add crypto config

master
fuwa 5 years ago
parent f7ab0117fd
commit 68a4dc5052

@ -19,8 +19,10 @@ along with CyberWOW. If not, see <https://www.gnu.org/licenses/>.
*/
const outputBin = 'wownerod';
const appPath = 'wownerod';
import 'config/prototype.dart';
import 'config/cyberwow.dart' as cryptoConfig;
final config = cryptoConfig.config;
const arch = 'arm64';
// const arch = 'x86_64';

@ -0,0 +1,28 @@
/*
Copyright 2019 fuwa
This file is part of CyberWOW.
CyberWOW is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CyberWOW is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CyberWOW. If not, see <https://www.gnu.org/licenses/>.
*/
import 'prototype.dart';
final config = CryptoConfig
(
'wownerod',
'wownerod',
);

@ -0,0 +1,30 @@
/*
Copyright 2019 fuwa
This file is part of CyberWOW.
CyberWOW is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CyberWOW is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CyberWOW. If not, see <https://www.gnu.org/licenses/>.
*/
class CryptoConfig {
final String outputBin;
final String appPath;
CryptoConfig
(
this.outputBin,
this.appPath,
);
}

@ -34,7 +34,7 @@ Stream<String> runBinary (String name) async* {
final appDocDir = await getApplicationDocumentsDirectory();
final appDocPath = appDocDir.path;
final binDir = new Directory(appDocDir.path + "/" + appPath);
final binDir = new Directory(appDocDir.path + "/" + config.appPath);
await binDir.create();

@ -80,8 +80,8 @@ class _MyHomePageState extends State<MyHomePage>
const loadingText = "Follow the white rabbit.";
LoadingState _loadingState = await _blankState.next(loadingText);
const binName = outputBin;
const resourcePath = 'native/output/' + arch + '/' + binName;
final binName = config.outputBin;
final resourcePath = 'native/output/' + arch + '/' + binName;
final bundle = DefaultAssetBundle.of(context);
final loading = deployBinary(bundle, resourcePath, binName);

@ -106,7 +106,7 @@ class LoadingState extends HookedState {
}
}
final outputBinExists = await binaryExists(outputBin);
final outputBinExists = await binaryExists(config.outputBin);
if (outputBinExists) {
await load();
}

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