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109 lines
3.8 KiB
109 lines
3.8 KiB
/*
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* This file is part of MXE. See LICENSE.md for licensing information.
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*/
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#include <signal_protocol.h>
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#include <key_helper.h>
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#include <session_builder.h>
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#include <session_cipher.h>
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#include <protocol.h>
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#include <stdio.h>
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#include <string.h>
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int main(void)
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{
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int result = 0;
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// Library initialization
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signal_context *global_context = NULL;
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result = signal_context_create(&global_context, NULL);
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if (result != SG_SUCCESS) return 1;
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// Client install time
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uint32_t registration_id = 0;
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result = signal_protocol_key_helper_generate_registration_id(®istration_id, 0, global_context);
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if (result != SG_SUCCESS) return 1;
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printf("registration_id = %i\n", registration_id);
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fflush(stdout);
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ratchet_identity_key_pair *identity_key_pair = NULL;
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result = signal_protocol_key_helper_generate_identity_key_pair(&identity_key_pair, global_context);
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if (result != SG_SUCCESS) return 1;
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signal_protocol_key_helper_pre_key_list_node *pre_keys_head = NULL;
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result = signal_protocol_key_helper_generate_pre_keys(&pre_keys_head, 13, 100, global_context);
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if (result != SG_SUCCESS) return 1;
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session_signed_pre_key *signed_pre_key = NULL;
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result = signal_protocol_key_helper_generate_signed_pre_key(&signed_pre_key, identity_key_pair, 5, 1482458501, global_context);
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if (result != SG_SUCCESS) return 1;
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// Create the data store context, and add all the callbacks to it
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signal_protocol_store_context *store_context = NULL;
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result = signal_protocol_store_context_create(&store_context, global_context);
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if (result != SG_SUCCESS) return 1;
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signal_protocol_session_store session_store = {
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NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL
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};
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result = signal_protocol_store_context_set_session_store(store_context, &session_store);
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if (result != SG_SUCCESS) return 1;
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signal_protocol_pre_key_store pre_key_store = {
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NULL, NULL, NULL, NULL, NULL, NULL
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};
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result = signal_protocol_store_context_set_pre_key_store(store_context, &pre_key_store);
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if (result != SG_SUCCESS) return 1;
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signal_protocol_signed_pre_key_store signed_pre_key_store = {
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NULL, NULL, NULL, NULL, NULL, NULL
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};
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result = signal_protocol_store_context_set_signed_pre_key_store(store_context, &signed_pre_key_store);
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if (result != SG_SUCCESS) return 1;
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signal_protocol_identity_key_store identity_key_store = {
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NULL, NULL, NULL, NULL, NULL, NULL
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};
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result = signal_protocol_store_context_set_identity_key_store(store_context, &identity_key_store);
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if (result != SG_SUCCESS) return 1;
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// Instantiate a session_builder for a recipient address
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signal_protocol_address address = {
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"+14159998888", 12, 1
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};
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session_builder *builder = NULL;
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result = session_builder_create(&builder, store_context, &address, global_context);
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if (result != SG_SUCCESS) return 1;
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// Create the session cipher and encrypt the message
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session_cipher *cipher = NULL;
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result = session_cipher_create(&cipher, store_context, &address, global_context);
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if (result != SG_SUCCESS) return 1;
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const char *message = "Kill all humans!!!11100...........";
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const size_t message_len = strlen(message);
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ciphertext_message *encrypted_message = NULL;
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result = session_cipher_encrypt(cipher, (uint8_t*)message, message_len, &encrypted_message);
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if (result != SG_SUCCESS) return 1;
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// Get the serialized content and deliver it
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signal_buffer *serialized = ciphertext_message_get_serialized(encrypted_message);
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printf("message:\n%.*s\n", (int)signal_buffer_len(serialized), signal_buffer_data(serialized));
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fflush(stdout);
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// Cleanup
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SIGNAL_UNREF(encrypted_message);
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session_cipher_free(cipher);
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session_builder_free(builder);
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signal_protocol_store_context_destroy(store_context);
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return 0;
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}
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