You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
cyberwow/cyberwow/lib/main.dart

126 lines
3.0 KiB

/*
Copyright 2019 fuwa
This file is part of CyberWOW.
CyberWOW is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CyberWOW is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CyberWOW. If not, see <https://www.gnu.org/licenses/>.
*/
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'dart:io';
import 'dart:async';
import 'state.dart';
import 'config.dart';
import 'controller/loading.dart';
import 'controller/running.dart';
import 'widget/loading.dart';
import 'widget/blank.dart';
import 'widget/running.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp
(
title: 'Flutter Demo',
theme: ThemeData
(
primarySwatch: Colors.purple,
),
home: MyHomePage(title: 'CyberWOW'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
{
int _counter = 0;
// AppState _state = LoadingState("init...");
AppState _state;
void _setState(AppState newState) {
setState
(
() => _state = newState
);
}
void _updateLoading(LoadingState state, String msg) {
print('updateLoading: ' + msg);
}
Future<void> buildStateMachine(BlankState _blankState) async {
const loadingText = "Follow the white rabbit.";
LoadingState _loadingState = await _blankState.next(loadingText);
const binName = outputBin;
const resourcePath = 'native/output/' + arch + '/' + binName;
final bundle = DefaultAssetBundle.of(context);
final loading = deployBinary(bundle, resourcePath, binName);
RunningState _runningState = await _loadingState.next(loading, '');
final running = runBinary(binName);
await _runningState.next(running);
}
@override
void initState() {
super.initState();
print("MyHomePageState initState");
SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom]);
BlankState _blankState = BlankState(_setState);
_state = _blankState;
buildStateMachine(_blankState);
}
Future<bool> _exitApp(BuildContext context) async {
print("MyHomePageState _exitApp");
exit(0);
}
@override
Widget build(BuildContext context) {
return new WillPopScope
(
onWillPop: () => _exitApp(context),
child: _state.use
(
(s) => buildBlank(context, s),
(s) => buildLoading(context, s),
(s) => buildRunning(context, s),
),
);
}
}