.valvesoftware.OpenVR.framework</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>OpenVR</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict>
</plist>

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This is the source code for the OpenVR API client binding library which connects
OpenVR applications to the SteamVR runtime, taking into account the version
of the OpenVR interface they were compiled against.
The client binding library - openvr_api.dll on Windows, openvr_api.so on
Linux, and openvr_api.dylib or OpenVR.framework on macOS - knows how to find
and read the SteamVR runtime installation information which allows it to
find and dynamically connect to the installed runtime. In combination with the
interface version identifiers from /include/openvr.h which are baked
into applications at the time they are built, the OpenVR API client
binding library captures and conveys to the SteamVR runtime the version
of the OpenVR API interface behavior that the application expects.
Applications carry with them a private/local copy of the client binding
library when they ship, and they should install it locally to their
application. Applications should not install the client binding library
globally or attempt to link to a globally installed client binding library.
Doing so negates at least part of the ability for the client binding library
to accurately reflect the version of the OpenVR API that the application
was built against, and so hinders compatibility support in the face of
API changes.
Most applications should simply link to and redistribute with their application
the pre-built client binding library found in the /bin directory of this
repository. Some small number of applications which have specific requirements
around redistributing only binaries they build themselves should build
the client library from this source and either statically link it into
their application or redistribute the binary they build.
This is a cmake project, to build it use the version of cmake appropriate
for your platform. For example, to build on a POSIX system simply perform
cd src; mkdir _build; cd _build; cmake ..; make
and you will end up with the static library /src/bin/<arch>/libopenvr_api.a
To build a shared library, pass -DBUILD_SHARED=1 to cmake.
To build as a framework on apple platforms, pass -DBUILD_FRAMEWORK=1 to cmake.
To see a complete list of configurable build options, use `cmake -LAH`

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//========= Copyright Valve Corporation ============//
#pragma once
namespace vr
{
class IVRClientCore
{
public:
/** Initializes the system */
virtual EVRInitError Init( vr::EVRApplicationType eApplicationType, const char *pStartupInfo ) = 0;
/** cleans up everything in vrclient.dll and prepares the DLL to be unloaded */
virtual void Cleanup() = 0;
/** checks to see if the specified interface/version is supported in this vrclient.dll */
virtual EVRInitError IsInterfaceVersionValid( const char *pchInterfaceVersion ) = 0;
/** Retrieves any interface from vrclient.dll */
virtual void *GetGenericInterface( const char *pchNameAndVersion, EVRInitError *peError ) = 0;
/** Returns true if any driver has an HMD attached. Can be called outside of Init/Cleanup */
virtual bool BIsHmdPresent() = 0;
/** Returns an English error string from inside vrclient.dll which might be newer than the API DLL */
virtual const char *GetEnglishStringForHmdError( vr::EVRInitError eError ) = 0;
/** Returns an error symbol from inside vrclient.dll which might be newer than the API DLL */
virtual const char *GetIDForVRInitError( vr::EVRInitError eError ) = 0;
};
static const char * const IVRClientCore_Version = "IVRClientCore_003";
}

@ -0,0 +1,284 @@
/// Json-cpp amalgated forward header (http://jsoncpp.sourceforge.net/).
/// It is intended to be used with #include "json/json-forwards.h"
/// This header provides forward declaration for all JsonCpp types.
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
The author (Baptiste Lepilleur) explicitly disclaims copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur, and is
released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
Copyright (c) 2007-2010 Baptiste Lepilleur
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
========================================================================
(END LICENSE TEXT)
The MIT license is compatible with both the GPL and commercial
software, affording one all of the rights of Public Domain with the
minor nuisance of being required to keep the above copyright notice
and license text in the source code. Note also that by accepting the
Public Domain "license" you can re-license your copy using whatever
license you like.
*/
// //////////////////////////////////////////////////////////////////////
// End of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
#ifndef JSON_FORWARD_AMALGATED_H_INCLUDED
# define JSON_FORWARD_AMALGATED_H_INCLUDED
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
#define JSON_IS_AMALGAMATION
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_CONFIG_H_INCLUDED
#define JSON_CONFIG_H_INCLUDED
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of
/// std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.
#ifndef JSON_USE_EXCEPTION
#define JSON_USE_EXCEPTION 1
#endif
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
/// Remarks: it is automatically defined in the generated amalgated header.
// #define JSON_IS_AMALGAMATION
#ifdef JSON_IN_CPPTL
#include <cpptl/config.h>
#ifndef JSON_USE_CPPTL
#define JSON_USE_CPPTL 1
#endif
#endif
#ifdef JSON_IN_CPPTL
#define JSON_API CPPTL_API
#elif defined(JSON_DLL_BUILD)
#if defined(_MSC_VER)
#define JSON_API __declspec(dllexport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#elif defined(JSON_DLL)
#if defined(_MSC_VER)
#define JSON_API __declspec(dllimport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#endif // ifdef JSON_IN_CPPTL
#if !defined(JSON_API)
#define JSON_API
#endif
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
// integer
// Storages, and 64 bits integer support is disabled.
// #define JSON_NO_INT64 1
#if defined(_MSC_VER) // MSVC
# if _MSC_VER <= 1200 // MSVC 6
// Microsoft Visual Studio 6 only support conversion from __int64 to double
// (no conversion from unsigned __int64).
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
// Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255'
// characters in the debug information)
// All projects I've ever seen with VS6 were using this globally (not bothering
// with pragma push/pop).
# pragma warning(disable : 4786)
# endif // MSVC 6
# if _MSC_VER >= 1500 // MSVC 2008
/// Indicates that the following function is deprecated.
# define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
# endif
#endif // defined(_MSC_VER)
#ifndef JSON_HAS_RVALUE_REFERENCES
#if defined(_MSC_VER) && _MSC_VER >= 1600 // MSVC >= 2010
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // MSVC >= 2010
#ifdef __clang__
#if __has_feature(cxx_rvalue_references)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // has_feature
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
#if defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // GXX_EXPERIMENTAL
#endif // __clang__ || __GNUC__
#endif // not defined JSON_HAS_RVALUE_REFERENCES
#ifndef JSON_HAS_RVALUE_REFERENCES
#define JSON_HAS_RVALUE_REFERENCES 0
#endif
#ifdef __clang__
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
# define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
# endif // GNUC version
#endif // __clang__ || __GNUC__
#if !defined(JSONCPP_DEPRECATED)
#define JSONCPP_DEPRECATED(message)
#endif // if !defined(JSONCPP_DEPRECATED)
namespace Json {
typedef int Int;
typedef unsigned int UInt;
#if defined(JSON_NO_INT64)
typedef int LargestInt;
typedef unsigned int LargestUInt;
#undef JSON_HAS_INT64
#else // if defined(JSON_NO_INT64)
// For Microsoft Visual use specific types as long long is not supported
#if defined(_MSC_VER) // Microsoft Visual Studio
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#else // if defined(_MSC_VER) // Other platforms, use long long
typedef long long int Int64;
typedef unsigned long long int UInt64;
#endif // if defined(_MSC_VER)
typedef Int64 LargestInt;
typedef UInt64 LargestUInt;
#define JSON_HAS_INT64
#endif // if defined(JSON_NO_INT64)
} // end namespace Json
#endif // JSON_CONFIG_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_FORWARDS_H_INCLUDED
#define JSON_FORWARDS_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
// writer.h
class FastWriter;
class StyledWriter;
// reader.h
class Reader;
// features.h
class Features;
// value.h
typedef unsigned int ArrayIndex;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
#endif //ifndef JSON_FORWARD_AMALGATED_H_INCLUDED

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prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${prefix}/lib
includedir=${prefix}/include/openvr
Name: openvr
Description: OpenVR is an API and runtime that allos access to VR hardware.
Version: @OPENVR_VERSION@
Libs: -L${libdir} -lopenvr_api -ldl
Cflags: -I${includedir}

@ -0,0 +1,356 @@
//========= Copyright Valve Corporation ============//
#define VR_API_EXPORT 1
#define VR_API_PUBLIC 1
#include "openvr.h"
#include "ivrclientcore.h"
#include <vrcommon/pathtools_public.h>
#include <vrcommon/sharedlibtools_public.h>
#include <vrcommon/envvartools_public.h>
#include "hmderrors_public.h"
#include <vrcommon/strtools_public.h>
#include <vrcommon/vrpathregistry_public.h>
#include <mutex>
using vr::EVRInitError;
using vr::IVRSystem;
using vr::IVRClientCore;
using vr::VRInitError_None;
// figure out how to import from the VR API dll
#if defined(_WIN32)
#define DYNAMIC_LIB_EXT ".dll"
#define PROGRAM_EXT ".exe"
#if !defined(OPENVR_BUILD_STATIC)
#define VR_EXPORT_INTERFACE extern "C" __declspec( dllexport )
#else
#define VR_EXPORT_INTERFACE extern "C"
#endif
#elif defined(__GNUC__) || defined(COMPILER_GCC) || defined(__APPLE__)
#define VR_EXPORT_INTERFACE extern "C" __attribute__((visibility("default")))
#else
#error "Unsupported Platform."
#endif
namespace vr
{
static void *g_pVRModule = NULL;
static IVRClientCore *g_pHmdSystem = NULL;
static std::recursive_mutex g_mutexSystem;
typedef void* (*VRClientCoreFactoryFn)(const char *pInterfaceName, int *pReturnCode);
static uint32_t g_nVRToken = 0;
uint32_t VR_GetInitToken()
{
return g_nVRToken;
}
EVRInitError VR_LoadHmdSystemInternal();
void CleanupInternalInterfaces();
uint32_t VR_InitInternal2( EVRInitError *peError, vr::EVRApplicationType eApplicationType, const char *pStartupInfo )
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
EVRInitError err = VR_LoadHmdSystemInternal();
if ( err == vr::VRInitError_None )
{
err = g_pHmdSystem->Init( eApplicationType, pStartupInfo );
}
if ( peError )
*peError = err;
if ( err != VRInitError_None )
{
SharedLib_Unload( g_pVRModule );
g_pHmdSystem = NULL;
g_pVRModule = NULL;
return 0;
}
return ++g_nVRToken;
}
VR_INTERFACE uint32_t VR_CALLTYPE VR_InitInternal( EVRInitError *peError, EVRApplicationType eApplicationType );
uint32_t VR_InitInternal( EVRInitError *peError, vr::EVRApplicationType eApplicationType )
{
return VR_InitInternal2( peError, eApplicationType, nullptr );
}
void VR_ShutdownInternal()
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
#if !defined( VR_API_PUBLIC )
CleanupInternalInterfaces();
#endif
if ( g_pHmdSystem )
{
g_pHmdSystem->Cleanup();
g_pHmdSystem = NULL;
}
if ( g_pVRModule )
{
SharedLib_Unload( g_pVRModule );
g_pVRModule = NULL;
}
++g_nVRToken;
}
EVRInitError VR_LoadHmdSystemInternal()
{
std::string sRuntimePath, sConfigPath, sLogPath;
bool bReadPathRegistry = CVRPathRegistry_Public::GetPaths( &sRuntimePath, &sConfigPath, &sLogPath, NULL, NULL );
if( !bReadPathRegistry )
{
return vr::VRInitError_Init_PathRegistryNotFound;
}
// figure out where we're going to look for vrclient.dll
// see if the specified path actually exists.
if( !Path_IsDirectory( sRuntimePath ) )
{
return vr::VRInitError_Init_InstallationNotFound;
}
// Because we don't have a way to select debug vs. release yet we'll just
// use debug if it's there
#if defined( LINUX64 ) || defined( LINUXARM64 )
std::string sTestPath = Path_Join( sRuntimePath, "bin", PLATSUBDIR );
#else
std::string sTestPath = Path_Join( sRuntimePath, "bin" );
#endif
if( !Path_IsDirectory( sTestPath ) )
{
return vr::VRInitError_Init_InstallationCorrupt;
}
#if defined( WIN64 )
std::string sDLLPath = Path_Join( sTestPath, "vrclient_x64" DYNAMIC_LIB_EXT );
#else
std::string sDLLPath = Path_Join( sTestPath, "vrclient" DYNAMIC_LIB_EXT );
#endif
// only look in the override
void *pMod = SharedLib_Load( sDLLPath.c_str() );
// nothing more to do if we can't load the DLL
if( !pMod )
{
return vr::VRInitError_Init_VRClientDLLNotFound;
}
VRClientCoreFactoryFn fnFactory = ( VRClientCoreFactoryFn )( SharedLib_GetFunction( pMod, "VRClientCoreFactory" ) );
if( !fnFactory )
{
SharedLib_Unload( pMod );
return vr::VRInitError_Init_FactoryNotFound;
}
int nReturnCode = 0;
g_pHmdSystem = static_cast< IVRClientCore * > ( fnFactory( vr::IVRClientCore_Version, &nReturnCode ) );
if( !g_pHmdSystem )
{
SharedLib_Unload( pMod );
return vr::VRInitError_Init_InterfaceNotFound;
}
g_pVRModule = pMod;
return VRInitError_None;
}
void *VR_GetGenericInterface(const char *pchInterfaceVersion, EVRInitError *peError)
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if (!g_pHmdSystem)
{
if (peError)
*peError = vr::VRInitError_Init_NotInitialized;
return NULL;
}
return g_pHmdSystem->GetGenericInterface(pchInterfaceVersion, peError);
}
bool VR_IsInterfaceVersionValid(const char *pchInterfaceVersion)
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if (!g_pHmdSystem)
{
return false;
}
return g_pHmdSystem->IsInterfaceVersionValid(pchInterfaceVersion) == VRInitError_None;
}
bool VR_IsHmdPresent()
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if( g_pHmdSystem )
{
// if we're already initialized, just call through
return g_pHmdSystem->BIsHmdPresent();
}
else
{
// otherwise we need to do a bit more work
EVRInitError err = VR_LoadHmdSystemInternal();
if( err != VRInitError_None )
return false;
bool bHasHmd = g_pHmdSystem->BIsHmdPresent();
g_pHmdSystem = NULL;
SharedLib_Unload( g_pVRModule );
g_pVRModule = NULL;
return bHasHmd;
}
}
/** Returns true if the OpenVR runtime is installed. */
bool VR_IsRuntimeInstalled()
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if( g_pHmdSystem )
{
// if we're already initialized, OpenVR is obviously installed
return true;
}
else
{
// otherwise we need to do a bit more work
std::string sRuntimePath, sConfigPath, sLogPath;
bool bReadPathRegistry = CVRPathRegistry_Public::GetPaths( &sRuntimePath, &sConfigPath, &sLogPath, NULL, NULL );
if( !bReadPathRegistry )
{
return false;
}
// figure out where we're going to look for vrclient.dll
// see if the specified path actually exists.
if( !Path_IsDirectory( sRuntimePath ) )
{
return false;
}
// the installation may be corrupt in some way, but it certainly looks installed
return true;
}
}
// -------------------------------------------------------------------------------
// Purpose: This is the old Runtime Path interface that is no longer exported in the
// latest header. We still want to export it from the DLL, though, so updating
// to a new DLL doesn't break old compiled code. This version was not thread
// safe and could change the buffer pointer to by a previous result on a
// subsequent call
// -------------------------------------------------------------------------------
VR_EXPORT_INTERFACE const char *VR_CALLTYPE VR_RuntimePath();
/** Returns where OpenVR runtime is installed. */
const char *VR_RuntimePath()
{
static char rchBuffer[1024];
uint32_t unRequiredSize;
if ( VR_GetRuntimePath( rchBuffer, sizeof( rchBuffer ), &unRequiredSize ) && unRequiredSize < sizeof( rchBuffer ) )
{
return rchBuffer;
}
else
{
return nullptr;
}
}
/** Returns where OpenVR runtime is installed. */
bool VR_GetRuntimePath( char *pchPathBuffer, uint32_t unBufferSize, uint32_t *punRequiredBufferSize )
{
// otherwise we need to do a bit more work
std::string sRuntimePath;
*punRequiredBufferSize = 0;
bool bReadPathRegistry = CVRPathRegistry_Public::GetPaths( &sRuntimePath, nullptr, nullptr, nullptr, nullptr );
if ( !bReadPathRegistry )
{
return false;
}
// figure out where we're going to look for vrclient.dll
// see if the specified path actually exists.
if ( !Path_IsDirectory( sRuntimePath ) )
{
return false;
}
*punRequiredBufferSize = (uint32_t)sRuntimePath.size() + 1;
if ( sRuntimePath.size() >= unBufferSize )
{
*pchPathBuffer = '\0';
}
else
{
strcpy_safe( pchPathBuffer, unBufferSize, sRuntimePath.c_str() );
}
return true;
}
/** Returns the symbol version of an HMD error. */
const char *VR_GetVRInitErrorAsSymbol( EVRInitError error )
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if( g_pHmdSystem )
return g_pHmdSystem->GetIDForVRInitError( error );
else
return GetIDForVRInitError( error );
}
/** Returns the english string version of an HMD error. */
const char *VR_GetVRInitErrorAsEnglishDescription( EVRInitError error )
{
std::lock_guard<std::recursive_mutex> lock( g_mutexSystem );
if ( g_pHmdSystem )
return g_pHmdSystem->GetEnglishStringForHmdError( error );
else
return GetEnglishStringForHmdError( error );
}
VR_INTERFACE const char *VR_CALLTYPE VR_GetStringForHmdError( vr::EVRInitError error );
/** Returns the english string version of an HMD error. */
const char *VR_GetStringForHmdError( EVRInitError error )
{
return VR_GetVRInitErrorAsEnglishDescription( error );
}
}

@ -0,0 +1,101 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/dirtools_public.h>
#include <vrcommon/strtools_public.h>
#include <vrcommon/pathtools_public.h>
#include <errno.h>
#include <string.h>
#ifdef _WIN32
#include "windows.h"
#else
#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#include <sys/types.h>
#endif
#if defined( OSX )
#include <sys/syslimits.h>
#endif
//-----------------------------------------------------------------------------
// Purpose: utility function to create dirs & subdirs
//-----------------------------------------------------------------------------
bool BCreateDirectoryRecursive( const char *pchPath )
{
// Does it already exist?
if ( Path_IsDirectory( pchPath ) )
return true;
// copy the path into something we can munge
int len = (int)strlen( pchPath );
char *path = (char *)malloc( len + 1 );
strcpy( path, pchPath );
// Walk backwards to first non-existing dir that we find
char *s = path + len - 1;
const char slash = Path_GetSlash();
while ( s > path )
{
if ( *s == slash )
{
*s = '\0';
bool bExists = Path_IsDirectory( path );
*s = slash;
if ( bExists )
{
++s;
break;
}
}
--s;
}
// and then move forwards from there
while ( *s )
{
if ( *s == slash )
{
*s = '\0';
BCreateDirectory( path );
*s = slash;
}
s++;
}
bool bRetVal = BCreateDirectory( path );
free( path );
return bRetVal;
}
//-----------------------------------------------------------------------------
// Purpose: Creates the directory, returning true if it is created, or if it already existed
//-----------------------------------------------------------------------------
bool BCreateDirectory( const char *pchPath )
{
#ifdef WIN32
std::wstring wPath = UTF8to16( pchPath );
if ( ::CreateDirectoryW( wPath.c_str(), NULL ) )
return true;
if ( ::GetLastError() == ERROR_ALREADY_EXISTS )
return true;
return false;
#else
int i = mkdir( pchPath, S_IRWXU | S_IRWXG | S_IRWXO );
if ( i == 0 )
return true;
if ( errno == EEXIST )
return true;
return false;
#endif
}

@ -0,0 +1,17 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <stdint.h>
#include <string>
#if !defined(_WIN32)
#include <sys/types.h>
#include <sys/stat.h>
#endif
extern bool BCreateDirectoryRecursive( const char *pchPath );
extern bool BCreateDirectory( const char *pchPath );

@ -0,0 +1,88 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/envvartools_public.h>
#include <vrcommon/strtools_public.h>
#include <stdlib.h>
#include <string>
#include <cctype>
#if defined(_WIN32)
#include <windows.h>
#undef GetEnvironmentVariable
#undef SetEnvironmentVariable
#endif
std::string GetEnvironmentVariable( const char *pchVarName )
{
#if defined(_WIN32)
char rchValue[32767]; // max size for an env var on Windows
DWORD cChars = GetEnvironmentVariableA( pchVarName, rchValue, sizeof( rchValue ) );
if( cChars == 0 )
return "";
else
return rchValue;
#elif defined(POSIX)
char *pchValue = getenv( pchVarName );
if( pchValue )
return pchValue;
else
return "";
#else
#error "Unsupported Platform"
#endif
}
bool GetEnvironmentVariableAsBool( const char *pchVarName, bool bDefault )
{
std::string sValue = GetEnvironmentVariable( pchVarName );
if ( sValue.empty() )
{
return bDefault;
}
sValue = StringToLower( sValue );
std::string sYesValues[] = { "y", "yes", "true" };
std::string sNoValues[] = { "n", "no", "false" };
for ( std::string &sMatch : sYesValues )
{
if ( sMatch == sValue )
{
return true;
}
}
for ( std::string &sMatch : sNoValues )
{
if ( sMatch == sValue )
{
return false;
}
}
if ( std::isdigit( sValue.at(0) ) )
{
return atoi( sValue.c_str() ) != 0;
}
fprintf( stderr,
"GetEnvironmentVariableAsBool(%s): Unable to parse value '%s', using default %d\n",
pchVarName, sValue.c_str(), bDefault );
return bDefault;
}
bool SetEnvironmentVariable( const char *pchVarName, const char *pchVarValue )
{
#if defined(_WIN32)
return 0 != SetEnvironmentVariableA( pchVarName, pchVarValue );
#elif defined(POSIX)
if( pchVarValue == NULL )
return 0 == unsetenv( pchVarName );
else
return 0 == setenv( pchVarName, pchVarValue, 1 );
#else
#error "Unsupported Platform"
#endif
}

@ -0,0 +1,8 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <string>
std::string GetEnvironmentVariable( const char *pchVarName );
bool GetEnvironmentVariableAsBool( const char *pchVarName, bool bDefault );
bool SetEnvironmentVariable( const char *pchVarName, const char *pchVarValue );

@ -0,0 +1,338 @@
//========= Copyright Valve Corporation ============//
#include "openvr.h"
#include "hmderrors_public.h"
#include <stdio.h>
#include <algorithm>
using namespace vr;
#define RETURN_ENUM_AS_STRING(enumValue) case enumValue: return #enumValue;
const char *GetEnglishStringForHmdError( vr::EVRInitError eError )
{
switch( eError )
{
case VRInitError_None: return "No Error (0)";
case VRInitError_Init_InstallationNotFound: return "Installation Not Found (100)";
case VRInitError_Init_InstallationCorrupt: return "Installation Corrupt (101)";
case VRInitError_Init_VRClientDLLNotFound: return "vrclient Shared Lib Not Found (102)";
case VRInitError_Init_FileNotFound: return "File Not Found (103)";
case VRInitError_Init_FactoryNotFound: return "Factory Function Not Found (104)";
case VRInitError_Init_InterfaceNotFound: return "Interface Not Found (105)";
case VRInitError_Init_InvalidInterface: return "Invalid Interface (106)";
case VRInitError_Init_UserConfigDirectoryInvalid: return "User Config Directory Invalid (107)";
case VRInitError_Init_HmdNotFound: return "Hmd Not Found (108)";
case VRInitError_Init_NotInitialized: return "Not Initialized (109)";
case VRInitError_Init_PathRegistryNotFound: return "Installation path could not be located (110)";
case VRInitError_Init_NoConfigPath: return "Config path could not be located (111)";
case VRInitError_Init_NoLogPath: return "Log path could not be located (112)";
case VRInitError_Init_PathRegistryNotWritable: return "Unable to write path registry (113)";
case VRInitError_Init_AppInfoInitFailed: return "App info manager init failed (114)";
case VRInitError_Init_Retry: return "Internal Retry (115)";
case VRInitError_Init_InitCanceledByUser: return "User Canceled Init (116)";
case VRInitError_Init_AnotherAppLaunching: return "Another app was already launching (117)";
case VRInitError_Init_SettingsInitFailed: return "Settings manager init failed (118)";
case VRInitError_Init_ShuttingDown: return "VR system shutting down (119)";
case VRInitError_Init_TooManyObjects: return "Too many tracked objects (120)";
case VRInitError_Init_NoServerForBackgroundApp: return "Not starting vrserver for background app (121)";
case VRInitError_Init_NotSupportedWithCompositor: return "The requested interface is incompatible with the compositor and the compositor is running (122)";
case VRInitError_Init_NotAvailableToUtilityApps: return "This interface is not available to utility applications (123)";
case VRInitError_Init_Internal: return "vrserver internal error (124)";
case VRInitError_Init_HmdDriverIdIsNone: return "Hmd DriverId is invalid (125)";
case VRInitError_Init_HmdNotFoundPresenceFailed: return "Hmd Not Found Presence Failed (126)";
case VRInitError_Init_VRMonitorNotFound: return "VR Monitor Not Found (127)";
case VRInitError_Init_VRMonitorStartupFailed: return "VR Monitor startup failed (128)";
case VRInitError_Init_LowPowerWatchdogNotSupported: return "Low Power Watchdog Not Supported (129)";
case VRInitError_Init_InvalidApplicationType: return "Invalid Application Type (130)";
case VRInitError_Init_NotAvailableToWatchdogApps: return "Not available to watchdog apps (131)";
case VRInitError_Init_WatchdogDisabledInSettings: return "Watchdog disabled in settings (132)";
case VRInitError_Init_VRDashboardNotFound: return "VR Dashboard Not Found (133)";
case VRInitError_Init_VRDashboardStartupFailed: return "VR Dashboard startup failed (134)";
case VRInitError_Init_VRHomeNotFound: return "VR Home Not Found (135)";
case VRInitError_Init_VRHomeStartupFailed: return "VR home startup failed (136)";
case VRInitError_Init_RebootingBusy: return "Rebooting In Progress (137)";
case VRInitError_Init_FirmwareUpdateBusy: return "Firmware Update In Progress (138)";
case VRInitError_Init_FirmwareRecoveryBusy: return "Firmware Recovery In Progress (139)";
case VRInitError_Init_USBServiceBusy: return "USB Service Busy (140)";
case VRInitError_Driver_Failed: return "Driver Failed (200)";
case VRInitError_Driver_Unknown: return "Driver Not Known (201)";
case VRInitError_Driver_HmdUnknown: return "HMD Not Known (202)";
case VRInitError_Driver_NotLoaded: return "Driver Not Loaded (203)";
case VRInitError_Driver_RuntimeOutOfDate: return "Driver runtime is out of date (204)";
case VRInitError_Driver_HmdInUse: return "HMD already in use by another application (205)";
case VRInitError_Driver_NotCalibrated: return "Device is not calibrated (206)";
case VRInitError_Driver_CalibrationInvalid: return "Device Calibration is invalid (207)";
case VRInitError_Driver_HmdDisplayNotFound: return "HMD detected over USB, but Monitor not found (208)";
case VRInitError_Driver_TrackedDeviceInterfaceUnknown: return "Driver Tracked Device Interface unknown (209)";
// case VRInitError_Driver_HmdDisplayNotFoundAfterFix: return "HMD detected over USB, but Monitor not found after attempt to fix (210)"; // taken out upon Ben's request: He thinks that there is no need to separate that error from 208
case VRInitError_Driver_HmdDriverIdOutOfBounds: return "Hmd DriverId is our of bounds (211)";
case VRInitError_Driver_HmdDisplayMirrored: return "HMD detected over USB, but Monitor may be mirrored instead of extended (212)";
case VRInitError_Driver_HmdDisplayNotFoundLaptop: return "On laptop, HMD detected over USB, but Monitor not found (213)";
case VRInitError_IPC_ServerInitFailed: return "VR Server Init Failed (300)";
case VRInitError_IPC_ConnectFailed: return "Connect to VR Server Failed (301)";
case VRInitError_IPC_SharedStateInitFailed: return "Shared IPC State Init Failed (302)";
case VRInitError_IPC_CompositorInitFailed: return "Shared IPC Compositor Init Failed (303)";
case VRInitError_IPC_MutexInitFailed: return "Shared IPC Mutex Init Failed (304)";
case VRInitError_IPC_Failed: return "Shared IPC Failed (305)";
case VRInitError_IPC_CompositorConnectFailed: return "Shared IPC Compositor Connect Failed (306)";
case VRInitError_IPC_CompositorInvalidConnectResponse: return "Shared IPC Compositor Invalid Connect Response (307)";
case VRInitError_IPC_ConnectFailedAfterMultipleAttempts: return "Shared IPC Connect Failed After Multiple Attempts (308)";
case VRInitError_IPC_ConnectFailedAfterTargetExited: return "Shared IPC Connect Failed After Target Exited (309)";
case VRInitError_IPC_NamespaceUnavailable: return "Shared IPC Namespace Unavailable (310)";
case VRInitError_Compositor_Failed: return "Compositor failed to initialize (400)";
case VRInitError_Compositor_D3D11HardwareRequired: return "Compositor failed to find DX11 hardware (401)";
case VRInitError_Compositor_FirmwareRequiresUpdate: return "Compositor requires mandatory firmware update (402)";
case VRInitError_Compositor_OverlayInitFailed: return "Compositor initialization succeeded, but overlay init failed (403)";
case VRInitError_Compositor_ScreenshotsInitFailed: return "Compositor initialization succeeded, but screenshot init failed (404)";
case VRInitError_Compositor_UnableToCreateDevice: return "Compositor unable to create graphics device (405)";
// Oculus
case VRInitError_VendorSpecific_UnableToConnectToOculusRuntime: return "Unable to connect to Oculus Runtime (1000)";
case VRInitError_VendorSpecific_OculusRuntimeBadInstall: return "Unable to connect to Oculus Runtime, possible bad install (1114)";
// Lighthouse
case VRInitError_VendorSpecific_HmdFound_CantOpenDevice: return "HMD found, but can not open device (1101)";
case VRInitError_VendorSpecific_HmdFound_UnableToRequestConfigStart: return "HMD found, but unable to request config (1102)";
case VRInitError_VendorSpecific_HmdFound_NoStoredConfig: return "HMD found, but no stored config (1103)";
case VRInitError_VendorSpecific_HmdFound_ConfigFailedSanityCheck: return "HMD found, but failed configuration check (1113)";
case VRInitError_VendorSpecific_HmdFound_ConfigTooBig: return "HMD found, but config too big (1104)";
case VRInitError_VendorSpecific_HmdFound_ConfigTooSmall: return "HMD found, but config too small (1105)";
case VRInitError_VendorSpecific_HmdFound_UnableToInitZLib: return "HMD found, but unable to init ZLib (1106)";
case VRInitError_VendorSpecific_HmdFound_CantReadFirmwareVersion: return "HMD found, but problems with the data (1107)";
case VRInitError_VendorSpecific_HmdFound_UnableToSendUserDataStart: return "HMD found, but problems with the data (1108)";
case VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataStart: return "HMD found, but problems with the data (1109)";
case VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataNext: return "HMD found, but problems with the data (1110)";
case VRInitError_VendorSpecific_HmdFound_UserDataAddressRange: return "HMD found, but problems with the data (1111)";
case VRInitError_VendorSpecific_HmdFound_UserDataError: return "HMD found, but problems with the data (1112)";
case VRInitError_Steam_SteamInstallationNotFound: return "Unable to find Steam installation (2000)";
default:
return GetIDForVRInitError( eError );
}
}
const char *GetIDForVRInitError( vr::EVRInitError eError )
{
switch( eError )
{
RETURN_ENUM_AS_STRING( VRInitError_None );
RETURN_ENUM_AS_STRING( VRInitError_Unknown );
RETURN_ENUM_AS_STRING( VRInitError_Init_InstallationNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_InstallationCorrupt );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRClientDLLNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_FileNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_FactoryNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_InterfaceNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_InvalidInterface );
RETURN_ENUM_AS_STRING( VRInitError_Init_UserConfigDirectoryInvalid );
RETURN_ENUM_AS_STRING( VRInitError_Init_HmdNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_NotInitialized );
RETURN_ENUM_AS_STRING( VRInitError_Init_PathRegistryNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_NoConfigPath );
RETURN_ENUM_AS_STRING( VRInitError_Init_NoLogPath );
RETURN_ENUM_AS_STRING( VRInitError_Init_PathRegistryNotWritable );
RETURN_ENUM_AS_STRING( VRInitError_Init_AppInfoInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_Retry );
RETURN_ENUM_AS_STRING( VRInitError_Init_InitCanceledByUser );
RETURN_ENUM_AS_STRING( VRInitError_Init_AnotherAppLaunching );
RETURN_ENUM_AS_STRING( VRInitError_Init_SettingsInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_ShuttingDown );
RETURN_ENUM_AS_STRING( VRInitError_Init_TooManyObjects );
RETURN_ENUM_AS_STRING( VRInitError_Init_NoServerForBackgroundApp );
RETURN_ENUM_AS_STRING( VRInitError_Init_NotSupportedWithCompositor );
RETURN_ENUM_AS_STRING( VRInitError_Init_NotAvailableToUtilityApps );
RETURN_ENUM_AS_STRING( VRInitError_Init_Internal );
RETURN_ENUM_AS_STRING( VRInitError_Init_HmdDriverIdIsNone );
RETURN_ENUM_AS_STRING( VRInitError_Init_HmdNotFoundPresenceFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRMonitorNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRMonitorStartupFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_LowPowerWatchdogNotSupported );
RETURN_ENUM_AS_STRING( VRInitError_Init_InvalidApplicationType );
RETURN_ENUM_AS_STRING( VRInitError_Init_NotAvailableToWatchdogApps );
RETURN_ENUM_AS_STRING( VRInitError_Init_WatchdogDisabledInSettings );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRDashboardNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRDashboardStartupFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRHomeNotFound );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRHomeStartupFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_RebootingBusy );
RETURN_ENUM_AS_STRING( VRInitError_Init_FirmwareUpdateBusy );
RETURN_ENUM_AS_STRING( VRInitError_Init_FirmwareRecoveryBusy );
RETURN_ENUM_AS_STRING( VRInitError_Init_USBServiceBusy );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRWebHelperStartupFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_TrackerManagerInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_AlreadyRunning );
RETURN_ENUM_AS_STRING( VRInitError_Init_FailedForVrMonitor);
RETURN_ENUM_AS_STRING( VRInitError_Init_PropertyManagerInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_WebServerFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_IllegalTypeTransition );
RETURN_ENUM_AS_STRING( VRInitError_Init_MismatchedRuntimes );
RETURN_ENUM_AS_STRING( VRInitError_Init_InvalidProcessId );
RETURN_ENUM_AS_STRING( VRInitError_Init_VRServiceStartupFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_PrismNeedsNewDrivers );
RETURN_ENUM_AS_STRING( VRInitError_Init_PrismStartupTimedOut );
RETURN_ENUM_AS_STRING( VRInitError_Init_CouldNotStartPrism );
RETURN_ENUM_AS_STRING( VRInitError_Init_CreateDriverDirectDeviceFailed );
RETURN_ENUM_AS_STRING( VRInitError_Init_PrismExitedUnexpectedly );
RETURN_ENUM_AS_STRING( VRInitError_Driver_Failed );
RETURN_ENUM_AS_STRING( VRInitError_Driver_Unknown );
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdUnknown);
RETURN_ENUM_AS_STRING( VRInitError_Driver_NotLoaded);
RETURN_ENUM_AS_STRING( VRInitError_Driver_RuntimeOutOfDate);
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdInUse);
RETURN_ENUM_AS_STRING( VRInitError_Driver_NotCalibrated);
RETURN_ENUM_AS_STRING( VRInitError_Driver_CalibrationInvalid);
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdDisplayNotFound);
RETURN_ENUM_AS_STRING( VRInitError_Driver_TrackedDeviceInterfaceUnknown );
// RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdDisplayNotFoundAfterFix );
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdDriverIdOutOfBounds );
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdDisplayMirrored );
RETURN_ENUM_AS_STRING( VRInitError_Driver_HmdDisplayNotFoundLaptop );
RETURN_ENUM_AS_STRING( VRInitError_IPC_ServerInitFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_ConnectFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_SharedStateInitFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_CompositorInitFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_MutexInitFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_Failed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_CompositorConnectFailed);
RETURN_ENUM_AS_STRING( VRInitError_IPC_CompositorInvalidConnectResponse);
RETURN_ENUM_AS_STRING( VRInitError_IPC_ConnectFailedAfterMultipleAttempts );
RETURN_ENUM_AS_STRING( VRInitError_IPC_ConnectFailedAfterTargetExited );
RETURN_ENUM_AS_STRING( VRInitError_IPC_NamespaceUnavailable );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_Failed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_D3D11HardwareRequired );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FirmwareRequiresUpdate );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_OverlayInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_ScreenshotsInitFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_UnableToCreateDevice );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_SharedStateIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_NotificationManagerIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_ResourceManagerClientIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_MessageOverlaySharedStateInitFailure );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_PropertiesInterfaceIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateFullscreenWindowFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_SettingsInterfaceIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToShowWindow );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DistortInterfaceIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DisplayFrequencyFailure );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_RendererInitializationFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DXGIFactoryInterfaceIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DXGIFactoryCreateFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DXGIFactoryQueryFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_InvalidAdapterDesktop );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_InvalidHmdAttachment );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_InvalidOutputDesktop );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_InvalidDeviceProvided );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_D3D11RendererInitializationFailed );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToFindDisplayMode );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateSwapChain );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToGetBackBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateRenderTarget );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateDXGI2SwapChain );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedtoGetDXGI2BackBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateDXGI2RenderTarget );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToGetDXGIDeviceInterface );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_SelectDisplayMode );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateNvAPIRenderTargets );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_NvAPISetDisplayMode );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateDirectModeDisplay );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_InvalidHmdPropertyContainer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_UpdateDisplayFrequency );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateRasterizerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateWireframeRasterizerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateSamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateClampToBorderSamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateAnisoSamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlaySamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreatePanoramaSamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateFontSamplerState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateNoBlendState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateBlendState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateAlphaBlendState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateBlendStateMaskR );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateBlendStateMaskG );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateBlendStateMaskB );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateDepthStencilState );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateDepthStencilStateNoWrite );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateDepthStencilStateNoDepth );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateFlushTexture );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateDistortionSurfaces );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateHmdPoseConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateHmdPoseStagingConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateSharedFrameInfoConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlayConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateSceneTextureIndexConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateReadableSceneTextureIndexConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateLayerGraphicsTextureIndexConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateLayerComputeTextureIndexConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateLayerComputeSceneTextureIndexConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateComputeHmdPoseConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateGeomConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreatePanelMaskConstantBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreatePixelSimUBO );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateMSAARenderTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateResolveRenderTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateComputeResolveRenderTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateDriverDirectModeResolveTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_OpenDriverDirectModeResolveTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateFallbackSyncTexture );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_ShareFallbackSyncTexture );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlayIndexBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlayVertexBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateTextVertexBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateTextIndexBuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateMirrorTextures );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateLastFrameRenderTexture );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateMirrorOverlay );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateVirtualDisplayBackbuffer );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_DisplayModeNotSupported );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlayInvalidCall );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_CreateOverlayAlreadyInitialized );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_FailedToCreateMailbox );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_WindowInterfaceIsNull );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_SystemLayerCreateInstance );
RETURN_ENUM_AS_STRING( VRInitError_Compositor_SystemLayerCreateSession );
// Vendor-specific errors
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_UnableToConnectToOculusRuntime);
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_WindowsNotInDevMode );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_OculusRuntimeBadInstall );
// Lighthouse
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_CantOpenDevice);
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UnableToRequestConfigStart);
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_NoStoredConfig);
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_ConfigFailedSanityCheck );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_ConfigTooBig );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_ConfigTooSmall );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UnableToInitZLib );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_CantReadFirmwareVersion );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UnableToSendUserDataStart );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataStart );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataNext );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UserDataAddressRange );
RETURN_ENUM_AS_STRING( VRInitError_VendorSpecific_HmdFound_UserDataError );
RETURN_ENUM_AS_STRING( VRInitError_Steam_SteamInstallationNotFound );
default:
{
static char buf[128];
sprintf( buf, "Unknown error (%d)", eError );
return buf;
}
}
}

@ -0,0 +1,6 @@
//========= Copyright Valve Corporation ============//
#pragma once
const char *GetEnglishStringForHmdError( vr::EVRInitError eError );
const char *GetIDForVRInitError( vr::EVRInitError eError );

@ -0,0 +1,988 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/strtools_public.h>
#include <vrcommon/pathtools_public.h>
#if defined( _WIN32)
#include <windows.h>
#include <direct.h>
#include <shobjidl.h>
#include <knownfolders.h>
#include <shlobj.h>
#include <share.h>
#undef GetEnvironmentVariable
#else
#include <dlfcn.h>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <alloca.h>
#endif
#if defined OSX
#include <Foundation/Foundation.h>
#include <AppKit/AppKit.h>
#include <mach-o/dyld.h>
#define _S_IFDIR S_IFDIR // really from tier0/platform.h which we dont have yet
#endif
#include <sys/stat.h>
#include <algorithm>
/** Returns the path (including filename) to the current executable */
std::string Path_GetExecutablePath()
{
#if defined( _WIN32 )
wchar_t *pwchPath = new wchar_t[MAX_UNICODE_PATH];
char *pchPath = new char[MAX_UNICODE_PATH_IN_UTF8];
::GetModuleFileNameW( NULL, pwchPath, MAX_UNICODE_PATH );
WideCharToMultiByte( CP_UTF8, 0, pwchPath, -1, pchPath, MAX_UNICODE_PATH_IN_UTF8, NULL, NULL );
delete[] pwchPath;
std::string sPath = pchPath;
delete[] pchPath;
return sPath;
#elif defined( OSX )
char rchPath[1024];
uint32_t nBuff = sizeof( rchPath );
bool bSuccess = _NSGetExecutablePath(rchPath, &nBuff) == 0;
rchPath[nBuff-1] = '\0';
if( bSuccess )
return rchPath;
else
return "";
#elif defined LINUX
char rchPath[1024];
size_t nBuff = sizeof( rchPath );
ssize_t nRead = readlink("/proc/self/exe", rchPath, nBuff-1 );
if ( nRead != -1 )
{
rchPath[ nRead ] = 0;
return rchPath;
}
else
{
return "";
}
#else
AssertMsg( false, "Implement Plat_GetExecutablePath" );
return "";
#endif
}
/** Returns the path of the current working directory */
std::string Path_GetWorkingDirectory()
{
std::string sPath;
#if defined( _WIN32 )
wchar_t buf[MAX_UNICODE_PATH];
sPath = UTF16to8( _wgetcwd( buf, MAX_UNICODE_PATH ) );
#else
char buf[ 1024 ];
sPath = getcwd( buf, sizeof( buf ) );
#endif
return sPath;
}
/** Sets the path of the current working directory. Returns true if this was successful. */
bool Path_SetWorkingDirectory( const std::string & sPath )
{
bool bSuccess;
#if defined( _WIN32 )
std::wstring wsPath = UTF8to16( sPath.c_str() );
bSuccess = 0 == _wchdir( wsPath.c_str() );
#else
bSuccess = 0 == chdir( sPath.c_str() );
#endif
return bSuccess;
}
/** Gets the path to a temporary directory. */
std::string Path_GetTemporaryDirectory()
{
#if defined( _WIN32 )
wchar_t buf[MAX_UNICODE_PATH];
if ( GetTempPathW( MAX_UNICODE_PATH, buf ) == 0 )
return Path_GetWorkingDirectory();
return UTF16to8( buf );
#else
const char *pchTmpDir = getenv( "TMPDIR" );
if ( pchTmpDir == NULL )
{
return "";
}
return pchTmpDir;
#endif
}
/** Returns the specified path without its filename */
std::string Path_StripFilename( const std::string & sPath, char slash )
{
if( slash == 0 )
slash = Path_GetSlash();
std::string::size_type n = sPath.find_last_of( slash );
if( n == std::string::npos )
return sPath;
else
return std::string( sPath.begin(), sPath.begin() + n );
}
/** returns just the filename from the provided full or relative path. */
std::string Path_StripDirectory( const std::string & sPath, char slash )
{
if( slash == 0 )
slash = Path_GetSlash();
std::string::size_type n = sPath.find_last_of( slash );
if( n == std::string::npos )
return sPath;
else
return std::string( sPath.begin() + n + 1, sPath.end() );
}
/** returns just the filename with no extension of the provided filename.
* If there is a path the path is left intact. */
std::string Path_StripExtension( const std::string & sPath )
{
for( std::string::const_reverse_iterator i = sPath.rbegin(); i != sPath.rend(); i++ )
{
if( *i == '.' )
{
return std::string( sPath.begin(), i.base() - 1 );
}
// if we find a slash there is no extension
if( *i == '\\' || *i == '/' )
break;
}
// we didn't find an extension
return sPath;
}
/** returns just extension of the provided filename (if any). */
std::string Path_GetExtension( const std::string & sPath )
{
for ( std::string::const_reverse_iterator i = sPath.rbegin(); i != sPath.rend(); i++ )
{
if ( *i == '.' )
{
return std::string( i.base(), sPath.end() );
}
// if we find a slash there is no extension
if ( *i == '\\' || *i == '/' )
break;
}
// we didn't find an extension
return "";
}
bool Path_IsAbsolute( const std::string & sPath )
{
if( sPath.empty() )
return false;
#if defined( WIN32 )
if ( sPath.size() < 3 ) // must be c:\x or \\x at least
return false;
if ( sPath[1] == ':' ) // drive letter plus slash, but must test both slash cases
{
if ( sPath[2] == '\\' || sPath[2] == '/' )
return true;
}
else if ( sPath[0] == '\\' && sPath[1] == '\\' ) // UNC path
return true;
#else
if( sPath[0] == '\\' || sPath[0] == '/' ) // any leading slash
return true;
#endif
return false;
}
/** Makes an absolute path from a relative path and a base path */
std::string Path_MakeAbsolute( const std::string & sRelativePath, const std::string & sBasePath )
{
if( Path_IsAbsolute( sRelativePath ) )
return Path_Compact( sRelativePath );
else
{
if( !Path_IsAbsolute( sBasePath ) )
return "";
std::string sCompacted = Path_Compact( Path_Join( sBasePath, sRelativePath ) );
if( Path_IsAbsolute( sCompacted ) )
return sCompacted;
else
return "";
}
}
/** Fixes the directory separators for the current platform */
std::string Path_FixSlashes( const std::string & sPath, char slash )
{
if( slash == 0 )
slash = Path_GetSlash();
std::string sFixed = sPath;
for( std::string::iterator i = sFixed.begin(); i != sFixed.end(); i++ )
{
if( *i == '/' || *i == '\\' )
*i = slash;
}
return sFixed;
}
char Path_GetSlash()
{
#if defined(_WIN32)
return '\\';
#else
return '/';
#endif
}
/** Jams two paths together with the right kind of slash */
std::string Path_Join( const std::string & first, const std::string & second, char slash )
{
if( slash == 0 )
slash = Path_GetSlash();
// only insert a slash if we don't already have one
std::string::size_type nLen = first.length();
if( !nLen )
return second;
#if defined(_WIN32)
if( first.back() == '\\' || first.back() == '/' )
nLen--;
#else
char last_char = first[first.length()-1];
if (last_char == '\\' || last_char == '/')
nLen--;
#endif
return first.substr( 0, nLen ) + std::string( 1, slash ) + second;
}
std::string Path_Join( const std::string & first, const std::string & second, const std::string & third, char slash )
{
return Path_Join( Path_Join( first, second, slash ), third, slash );
}
std::string Path_Join( const std::string & first, const std::string & second, const std::string & third, const std::string &fourth, char slash )
{
return Path_Join( Path_Join( Path_Join( first, second, slash ), third, slash ), fourth, slash );
}
std::string Path_Join(
const std::string & first,
const std::string & second,
const std::string & third,
const std::string & fourth,
const std::string & fifth,
char slash )
{
return Path_Join( Path_Join( Path_Join( Path_Join( first, second, slash ), third, slash ), fourth, slash ), fifth, slash );
}
std::string Path_RemoveTrailingSlash( const std::string & sRawPath, char slash )
{
if ( slash == 0 )
slash = Path_GetSlash();
std::string sPath = sRawPath;
std::string::size_type nCurrent = sRawPath.length();
if ( nCurrent == 0 )
return sPath;
int nLastFound = -1;
nCurrent--;
while( nCurrent != 0 )
{
if ( sRawPath[ nCurrent ] == slash )
{
nLastFound = (int)nCurrent;
nCurrent--;
}
else
{
break;
}
}
if ( nLastFound >= 0 )
{
sPath.erase( nLastFound, std::string::npos );
}
return sPath;
}
/** Removes redundant <dir>/.. elements in the path. Returns an empty path if the
* specified path has a broken number of directories for its number of ..s */
std::string Path_Compact( const std::string & sRawPath, char slash )
{
if( slash == 0 )
slash = Path_GetSlash();
std::string sPath = Path_FixSlashes( sRawPath, slash );
std::string sSlashString( 1, slash );
// strip out all /./
for( std::string::size_type i = 0; (i + 3) < sPath.length(); )
{
if( sPath[ i ] == slash && sPath[ i+1 ] == '.' && sPath[ i+2 ] == slash )
{
sPath.replace( i, 3, sSlashString );
}
else
{
++i;
}
}
// get rid of trailing /. but leave the path separator
if( sPath.length() > 2 )
{
std::string::size_type len = sPath.length();
if( sPath[ len-1 ] == '.' && sPath[ len-2 ] == slash )
{
sPath.pop_back();
//Not sure why the following line of code was used for a while. It causes problems with strlen.
//sPath[len-1] = 0; // for now, at least
}
}
// get rid of leading ./
if( sPath.length() > 2 )
{
if( sPath[ 0 ] == '.' && sPath[ 1 ] == slash )
{
sPath.replace( 0, 2, "" );
}
}
// each time we encounter .. back up until we've found the previous directory name
// then get rid of both
std::string::size_type i = 0;
while( i < sPath.length() )
{
if( i > 0 && sPath.length() - i >= 2
&& sPath[i] == '.'
&& sPath[i+1] == '.'
&& ( i + 2 == sPath.length() || sPath[ i+2 ] == slash )
&& sPath[ i-1 ] == slash )
{
// check if we've hit the start of the string and have a bogus path
if( i == 1 )
return "";
// find the separator before i-1
std::string::size_type iDirStart = i-2;
while( iDirStart > 0 && sPath[ iDirStart - 1 ] != slash )
--iDirStart;
// remove everything from iDirStart to i+2
sPath.replace( iDirStart, (i - iDirStart) + 3, "" );
// start over
i = 0;
}
else
{
++i;
}
}
return sPath;
}
/** Returns true if these two paths are the same without respect for internal . or ..
* sequences, slash type, or case (on case-insensitive platforms). */
bool Path_IsSamePath( const std::string & sPath1, const std::string & sPath2 )
{
std::string sCompact1 = Path_Compact( sPath1 );
std::string sCompact2 = Path_Compact( sPath2 );
#if defined(WIN32)
return !stricmp( sCompact1.c_str(), sCompact2.c_str() );
#else
return !strcmp( sCompact1.c_str(), sCompact2.c_str() );
#endif
}
/** Returns the path to the current DLL or exe */
std::string Path_GetThisModulePath()
{
// gets the path of vrclient.dll itself
#ifdef WIN32
HMODULE hmodule = NULL;
::GetModuleHandleEx( GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, reinterpret_cast<LPCTSTR>(Path_GetThisModulePath), &hmodule );
wchar_t *pwchPath = new wchar_t[MAX_UNICODE_PATH];
char *pchPath = new char[ MAX_UNICODE_PATH_IN_UTF8 ];
::GetModuleFileNameW( hmodule, pwchPath, MAX_UNICODE_PATH );
WideCharToMultiByte( CP_UTF8, 0, pwchPath, -1, pchPath, MAX_UNICODE_PATH_IN_UTF8, NULL, NULL );
delete[] pwchPath;
std::string sPath = pchPath;
delete [] pchPath;
return sPath;
#elif defined( OSX ) || defined( LINUX )
// get the addr of a function in vrclient.so and then ask the dlopen system about it
Dl_info info;
dladdr( (void *)Path_GetThisModulePath, &info );
return info.dli_fname;
#endif
}
/** returns true if the specified path exists and is a directory */
bool Path_IsDirectory( const std::string & sPath )
{
std::string sFixedPath = Path_FixSlashes( sPath );
if( sFixedPath.empty() )
return false;
char cLast = sFixedPath[ sFixedPath.length() - 1 ];
if( cLast == '/' || cLast == '\\' )
sFixedPath.erase( sFixedPath.end() - 1, sFixedPath.end() );
// see if the specified path actually exists.
#if defined(POSIX)
struct stat buf;
if ( stat( sFixedPath.c_str(), &buf ) == -1 )
{
return false;
}
#if defined( LINUX ) || defined( OSX )
return S_ISDIR( buf.st_mode );
#else
return (buf.st_mode & _S_IFDIR) != 0;
#endif
#else
struct _stat buf;
std::wstring wsFixedPath = UTF8to16( sFixedPath.c_str() );
if ( _wstat( wsFixedPath.c_str(), &buf ) == -1 )
{
return false;
}
return (buf.st_mode & _S_IFDIR) != 0;
#endif
}
/** returns true if the specified path represents an app bundle */
bool Path_IsAppBundle( const std::string & sPath )
{
#if defined(OSX)
@autoreleasepool {
NSBundle *bundle = [ NSBundle bundleWithPath: [ NSString stringWithUTF8String:sPath.c_str() ] ];
bool bisAppBundle = ( nullptr != bundle );
return bisAppBundle;
}
#else
return false;
#endif
}
//-----------------------------------------------------------------------------
// Purpose: returns true if the the path exists
//-----------------------------------------------------------------------------
bool Path_Exists( const std::string & sPath )
{
std::string sFixedPath = Path_FixSlashes( sPath );
if( sFixedPath.empty() )
return false;
#if defined( WIN32 )
struct _stat buf;
std::wstring wsFixedPath = UTF8to16( sFixedPath.c_str() );
if ( _wstat( wsFixedPath.c_str(), &buf ) == -1 )
{
return false;
}
#else
struct stat buf;
if ( stat ( sFixedPath.c_str(), &buf ) == -1)
{
return false;
}
#endif
return true;
}
//-----------------------------------------------------------------------------
// Purpose: helper to find a directory upstream from a given path
//-----------------------------------------------------------------------------
std::string Path_FindParentDirectoryRecursively( const std::string &strStartDirectory, const std::string &strDirectoryName )
{
std::string strFoundPath = "";
std::string strCurrentPath = Path_FixSlashes( strStartDirectory );
if ( strCurrentPath.length() == 0 )
return "";
bool bExists = Path_Exists( strCurrentPath );
std::string strCurrentDirectoryName = Path_StripDirectory( strCurrentPath );
if ( bExists && stricmp( strCurrentDirectoryName.c_str(), strDirectoryName.c_str() ) == 0 )
return strCurrentPath;
while( bExists && strCurrentPath.length() != 0 )
{
strCurrentPath = Path_StripFilename( strCurrentPath );
strCurrentDirectoryName = Path_StripDirectory( strCurrentPath );
bExists = Path_Exists( strCurrentPath );
if ( bExists && stricmp( strCurrentDirectoryName.c_str(), strDirectoryName.c_str() ) == 0 )
return strCurrentPath;
}
return "";
}
//-----------------------------------------------------------------------------
// Purpose: helper to find a subdirectory upstream from a given path
//-----------------------------------------------------------------------------
std::string Path_FindParentSubDirectoryRecursively( const std::string &strStartDirectory, const std::string &strDirectoryName )
{
std::string strFoundPath = "";
std::string strCurrentPath = Path_FixSlashes( strStartDirectory );
if ( strCurrentPath.length() == 0 )
return "";
bool bExists = Path_Exists( strCurrentPath );
while( bExists && strCurrentPath.length() != 0 )
{
strCurrentPath = Path_StripFilename( strCurrentPath );
bExists = Path_Exists( strCurrentPath );
if( Path_Exists( Path_Join( strCurrentPath, strDirectoryName ) ) )
{
strFoundPath = Path_Join( strCurrentPath, strDirectoryName );
break;
}
}
return strFoundPath;
}
//-----------------------------------------------------------------------------
// Purpose: reading and writing files in the vortex directory
//-----------------------------------------------------------------------------
std::vector<uint8_t> Path_ReadBinaryFile( const std::string & strFilename )
{
FILE *f;
#if defined( POSIX )
f = fopen( strFilename.c_str(), "rb" );
#else
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
// the open operation needs to be sharable, therefore use of _wfsopen instead of _wfopen_s
f = _wfsopen( wstrFilename.c_str(), L"rb", _SH_DENYNO );
#endif
std::vector<uint8_t> vecFileContents;
if ( f != NULL )
{
fseek( f, 0, SEEK_END );
int size = ftell( f );
fseek( f, 0, SEEK_SET );
vecFileContents.resize( size );
if ( fread( &vecFileContents[ 0 ], size, 1, f ) == 1 )
{
}
else
{
vecFileContents.clear();
}
fclose( f );
}
return vecFileContents ;
}
unsigned char * Path_ReadBinaryFile( const std::string &strFilename, int *pSize )
{
FILE *f;
#if defined( POSIX )
f = fopen( strFilename.c_str(), "rb" );
#else
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
// the open operation needs to be sharable, therefore use of _wfsopen instead of _wfopen_s
f = _wfsopen( wstrFilename.c_str(), L"rb", _SH_DENYNO );
#endif
unsigned char* buf = NULL;
if ( f != NULL )
{
fseek(f, 0, SEEK_END);
int size = ftell(f);
fseek(f, 0, SEEK_SET);
buf = new unsigned char[size];
if (buf && fread(buf, size, 1, f) == 1)
{
if (pSize)
*pSize = size;
}
else
{
delete[] buf;
buf = 0;
}
fclose(f);
}
return buf;
}
uint32_t Path_ReadBinaryFile( const std::string &strFilename, unsigned char *pBuffer, uint32_t unSize )
{
FILE *f;
#if defined( POSIX )
f = fopen( strFilename.c_str(), "rb" );
#else
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
errno_t err = _wfopen_s( &f, wstrFilename.c_str(), L"rb" );
if ( err != 0 )
{
f = NULL;
}
#endif
uint32_t unSizeToReturn = 0;
if ( f != NULL )
{
fseek( f, 0, SEEK_END );
uint32_t size = (uint32_t)ftell( f );
fseek( f, 0, SEEK_SET );
if ( size > unSize || !pBuffer )
{
unSizeToReturn = (uint32_t)size;
}
else
{
if ( fread( pBuffer, size, 1, f ) == 1 )
{
unSizeToReturn = (uint32_t)size;
}
}
fclose( f );
}
return unSizeToReturn;
}
bool Path_WriteBinaryFile(const std::string &strFilename, unsigned char *pData, unsigned nSize)
{
FILE *f;
#if defined( POSIX )
f = fopen(strFilename.c_str(), "wb");
#else
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
errno_t err = _wfopen_s( &f, wstrFilename.c_str(), L"wb" );
if (err != 0)
{
f = NULL;
}
#endif
size_t written = 0;
if (f != NULL) {
written = fwrite(pData, sizeof(unsigned char), nSize, f);
fclose(f);
}
return written == nSize ? true : false;
}
std::string Path_ReadTextFile( const std::string &strFilename )
{
// doing it this way seems backwards, but I don't
// see an easy way to do this with C/C++ style IO
// that isn't worse...
int size;
unsigned char* buf = Path_ReadBinaryFile( strFilename, &size );
if (!buf)
return "";
// convert CRLF -> LF
size_t outsize = 1;
for (int i=1; i < size; i++)
{
if (buf[i] == '\n' && buf[i-1] == '\r') // CRLF
buf[outsize-1] = '\n'; // ->LF
else
buf[outsize++] = buf[i]; // just copy
}
std::string ret((char *)buf, outsize);
delete[] buf;
return ret;
}
bool Path_MakeWritable( const std::string &strFilename )
{
#if defined ( _WIN32 )
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
DWORD dwAttrs = GetFileAttributesW( wstrFilename.c_str() );
if ( dwAttrs != INVALID_FILE_ATTRIBUTES && ( dwAttrs & FILE_ATTRIBUTE_READONLY ) )
{
return SetFileAttributesW( wstrFilename.c_str(), dwAttrs & ~FILE_ATTRIBUTE_READONLY );
}
#else
struct stat sb;
if ( stat( strFilename.c_str(), &sb ) == 0 && !( sb.st_mode & S_IWUSR ) )
{
return ( chmod( strFilename.c_str(), sb.st_mode | S_IWUSR ) == 0 );
}
#endif
return true;
}
bool Path_WriteStringToTextFile( const std::string &strFilename, const char *pchData )
{
FILE *f;
#if defined( POSIX )
f = fopen( strFilename.c_str(), "w" );
#else
std::wstring wstrFilename = UTF8to16( strFilename.c_str() );
errno_t err = _wfopen_s( &f, wstrFilename.c_str(), L"w" );
if ( err != 0 )
{
f = NULL;
}
#endif
bool ok = false;
if ( f != NULL )
{
ok = fputs( pchData, f) >= 0;
fclose(f);
}
return ok;
}
bool Path_WriteStringToTextFileAtomic( const std::string &strFilename, const char *pchData )
{
std::string strTmpFilename = strFilename + ".tmp";
if ( !Path_WriteStringToTextFile( strTmpFilename, pchData ) )
return false;
// Platform specific atomic file replacement
#if defined( _WIN32 )
std::wstring wsFilename = UTF8to16( strFilename.c_str() );
std::wstring wsTmpFilename = UTF8to16( strTmpFilename.c_str() );
if ( !::ReplaceFileW( wsFilename.c_str(), wsTmpFilename.c_str(), nullptr, 0, 0, 0 ) )
{
// if we couldn't ReplaceFile, try a non-atomic write as a fallback
if ( !Path_WriteStringToTextFile( strFilename, pchData ) )
return false;
}
#elif defined( POSIX )
if ( rename( strTmpFilename.c_str(), strFilename.c_str() ) == -1 )
return false;
#else
#error Do not know how to write atomic file
#endif
return true;
}
#if defined(WIN32)
#define FILE_URL_PREFIX "file:///"
#else
#define FILE_URL_PREFIX "file://"
#endif
// ----------------------------------------------------------------------------------------------------------------------------
// Purpose: Turns a path to a file on disk into a URL (or just returns the value if it's already a URL)
// ----------------------------------------------------------------------------------------------------------------------------
std::string Path_FilePathToUrl( const std::string & sRelativePath, const std::string & sBasePath )
{
if ( StringHasPrefix( sRelativePath, "http://" )
|| StringHasPrefix( sRelativePath, "https://" )
|| StringHasPrefix( sRelativePath, "vr-input-workshop://" )
|| StringHasPrefix( sRelativePath, "file://" )
)
{
return sRelativePath;
}
else
{
std::string sAbsolute = Path_MakeAbsolute( sRelativePath, sBasePath );
if ( sAbsolute.empty() )
return sAbsolute;
sAbsolute = Path_FixSlashes( sAbsolute, '/' );
size_t unBufferSize = sAbsolute.length() * 3;
char *pchBuffer = (char *)alloca( unBufferSize );
V_URLEncodeFullPath( pchBuffer, (int)unBufferSize, sAbsolute.c_str(), (int)sAbsolute.length() );
return std::string( FILE_URL_PREFIX ) + pchBuffer;
}
}
// -----------------------------------------------------------------------------------------------------
// Purpose: Strips off file:// off a URL and returns the path. For other kinds of URLs an empty string is returned
// -----------------------------------------------------------------------------------------------------
std::string Path_UrlToFilePath( const std::string & sFileUrl )
{
if ( !strnicmp( sFileUrl.c_str(), FILE_URL_PREFIX, strlen( FILE_URL_PREFIX ) ) )
{
char *pchBuffer = (char *)alloca( sFileUrl.length() );
V_URLDecodeNoPlusForSpace( pchBuffer, (int)sFileUrl.length(),
sFileUrl.c_str() + strlen( FILE_URL_PREFIX ), (int)( sFileUrl.length() - strlen( FILE_URL_PREFIX ) ) );
return Path_FixSlashes( pchBuffer );
}
else
{
return "";
}
}
// -----------------------------------------------------------------------------------------------------
// Purpose: Returns the root of the directory the system wants us to store user documents in
// -----------------------------------------------------------------------------------------------------
std::string GetUserDocumentsPath()
{
#if defined( WIN32 )
WCHAR rwchPath[MAX_PATH];
if ( !SUCCEEDED( SHGetFolderPathW( NULL, CSIDL_MYDOCUMENTS | CSIDL_FLAG_CREATE, NULL, 0, rwchPath ) ) )
{
return "";
}
// Convert the path to UTF-8 and store in the output
std::string sUserPath = UTF16to8( rwchPath );
return sUserPath;
#elif defined( OSX )
@autoreleasepool {
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES );
if ( [paths count] == 0 )
{
return "";
}
return [[paths objectAtIndex:0] UTF8String];
}
#elif defined( LINUX )
// @todo: not solved/changed as part of OSX - still not real - just removed old class based steam cut and paste
const char *pchHome = getenv( "HOME" );
if ( pchHome == NULL )
{
return "";
}
return pchHome;
#endif
}
// -----------------------------------------------------------------------------------------------------
// Purpose: deletes / unlinks a single file
// -----------------------------------------------------------------------------------------------------
bool Path_UnlinkFile( const std::string &strFilename )
{
#if defined( WIN32 )
std::wstring wsFilename = UTF8to16( strFilename.c_str() );
return ( 0 != DeleteFileW( wsFilename.c_str() ) );
#else
return ( 0 == unlink( strFilename.c_str() ) );
#endif
}
// -----------------------------------------------------------------------------------------------------
// Limits the set of characters that are allowed in filenames
// -----------------------------------------------------------------------------------------------------
std::string Path_SanitizeFilename( const std::string& sFilename )
{
std::string sFixed = sFilename;
std::string::iterator iLastDot = sFixed.end();
for ( std::string::iterator i = sFixed.begin(); i != sFixed.end(); i++ )
{
if ( *i == '.' )
{
iLastDot = i;
}
// path-related characters are forbidden (except the last period)
switch ( *i )
{
case '\0':
case '.':
case '\\':
case '/':
case ':':
case '|':
case '?':
case '>':
case '<':
case '&':
case '%':
case '@':
case '$':
case '*':
case '\"':
*i = '_';
break;
default:
if ( *i < 32 )
{
*i = '_';
}
break;
}
}
if ( iLastDot != sFixed.end() && iLastDot != sFixed.begin()
&& iLastDot+1 != sFixed.end() )
{
*iLastDot = '.';
}
return sFixed;
}

@ -0,0 +1,153 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <string>
#include <vector>
#include <stdint.h>
/** Returns the path (including filename) to the current executable */
std::string Path_GetExecutablePath();
/** Returns the path of the current working directory */
std::string Path_GetWorkingDirectory();
/** Sets the path of the current working directory. Returns true if this was successful. */
bool Path_SetWorkingDirectory( const std::string & sPath );
/** Gets the path to a temporary directory. */
std::string Path_GetTemporaryDirectory();
/** returns the path (including filename) of the current shared lib or DLL */
std::string Path_GetThisModulePath();
/** Returns the specified path without its filename.
* If slash is unspecified the native path separator of the current platform
* will be used. */
std::string Path_StripFilename( const std::string & sPath, char slash = 0 );
/** returns just the filename from the provided full or relative path. */
std::string Path_StripDirectory( const std::string & sPath, char slash = 0 );
/** returns just the filename with no extension of the provided filename.
* If there is a path the path is left intact. */
std::string Path_StripExtension( const std::string & sPath );
/** returns just extension of the provided filename (if any). */
std::string Path_GetExtension( const std::string & sPath );
/** Returns true if the path is absolute */
bool Path_IsAbsolute( const std::string & sPath );
/** Makes an absolute path from a relative path and a base path */
std::string Path_MakeAbsolute( const std::string & sRelativePath, const std::string & sBasePath );
/** Fixes the directory separators for the current platform.
* If slash is unspecified the native path separator of the current platform
* will be used. */
std::string Path_FixSlashes( const std::string & sPath, char slash = 0 );
/** Returns the path separator for the current platform */
char Path_GetSlash();
/** Jams two paths together with the right kind of slash */
std::string Path_Join( const std::string & first, const std::string & second, char slash = 0 );
std::string Path_Join( const std::string & first, const std::string & second, const std::string & third, char slash = 0 );
std::string Path_Join( const std::string & first, const std::string & second, const std::string & third, const std::string &fourth, char slash = 0 );
std::string Path_Join(
const std::string & first,
const std::string & second,
const std::string & third,
const std::string & fourth,
const std::string & fifth,
char slash = 0 );
/** Removes redundant <dir>/.. elements in the path. Returns an empty path if the
* specified path has a broken number of directories for its number of ..s.
* If slash is unspecified the native path separator of the current platform
* will be used. */
std::string Path_Compact( const std::string & sRawPath, char slash = 0 );
/** Returns true if these two paths are the same without respect for internal . or ..
* sequences, slash type, or case (on case-insensitive platforms). */
bool Path_IsSamePath( const std::string & sPath1, const std::string & sPath2 );
//** Removed trailing slashes */
std::string Path_RemoveTrailingSlash( const std::string & sRawPath, char slash = 0 );
/** returns true if the specified path exists and is a directory */
bool Path_IsDirectory( const std::string & sPath );
/** returns true if the specified path represents an app bundle */
bool Path_IsAppBundle( const std::string & sPath );
/** returns true if the the path exists */
bool Path_Exists( const std::string & sPath );
/** Helper functions to find parent directories or subdirectories of parent directories */
std::string Path_FindParentDirectoryRecursively( const std::string &strStartDirectory, const std::string &strDirectoryName );
std::string Path_FindParentSubDirectoryRecursively( const std::string &strStartDirectory, const std::string &strDirectoryName );
/** Make a text file writable. */
bool Path_MakeWritable( const std::string &strFilename );
/** Path operations to read or write text/binary files */
unsigned char * Path_ReadBinaryFile( const std::string &strFilename, int *pSize );
uint32_t Path_ReadBinaryFile( const std::string &strFilename, unsigned char *pBuffer, uint32_t unSize );
std::vector<uint8_t> Path_ReadBinaryFile( const std::string & strFilename );
bool Path_WriteBinaryFile( const std::string &strFilename, unsigned char *pData, unsigned nSize );
std::string Path_ReadTextFile( const std::string &strFilename );
bool Path_WriteStringToTextFile( const std::string &strFilename, const char *pchData );
bool Path_WriteStringToTextFileAtomic( const std::string &strFilename, const char *pchData );
/** Returns a file:// url for paths, or an http or https url if that's what was provided */
std::string Path_FilePathToUrl( const std::string & sRelativePath, const std::string & sBasePath );
/** Strips off file:// off a URL and returns the path. For other kinds of URLs an empty string is returned */
std::string Path_UrlToFilePath( const std::string & sFileUrl );
/** Returns the root of the directory the system wants us to store user documents in */
std::string GetUserDocumentsPath();
/** deletes / unlinks a single file */
bool Path_UnlinkFile( const std::string &strFilename );
std::string Path_SanitizeFilename( const std::string& sFilename );
#ifndef MAX_UNICODE_PATH
#define MAX_UNICODE_PATH 32767
#endif
#ifndef MAX_UNICODE_PATH_IN_UTF8
#define MAX_UNICODE_PATH_IN_UTF8 (MAX_UNICODE_PATH * 4)
#endif
//-----------------------------------------------------------------------------
#if defined(WIN32)
#define DYNAMIC_LIB_EXT ".dll"
#define PROGRAM_EXT ".exe"
#ifdef _WIN64
#define PLATSUBDIR "win64"
#else
#define PLATSUBDIR "win32"
#endif
#elif defined(OSX)
#define DYNAMIC_LIB_EXT ".dylib"
#define PLATSUBDIR "osx32"
#define PROGRAM_EXT ""
#elif defined(LINUX)
#define DYNAMIC_LIB_EXT ".so"
#define PROGRAM_EXT ""
#if defined( LINUX32 )
#define PLATSUBDIR "linux32"
#elif defined( ANDROIDARM64 )
#define PLATSUBDIR "androidarm64"
#elif defined( LINUXARM64 )
#define PLATSUBDIR "linuxarm64"
#else
#define PLATSUBDIR "linux64"
#endif
#else
#warning "Unknown platform for PLATSUBDIR"
#define PLATSUBDIR "unknown_platform"
#endif

@ -0,0 +1,63 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/sharedlibtools_public.h>
#include <string.h>
#if defined(_WIN32)
#include <windows.h>
#endif
#if defined(POSIX)
#include <dlfcn.h>
#endif
SharedLibHandle SharedLib_Load( const char *pchPath, uint32_t *pErrorCode )
{
SharedLibHandle pHandle = nullptr;
#if defined( _WIN32)
pHandle = ( SharedLibHandle )LoadLibraryEx( pchPath, NULL, LOAD_WITH_ALTERED_SEARCH_PATH );
#elif defined(POSIX)
pHandle = (SharedLibHandle) dlopen(pchPath, RTLD_LOCAL|RTLD_NOW);
#endif
if ( pErrorCode )
{
if ( pHandle == nullptr )
{
#if defined( _WIN32)
*pErrorCode = ( uint32_t ) GetLastError();
#elif defined(POSIX)
*pErrorCode = 1;
#endif
}
else
{
*pErrorCode = 0;
}
}
return pHandle;
}
void *SharedLib_GetFunction( SharedLibHandle lib, const char *pchFunctionName)
{
#if defined( _WIN32)
return (void*)GetProcAddress( (HMODULE)lib, pchFunctionName );
#elif defined(POSIX)
return dlsym( lib, pchFunctionName );
#endif
}
void SharedLib_Unload( SharedLibHandle lib )
{
if ( !lib )
return;
#if defined( _WIN32)
FreeLibrary( (HMODULE)lib );
#elif defined(POSIX)
dlclose( lib );
#endif
}

@ -0,0 +1,12 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <stdint.h>
typedef void *SharedLibHandle;
SharedLibHandle SharedLib_Load( const char *pchPath, uint32_t *pErrorCode = nullptr );
void *SharedLib_GetFunction( SharedLibHandle lib, const char *pchFunctionName);
void SharedLib_Unload( SharedLibHandle lib );

@ -0,0 +1,606 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/strtools_public.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sstream>
#include <codecvt>
#include <iostream>
#include <functional>
#include <locale>
#include <codecvt>
#include <stdarg.h>
#if defined( _WIN32 )
#include <windows.h>
#endif
#if defined( OSX ) || defined( LINUX )
//-----------------------------------------------------------------------------
// Purpose: stricmp -> strcasecmp bridge
//-----------------------------------------------------------------------------
int stricmp( const char *pStr1, const char *pStr2 )
{
return strcasecmp( pStr1, pStr2 );
}
//-----------------------------------------------------------------------------
// Purpose: strincmp -> strncasecmp bridge
//-----------------------------------------------------------------------------
int strnicmp( const char *pStr1, const char *pStr2, size_t unBufferLen )
{
return strncasecmp( pStr1, pStr2, unBufferLen );
}
#endif
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool StringHasPrefix( const std::string & sString, const std::string & sPrefix )
{
return 0 == strnicmp( sString.c_str(), sPrefix.c_str(), sPrefix.length() );
}
bool StringHasPrefixCaseSensitive( const std::string & sString, const std::string & sPrefix )
{
return 0 == strncmp( sString.c_str(), sPrefix.c_str(), sPrefix.length() );
}
bool StringHasSuffix( const std::string &sString, const std::string &sSuffix )
{
size_t cStrLen = sString.length();
size_t cSuffixLen = sSuffix.length();
if ( cSuffixLen > cStrLen )
return false;
std::string sStringSuffix = sString.substr( cStrLen - cSuffixLen, cSuffixLen );
return 0 == stricmp( sStringSuffix.c_str(), sSuffix.c_str() );
}
bool StringHasSuffixCaseSensitive( const std::string &sString, const std::string &sSuffix )
{
size_t cStrLen = sString.length();
size_t cSuffixLen = sSuffix.length();
if ( cSuffixLen > cStrLen )
return false;
std::string sStringSuffix = sString.substr( cStrLen - cSuffixLen, cSuffixLen );
return 0 == strncmp( sStringSuffix.c_str(), sSuffix.c_str(),cSuffixLen );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
typedef std::codecvt_utf8< wchar_t > convert_type;
std::string UTF16to8(const wchar_t * in)
{
static std::wstring_convert< convert_type, wchar_t > s_converter; // construction of this can be expensive (or even serialized) depending on locale
try
{
return s_converter.to_bytes( in );
}
catch ( ... )
{
return std::string();
}
}
std::string UTF16to8( const std::wstring & in ) { return UTF16to8( in.c_str() ); }
std::wstring UTF8to16(const char * in)
{
static std::wstring_convert< convert_type, wchar_t > s_converter; // construction of this can be expensive (or even serialized) depending on locale
try
{
return s_converter.from_bytes( in );
}
catch ( ... )
{
return std::wstring();
}
}
std::wstring UTF8to16( const std::string & in ) { return UTF8to16( in.c_str() ); }
//-----------------------------------------------------------------------------
// Purpose: Format string to std::string converter
//-----------------------------------------------------------------------------
std::string Format( const char *pchFormat, ... )
{
static constexpr size_t k_ulMaxStackString = 4096;
va_list args;
char pchBuffer[k_ulMaxStackString];
va_start( args, pchFormat );
int unSize = vsnprintf( pchBuffer, sizeof( pchBuffer ), pchFormat, args );
va_end( args );
// Something went fairly wrong
if ( unSize < 0 )
{
//AssertMsg( false, "Format string parse failure" );
return "";
}
// Processing on the stack worked, success
if ( unSize < k_ulMaxStackString )
{
return pchBuffer;
}
// If processing on the stack failed, fallback to a dynamic allocation
std::vector< char > vecChar{};
vecChar.resize( unSize + 1 );
va_start( args, pchFormat );
unSize = vsnprintf( vecChar.data(), vecChar.size(), pchFormat, args );
va_end( args );
// Double check, just in case
if ( unSize < 0 )
{
//AssertMsg( false, "Format string parse failure" );
return "";
}
return vecChar.data();
}
#if defined( _WIN32 )
//-----------------------------------------------------------------------------
// Purpose: Convert LPSTR in the default CodePage to UTF8
//-----------------------------------------------------------------------------
std::string DefaultACPtoUTF8( const char *pszStr )
{
if ( GetACP() == CP_UTF8 )
{
return pszStr;
}
else
{
std::vector<wchar_t> vecBuf( strlen( pszStr ) + 1 ); // should be guaranteed to be enough
MultiByteToWideChar( CP_ACP, MB_PRECOMPOSED, pszStr, -1, vecBuf.data(), (int) vecBuf.size() );
return UTF16to8( vecBuf.data() );
}
}
#endif
// --------------------------------------------------------------------
// Purpose:
// --------------------------------------------------------------------
void strcpy_safe( char *pchBuffer, size_t unBufferSizeBytes, const char *pchSource )
{
strncpy( pchBuffer, pchSource, unBufferSizeBytes - 1 );
pchBuffer[unBufferSizeBytes - 1] = '\0';
}
// --------------------------------------------------------------------
// Purpose: converts a string to upper case
// --------------------------------------------------------------------
std::string StringToUpper( const std::string & sString )
{
std::string sOut;
sOut.reserve( sString.size() + 1 );
for( std::string::const_iterator i = sString.begin(); i != sString.end(); i++ )
{
sOut.push_back( (char)toupper( *i ) );
}
return sOut;
}
// --------------------------------------------------------------------
// Purpose: converts a string to lower case
// --------------------------------------------------------------------
std::string StringToLower( const std::string & sString )
{
std::string sOut;
sOut.reserve( sString.size() + 1 );
for( std::string::const_iterator i = sString.begin(); i != sString.end(); i++ )
{
sOut.push_back( (char)tolower( *i ) );
}
return sOut;
}
uint32_t ReturnStdString( const std::string & sValue, char *pchBuffer, uint32_t unBufferLen )
{
uint32_t unLen = (uint32_t)sValue.length() + 1;
if( !pchBuffer || !unBufferLen )
return unLen;
if( unBufferLen < unLen )
{
pchBuffer[0] = '\0';
}
else
{
memcpy( pchBuffer, sValue.c_str(), unLen );
}
return unLen;
}
/** Returns a std::string from a uint64_t */
std::string Uint64ToString( uint64_t ulValue )
{
char buf[ 22 ];
#if defined( _WIN32 )
sprintf_s( buf, "%llu", ulValue );
#else
snprintf( buf, sizeof( buf ), "%llu", (long long unsigned int ) ulValue );
#endif
return buf;
}
/** returns a uint64_t from a string */
uint64_t StringToUint64( const std::string & sValue )
{
return strtoull( sValue.c_str(), NULL, 0 );
}
//-----------------------------------------------------------------------------
// Purpose: Helper for converting a numeric value to a hex digit, value should be 0-15.
//-----------------------------------------------------------------------------
char cIntToHexDigit( int nValue )
{
//Assert( nValue >= 0 && nValue <= 15 );
return "0123456789ABCDEF"[ nValue & 15 ];
}
//-----------------------------------------------------------------------------
// Purpose: Helper for converting a hex char value to numeric, return -1 if the char
// is not a valid hex digit.
//-----------------------------------------------------------------------------
int iHexCharToInt( char cValue )
{
int32_t iValue = cValue;
if ( (uint32_t)( iValue - '0' ) < 10 )
return iValue - '0';
iValue |= 0x20;
if ( (uint32_t)( iValue - 'a' ) < 6 )
return iValue - 'a' + 10;
return -1;
}
//-----------------------------------------------------------------------------
// Purpose: These define the set of characters to filter for components (which
// need all the escaping we can muster) vs. paths (which don't want
// / and : escaped so we don't break less compliant URL handling code.
//-----------------------------------------------------------------------------
static bool CharNeedsEscape_Component( const char c )
{
return (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9')
&& c != '-' && c != '_' && c != '.');
}
static bool CharNeedsEscape_FullPath( const char c )
{
return (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9')
&& c != '-' && c != '_' && c != '.' && c != '/' && c != ':' );
}
//-----------------------------------------------------------------------------
// Purpose: Internal implementation of encode, works in the strict RFC manner, or
// with spaces turned to + like HTML form encoding.
//-----------------------------------------------------------------------------
void V_URLEncodeInternal( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen,
bool bUsePlusForSpace, std::function< bool(const char)> fnNeedsEscape )
{
//AssertMsg( nDestLen > 3*nSourceLen, "Target buffer for V_URLEncode should be 3x source length, plus one for terminating null\n" );
int iDestPos = 0;
for ( int i=0; i < nSourceLen; ++i )
{
// worst case we need 3 additional chars
if( (iDestPos+3) > nDestLen )
{
pchDest[0] = '\0';
// AssertMsg( false, "Target buffer too short\n" );
return;
}
// We allow only a-z, A-Z, 0-9, period, underscore, and hyphen to pass through unescaped.
// These are the characters allowed by both the original RFC 1738 and the latest RFC 3986.
// Current specs also allow '~', but that is forbidden under original RFC 1738.
if ( fnNeedsEscape( pchSource[i] ) )
{
if ( bUsePlusForSpace && pchSource[i] == ' ' )
{
pchDest[iDestPos++] = '+';
}
else
{
pchDest[iDestPos++] = '%';
uint8_t iValue = pchSource[i];
if ( iValue == 0 )
{
pchDest[iDestPos++] = '0';
pchDest[iDestPos++] = '0';
}
else
{
char cHexDigit1 = cIntToHexDigit( iValue % 16 );
iValue /= 16;
char cHexDigit2 = cIntToHexDigit( iValue );
pchDest[iDestPos++] = cHexDigit2;
pchDest[iDestPos++] = cHexDigit1;
}
}
}
else
{
pchDest[iDestPos++] = pchSource[i];
}
}
if( (iDestPos+1) > nDestLen )
{
pchDest[0] = '\0';
//AssertMsg( false, "Target buffer too short to terminate\n" );
return;
}
// Null terminate
pchDest[iDestPos++] = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Internal implementation of decode, works in the strict RFC manner, or
// with spaces turned to + like HTML form encoding.
//
// Returns the amount of space used in the output buffer.
//-----------------------------------------------------------------------------
size_t V_URLDecodeInternal( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen, bool bUsePlusForSpace )
{
if ( nDecodeDestLen < nEncodedSourceLen )
{
//AssertMsg( false, "V_URLDecode needs a dest buffer at least as large as the source" );
return 0;
}
int iDestPos = 0;
for( int i=0; i < nEncodedSourceLen; ++i )
{
if ( bUsePlusForSpace && pchEncodedSource[i] == '+' )
{
pchDecodeDest[ iDestPos++ ] = ' ';
}
else if ( pchEncodedSource[i] == '%' )
{
// Percent signifies an encoded value, look ahead for the hex code, convert to numeric, and use that
// First make sure we have 2 more chars
if ( i < nEncodedSourceLen - 2 )
{
char cHexDigit1 = pchEncodedSource[i+1];
char cHexDigit2 = pchEncodedSource[i+2];
// Turn the chars into a hex value, if they are not valid, then we'll
// just place the % and the following two chars direct into the string,
// even though this really shouldn't happen, who knows what bad clients
// may do with encoding.
bool bValid = false;
int iValue = iHexCharToInt( cHexDigit1 );
if ( iValue != -1 )
{
iValue *= 16;
int iValue2 = iHexCharToInt( cHexDigit2 );
if ( iValue2 != -1 )
{
iValue += iValue2;
pchDecodeDest[ iDestPos++ ] = (char)iValue;
bValid = true;
}
}
if ( !bValid )
{
pchDecodeDest[ iDestPos++ ] = '%';
pchDecodeDest[ iDestPos++ ] = cHexDigit1;
pchDecodeDest[ iDestPos++ ] = cHexDigit2;
}
}
// Skip ahead
i += 2;
}
else
{
pchDecodeDest[ iDestPos++ ] = pchEncodedSource[i];
}
}
// We may not have extra room to NULL terminate, since this can be used on raw data, but if we do
// go ahead and do it as this can avoid bugs.
if ( iDestPos < nDecodeDestLen )
{
pchDecodeDest[iDestPos] = 0;
}
return (size_t)iDestPos;
}
//-----------------------------------------------------------------------------
// Purpose: Encodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
//-----------------------------------------------------------------------------
void V_URLEncode( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen )
{
return V_URLEncodeInternal( pchDest, nDestLen, pchSource, nSourceLen, true, CharNeedsEscape_Component );
}
void V_URLEncodeNoPlusForSpace( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen )
{
return V_URLEncodeInternal( pchDest, nDestLen, pchSource, nSourceLen, false, CharNeedsEscape_Component );
}
void V_URLEncodeFullPath( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen )
{
return V_URLEncodeInternal( pchDest, nDestLen, pchSource, nSourceLen, false, CharNeedsEscape_FullPath );
}
//-----------------------------------------------------------------------------
// Purpose: Decodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
// Dest buffer being the same as the source buffer (decode in-place) is explicitly allowed.
//-----------------------------------------------------------------------------
size_t V_URLDecode( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen )
{
return V_URLDecodeInternal( pchDecodeDest, nDecodeDestLen, pchEncodedSource, nEncodedSourceLen, true );
}
size_t V_URLDecodeNoPlusForSpace( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen )
{
return V_URLDecodeInternal( pchDecodeDest, nDecodeDestLen, pchEncodedSource, nEncodedSourceLen, false );
}
//-----------------------------------------------------------------------------
void V_StripExtension( std::string &in )
{
// Find the last dot. If it's followed by a dot or a slash, then it's part of a
// directory specifier like ../../somedir/./blah.
std::string::size_type test = in.rfind( '.' );
if ( test != std::string::npos )
{
// This handles things like ".\blah" or "c:\my@email.com\abc\def\geh"
// Which would otherwise wind up with "" and "c:\my@email", respectively.
if ( in.rfind( '\\' ) < test && in.rfind( '/' ) < test )
{
in.resize( test );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Tokenizes a string into a vector of strings
//-----------------------------------------------------------------------------
std::vector<std::string> TokenizeString( const std::string & sString, char cToken )
{
std::vector<std::string> vecStrings;
std::istringstream stream( sString );
std::string s;
while ( std::getline( stream, s, cToken ) )
{
vecStrings.push_back( s );
}
if ( !sString.empty() && sString.back() == cToken )
{
vecStrings.push_back( "" );
}
return vecStrings;
}
//-----------------------------------------------------------------------------
// Purpose: Repairs a should-be-UTF-8 string to a for-sure-is-UTF-8 string, plus return boolean if we subbed in '?' somewhere
//-----------------------------------------------------------------------------
bool RepairUTF8( const char *pbegin, const char *pend, std::string & sOutputUtf8 )
{
typedef std::codecvt_utf8<char32_t> facet_type;
facet_type myfacet;
std::mbstate_t mystate = std::mbstate_t();
sOutputUtf8.clear();
sOutputUtf8.reserve( pend - pbegin );
bool bSqueakyClean = true;
const char *pmid = pbegin;
while ( pmid != pend )
{
bool bHasError = false;
bool bHasValidData = false;
char32_t out = 0xdeadbeef, *pout;
pbegin = pmid;
switch ( myfacet.in( mystate, pbegin, pend, pmid, &out, &out + 1, pout ) )
{
case facet_type::ok:
bHasValidData = true;
break;
case facet_type::noconv:
// unexpected! always converting type
bSqueakyClean = false;
break;
case facet_type::partial:
bHasError = pbegin == pmid;
if ( bHasError )
{
bSqueakyClean = false;
}
else
{
bHasValidData = true;
}
break;
case facet_type::error:
bHasError = true;
bSqueakyClean = false;
break;
}
if ( bHasValidData )
{
// could convert back, but no need
for ( const char *p = pbegin; p != pmid; ++p )
{
sOutputUtf8 += *p;
}
}
if ( bHasError )
{
sOutputUtf8 += '?';
}
if ( pmid == pbegin )
{
pmid++;
}
}
return bSqueakyClean;
}
//-----------------------------------------------------------------------------
// Purpose: Repairs a should-be-UTF-8 string to a for-sure-is-UTF-8 string, plus return boolean if we subbed in '?' somewhere
//-----------------------------------------------------------------------------
bool RepairUTF8( const std::string & sInputUtf8, std::string & sOutputUtf8 )
{
return RepairUTF8( sInputUtf8.data(), sInputUtf8.data() + sInputUtf8.size(), sOutputUtf8 );
}

@ -0,0 +1,154 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <string>
#include <stdint.h>
#include <sys/types.h>
#include <vector>
/** returns true if the string has the prefix */
bool StringHasPrefix( const std::string & sString, const std::string & sPrefix );
bool StringHasPrefixCaseSensitive( const std::string & sString, const std::string & sPrefix );
/** returns if the string has the suffix */
bool StringHasSuffix( const std::string &sString, const std::string &sSuffix );
bool StringHasSuffixCaseSensitive( const std::string &sString, const std::string &sSuffix );
/** converts a UTF-16 string to a UTF-8 string */
std::string UTF16to8( const wchar_t * in );
std::string UTF16to8( const std::wstring & in );
/** converts a UTF-8 string to a UTF-16 string */
std::wstring UTF8to16(const char * in);
std::wstring UTF8to16( const std::string & in );
#define Utf16FromUtf8 UTF8to16
#if defined( _WIN32 )
std::string DefaultACPtoUTF8( const char *pszStr );
#endif
/** Repairs a should-be-UTF-8 string to a for-sure-is-UTF-8 string, plus return boolean if we subbed in '?' somewhere */
bool RepairUTF8( const char *begin, const char *end, std::string & sOutputUtf8 );
bool RepairUTF8( const std::string & sInputUtf8, std::string & sOutputUtf8 );
/** safely copy a string into a buffer */
void strcpy_safe( char *pchBuffer, size_t unBufferSizeBytes, const char *pchSource );
template< size_t bufferSize >
void strcpy_safe( char (& buffer) [ bufferSize ], const char *pchSource )
{
strcpy_safe( buffer, bufferSize, pchSource );
}
/** Turns printf-style format args into a std::string */
std::string Format( const char *pchFormat, ... );
/** converts a string to upper case */
std::string StringToUpper( const std::string & sString );
/** converts a string to lower case */
std::string StringToLower( const std::string & sString );
// we stricmp (from WIN) but it isn't POSIX - OSX/LINUX have strcasecmp so just inline bridge to it
#if defined( OSX ) || defined( LINUX )
int stricmp(const char *pStr1, const char *pStr2);
#ifndef _stricmp
#define _stricmp stricmp
#endif
int strnicmp( const char *pStr1, const char *pStr2, size_t unBufferLen );
#ifndef _strnicmp
#define _strnicmp strnicmp
#endif
#ifndef _vsnprintf_s
#define _vsnprintf_s vsnprintf
#endif
#define _TRUNCATE ((size_t)-1)
#endif
#if defined( OSX )
// behaviors ensure NULL-termination at least as well as _TRUNCATE does, but
// wcsncpy_s/strncpy_s can non-NULL-terminate, wcslcpy/strlcpy can not.
inline errno_t wcsncpy_s(wchar_t *strDest, size_t numberOfElements, const wchar_t *strSource, size_t count)
{
return wcslcpy(strDest, strSource, numberOfElements);
}
inline errno_t strncpy_s(char *strDest, size_t numberOfElements, const char *strSource, size_t count)
{
return strlcpy(strDest, strSource, numberOfElements);
}
#endif
#if defined( LINUX )
// this implementation does not return whether or not the destination was
// truncated, but that is straightforward to fix if anybody actually needs the
// return code.
#include "string.h"
inline void wcsncpy_s(wchar_t *strDest, size_t numberOfElements, const wchar_t *strSource, size_t count)
{
wcsncpy(strDest, strSource, numberOfElements);
strDest[numberOfElements-1] = '\0';
}
inline void strncpy_s(char *strDest, size_t numberOfElements, const char *strSource, size_t count)
{
strncpy(strDest, strSource, numberOfElements);
strDest[numberOfElements-1] = '\0';
}
#endif
#if defined( _WIN32 ) && _MSC_VER < 1800
inline uint64_t strtoull(const char *str, char **endptr, int base) { return _strtoui64( str, endptr, base ); }
#endif
/* Handles copying a std::string into a buffer as would be provided in an API */
uint32_t ReturnStdString( const std::string & sValue, char *pchBuffer, uint32_t unBufferLen );
/** Returns a std::string from a uint64_t */
std::string Uint64ToString( uint64_t ulValue );
/** returns a uint64_t from a string */
uint64_t StringToUint64( const std::string & sValue );
//-----------------------------------------------------------------------------
// Purpose: Encodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
//-----------------------------------------------------------------------------
void V_URLEncode( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen );
/** Same as V_URLEncode, but without plus for space. */
void V_URLEncodeNoPlusForSpace( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen );
/** Same as V_URLEncodeNoPlusForSpace, but without escaping / and : */
void V_URLEncodeFullPath( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen );
//-----------------------------------------------------------------------------
// Purpose: Decodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
// Dest buffer being the same as the source buffer (decode in-place) is explicitly allowed.
//-----------------------------------------------------------------------------
size_t V_URLDecode( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen );
/** Same as V_URLDecode, but without plus for space. */
size_t V_URLDecodeNoPlusForSpace( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen );
//-----------------------------------------------------------------------------
// Purpose: strip extension from a path
//-----------------------------------------------------------------------------
void V_StripExtension( std::string &in );
/** Tokenizes a string into a vector of strings */
std::vector<std::string> TokenizeString( const std::string & sString, char cToken );

@ -0,0 +1,483 @@
//========= Copyright Valve Corporation ============//
#include <vrcommon/vrpathregistry_public.h>
#include <json/json.h>
#include <vrcommon/pathtools_public.h>
#include <vrcommon/envvartools_public.h>
#include <vrcommon/strtools_public.h>
#include <vrcommon/dirtools_public.h>
#if defined( WIN32 )
#include <windows.h>
#include <shlobj.h>
#undef GetEnvironmentVariable
#elif defined OSX
#include <Foundation/Foundation.h>
#include <AppKit/AppKit.h>
#elif defined(LINUX)
#include <dlfcn.h>
#include <stdio.h>
#endif
#include <algorithm>
#include <sstream>
#ifndef VRLog
#if defined( __MINGW32__ )
#define VRLog(args...) fprintf(stderr, args)
#elif defined( WIN32 )
#define VRLog(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__)
#else
#define VRLog(args...) fprintf(stderr, args)
#endif
#endif
/** Returns the root of the directory the system wants us to store user config data in */
static std::string GetAppSettingsPath()
{
#if defined( WIN32 )
WCHAR rwchPath[MAX_PATH];
if( !SUCCEEDED( SHGetFolderPathW( NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE, NULL, 0, rwchPath ) ) )
{
return "";
}
// Convert the path to UTF-8 and store in the output
std::string sUserPath = UTF16to8( rwchPath );
return sUserPath;
#elif defined( OSX )
std::string sSettingsDir;
@autoreleasepool {
// Search for the path
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSApplicationSupportDirectory, NSUserDomainMask, YES );
if ( [paths count] == 0 )
{
return "";
}
NSString *resolvedPath = [paths objectAtIndex:0];
resolvedPath = [resolvedPath stringByAppendingPathComponent: @"OpenVR"];
if ( ![[NSFileManager defaultManager] createDirectoryAtPath: resolvedPath withIntermediateDirectories:YES attributes:nil error:nil] )
{
return "";
}
sSettingsDir.assign( [resolvedPath UTF8String] );
}
return sSettingsDir;
#elif defined( LINUX )
// As defined by XDG Base Directory Specification
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
const char *pchHome = getenv("XDG_CONFIG_HOME");
if ( ( pchHome != NULL) && ( pchHome[0] != '\0' ) )
{
return pchHome;
}
//
// XDG_CONFIG_HOME is not defined, use ~/.config instead
//
pchHome = getenv( "HOME" );
if ( pchHome == NULL )
{
return "";
}
std::string sUserPath( pchHome );
sUserPath = Path_Join( sUserPath, ".config" );
return sUserPath;
#else
#warning "Unsupported platform"
#endif
}
// ---------------------------------------------------------------------------
// Purpose: Constructor
// ---------------------------------------------------------------------------
CVRPathRegistry_Public::CVRPathRegistry_Public()
{
}
// ---------------------------------------------------------------------------
// Purpose: Computes the registry filename
// ---------------------------------------------------------------------------
std::string CVRPathRegistry_Public::GetOpenVRConfigPath()
{
std::string sConfigPath = GetAppSettingsPath();
if( sConfigPath.empty() )
return "";
#if defined( _WIN32 ) || defined( LINUX )
sConfigPath = Path_Join( sConfigPath, "openvr" );
#elif defined ( OSX )
sConfigPath = Path_Join( sConfigPath, ".openvr" );
#else
#warning "Unsupported platform"
#endif
sConfigPath = Path_FixSlashes( sConfigPath );
return sConfigPath;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
std::string CVRPathRegistry_Public::GetVRPathRegistryFilename()
{
std::string sOverridePath = GetEnvironmentVariable( "VR_PATHREG_OVERRIDE" );
if ( !sOverridePath.empty() )
return sOverridePath;
std::string sPath = GetOpenVRConfigPath();
if ( sPath.empty() )
return "";
#if defined( _WIN32 )
sPath = Path_Join( sPath, "openvrpaths.vrpath" );
#elif defined ( POSIX )
sPath = Path_Join( sPath, "openvrpaths.vrpath" );
#else
#error "Unsupported platform"
#endif
sPath = Path_FixSlashes( sPath );
return sPath;
}
// ---------------------------------------------------------------------------
// Purpose: Converts JSON to a history array
// ---------------------------------------------------------------------------
static void ParseStringListFromJson( std::vector< std::string > *pvecHistory, const Json::Value & root, const char *pchArrayName )
{
if( !root.isMember( pchArrayName ) )
return;
const Json::Value & arrayNode = root[ pchArrayName ];
if( !arrayNode )
{
VRLog( "VR Path Registry node %s is not an array\n", pchArrayName );
return;
}
pvecHistory->clear();
pvecHistory->reserve( arrayNode.size() );
for( uint32_t unIndex = 0; unIndex < arrayNode.size(); unIndex++ )
{
std::string sPath( arrayNode[ unIndex ].asString() );
pvecHistory->push_back( sPath );
}
}
// ---------------------------------------------------------------------------
// Purpose: Converts a history array to JSON
// ---------------------------------------------------------------------------
static void StringListToJson( const std::vector< std::string > & vecHistory, Json::Value & root, const char *pchArrayName )
{
Json::Value & arrayNode = root[ pchArrayName ];
for( auto i = vecHistory.begin(); i != vecHistory.end(); i++ )
{
arrayNode.append( *i );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CVRPathRegistry_Public::ToJsonString( std::string &sJsonString )
{
std::string sRegPath = GetVRPathRegistryFilename();
if( sRegPath.empty() )
return false;
std::string sRegistryContents = Path_ReadTextFile( sRegPath );
if( sRegistryContents.empty() )
return false;
sJsonString = sRegistryContents;
return true;
}
// ---------------------------------------------------------------------------
// Purpose: Loads the config file from its well known location
// ---------------------------------------------------------------------------
bool CVRPathRegistry_Public::BLoadFromFile( std::string *psLoadError )
{
std::string sRegPath = GetVRPathRegistryFilename();
if( sRegPath.empty() )
{
if ( psLoadError )
{
*psLoadError = "Unable to determine VR Path Registry filename";
}
return false;
}
std::string sRegistryContents = Path_ReadTextFile( sRegPath );
if( sRegistryContents.empty() )
{
if ( psLoadError )
{
*psLoadError = "Unable to read VR Path Registry from " + sRegPath;
}
return false;
}
Json::Value root;
Json::CharReaderBuilder builder;
std::istringstream istream( sRegistryContents );
std::string sErrors;
try {
if ( !parseFromStream( builder, istream, &root, &sErrors ) )
{
if ( psLoadError )
{
*psLoadError = "Unable to parse " + sRegPath + ": " + sErrors;
}
return false;
}
ParseStringListFromJson( &m_vecRuntimePath, root, "runtime" );
ParseStringListFromJson( &m_vecConfigPath, root, "config" );
ParseStringListFromJson( &m_vecLogPath, root, "log" );
if ( root.isMember( "external_drivers" ) && root["external_drivers"].isArray() )
{
ParseStringListFromJson( &m_vecExternalDrivers, root, "external_drivers" );
}
}
catch ( ... )
{
if ( psLoadError )
{
*psLoadError = "Unable to parse " + sRegPath + ": exception thrown in JSON library";
}
return false;
}
return true;
}
// ---------------------------------------------------------------------------
// Purpose: Saves the config file to its well known location
// ---------------------------------------------------------------------------
bool CVRPathRegistry_Public::BSaveToFile() const
{
std::string sRegPath = GetVRPathRegistryFilename();
if( sRegPath.empty() )
return false;
Json::Value root;
root[ "version" ] = 1;
root[ "jsonid" ] = "vrpathreg";
StringListToJson( m_vecRuntimePath, root, "runtime" );
StringListToJson( m_vecConfigPath, root, "config" );
StringListToJson( m_vecLogPath, root, "log" );
StringListToJson( m_vecExternalDrivers, root, "external_drivers" );
Json::StreamWriterBuilder builder;
std::string sRegistryContents = Json::writeString( builder, root );
// make sure the directory we're writing into actually exists
std::string sRegDirectory = Path_StripFilename( sRegPath );
if( !BCreateDirectoryRecursive( sRegDirectory.c_str() ) )
{
VRLog( "Unable to create path registry directory %s\n", sRegDirectory.c_str() );
return false;
}
if( !Path_WriteStringToTextFile( sRegPath, sRegistryContents.c_str() ) )
{
VRLog( "Unable to write VR path registry to %s\n", sRegPath.c_str() );
return false;
}
return true;
}
// ---------------------------------------------------------------------------
// Purpose: Returns the current runtime path or NULL if no path is configured.
// ---------------------------------------------------------------------------
std::string CVRPathRegistry_Public::GetRuntimePath() const
{
if( m_vecRuntimePath.empty() )
return "";
else
return m_vecRuntimePath.front().c_str();
}
// ---------------------------------------------------------------------------
// Purpose: Returns the current config path or NULL if no path is configured.
// ---------------------------------------------------------------------------
std::string CVRPathRegistry_Public::GetConfigPath() const
{
if( m_vecConfigPath.empty() )
return "";
else
return m_vecConfigPath.front().c_str();
}
// ---------------------------------------------------------------------------
// Purpose: Returns the current log path or NULL if no path is configured.
// ---------------------------------------------------------------------------
std::string CVRPathRegistry_Public::GetLogPath() const
{
if( m_vecLogPath.empty() )
return "";
else
return m_vecLogPath.front().c_str();
}
// ---------------------------------------------------------------------------
// Purpose: Returns paths using the path registry and the provided override
// values. Pass NULL for any paths you don't care about.
// ---------------------------------------------------------------------------
bool CVRPathRegistry_Public::GetPaths( std::string *psRuntimePath, std::string *psConfigPath, std::string *psLogPath, const char *pchConfigPathOverride, const char *pchLogPathOverride, std::vector<std::string> *pvecExternalDrivers )
{
std::string sLoadError;
CVRPathRegistry_Public pathReg;
bool bLoadedRegistry = pathReg.BLoadFromFile( &sLoadError );
int nCountEnvironmentVariables = 0;
int nRequestedPaths = 0;
if( psRuntimePath )
{
nRequestedPaths++;
if ( GetEnvironmentVariable( k_pchRuntimeOverrideVar ).length() != 0 )
{
*psRuntimePath = GetEnvironmentVariable( k_pchRuntimeOverrideVar );
nCountEnvironmentVariables++;
}
else if( !pathReg.GetRuntimePath().empty() )
{
*psRuntimePath = pathReg.GetRuntimePath();
}
else
{
*psRuntimePath = "";
}
}
if( psConfigPath )
{
nRequestedPaths++;
if ( GetEnvironmentVariable( k_pchConfigOverrideVar ).length() != 0 )
{
*psConfigPath = GetEnvironmentVariable( k_pchConfigOverrideVar );
nCountEnvironmentVariables++;
}
else if( pchConfigPathOverride )
{
*psConfigPath = pchConfigPathOverride;
}
else if( !pathReg.GetConfigPath().empty() )
{
*psConfigPath = pathReg.GetConfigPath();
}
else
{
*psConfigPath = "";
}
}
if( psLogPath )
{
nRequestedPaths++;
if ( GetEnvironmentVariable( k_pchLogOverrideVar ).length() != 0 )
{
*psLogPath = GetEnvironmentVariable( k_pchLogOverrideVar );
nCountEnvironmentVariables++;
}
else if( pchLogPathOverride )
{
*psLogPath = pchLogPathOverride;
}
else if( !pathReg.GetLogPath().empty() )
{
*psLogPath = pathReg.GetLogPath();
}
else
{
*psLogPath = "";
}
}
if ( pvecExternalDrivers )
{
*pvecExternalDrivers = pathReg.m_vecExternalDrivers;
}
if ( nCountEnvironmentVariables == nRequestedPaths )
{
// all three environment variables were set, so we don't need the physical file
return true;
}
else if( !bLoadedRegistry )
{
VRLog( "%s\n", sLoadError.c_str() );
}
return bLoadedRegistry;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
uint32_t CVRPathRegistry_Public::GetSteamAppId()
{
#if !defined( REL_BRANCH_ONLY )
uint32_t nSteamAppId = k_unSteamVRMainAppId;
#else
uint32_t nSteamAppId = k_unSteamVRAppId;
#endif
return nSteamAppId;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
bool CVRPathRegistry_Public::IsSteamVRMain()
{
#if defined( REL_BRANCH_ONLY )
return false;
#else
return true;
#endif
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
uint32_t CVRPathRegistry_Public::InitSteamAppId()
{
uint32_t nSteamAppId = CVRPathRegistry_Public::GetSteamAppId();
// Forcefully setting to what it should be before SteamAPI_Init() since SteamVR is more often
// started as child processes of the game app and otherwise Steam then considers us as the
// wrong app id.
SetEnvironmentVariable( "SteamAppId", std::to_string( nSteamAppId ).c_str() );
SetEnvironmentVariable( "SteamGameId", std::to_string( nSteamAppId ).c_str() );
return nSteamAppId;
}

@ -0,0 +1,52 @@
//========= Copyright Valve Corporation ============//
#pragma once
#include <string>
#include <vector>
#include <stdint.h>
static const char *k_pchRuntimeOverrideVar = "VR_OVERRIDE";
static const char *k_pchConfigOverrideVar = "VR_CONFIG_PATH";
static const char *k_pchLogOverrideVar = "VR_LOG_PATH";
static const uint32_t k_unSteamVRAppId = 250820;
static const uint32_t k_unSteamVRMainAppId = 330050;
class CVRPathRegistry_Public
{
public:
static std::string GetVRPathRegistryFilename();
static std::string GetOpenVRConfigPath();
static uint32_t GetSteamAppId();
static bool IsSteamVRMain();
static uint32_t InitSteamAppId();
public:
CVRPathRegistry_Public();
/** Returns paths using the path registry and the provided override values. Pass NULL for any paths you don't care about.
* Returns false if the path registry could not be read. Valid paths might still be returned based on environment variables. */
static bool GetPaths( std::string *psRuntimePath, std::string *psConfigPath, std::string *psLogPath, const char *pchConfigPathOverride, const char *pchLogPathOverride, std::vector<std::string> *pvecExternalDrivers = NULL );
bool BLoadFromFile( std::string *psError = nullptr );
bool BSaveToFile() const;
bool ToJsonString( std::string &sJsonString );
// methods to get the current values
std::string GetRuntimePath() const;
std::string GetConfigPath() const;
std::string GetLogPath() const;
protected:
typedef std::vector< std::string > StringVector_t;
// index 0 is the current setting
StringVector_t m_vecRuntimePath;
StringVector_t m_vecLogPath;
StringVector_t m_vecConfigPath;
// full list of external drivers
StringVector_t m_vecExternalDrivers;
};
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