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mxe/src/w32api-1-dinput-dsound.patch

6744 lines
328 KiB

This file is part of MXE.
See index.html for further information.
This patch contains some DirectX additions for MinGW's w32api
which were provided by the Allegro project. It was generated
via the following commands:
#--------------------------------------------------------------------#
wget -c 'http://alleg.sourceforge.net/files/dx80_mgw.zip'
mkdir -p a/include b/include
(cd b/include; unzip -aa -j ../../dx80_mgw.zip 'include/dinput.h' 'include/dsound.h')
diff -ruN a b > w32api-1-dinput-dsound.patch
rm -rf a b
rm -f dx80_mgw.zip
#--------------------------------------------------------------------#
diff -ruN a/include/dinput.h b/include/dinput.h
--- a/include/dinput.h 1970-01-01 01:00:00.000000000 +0100
+++ b/include/dinput.h 2003-05-20 00:09:18.000000000 +0200
@@ -0,0 +1,4373 @@
+/****************************************************************************
+ *
+ * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: dinput.h
+ * Content: DirectInput include file
+ *
+ ****************************************************************************/
+
+#ifndef __DINPUT_INCLUDED__
+#define __DINPUT_INCLUDED__
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _WIN32
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+
+
+/*
+ * To build applications for older versions of DirectInput
+ *
+ * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ]
+ *
+ * before #include <dinput.h>. By default, #include <dinput.h>
+ * will produce a DirectX 8-compatible header file.
+ *
+ */
+
+#define DIRECTINPUT_HEADER_VERSION 0x0800
+#ifndef DIRECTINPUT_VERSION
+#define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION
+#endif
+
+#ifndef DIJ_RINGZERO
+
+/****************************************************************************
+ *
+ * Class IDs
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ * Interfaces
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
+DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
+DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
+DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+/****************************************************************************
+ *
+ * Predefined object types
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ * Predefined product GUIDs
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ * Predefined force feedback effects
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ * Interfaces and Structures...
+ *
+ ****************************************************************************/
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+/****************************************************************************
+ *
+ * IDirectInputEffect
+ *
+ ****************************************************************************/
+
+#define DIEFT_ALL 0x00000000
+
+#define DIEFT_CONSTANTFORCE 0x00000001
+#define DIEFT_RAMPFORCE 0x00000002
+#define DIEFT_PERIODIC 0x00000003
+#define DIEFT_CONDITION 0x00000004
+#define DIEFT_CUSTOMFORCE 0x00000005
+#define DIEFT_HARDWARE 0x000000FF
+#define DIEFT_FFATTACK 0x00000200
+#define DIEFT_FFFADE 0x00000400
+#define DIEFT_SATURATION 0x00000800
+#define DIEFT_POSNEGCOEFFICIENTS 0x00001000
+#define DIEFT_POSNEGSATURATION 0x00002000
+#define DIEFT_DEADBAND 0x00004000
+#define DIEFT_STARTDELAY 0x00008000
+#define DIEFT_GETTYPE(n) LOBYTE(n)
+
+#define DI_DEGREES 100
+#define DI_FFNOMINALMAX 10000
+#define DI_SECONDS 1000000
+
+typedef struct DICONSTANTFORCE {
+ LONG lMagnitude;
+} DICONSTANTFORCE, *LPDICONSTANTFORCE;
+typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
+
+typedef struct DIRAMPFORCE {
+ LONG lStart;
+ LONG lEnd;
+} DIRAMPFORCE, *LPDIRAMPFORCE;
+typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
+
+typedef struct DIPERIODIC {
+ DWORD dwMagnitude;
+ LONG lOffset;
+ DWORD dwPhase;
+ DWORD dwPeriod;
+} DIPERIODIC, *LPDIPERIODIC;
+typedef const DIPERIODIC *LPCDIPERIODIC;
+
+typedef struct DICONDITION {
+ LONG lOffset;
+ LONG lPositiveCoefficient;
+ LONG lNegativeCoefficient;
+ DWORD dwPositiveSaturation;
+ DWORD dwNegativeSaturation;
+ LONG lDeadBand;
+} DICONDITION, *LPDICONDITION;
+typedef const DICONDITION *LPCDICONDITION;
+
+typedef struct DICUSTOMFORCE {
+ DWORD cChannels;
+ DWORD dwSamplePeriod;
+ DWORD cSamples;
+ LPLONG rglForceData;
+} DICUSTOMFORCE, *LPDICUSTOMFORCE;
+typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
+
+
+typedef struct DIENVELOPE {
+ DWORD dwSize; /* sizeof(DIENVELOPE) */
+ DWORD dwAttackLevel;
+ DWORD dwAttackTime; /* Microseconds */
+ DWORD dwFadeLevel;
+ DWORD dwFadeTime; /* Microseconds */
+} DIENVELOPE, *LPDIENVELOPE;
+typedef const DIENVELOPE *LPCDIENVELOPE;
+
+
+/* This structure is defined for DirectX 5.0 compatibility */
+typedef struct DIEFFECT_DX5 {
+ DWORD dwSize; /* sizeof(DIEFFECT_DX5) */
+ DWORD dwFlags; /* DIEFF_* */
+ DWORD dwDuration; /* Microseconds */
+ DWORD dwSamplePeriod; /* Microseconds */
+ DWORD dwGain;
+ DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
+ DWORD dwTriggerRepeatInterval; /* Microseconds */
+ DWORD cAxes; /* Number of axes */
+ LPDWORD rgdwAxes; /* Array of axes */
+ LPLONG rglDirection; /* Array of directions */
+ LPDIENVELOPE lpEnvelope; /* Optional */
+ DWORD cbTypeSpecificParams; /* Size of params */
+ LPVOID lpvTypeSpecificParams; /* Pointer to params */
+} DIEFFECT_DX5, *LPDIEFFECT_DX5;
+typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5;
+
+typedef struct DIEFFECT {
+ DWORD dwSize; /* sizeof(DIEFFECT) */
+ DWORD dwFlags; /* DIEFF_* */
+ DWORD dwDuration; /* Microseconds */
+ DWORD dwSamplePeriod; /* Microseconds */
+ DWORD dwGain;
+ DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
+ DWORD dwTriggerRepeatInterval; /* Microseconds */
+ DWORD cAxes; /* Number of axes */
+ LPDWORD rgdwAxes; /* Array of axes */
+ LPLONG rglDirection; /* Array of directions */
+ LPDIENVELOPE lpEnvelope; /* Optional */
+ DWORD cbTypeSpecificParams; /* Size of params */
+ LPVOID lpvTypeSpecificParams; /* Pointer to params */
+#if(DIRECTINPUT_VERSION >= 0x0600)
+ DWORD dwStartDelay; /* Microseconds */
+#endif /* DIRECTINPUT_VERSION >= 0x0600 */
+} DIEFFECT, *LPDIEFFECT;
+typedef DIEFFECT DIEFFECT_DX6;
+typedef LPDIEFFECT LPDIEFFECT_DX6;
+typedef const DIEFFECT *LPCDIEFFECT;
+
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#ifndef DIJ_RINGZERO
+typedef struct DIFILEEFFECT{
+ DWORD dwSize;
+ GUID GuidEffect;
+ LPCDIEFFECT lpDiEffect;
+ CHAR szFriendlyName[MAX_PATH];
+}DIFILEEFFECT, *LPDIFILEEFFECT;
+typedef const DIFILEEFFECT *LPCDIFILEEFFECT;
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID);
+#endif /* DIJ_RINGZERO */
+#endif /* DIRECTINPUT_VERSION >= 0x0700 */
+
+#define DIEFF_OBJECTIDS 0x00000001
+#define DIEFF_OBJECTOFFSETS 0x00000002
+#define DIEFF_CARTESIAN 0x00000010
+#define DIEFF_POLAR 0x00000020
+#define DIEFF_SPHERICAL 0x00000040
+
+#define DIEP_DURATION 0x00000001
+#define DIEP_SAMPLEPERIOD 0x00000002
+#define DIEP_GAIN 0x00000004
+#define DIEP_TRIGGERBUTTON 0x00000008
+#define DIEP_TRIGGERREPEATINTERVAL 0x00000010
+#define DIEP_AXES 0x00000020
+#define DIEP_DIRECTION 0x00000040
+#define DIEP_ENVELOPE 0x00000080
+#define DIEP_TYPESPECIFICPARAMS 0x00000100
+#if(DIRECTINPUT_VERSION >= 0x0600)
+#define DIEP_STARTDELAY 0x00000200
+#define DIEP_ALLPARAMS_DX5 0x000001FF
+#define DIEP_ALLPARAMS 0x000003FF
+#else /* DIRECTINPUT_VERSION < 0x0600 */
+#define DIEP_ALLPARAMS 0x000001FF
+#endif /* DIRECTINPUT_VERSION < 0x0600 */
+#define DIEP_START 0x20000000
+#define DIEP_NORESTART 0x40000000
+#define DIEP_NODOWNLOAD 0x80000000
+#define DIEB_NOTRIGGER 0xFFFFFFFF
+
+#define DIES_SOLO 0x00000001
+#define DIES_NODOWNLOAD 0x80000000
+
+#define DIEGES_PLAYING 0x00000001
+#define DIEGES_EMULATED 0x00000002
+
+typedef struct DIEFFESCAPE {
+ DWORD dwSize;
+ DWORD dwCommand;
+ LPVOID lpvInBuffer;
+ DWORD cbInBuffer;
+ LPVOID lpvOutBuffer;
+ DWORD cbOutBuffer;
+} DIEFFESCAPE, *LPDIEFFESCAPE;
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputEffect
+
+DECLARE_INTERFACE_(IDirectInputEffect, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputEffect methods ***/
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+ STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
+ STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
+ STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
+ STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
+ STDMETHOD(Stop)(THIS) PURE;
+ STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
+ STDMETHOD(Download)(THIS) PURE;
+ STDMETHOD(Unload)(THIS) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+};
+
+typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
+#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
+#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
+#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
+#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#else
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputEffect_AddRef(p) (p)->AddRef()
+#define IDirectInputEffect_Release(p) (p)->Release()
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
+#define IDirectInputEffect_Stop(p) (p)->Stop()
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
+#define IDirectInputEffect_Download(p) (p)->Download()
+#define IDirectInputEffect_Unload(p) (p)->Unload()
+#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+/****************************************************************************
+ *
+ * IDirectInputDevice
+ *
+ ****************************************************************************/
+
+#if DIRECTINPUT_VERSION <= 0x700
+#define DIDEVTYPE_DEVICE 1
+#define DIDEVTYPE_MOUSE 2
+#define DIDEVTYPE_KEYBOARD 3
+#define DIDEVTYPE_JOYSTICK 4
+
+#else
+#define DI8DEVCLASS_ALL 0
+#define DI8DEVCLASS_DEVICE 1
+#define DI8DEVCLASS_POINTER 2
+#define DI8DEVCLASS_KEYBOARD 3
+#define DI8DEVCLASS_GAMECTRL 4
+
+#define DI8DEVTYPE_DEVICE 0x11
+#define DI8DEVTYPE_MOUSE 0x12
+#define DI8DEVTYPE_KEYBOARD 0x13
+#define DI8DEVTYPE_JOYSTICK 0x14
+#define DI8DEVTYPE_GAMEPAD 0x15
+#define DI8DEVTYPE_DRIVING 0x16
+#define DI8DEVTYPE_FLIGHT 0x17
+#define DI8DEVTYPE_1STPERSON 0x18
+#define DI8DEVTYPE_DEVICECTRL 0x19
+#define DI8DEVTYPE_SCREENPOINTER 0x1A
+#define DI8DEVTYPE_REMOTE 0x1B
+#define DI8DEVTYPE_SUPPLEMENTAL 0x1C
+#endif /* DIRECTINPUT_VERSION <= 0x700 */
+
+#define DIDEVTYPE_HID 0x00010000
+
+#if DIRECTINPUT_VERSION <= 0x700
+#define DIDEVTYPEMOUSE_UNKNOWN 1
+#define DIDEVTYPEMOUSE_TRADITIONAL 2
+#define DIDEVTYPEMOUSE_FINGERSTICK 3
+#define DIDEVTYPEMOUSE_TOUCHPAD 4
+#define DIDEVTYPEMOUSE_TRACKBALL 5
+
+#define DIDEVTYPEKEYBOARD_UNKNOWN 0
+#define DIDEVTYPEKEYBOARD_PCXT 1
+#define DIDEVTYPEKEYBOARD_OLIVETTI 2
+#define DIDEVTYPEKEYBOARD_PCAT 3
+#define DIDEVTYPEKEYBOARD_PCENH 4
+#define DIDEVTYPEKEYBOARD_NOKIA1050 5
+#define DIDEVTYPEKEYBOARD_NOKIA9140 6
+#define DIDEVTYPEKEYBOARD_NEC98 7
+#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8
+#define DIDEVTYPEKEYBOARD_NEC98106 9
+#define DIDEVTYPEKEYBOARD_JAPAN106 10
+#define DIDEVTYPEKEYBOARD_JAPANAX 11
+#define DIDEVTYPEKEYBOARD_J3100 12
+
+#define DIDEVTYPEJOYSTICK_UNKNOWN 1
+#define DIDEVTYPEJOYSTICK_TRADITIONAL 2
+#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3
+#define DIDEVTYPEJOYSTICK_GAMEPAD 4
+#define DIDEVTYPEJOYSTICK_RUDDER 5
+#define DIDEVTYPEJOYSTICK_WHEEL 6
+#define DIDEVTYPEJOYSTICK_HEADTRACKER 7
+
+#else
+#define DI8DEVTYPEMOUSE_UNKNOWN 1
+#define DI8DEVTYPEMOUSE_TRADITIONAL 2
+#define DI8DEVTYPEMOUSE_FINGERSTICK 3
+#define DI8DEVTYPEMOUSE_TOUCHPAD 4
+#define DI8DEVTYPEMOUSE_TRACKBALL 5
+#define DI8DEVTYPEMOUSE_ABSOLUTE 6
+
+#define DI8DEVTYPEKEYBOARD_UNKNOWN 0
+#define DI8DEVTYPEKEYBOARD_PCXT 1
+#define DI8DEVTYPEKEYBOARD_OLIVETTI 2
+#define DI8DEVTYPEKEYBOARD_PCAT 3
+#define DI8DEVTYPEKEYBOARD_PCENH 4
+#define DI8DEVTYPEKEYBOARD_NOKIA1050 5
+#define DI8DEVTYPEKEYBOARD_NOKIA9140 6
+#define DI8DEVTYPEKEYBOARD_NEC98 7
+#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8
+#define DI8DEVTYPEKEYBOARD_NEC98106 9
+#define DI8DEVTYPEKEYBOARD_JAPAN106 10
+#define DI8DEVTYPEKEYBOARD_JAPANAX 11
+#define DI8DEVTYPEKEYBOARD_J3100 12
+
+#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1
+
+#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEJOYSTICK_STANDARD 2
+
+#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEGAMEPAD_STANDARD 2
+#define DI8DEVTYPEGAMEPAD_TILT 3
+
+#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2
+#define DI8DEVTYPEDRIVING_DUALPEDALS 3
+#define DI8DEVTYPEDRIVING_THREEPEDALS 4
+#define DI8DEVTYPEDRIVING_HANDHELD 5
+
+#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEFLIGHT_STICK 2
+#define DI8DEVTYPEFLIGHT_YOKE 3
+#define DI8DEVTYPEFLIGHT_RC 4
+
+#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPE1STPERSON_UNKNOWN 2
+#define DI8DEVTYPE1STPERSON_SIXDOF 3
+#define DI8DEVTYPE1STPERSON_SHOOTER 4
+
+#define DI8DEVTYPESCREENPTR_UNKNOWN 2
+#define DI8DEVTYPESCREENPTR_LIGHTGUN 3
+#define DI8DEVTYPESCREENPTR_LIGHTPEN 4
+#define DI8DEVTYPESCREENPTR_TOUCH 5
+
+#define DI8DEVTYPEREMOTE_UNKNOWN 2
+
+#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2
+#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3
+#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
+
+#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2
+#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3
+#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4
+#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5
+#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6
+#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7
+#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8
+#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9
+#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10
+#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11
+#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12
+#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13
+#endif /* DIRECTINPUT_VERSION <= 0x700 */
+
+#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
+#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* This structure is defined for DirectX 3.0 compatibility */
+typedef struct DIDEVCAPS_DX3 {
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwDevType;
+ DWORD dwAxes;
+ DWORD dwButtons;
+ DWORD dwPOVs;
+} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVCAPS {
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwDevType;
+ DWORD dwAxes;
+ DWORD dwButtons;
+ DWORD dwPOVs;
+#if(DIRECTINPUT_VERSION >= 0x0500)
+ DWORD dwFFSamplePeriod;
+ DWORD dwFFMinTimeResolution;
+ DWORD dwFirmwareRevision;
+ DWORD dwHardwareRevision;
+ DWORD dwFFDriverVersion;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVCAPS, *LPDIDEVCAPS;
+
+#define DIDC_ATTACHED 0x00000001
+#define DIDC_POLLEDDEVICE 0x00000002
+#define DIDC_EMULATED 0x00000004
+#define DIDC_POLLEDDATAFORMAT 0x00000008
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDC_FORCEFEEDBACK 0x00000100
+#define DIDC_FFATTACK 0x00000200
+#define DIDC_FFFADE 0x00000400
+#define DIDC_SATURATION 0x00000800
+#define DIDC_POSNEGCOEFFICIENTS 0x00001000
+#define DIDC_POSNEGSATURATION 0x00002000
+#define DIDC_DEADBAND 0x00004000
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+#define DIDC_STARTDELAY 0x00008000
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDC_ALIAS 0x00010000
+#define DIDC_PHANTOM 0x00020000
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIDC_HIDDEN 0x00040000
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+#define DIDFT_ALL 0x00000000
+
+#define DIDFT_RELAXIS 0x00000001
+#define DIDFT_ABSAXIS 0x00000002
+#define DIDFT_AXIS 0x00000003
+
+#define DIDFT_PSHBUTTON 0x00000004
+#define DIDFT_TGLBUTTON 0x00000008
+#define DIDFT_BUTTON 0x0000000C
+
+#define DIDFT_POV 0x00000010
+#define DIDFT_COLLECTION 0x00000040
+#define DIDFT_NODATA 0x00000080
+
+#define DIDFT_ANYINSTANCE 0x00FFFF00
+#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE
+#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
+#define DIDFT_GETTYPE(n) LOBYTE(n)
+#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
+#define DIDFT_FFACTUATOR 0x01000000
+#define DIDFT_FFEFFECTTRIGGER 0x02000000
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDFT_OUTPUT 0x10000000
+#define DIDFT_VENDORDEFINED 0x04000000
+#define DIDFT_ALIAS 0x08000000
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+
+#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
+#define DIDFT_NOCOLLECTION 0x00FFFF00
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIOBJECTDATAFORMAT {
+ const GUID *pguid;
+ DWORD dwOfs;
+ DWORD dwType;
+ DWORD dwFlags;
+} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
+typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
+
+typedef struct _DIDATAFORMAT {
+ DWORD dwSize;
+ DWORD dwObjSize;
+ DWORD dwFlags;
+ DWORD dwDataSize;
+ DWORD dwNumObjs;
+ LPDIOBJECTDATAFORMAT rgodf;
+} DIDATAFORMAT, *LPDIDATAFORMAT;
+typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
+
+#define DIDF_ABSAXIS 0x00000001
+#define DIDF_RELAXIS 0x00000002
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+extern const DIDATAFORMAT c_dfDIMouse;
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+extern const DIDATAFORMAT c_dfDIMouse2;
+#endif /* DIRECTINPUT_VERSION >= 0x0700 */
+
+extern const DIDATAFORMAT c_dfDIKeyboard;
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+extern const DIDATAFORMAT c_dfDIJoystick;
+extern const DIDATAFORMAT c_dfDIJoystick2;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+#ifdef __cplusplus
+};
+#endif
+
+
+#if DIRECTINPUT_VERSION > 0x0700
+
+typedef struct _DIACTIONA {
+ UINT_PTR uAppData;
+ DWORD dwSemantic;
+ OPTIONAL DWORD dwFlags;
+ OPTIONAL union {
+ LPCSTR lptszActionName;
+ UINT uResIdString;
+ };
+ OPTIONAL GUID guidInstance;
+ OPTIONAL DWORD dwObjID;
+ OPTIONAL DWORD dwHow;
+} DIACTIONA, *LPDIACTIONA ;
+typedef struct _DIACTIONW {
+ UINT_PTR uAppData;
+ DWORD dwSemantic;
+ OPTIONAL DWORD dwFlags;
+ OPTIONAL union {
+ LPCWSTR lptszActionName;
+ UINT uResIdString;
+ };
+ OPTIONAL GUID guidInstance;
+ OPTIONAL DWORD dwObjID;
+ OPTIONAL DWORD dwHow;
+} DIACTIONW, *LPDIACTIONW ;
+#ifdef UNICODE
+typedef DIACTIONW DIACTION;
+typedef LPDIACTIONW LPDIACTION;
+#else
+typedef DIACTIONA DIACTION;
+typedef LPDIACTIONA LPDIACTION;
+#endif // UNICODE
+
+typedef const DIACTIONA *LPCDIACTIONA;
+typedef const DIACTIONW *LPCDIACTIONW;
+#ifdef UNICODE
+typedef LPCDIACTIONW LPCDIACTION;
+#else
+typedef LPCDIACTIONA LPCDIACTION;
+#endif // UNICODE
+
+
+#define DIA_FORCEFEEDBACK 0x00000001
+#define DIA_APPMAPPED 0x00000002
+#define DIA_APPNOMAP 0x00000004
+#define DIA_NORANGE 0x00000008
+#define DIA_APPFIXED 0x00000010
+
+#define DIAH_UNMAPPED 0x00000000
+#define DIAH_USERCONFIG 0x00000001
+#define DIAH_APPREQUESTED 0x00000002
+#define DIAH_HWAPP 0x00000004
+#define DIAH_HWDEFAULT 0x00000008
+#define DIAH_DEFAULT 0x00000020
+#define DIAH_ERROR 0x80000000
+
+typedef struct _DIACTIONFORMATA {
+ DWORD dwSize;
+ DWORD dwActionSize;
+ DWORD dwDataSize;
+ DWORD dwNumActions;
+ LPDIACTIONA rgoAction;
+ GUID guidActionMap;
+ DWORD dwGenre;
+ DWORD dwBufferSize;
+ OPTIONAL LONG lAxisMin;
+ OPTIONAL LONG lAxisMax;
+ OPTIONAL HINSTANCE hInstString;
+ FILETIME ftTimeStamp;
+ DWORD dwCRC;
+ CHAR tszActionMap[MAX_PATH];
+} DIACTIONFORMATA, *LPDIACTIONFORMATA;
+typedef struct _DIACTIONFORMATW {
+ DWORD dwSize;
+ DWORD dwActionSize;
+ DWORD dwDataSize;
+ DWORD dwNumActions;
+ LPDIACTIONW rgoAction;
+ GUID guidActionMap;
+ DWORD dwGenre;
+ DWORD dwBufferSize;
+ OPTIONAL LONG lAxisMin;
+ OPTIONAL LONG lAxisMax;
+ OPTIONAL HINSTANCE hInstString;
+ FILETIME ftTimeStamp;
+ DWORD dwCRC;
+ WCHAR tszActionMap[MAX_PATH];
+} DIACTIONFORMATW, *LPDIACTIONFORMATW;
+#ifdef UNICODE
+typedef DIACTIONFORMATW DIACTIONFORMAT;
+typedef LPDIACTIONFORMATW LPDIACTIONFORMAT;
+#else
+typedef DIACTIONFORMATA DIACTIONFORMAT;
+typedef LPDIACTIONFORMATA LPDIACTIONFORMAT;
+#endif // UNICODE
+
+typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA;
+typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW;
+#ifdef UNICODE
+typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT;
+#else
+typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT;
+#endif // UNICODE
+
+#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF
+#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF
+#define DIAFTS_UNUSEDDEVICELOW 0x00000000
+#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000
+
+#define DIDBAM_DEFAULT 0x00000000
+#define DIDBAM_PRESERVE 0x00000001
+#define DIDBAM_INITIALIZE 0x00000002
+#define DIDBAM_HWDEFAULTS 0x00000004
+
+#define DIDSAM_DEFAULT 0x00000000
+#define DIDSAM_NOUSER 0x00000001
+#define DIDSAM_FORCESAVE 0x00000002
+
+#define DICD_DEFAULT 0x00000000
+#define DICD_EDIT 0x00000001
+
+/*
+ * The following definition is normally defined in d3dtypes.h
+ */
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+typedef struct _DICOLORSET{
+ DWORD dwSize;
+ D3DCOLOR cTextFore;
+ D3DCOLOR cTextHighlight;
+ D3DCOLOR cCalloutLine;
+ D3DCOLOR cCalloutHighlight;
+ D3DCOLOR cBorder;
+ D3DCOLOR cControlFill;
+ D3DCOLOR cHighlightFill;
+ D3DCOLOR cAreaFill;
+} DICOLORSET, *LPDICOLORSET;
+typedef const DICOLORSET *LPCDICOLORSET;
+
+
+typedef struct _DICONFIGUREDEVICESPARAMSA{
+ DWORD dwSize;
+ DWORD dwcUsers;
+ LPSTR lptszUserNames;
+ DWORD dwcFormats;
+ LPDIACTIONFORMATA lprgFormats;
+ HWND hwnd;
+ DICOLORSET dics;
+ IUnknown FAR * lpUnkDDSTarget;
+} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA;
+typedef struct _DICONFIGUREDEVICESPARAMSW{
+ DWORD dwSize;
+ DWORD dwcUsers;
+ LPWSTR lptszUserNames;
+ DWORD dwcFormats;
+ LPDIACTIONFORMATW lprgFormats;
+ HWND hwnd;
+ DICOLORSET dics;
+ IUnknown FAR * lpUnkDDSTarget;
+} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW;
+#ifdef UNICODE
+typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
+typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS;
+#else
+typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
+typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS;
+#endif // UNICODE
+
+typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA;
+typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW;
+#ifdef UNICODE
+typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS;
+#else
+typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS;
+#endif // UNICODE
+
+
+#define DIDIFT_CONFIGURATION 0x00000001
+#define DIDIFT_OVERLAY 0x00000002
+
+#define DIDAL_CENTERED 0x00000000
+#define DIDAL_LEFTALIGNED 0x00000001
+#define DIDAL_RIGHTALIGNED 0x00000002
+#define DIDAL_MIDDLE 0x00000000
+#define DIDAL_TOPALIGNED 0x00000004
+#define DIDAL_BOTTOMALIGNED 0x00000008
+
+typedef struct _DIDEVICEIMAGEINFOA {
+ CHAR tszImagePath[MAX_PATH];
+ DWORD dwFlags;
+ // These are valid if DIDIFT_OVERLAY is present in dwFlags.
+ DWORD dwViewID;
+ RECT rcOverlay;
+ DWORD dwObjID;
+ DWORD dwcValidPts;
+ POINT rgptCalloutLine[5];
+ RECT rcCalloutRect;
+ DWORD dwTextAlign;
+} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA;
+typedef struct _DIDEVICEIMAGEINFOW {
+ WCHAR tszImagePath[MAX_PATH];
+ DWORD dwFlags;
+ // These are valid if DIDIFT_OVERLAY is present in dwFlags.
+ DWORD dwViewID;
+ RECT rcOverlay;
+ DWORD dwObjID;
+ DWORD dwcValidPts;
+ POINT rgptCalloutLine[5];
+ RECT rcCalloutRect;
+ DWORD dwTextAlign;
+} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
+typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO;
+#else
+typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
+typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO;
+#endif // UNICODE
+
+typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA;
+typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW;
+#ifdef UNICODE
+typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO;
+#else
+typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO;
+#endif // UNICODE
+
+typedef struct _DIDEVICEIMAGEINFOHEADERA {
+ DWORD dwSize;
+ DWORD dwSizeImageInfo;
+ DWORD dwcViews;
+ DWORD dwcButtons;
+ DWORD dwcAxes;
+ DWORD dwcPOVs;
+ DWORD dwBufferSize;
+ DWORD dwBufferUsed;
+ LPDIDEVICEIMAGEINFOA lprgImageInfoArray;
+} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA;
+typedef struct _DIDEVICEIMAGEINFOHEADERW {
+ DWORD dwSize;
+ DWORD dwSizeImageInfo;
+ DWORD dwcViews;
+ DWORD dwcButtons;
+ DWORD dwcAxes;
+ DWORD dwcPOVs;
+ DWORD dwBufferSize;
+ DWORD dwBufferUsed;
+ LPDIDEVICEIMAGEINFOW lprgImageInfoArray;
+} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
+typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER;
+#else
+typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
+typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER;
+#endif // UNICODE
+
+typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA;
+typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW;
+#ifdef UNICODE
+typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER;
+#else
+typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER;
+#endif // UNICODE
+
+#endif /* DIRECTINPUT_VERSION > 0x0700 */
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* These structures are defined for DirectX 3.0 compatibility */
+
+typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
+ DWORD dwSize;
+ GUID guidType;
+ DWORD dwOfs;
+ DWORD dwType;
+ DWORD dwFlags;
+ CHAR tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
+typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
+ DWORD dwSize;
+ GUID guidType;
+ DWORD dwOfs;
+ DWORD dwType;
+ DWORD dwFlags;
+ WCHAR tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3;
+#else
+typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3;
+#endif // UNICODE
+typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
+typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
+typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVICEOBJECTINSTANCEA {
+ DWORD dwSize;
+ GUID guidType;
+ DWORD dwOfs;
+ DWORD dwType;
+ DWORD dwFlags;
+ CHAR tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+ DWORD dwFFMaxForce;
+ DWORD dwFFForceResolution;
+ WORD wCollectionNumber;
+ WORD wDesignatorIndex;
+ WORD wUsagePage;
+ WORD wUsage;
+ DWORD dwDimension;
+ WORD wExponent;
+ WORD wReportId;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
+typedef struct DIDEVICEOBJECTINSTANCEW {
+ DWORD dwSize;
+ GUID guidType;
+ DWORD dwOfs;
+ DWORD dwType;
+ DWORD dwFlags;
+ WCHAR tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+ DWORD dwFFMaxForce;
+ DWORD dwFFForceResolution;
+ WORD wCollectionNumber;
+ WORD wDesignatorIndex;
+ WORD wUsagePage;
+ WORD wUsage;
+ DWORD dwDimension;
+ WORD wExponent;
+ WORD wReportId;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE;
+#else
+typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE;
+#endif // UNICODE
+typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
+typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
+typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE;
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW
+#else
+#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA
+#endif // !UNICODE
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDOI_FFACTUATOR 0x00000001
+#define DIDOI_FFEFFECTTRIGGER 0x00000002
+#define DIDOI_POLLED 0x00008000
+#define DIDOI_ASPECTPOSITION 0x00000100
+#define DIDOI_ASPECTVELOCITY 0x00000200
+#define DIDOI_ASPECTACCEL 0x00000300
+#define DIDOI_ASPECTFORCE 0x00000400
+#define DIDOI_ASPECTMASK 0x00000F00
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDOI_GUIDISUSAGE 0x00010000
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+
+typedef struct DIPROPHEADER {
+ DWORD dwSize;
+ DWORD dwHeaderSize;
+ DWORD dwObj;
+ DWORD dwHow;
+} DIPROPHEADER, *LPDIPROPHEADER;
+typedef const DIPROPHEADER *LPCDIPROPHEADER;
+
+#define DIPH_DEVICE 0
+#define DIPH_BYOFFSET 1
+#define DIPH_BYID 2
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIPH_BYUSAGE 3
+
+#define DIMAKEUSAGEDWORD(UsagePage, Usage) \
+ (DWORD)MAKELONG(Usage, UsagePage)
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+
+typedef struct DIPROPDWORD {
+ DIPROPHEADER diph;
+ DWORD dwData;
+} DIPROPDWORD, *LPDIPROPDWORD;
+typedef const DIPROPDWORD *LPCDIPROPDWORD;
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+typedef struct DIPROPPOINTER {
+ DIPROPHEADER diph;
+ UINT_PTR uData;
+} DIPROPPOINTER, *LPDIPROPPOINTER;
+typedef const DIPROPPOINTER *LPCDIPROPPOINTER;
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+typedef struct DIPROPRANGE {
+ DIPROPHEADER diph;
+ LONG lMin;
+ LONG lMax;
+} DIPROPRANGE, *LPDIPROPRANGE;
+typedef const DIPROPRANGE *LPCDIPROPRANGE;
+
+#define DIPROPRANGE_NOMIN ((LONG)0x80000000)
+#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF)
+
+#if(DIRECTINPUT_VERSION >= 0x050a)
+typedef struct DIPROPCAL {
+ DIPROPHEADER diph;
+ LONG lMin;
+ LONG lCenter;
+ LONG lMax;
+} DIPROPCAL, *LPDIPROPCAL;
+typedef const DIPROPCAL *LPCDIPROPCAL;
+
+typedef struct DIPROPGUIDANDPATH {
+ DIPROPHEADER diph;
+ GUID guidClass;
+ WCHAR wszPath[MAX_PATH];
+} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
+typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH;
+
+typedef struct DIPROPSTRING {
+ DIPROPHEADER diph;
+ WCHAR wsz[MAX_PATH];
+} DIPROPSTRING, *LPDIPROPSTRING;
+typedef const DIPROPSTRING *LPCDIPROPSTRING;
+
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define MAXCPOINTSNUM 8
+
+typedef struct _CPOINT
+{
+ LONG lP; // raw value
+ DWORD dwLog; // logical_value / max_logical_value * 10000
+} CPOINT, *PCPOINT;
+
+typedef struct DIPROPCPOINTS {
+ DIPROPHEADER diph;
+ DWORD dwCPointsNum;
+ CPOINT cp[MAXCPOINTSNUM];
+} DIPROPCPOINTS, *LPDIPROPCPOINTS;
+typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS;
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+
+#ifdef __cplusplus
+#define MAKEDIPROP(prop) (*(const GUID *)(prop))
+#else
+#define MAKEDIPROP(prop) ((REFGUID)(prop))
+#endif
+
+#define DIPROP_BUFFERSIZE MAKEDIPROP(1)
+
+#define DIPROP_AXISMODE MAKEDIPROP(2)
+
+#define DIPROPAXISMODE_ABS 0
+#define DIPROPAXISMODE_REL 1
+
+#define DIPROP_GRANULARITY MAKEDIPROP(3)
+
+#define DIPROP_RANGE MAKEDIPROP(4)
+
+#define DIPROP_DEADZONE MAKEDIPROP(5)
+
+#define DIPROP_SATURATION MAKEDIPROP(6)
+
+#define DIPROP_FFGAIN MAKEDIPROP(7)
+
+#define DIPROP_FFLOAD MAKEDIPROP(8)
+
+#define DIPROP_AUTOCENTER MAKEDIPROP(9)
+
+#define DIPROPAUTOCENTER_OFF 0
+#define DIPROPAUTOCENTER_ON 1
+
+#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10)
+
+#define DIPROPCALIBRATIONMODE_COOKED 0
+#define DIPROPCALIBRATIONMODE_RAW 1
+
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIPROP_CALIBRATION MAKEDIPROP(11)
+
+#define DIPROP_GUIDANDPATH MAKEDIPROP(12)
+
+#define DIPROP_INSTANCENAME MAKEDIPROP(13)
+
+#define DIPROP_PRODUCTNAME MAKEDIPROP(14)
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+
+#if(DIRECTINPUT_VERSION >= 0x05b2)
+#define DIPROP_JOYSTICKID MAKEDIPROP(15)
+
+#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16)
+
+#endif /* DIRECTINPUT_VERSION >= 0x05b2 */
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#define DIPROP_PHYSICALRANGE MAKEDIPROP(18)
+
+#define DIPROP_LOGICALRANGE MAKEDIPROP(19)
+#endif /* DIRECTINPUT_VERSION >= 0x0700 */
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIPROP_KEYNAME MAKEDIPROP(20)
+
+#define DIPROP_CPOINTS MAKEDIPROP(21)
+
+#define DIPROP_APPDATA MAKEDIPROP(22)
+
+#define DIPROP_SCANCODE MAKEDIPROP(23)
+
+#define DIPROP_VIDPID MAKEDIPROP(24)
+
+#define DIPROP_USERNAME MAKEDIPROP(25)
+
+#define DIPROP_TYPENAME MAKEDIPROP(26)
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+
+typedef struct DIDEVICEOBJECTDATA_DX3 {
+ DWORD dwOfs;
+ DWORD dwData;
+ DWORD dwTimeStamp;
+ DWORD dwSequence;
+} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3;
+typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX;
+
+typedef struct DIDEVICEOBJECTDATA {
+ DWORD dwOfs;
+ DWORD dwData;
+ DWORD dwTimeStamp;
+ DWORD dwSequence;
+#if(DIRECTINPUT_VERSION >= 0x0800)
+ UINT_PTR uAppData;
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
+typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
+
+#define DIGDD_PEEK 0x00000001
+
+#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
+ ((int)((dwSequence1) - (dwSequence2)) cmp 0)
+#define DISCL_EXCLUSIVE 0x00000001
+#define DISCL_NONEXCLUSIVE 0x00000002
+#define DISCL_FOREGROUND 0x00000004
+#define DISCL_BACKGROUND 0x00000008
+#define DISCL_NOWINKEY 0x00000010
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* These structures are defined for DirectX 3.0 compatibility */
+
+typedef struct DIDEVICEINSTANCE_DX3A {
+ DWORD dwSize;
+ GUID guidInstance;
+ GUID guidProduct;
+ DWORD dwDevType;
+ CHAR tszInstanceName[MAX_PATH];
+ CHAR tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
+typedef struct DIDEVICEINSTANCE_DX3W {
+ DWORD dwSize;
+ GUID guidInstance;
+ GUID guidProduct;
+ DWORD dwDevType;
+ WCHAR tszInstanceName[MAX_PATH];
+ WCHAR tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3;
+#else
+typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3;
+#endif // UNICODE
+typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
+typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
+typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVICEINSTANCEA {
+ DWORD dwSize;
+ GUID guidInstance;
+ GUID guidProduct;
+ DWORD dwDevType;
+ CHAR tszInstanceName[MAX_PATH];
+ CHAR tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+ GUID guidFFDriver;
+ WORD wUsagePage;
+ WORD wUsage;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
+typedef struct DIDEVICEINSTANCEW {
+ DWORD dwSize;
+ GUID guidInstance;
+ GUID guidProduct;
+ DWORD dwDevType;
+ WCHAR tszInstanceName[MAX_PATH];
+ WCHAR tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+ GUID guidFFDriver;
+ WORD wUsagePage;
+ WORD wUsage;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE;
+#else
+typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE;
+#endif // UNICODE
+
+typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
+typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
+#ifdef UNICODE
+typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE;
+#else
+typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE;
+#endif // UNICODE
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceW
+
+DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDeviceW methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceA
+
+DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDeviceA methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice IID_IDirectInputDeviceW
+#define IDirectInputDevice IDirectInputDeviceW
+#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl
+#else
+#define IID_IDirectInputDevice IID_IDirectInputDeviceA
+#define IDirectInputDevice IDirectInputDeviceA
+#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl
+#endif
+typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#else
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice_Release(p) (p)->Release()
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+#define DISFFC_RESET 0x00000001
+#define DISFFC_STOPALL 0x00000002
+#define DISFFC_PAUSE 0x00000004
+#define DISFFC_CONTINUE 0x00000008
+#define DISFFC_SETACTUATORSON 0x00000010
+#define DISFFC_SETACTUATORSOFF 0x00000020
+
+#define DIGFFS_EMPTY 0x00000001
+#define DIGFFS_STOPPED 0x00000002
+#define DIGFFS_PAUSED 0x00000004
+#define DIGFFS_ACTUATORSON 0x00000010
+#define DIGFFS_ACTUATORSOFF 0x00000020
+#define DIGFFS_POWERON 0x00000040
+#define DIGFFS_POWEROFF 0x00000080
+#define DIGFFS_SAFETYSWITCHON 0x00000100
+#define DIGFFS_SAFETYSWITCHOFF 0x00000200
+#define DIGFFS_USERFFSWITCHON 0x00000400
+#define DIGFFS_USERFFSWITCHOFF 0x00000800
+#define DIGFFS_DEVICELOST 0x80000000
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIEFFECTINFOA {
+ DWORD dwSize;
+ GUID guid;
+ DWORD dwEffType;
+ DWORD dwStaticParams;
+ DWORD dwDynamicParams;
+ CHAR tszName[MAX_PATH];
+} DIEFFECTINFOA, *LPDIEFFECTINFOA;
+typedef struct DIEFFECTINFOW {
+ DWORD dwSize;
+ GUID guid;
+ DWORD dwEffType;
+ DWORD dwStaticParams;
+ DWORD dwDynamicParams;
+ WCHAR tszName[MAX_PATH];
+} DIEFFECTINFOW, *LPDIEFFECTINFOW;
+#ifdef UNICODE
+typedef DIEFFECTINFOW DIEFFECTINFO;
+typedef LPDIEFFECTINFOW LPDIEFFECTINFO;
+#else
+typedef DIEFFECTINFOA DIEFFECTINFO;
+typedef LPDIEFFECTINFOA LPDIEFFECTINFO;
+#endif // UNICODE
+typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
+typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
+typedef const DIEFFECTINFO *LPCDIEFFECTINFO;
+
+#define DISDD_CONTINUE 0x00000001
+
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW
+#else
+#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA
+#endif // !UNICODE
+typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2W
+
+DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDeviceW methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+ /*** IDirectInputDevice2W methods ***/
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2A
+
+DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDeviceA methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+ /*** IDirectInputDevice2A methods ***/
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W
+#define IDirectInputDevice2 IDirectInputDevice2W
+#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl
+#else
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A
+#define IDirectInputDevice2 IDirectInputDevice2A
+#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl
+#endif
+typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#else
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice2_Release(p) (p)->Release()
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice2_Poll(p) (p)->Poll()
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#define DIFEF_DEFAULT 0x00000000
+#define DIFEF_INCLUDENONSTANDARD 0x00000001
+#define DIFEF_MODIFYIFNEEDED 0x00000010
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice7W
+
+DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDevice2W methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+
+ /*** IDirectInputDevice7W methods ***/
+ STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice7A
+
+DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDevice2A methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+
+ /*** IDirectInputDevice7A methods ***/
+ STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W
+#define IDirectInputDevice7 IDirectInputDevice7W
+#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl
+#else
+#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A
+#define IDirectInputDevice7 IDirectInputDevice7A
+#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl
+#endif
+typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
+#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
+#else
+#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice7_Release(p) (p)->Release()
+#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice7_Poll(p) (p)->Poll()
+#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
+#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0700 */
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice8W
+
+DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDevice8W methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+ STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
+ STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
+ STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE;
+};
+
+typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice8A
+
+DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputDevice8A methods ***/
+ STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+ STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+ STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+ STDMETHOD(Acquire)(THIS) PURE;
+ STDMETHOD(Unacquire)(THIS) PURE;
+ STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+ STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+ STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+ STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+ STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+ STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+ STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+ STDMETHOD(Poll)(THIS) PURE;
+ STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+ STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+ STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
+ STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
+ STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE;
+};
+
+typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W
+#define IDirectInputDevice8 IDirectInputDevice8W
+#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl
+#else
+#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A
+#define IDirectInputDevice8 IDirectInputDevice8A
+#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl
+#endif
+typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
+#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
+#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
+#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
+#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
+#else
+#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice8_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice8_Release(p) (p)->Release()
+#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice8_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice8_Poll(p) (p)->Poll()
+#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
+#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
+#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
+#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
+#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+/****************************************************************************
+ *
+ * Mouse
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIMOUSESTATE {
+ LONG lX;
+ LONG lY;
+ LONG lZ;
+ BYTE rgbButtons[4];
+} DIMOUSESTATE, *LPDIMOUSESTATE;
+
+#if DIRECTINPUT_VERSION >= 0x0700
+typedef struct _DIMOUSESTATE2 {
+ LONG lX;
+ LONG lY;
+ LONG lZ;
+ BYTE rgbButtons[8];
+} DIMOUSESTATE2, *LPDIMOUSESTATE2;
+#endif
+
+
+#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX)
+#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY)
+#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ)
+#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
+#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
+#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
+#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
+#if (DIRECTINPUT_VERSION >= 0x0700)
+#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
+#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
+#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
+#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
+#endif
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ * Keyboard
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+/****************************************************************************
+ *
+ * DirectInput keyboard scan codes
+ *
+ ****************************************************************************/
+#define DIK_ESCAPE 0x01
+#define DIK_1 0x02
+#define DIK_2 0x03
+#define DIK_3 0x04
+#define DIK_4 0x05
+#define DIK_5 0x06
+#define DIK_6 0x07
+#define DIK_7 0x08
+#define DIK_8 0x09
+#define DIK_9 0x0A
+#define DIK_0 0x0B
+#define DIK_MINUS 0x0C /* - on main keyboard */
+#define DIK_EQUALS 0x0D
+#define DIK_BACK 0x0E /* backspace */
+#define DIK_TAB 0x0F
+#define DIK_Q 0x10
+#define DIK_W 0x11
+#define DIK_E 0x12
+#define DIK_R 0x13
+#define DIK_T 0x14
+#define DIK_Y 0x15
+#define DIK_U 0x16
+#define DIK_I 0x17
+#define DIK_O 0x18
+#define DIK_P 0x19
+#define DIK_LBRACKET 0x1A
+#define DIK_RBRACKET 0x1B
+#define DIK_RETURN 0x1C /* Enter on main keyboard */
+#define DIK_LCONTROL 0x1D
+#define DIK_A 0x1E
+#define DIK_S 0x1F
+#define DIK_D 0x20
+#define DIK_F 0x21
+#define DIK_G 0x22
+#define DIK_H 0x23
+#define DIK_J 0x24
+#define DIK_K 0x25
+#define DIK_L 0x26
+#define DIK_SEMICOLON 0x27
+#define DIK_APOSTROPHE 0x28
+#define DIK_GRAVE 0x29 /* accent grave */
+#define DIK_LSHIFT 0x2A
+#define DIK_BACKSLASH 0x2B
+#define DIK_Z 0x2C
+#define DIK_X 0x2D
+#define DIK_C 0x2E
+#define DIK_V 0x2F
+#define DIK_B 0x30
+#define DIK_N 0x31
+#define DIK_M 0x32
+#define DIK_COMMA 0x33
+#define DIK_PERIOD 0x34 /* . on main keyboard */
+#define DIK_SLASH 0x35 /* / on main keyboard */
+#define DIK_RSHIFT 0x36
+#define DIK_MULTIPLY 0x37 /* * on numeric keypad */
+#define DIK_LMENU 0x38 /* left Alt */
+#define DIK_SPACE 0x39
+#define DIK_CAPITAL 0x3A
+#define DIK_F1 0x3B
+#define DIK_F2 0x3C
+#define DIK_F3 0x3D
+#define DIK_F4 0x3E
+#define DIK_F5 0x3F
+#define DIK_F6 0x40
+#define DIK_F7 0x41
+#define DIK_F8 0x42
+#define DIK_F9 0x43
+#define DIK_F10 0x44
+#define DIK_NUMLOCK 0x45
+#define DIK_SCROLL 0x46 /* Scroll Lock */
+#define DIK_NUMPAD7 0x47
+#define DIK_NUMPAD8 0x48
+#define DIK_NUMPAD9 0x49
+#define DIK_SUBTRACT 0x4A /* - on numeric keypad */
+#define DIK_NUMPAD4 0x4B
+#define DIK_NUMPAD5 0x4C
+#define DIK_NUMPAD6 0x4D
+#define DIK_ADD 0x4E /* + on numeric keypad */
+#define DIK_NUMPAD1 0x4F
+#define DIK_NUMPAD2 0x50
+#define DIK_NUMPAD3 0x51
+#define DIK_NUMPAD0 0x52
+#define DIK_DECIMAL 0x53 /* . on numeric keypad */
+#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
+#define DIK_F11 0x57
+#define DIK_F12 0x58
+#define DIK_F13 0x64 /* (NEC PC98) */
+#define DIK_F14 0x65 /* (NEC PC98) */
+#define DIK_F15 0x66 /* (NEC PC98) */
+#define DIK_KANA 0x70 /* (Japanese keyboard) */
+#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */
+#define DIK_CONVERT 0x79 /* (Japanese keyboard) */
+#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */
+#define DIK_YEN 0x7D /* (Japanese keyboard) */
+#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */
+#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */
+#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
+#define DIK_AT 0x91 /* (NEC PC98) */
+#define DIK_COLON 0x92 /* (NEC PC98) */
+#define DIK_UNDERLINE 0x93 /* (NEC PC98) */
+#define DIK_KANJI 0x94 /* (Japanese keyboard) */
+#define DIK_STOP 0x95 /* (NEC PC98) */
+#define DIK_AX 0x96 /* (Japan AX) */
+#define DIK_UNLABELED 0x97 /* (J3100) */
+#define DIK_NEXTTRACK 0x99 /* Next Track */
+#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */
+#define DIK_RCONTROL 0x9D
+#define DIK_MUTE 0xA0 /* Mute */
+#define DIK_CALCULATOR 0xA1 /* Calculator */
+#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */
+#define DIK_MEDIASTOP 0xA4 /* Media Stop */
+#define DIK_VOLUMEDOWN 0xAE /* Volume - */
+#define DIK_VOLUMEUP 0xB0 /* Volume + */
+#define DIK_WEBHOME 0xB2 /* Web home */
+#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */
+#define DIK_DIVIDE 0xB5 /* / on numeric keypad */
+#define DIK_SYSRQ 0xB7
+#define DIK_RMENU 0xB8 /* right Alt */
+#define DIK_PAUSE 0xC5 /* Pause */
+#define DIK_HOME 0xC7 /* Home on arrow keypad */
+#define DIK_UP 0xC8 /* UpArrow on arrow keypad */
+#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */
+#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */
+#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */
+#define DIK_END 0xCF /* End on arrow keypad */
+#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */
+#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */
+#define DIK_INSERT 0xD2 /* Insert on arrow keypad */
+#define DIK_DELETE 0xD3 /* Delete on arrow keypad */
+#define DIK_LWIN 0xDB /* Left Windows key */
+#define DIK_RWIN 0xDC /* Right Windows key */
+#define DIK_APPS 0xDD /* AppMenu key */
+#define DIK_POWER 0xDE /* System Power */
+#define DIK_SLEEP 0xDF /* System Sleep */
+#define DIK_WAKE 0xE3 /* System Wake */
+#define DIK_WEBSEARCH 0xE5 /* Web Search */
+#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */
+#define DIK_WEBREFRESH 0xE7 /* Web Refresh */
+#define DIK_WEBSTOP 0xE8 /* Web Stop */
+#define DIK_WEBFORWARD 0xE9 /* Web Forward */
+#define DIK_WEBBACK 0xEA /* Web Back */
+#define DIK_MYCOMPUTER 0xEB /* My Computer */
+#define DIK_MAIL 0xEC /* Mail */
+#define DIK_MEDIASELECT 0xED /* Media Select */
+
+/*
+ * Alternate names for keys, to facilitate transition from DOS.
+ */
+#define DIK_BACKSPACE DIK_BACK /* backspace */
+#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */
+#define DIK_LALT DIK_LMENU /* left Alt */
+#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */
+#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */
+#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */
+#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */
+#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */
+#define DIK_RALT DIK_RMENU /* right Alt */
+#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */
+#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */
+#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */
+#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */
+#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */
+#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */
+
+/*
+ * Alternate names for keys originally not used on US keyboards.
+ */
+#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ * Joystick
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIJOYSTATE {
+ LONG lX; /* x-axis position */
+ LONG lY; /* y-axis position */
+ LONG lZ; /* z-axis position */
+ LONG lRx; /* x-axis rotation */
+ LONG lRy; /* y-axis rotation */
+ LONG lRz; /* z-axis rotation */
+ LONG rglSlider[2]; /* extra axes positions */
+ DWORD rgdwPOV[4]; /* POV directions */
+ BYTE rgbButtons[32]; /* 32 buttons */
+} DIJOYSTATE, *LPDIJOYSTATE;
+
+typedef struct DIJOYSTATE2 {
+ LONG lX; /* x-axis position */
+ LONG lY; /* y-axis position */
+ LONG lZ; /* z-axis position */
+ LONG lRx; /* x-axis rotation */
+ LONG lRy; /* y-axis rotation */
+ LONG lRz; /* z-axis rotation */
+ LONG rglSlider[2]; /* extra axes positions */
+ DWORD rgdwPOV[4]; /* POV directions */
+ BYTE rgbButtons[128]; /* 128 buttons */
+ LONG lVX; /* x-axis velocity */
+ LONG lVY; /* y-axis velocity */
+ LONG lVZ; /* z-axis velocity */
+ LONG lVRx; /* x-axis angular velocity */
+ LONG lVRy; /* y-axis angular velocity */
+ LONG lVRz; /* z-axis angular velocity */
+ LONG rglVSlider[2]; /* extra axes velocities */
+ LONG lAX; /* x-axis acceleration */
+ LONG lAY; /* y-axis acceleration */
+ LONG lAZ; /* z-axis acceleration */
+ LONG lARx; /* x-axis angular acceleration */
+ LONG lARy; /* y-axis angular acceleration */
+ LONG lARz; /* z-axis angular acceleration */
+ LONG rglASlider[2]; /* extra axes accelerations */
+ LONG lFX; /* x-axis force */
+ LONG lFY; /* y-axis force */
+ LONG lFZ; /* z-axis force */
+ LONG lFRx; /* x-axis torque */
+ LONG lFRy; /* y-axis torque */
+ LONG lFRz; /* z-axis torque */
+ LONG rglFSlider[2]; /* extra axes forces */
+} DIJOYSTATE2, *LPDIJOYSTATE2;
+
+#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX)
+#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY)
+#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ)
+#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx)
+#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy)
+#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz)
+#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
+ (n) * sizeof(LONG))
+#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
+ (n) * sizeof(DWORD))
+#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
+#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0)
+#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1)
+#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2)
+#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3)
+#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4)
+#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5)
+#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6)
+#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7)
+#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8)
+#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9)
+#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10)
+#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11)
+#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12)
+#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13)
+#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14)
+#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15)
+#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16)
+#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17)
+#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18)
+#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19)
+#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20)
+#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21)
+#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22)
+#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23)
+#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24)
+#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25)
+#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26)
+#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27)
+#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28)
+#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29)
+#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30)
+#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31)
+
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ * IDirectInput
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+#define DIENUM_STOP 0
+#define DIENUM_CONTINUE 1
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW
+#else
+#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA
+#endif // !UNICODE
+typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID);
+
+#define DIEDFL_ALLDEVICES 0x00000000
+#define DIEDFL_ATTACHEDONLY 0x00000001
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIEDFL_FORCEFEEDBACK 0x00000100
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIEDFL_INCLUDEALIASES 0x00010000
+#define DIEDFL_INCLUDEPHANTOMS 0x00020000
+#endif /* DIRECTINPUT_VERSION >= 0x050a */
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDFL_INCLUDEHIDDEN 0x00040000
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW
+#else
+#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA
+#endif // !UNICODE
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDBS_MAPPEDPRI1 0x00000001
+#define DIEDBS_MAPPEDPRI2 0x00000002
+#define DIEDBS_RECENTDEVICE 0x00000010
+#define DIEDBS_NEWDEVICE 0x00000020
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDBSFL_ATTACHEDONLY 0x00000000
+#define DIEDBSFL_THISUSER 0x00000010
+#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK
+#define DIEDBSFL_AVAILABLEDEVICES 0x00001000
+#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000
+#define DIEDBSFL_NONGAMINGDEVICES 0x00004000
+#define DIEDBSFL_VALID 0x00007110
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+#undef INTERFACE
+#define INTERFACE IDirectInputW
+
+DECLARE_INTERFACE_(IDirectInputW, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputW methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputW *LPDIRECTINPUTW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputA
+
+DECLARE_INTERFACE_(IDirectInputA, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputA methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputA *LPDIRECTINPUTA;
+
+#ifdef UNICODE
+#define IID_IDirectInput IID_IDirectInputW
+#define IDirectInput IDirectInputW
+#define IDirectInputVtbl IDirectInputWVtbl
+#else
+#define IID_IDirectInput IID_IDirectInputA
+#define IDirectInput IDirectInputA
+#define IDirectInputVtbl IDirectInputAVtbl
+#endif
+typedef struct IDirectInput *LPDIRECTINPUT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#else
+#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput_AddRef(p) (p)->AddRef()
+#define IDirectInput_Release(p) (p)->Release()
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
+#endif
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2W
+
+DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputW methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+ /*** IDirectInput2W methods ***/
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2W *LPDIRECTINPUT2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2A
+
+DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInputA methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+ /*** IDirectInput2A methods ***/
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2A *LPDIRECTINPUT2A;
+
+#ifdef UNICODE
+#define IID_IDirectInput2 IID_IDirectInput2W
+#define IDirectInput2 IDirectInput2W
+#define IDirectInput2Vtbl IDirectInput2WVtbl
+#else
+#define IID_IDirectInput2 IID_IDirectInput2A
+#define IDirectInput2 IDirectInput2A
+#define IDirectInput2Vtbl IDirectInput2AVtbl
+#endif
+typedef struct IDirectInput2 *LPDIRECTINPUT2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#else
+#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput2_AddRef(p) (p)->AddRef()
+#define IDirectInput2_Release(p) (p)->Release()
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#endif
+
+
+#undef INTERFACE
+#define INTERFACE IDirectInput7W
+
+DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInput2W methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+
+ /*** IDirectInput7W methods ***/
+ STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
+};
+
+typedef struct IDirectInput7W *LPDIRECTINPUT7W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput7A
+
+DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInput2A methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+
+ /*** IDirectInput7A methods ***/
+ STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
+};
+
+typedef struct IDirectInput7A *LPDIRECTINPUT7A;
+
+#ifdef UNICODE
+#define IID_IDirectInput7 IID_IDirectInput7W
+#define IDirectInput7 IDirectInput7W
+#define IDirectInput7Vtbl IDirectInput7WVtbl
+#else
+#define IID_IDirectInput7 IID_IDirectInput7A
+#define IDirectInput7 IDirectInput7A
+#define IDirectInput7Vtbl IDirectInput7AVtbl
+#endif
+typedef struct IDirectInput7 *LPDIRECTINPUT7;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
+#else
+#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput7_AddRef(p) (p)->AddRef()
+#define IDirectInput7_Release(p) (p)->Release()
+#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#undef INTERFACE
+#define INTERFACE IDirectInput8W
+
+DECLARE_INTERFACE_(IDirectInput8W, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInput8W methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+ STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE;
+ STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE;
+};
+
+typedef struct IDirectInput8W *LPDIRECTINPUT8W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput8A
+
+DECLARE_INTERFACE_(IDirectInput8A, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+ /*** IDirectInput8A methods ***/
+ STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE;
+ STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+ STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+ STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+ STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+ STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+ STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE;
+ STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE;
+};
+
+typedef struct IDirectInput8A *LPDIRECTINPUT8A;
+
+#ifdef UNICODE
+#define IID_IDirectInput8 IID_IDirectInput8W
+#define IDirectInput8 IDirectInput8W
+#define IDirectInput8Vtbl IDirectInput8WVtbl
+#else
+#define IID_IDirectInput8 IID_IDirectInput8A
+#define IDirectInput8 IDirectInput8A
+#define IDirectInput8Vtbl IDirectInput8AVtbl
+#endif
+typedef struct IDirectInput8 *LPDIRECTINPUT8;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
+#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
+#else
+#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput8_AddRef(p) (p)->AddRef()
+#define IDirectInput8_Release(p) (p)->Release()
+#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
+#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
+#endif
+#endif /* DIRECTINPUT_VERSION >= 0x0800 */
+
+#if DIRECTINPUT_VERSION > 0x0700
+
+extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
+
+#else
+extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
+extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter);
+#ifdef UNICODE
+#define DirectInputCreate DirectInputCreateW
+#else
+#define DirectInputCreate DirectInputCreateA
+#endif // !UNICODE
+
+extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
+
+#endif /* DIRECTINPUT_VERSION > 0x700 */
+
+#endif /* DIJ_RINGZERO */
+
+
+/****************************************************************************
+ *
+ * Return Codes
+ *
+ ****************************************************************************/
+
+/*
+ * The operation completed successfully.
+ */
+#define DI_OK S_OK
+
+/*
+ * The device exists but is not currently attached.
+ */
+#define DI_NOTATTACHED S_FALSE
+
+/*
+ * The device buffer overflowed. Some input was lost.
+ */
+#define DI_BUFFEROVERFLOW S_FALSE
+
+/*
+ * The change in device properties had no effect.
+ */
+#define DI_PROPNOEFFECT S_FALSE
+
+/*
+ * The operation had no effect.
+ */
+#define DI_NOEFFECT S_FALSE
+
+/*
+ * The device is a polled device. As a result, device buffering
+ * will not collect any data and event notifications will not be
+ * signalled until GetDeviceState is called.
+ */
+#define DI_POLLEDDEVICE ((HRESULT)0x00000002L)
+
+/*
+ * The parameters of the effect were successfully updated by
+ * IDirectInputEffect::SetParameters, but the effect was not
+ * downloaded because the device is not exclusively acquired
+ * or because the DIEP_NODOWNLOAD flag was passed.
+ */
+#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L)
+
+/*
+ * The parameters of the effect were successfully updated by
+ * IDirectInputEffect::SetParameters, but in order to change
+ * the parameters, the effect needed to be restarted.
+ */
+#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L)
+
+/*
+ * The parameters of the effect were successfully updated by
+ * IDirectInputEffect::SetParameters, but some of them were
+ * beyond the capabilities of the device and were truncated.
+ */
+#define DI_TRUNCATED ((HRESULT)0x00000008L)
+
+/*
+ * The settings have been successfully applied but could not be
+ * persisted.
+ */
+#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL)
+
+/*
+ * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED.
+ */
+#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL)
+
+/*
+ * A SUCCESS code indicating that settings cannot be modified.
+ */
+#define DI_WRITEPROTECT ((HRESULT)0x00000013L)
+
+/*
+ * The application requires a newer version of DirectInput.
+ */
+#define DIERR_OLDDIRECTINPUTVERSION \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
+
+/*
+ * The application was written for an unsupported prerelease version
+ * of DirectInput.
+ */
+#define DIERR_BETADIRECTINPUTVERSION \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
+
+/*
+ * The object could not be created due to an incompatible driver version
+ * or mismatched or incomplete driver components.
+ */
+#define DIERR_BADDRIVERVER \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
+
+/*
+ * The device or device instance or effect is not registered with DirectInput.
+ */
+#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG
+
+/*
+ * The requested object does not exist.
+ */
+#define DIERR_NOTFOUND \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+/*
+ * The requested object does not exist.
+ */
+#define DIERR_OBJECTNOTFOUND \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+/*
+ * An invalid parameter was passed to the returning function,
+ * or the object was not in a state that admitted the function
+ * to be called.
+ */
+#define DIERR_INVALIDPARAM E_INVALIDARG
+
+/*
+ * The specified interface is not supported by the object
+ */
+#define DIERR_NOINTERFACE E_NOINTERFACE
+
+/*
+ * An undetermined error occured inside the DInput subsystem
+ */
+#define DIERR_GENERIC E_FAIL
+
+/*
+ * The DInput subsystem couldn't allocate sufficient memory to complete the
+ * caller's request.
+ */
+#define DIERR_OUTOFMEMORY E_OUTOFMEMORY
+
+/*
+ * The function called is not supported at this time
+ */
+#define DIERR_UNSUPPORTED E_NOTIMPL
+
+/*
+ * This object has not been initialized
+ */
+#define DIERR_NOTINITIALIZED \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
+
+/*
+ * This object is already initialized
+ */
+#define DIERR_ALREADYINITIALIZED \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
+
+/*
+ * This object does not support aggregation
+ */
+#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION
+
+/*
+ * Another app has a higher priority level, preventing this call from
+ * succeeding.
+ */
+#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED
+
+/*
+ * Access to the device has been lost. It must be re-acquired.
+ */
+#define DIERR_INPUTLOST \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
+
+/*
+ * The operation cannot be performed while the device is acquired.
+ */
+#define DIERR_ACQUIRED \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
+
+/*
+ * The operation cannot be performed unless the device is acquired.
+ */
+#define DIERR_NOTACQUIRED \
+ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
+
+/*
+ * The specified property cannot be changed.
+ */
+#define DIERR_READONLY E_ACCESSDENIED
+
+/*
+ * The device already has an event notification associated with it.
+ */
+#define DIERR_HANDLEEXISTS E_ACCESSDENIED
+
+/*
+ * Data is not yet available.
+ */
+#ifndef E_PENDING
+#define E_PENDING 0x8000000AL
+#endif
+
+/*
+ * Unable to IDirectInputJoyConfig_Acquire because the user
+ * does not have sufficient privileges to change the joystick
+ * configuration.
+ */
+#define DIERR_INSUFFICIENTPRIVS 0x80040200L
+
+/*
+ * The device is full.
+ */
+#define DIERR_DEVICEFULL 0x80040201L
+
+/*
+ * Not all the requested information fit into the buffer.
+ */
+#define DIERR_MOREDATA 0x80040202L
+
+/*
+ * The effect is not downloaded.
+ */
+#define DIERR_NOTDOWNLOADED 0x80040203L
+
+/*
+ * The device cannot be reinitialized because there are still effects
+ * attached to it.
+ */
+#define DIERR_HASEFFECTS 0x80040204L
+
+/*
+ * The operation cannot be performed unless the device is acquired
+ * in DISCL_EXCLUSIVE mode.
+ */
+#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L
+
+/*
+ * The effect could not be downloaded because essential information
+ * is missing. For example, no axes have been associated with the
+ * effect, or no type-specific information has been created.
+ */
+#define DIERR_INCOMPLETEEFFECT 0x80040206L
+
+/*
+ * Attempted to read buffered device data from a device that is
+ * not buffered.
+ */
+#define DIERR_NOTBUFFERED 0x80040207L
+
+/*
+ * An attempt was made to modify parameters of an effect while it is
+ * playing. Not all hardware devices support altering the parameters
+ * of an effect while it is playing.
+ */
+#define DIERR_EFFECTPLAYING 0x80040208L
+
+/*
+ * The operation could not be completed because the device is not
+ * plugged in.
+ */
+#define DIERR_UNPLUGGED 0x80040209L
+
+/*
+ * SendDeviceData failed because more information was requested
+ * to be sent than can be sent to the device. Some devices have
+ * restrictions on how much data can be sent to them. (For example,
+ * there might be a limit on the number of buttons that can be
+ * pressed at once.)
+ */
+#define DIERR_REPORTFULL 0x8004020AL
+
+
+/*
+ * A mapper file function failed because reading or writing the user or IHV
+ * settings file failed.
+ */
+#define DIERR_MAPFILEFAIL 0x8004020BL
+
+
+/*--- DINPUT Mapper Definitions: New for Dx8 ---*/
+
+
+/*--- Keyboard
+ Physical Keyboard Device ---*/
+
+#define DIKEYBOARD_ESCAPE 0x81000401
+#define DIKEYBOARD_1 0x81000402
+#define DIKEYBOARD_2 0x81000403
+#define DIKEYBOARD_3 0x81000404
+#define DIKEYBOARD_4 0x81000405
+#define DIKEYBOARD_5 0x81000406
+#define DIKEYBOARD_6 0x81000407
+#define DIKEYBOARD_7 0x81000408
+#define DIKEYBOARD_8 0x81000409
+#define DIKEYBOARD_9 0x8100040A
+#define DIKEYBOARD_0 0x8100040B
+#define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */
+#define DIKEYBOARD_EQUALS 0x8100040D
+#define DIKEYBOARD_BACK 0x8100040E /* backspace */
+#define DIKEYBOARD_TAB 0x8100040F
+#define DIKEYBOARD_Q 0x81000410
+#define DIKEYBOARD_W 0x81000411
+#define DIKEYBOARD_E 0x81000412
+#define DIKEYBOARD_R 0x81000413
+#define DIKEYBOARD_T 0x81000414
+#define DIKEYBOARD_Y 0x81000415
+#define DIKEYBOARD_U 0x81000416
+#define DIKEYBOARD_I 0x81000417
+#define DIKEYBOARD_O 0x81000418
+#define DIKEYBOARD_P 0x81000419
+#define DIKEYBOARD_LBRACKET 0x8100041A
+#define DIKEYBOARD_RBRACKET 0x8100041B
+#define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */
+#define DIKEYBOARD_LCONTROL 0x8100041D
+#define DIKEYBOARD_A 0x8100041E
+#define DIKEYBOARD_S 0x8100041F
+#define DIKEYBOARD_D 0x81000420
+#define DIKEYBOARD_F 0x81000421
+#define DIKEYBOARD_G 0x81000422
+#define DIKEYBOARD_H 0x81000423
+#define DIKEYBOARD_J 0x81000424
+#define DIKEYBOARD_K 0x81000425
+#define DIKEYBOARD_L 0x81000426
+#define DIKEYBOARD_SEMICOLON 0x81000427
+#define DIKEYBOARD_APOSTROPHE 0x81000428
+#define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */
+#define DIKEYBOARD_LSHIFT 0x8100042A
+#define DIKEYBOARD_BACKSLASH 0x8100042B
+#define DIKEYBOARD_Z 0x8100042C
+#define DIKEYBOARD_X 0x8100042D
+#define DIKEYBOARD_C 0x8100042E
+#define DIKEYBOARD_V 0x8100042F
+#define DIKEYBOARD_B 0x81000430
+#define DIKEYBOARD_N 0x81000431
+#define DIKEYBOARD_M 0x81000432
+#define DIKEYBOARD_COMMA 0x81000433
+#define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */
+#define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */
+#define DIKEYBOARD_RSHIFT 0x81000436
+#define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */
+#define DIKEYBOARD_LMENU 0x81000438 /* left Alt */
+#define DIKEYBOARD_SPACE 0x81000439
+#define DIKEYBOARD_CAPITAL 0x8100043A
+#define DIKEYBOARD_F1 0x8100043B
+#define DIKEYBOARD_F2 0x8100043C
+#define DIKEYBOARD_F3 0x8100043D
+#define DIKEYBOARD_F4 0x8100043E
+#define DIKEYBOARD_F5 0x8100043F
+#define DIKEYBOARD_F6 0x81000440
+#define DIKEYBOARD_F7 0x81000441
+#define DIKEYBOARD_F8 0x81000442
+#define DIKEYBOARD_F9 0x81000443
+#define DIKEYBOARD_F10 0x81000444
+#define DIKEYBOARD_NUMLOCK 0x81000445
+#define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */
+#define DIKEYBOARD_NUMPAD7 0x81000447
+#define DIKEYBOARD_NUMPAD8 0x81000448
+#define DIKEYBOARD_NUMPAD9 0x81000449
+#define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */
+#define DIKEYBOARD_NUMPAD4 0x8100044B
+#define DIKEYBOARD_NUMPAD5 0x8100044C
+#define DIKEYBOARD_NUMPAD6 0x8100044D
+#define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */
+#define DIKEYBOARD_NUMPAD1 0x8100044F
+#define DIKEYBOARD_NUMPAD2 0x81000450
+#define DIKEYBOARD_NUMPAD3 0x81000451
+#define DIKEYBOARD_NUMPAD0 0x81000452
+#define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */
+#define DIKEYBOARD_OEM_102 0x81000456 /* < > | on UK/Germany keyboards */
+#define DIKEYBOARD_F11 0x81000457
+#define DIKEYBOARD_F12 0x81000458
+#define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */
+#define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */
+#define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */
+#define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */
+#define DIKEYBOARD_ABNT_C1 0x81000473 /* / ? on Portugese (Brazilian) keyboards */
+#define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */
+#define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */
+#define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */
+#define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Portugese (Brazilian) keyboards */
+#define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */
+#define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
+#define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */
+#define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */
+#define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */
+#define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */
+#define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */
+#define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */
+#define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */
+#define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */
+#define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */
+#define DIKEYBOARD_RCONTROL 0x8100049D
+#define DIKEYBOARD_MUTE 0x810004A0 /* Mute */
+#define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */
+#define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */
+#define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */
+#define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */
+#define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */
+#define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */
+#define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */
+#define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */
+#define DIKEYBOARD_SYSRQ 0x810004B7
+#define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */
+#define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */
+#define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */
+#define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */
+#define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */
+#define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */
+#define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */
+#define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */
+#define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */
+#define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */
+#define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */
+#define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */
+#define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */
+#define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */
+#define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */
+#define DIKEYBOARD_POWER 0x810004DE /* System Power */
+#define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */
+#define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */
+#define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */
+#define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */
+#define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */
+#define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */
+#define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */
+#define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */
+#define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */
+#define DIKEYBOARD_MAIL 0x810004EC /* Mail */
+#define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */
+
+
+/*--- MOUSE
+ Physical Mouse Device ---*/
+
+#define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */
+#define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */
+#define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */
+#define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */
+#define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */
+#define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */
+#define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */
+#define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */
+#define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */
+#define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */
+#define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */
+#define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */
+#define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */
+
+
+/*--- VOICE
+ Physical Dplay Voice Device ---*/
+
+#define DIVOICE_CHANNEL1 0x83000401
+#define DIVOICE_CHANNEL2 0x83000402
+#define DIVOICE_CHANNEL3 0x83000403
+#define DIVOICE_CHANNEL4 0x83000404
+#define DIVOICE_CHANNEL5 0x83000405
+#define DIVOICE_CHANNEL6 0x83000406
+#define DIVOICE_CHANNEL7 0x83000407
+#define DIVOICE_CHANNEL8 0x83000408
+#define DIVOICE_TEAM 0x83000409
+#define DIVOICE_ALL 0x8300040A
+#define DIVOICE_RECORDMUTE 0x8300040B
+#define DIVOICE_PLAYBACKMUTE 0x8300040C
+#define DIVOICE_TRANSMIT 0x8300040D
+
+#define DIVOICE_VOICECOMMAND 0x83000410
+
+
+/*--- Driving Simulator - Racing
+ Vehicle control is primary objective ---*/
+#define DIVIRTUAL_DRIVING_RACE 0x01000000
+#define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */
+#define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */
+#define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */
+#define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */
+#define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */
+#define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */
+#define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */
+#define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */
+#define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */
+#define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */
+#define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */
+#define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */
+#define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */
+#define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */
+#define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */
+#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */
+#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */
+#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */
+#define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */
+#define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */
+
+/*--- Driving Simulator - Combat
+ Combat from within a vehicle is primary objective ---*/
+#define DIVIRTUAL_DRIVING_COMBAT 0x02000000
+#define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */
+#define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */
+#define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */
+#define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */
+#define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */
+#define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */
+#define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */
+#define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */
+#define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */
+#define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */
+#define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */
+#define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */
+#define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */
+#define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */
+#define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */
+#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */
+#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */
+#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */
+#define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */
+#define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */
+
+/*--- Driving Simulator - Tank
+ Combat from withing a tank is primary objective ---*/
+#define DIVIRTUAL_DRIVING_TANK 0x03000000
+#define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */
+#define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */
+#define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */
+#define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */
+#define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */
+#define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */
+#define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */
+#define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */
+#define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */
+#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */
+#define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */
+#define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */
+#define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */
+#define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */
+#define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */
+#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */
+#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */
+#define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */
+#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */
+#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */
+#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */
+#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */
+#define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */
+#define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */
+
+/*--- Flight Simulator - Civilian
+ Plane control is the primary objective ---*/
+#define DIVIRTUAL_FLYING_CIVILIAN 0x04000000
+#define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */
+#define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */
+#define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */
+#define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */
+#define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */
+#define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */
+#define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */
+#define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */
+#define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */
+#define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */
+#define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */
+#define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */
+#define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */
+#define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */
+#define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */
+#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */
+#define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */
+#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */
+#define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */
+#define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */
+
+/*--- Flight Simulator - Military
+ Aerial combat is the primary objective ---*/
+#define DIVIRTUAL_FLYING_MILITARY 0x05000000
+#define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */
+#define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */
+#define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */
+#define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */
+#define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */
+#define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */
+#define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */
+#define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */
+#define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */
+#define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */
+#define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */
+#define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */
+#define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */
+#define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */
+#define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */
+#define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */
+#define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */
+#define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */
+#define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */
+#define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */
+#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */
+#define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */
+#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */
+#define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */
+#define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */
+
+/*--- Flight Simulator - Combat Helicopter
+ Combat from helicopter is primary objective ---*/
+#define DIVIRTUAL_FLYING_HELICOPTER 0x06000000
+#define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */
+#define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */
+#define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */
+#define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */
+#define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */
+#define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */
+#define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */
+#define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */
+#define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */
+#define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */
+#define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */
+#define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */
+#define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */
+#define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */
+#define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */
+#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */
+#define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */
+#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */
+#define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */
+#define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */
+
+/*--- Space Simulator - Combat
+ Space Simulator with weapons ---*/
+#define DIVIRTUAL_SPACESIM 0x07000000
+#define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */
+#define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */
+#define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */
+#define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */
+#define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */
+#define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */
+#define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */
+#define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */
+#define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */
+#define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */
+#define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */
+#define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */
+#define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */
+#define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */
+#define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */
+#define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */
+#define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */
+#define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */
+#define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */
+#define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */
+#define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */
+#define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */
+#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */
+#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */
+#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */
+#define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */
+#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */
+#define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */
+#define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */
+
+/*--- Fighting - First Person
+ Hand to Hand combat is primary objective ---*/
+#define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000
+#define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */
+#define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */
+#define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */
+#define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */
+#define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */
+#define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */
+#define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */
+#define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */
+#define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */
+#define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */
+#define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */
+#define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */
+#define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */
+#define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */
+#define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */
+#define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */
+#define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */
+#define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */
+#define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */
+#define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */
+
+/*--- Fighting - First Person Shooting
+ Navigation and combat are primary objectives ---*/
+#define DIVIRTUAL_FIGHTING_FPS 0x09000000
+#define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */
+#define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */
+#define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */
+#define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */
+#define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */
+#define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */
+#define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */
+#define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */
+#define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */
+#define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */
+#define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */
+#define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */
+#define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */
+#define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */
+#define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */
+#define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */
+#define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */
+#define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */
+#define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */
+#define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */
+#define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */
+#define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */
+#define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */
+#define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */
+#define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */
+
+/*--- Fighting - Third Person action
+ Perspective of camera is behind the main character ---*/
+#define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000
+#define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */
+#define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */
+#define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */
+#define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */
+#define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */
+#define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */
+#define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */
+#define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */
+#define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */
+#define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */
+#define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */
+#define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */
+#define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */
+#define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */
+#define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */
+#define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */
+#define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */
+#define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */
+#define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */
+#define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */
+#define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */
+#define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */
+#define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */
+#define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */
+
+/*--- Strategy - Role Playing
+ Navigation and problem solving are primary actions ---*/
+#define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000
+#define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */
+#define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */
+#define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */
+#define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */
+#define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */
+#define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */
+#define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */
+#define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */
+#define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */
+#define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */
+#define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */
+#define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */
+#define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */
+#define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */
+#define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */
+#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */
+#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */
+#define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */
+#define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */
+
+/*--- Strategy - Turn based
+ Navigation and problem solving are primary actions ---*/
+#define DIVIRTUAL_STRATEGY_TURN 0x0C000000
+#define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */
+#define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */
+#define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */
+#define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */
+#define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */
+#define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */
+#define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */
+#define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */
+#define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */
+#define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */
+#define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */
+#define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */
+#define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */
+#define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Hunting
+ Hunting ---*/
+#define DIVIRTUAL_SPORTS_HUNTING 0x0D000000
+#define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */
+#define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */
+#define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */
+#define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */
+#define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */
+#define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */
+#define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */
+#define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */
+#define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */
+#define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */
+#define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */
+#define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */
+#define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */
+#define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */
+#define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */
+#define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */
+#define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */
+#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */
+#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */
+#define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */
+#define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Fishing
+ Catching Fish is primary objective ---*/
+#define DIVIRTUAL_SPORTS_FISHING 0x0E000000
+#define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */
+#define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */
+#define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */
+#define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */
+#define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */
+#define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */
+#define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */
+#define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */
+#define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */
+#define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */
+#define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */
+#define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */
+#define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */
+#define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */
+#define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */
+#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */
+#define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */
+#define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Baseball - Batting
+ Batter control is primary objective ---*/
+#define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000
+#define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */
+#define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */
+#define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */
+#define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */
+#define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */
+#define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */
+#define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */
+#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */
+#define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */
+#define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */
+#define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */
+#define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */
+#define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */
+#define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */
+#define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */
+#define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Baseball - Pitching
+ Pitcher control is primary objective ---*/
+#define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000
+#define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */
+#define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */
+#define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */
+#define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */
+#define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */
+#define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */
+#define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */
+#define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */
+#define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */
+#define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */
+#define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */
+#define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */
+#define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */
+#define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Baseball - Fielding
+ Fielder control is primary objective ---*/
+#define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000
+#define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */
+#define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */
+#define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */
+#define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */
+#define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */
+#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */
+#define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */
+#define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */
+#define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */
+#define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */
+#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */
+#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */
+#define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */
+#define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */
+#define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */
+#define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Basketball - Offense
+ Offense ---*/
+#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000
+#define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */
+#define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */
+#define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */
+#define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */
+#define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */
+#define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */
+#define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */
+#define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */
+#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */
+#define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */
+#define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */
+#define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */
+#define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */
+#define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */
+#define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */
+#define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */
+#define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */
+#define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */
+#define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */
+#define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */
+#define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */
+#define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Basketball - Defense
+ Defense ---*/
+#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000
+#define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */
+#define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */
+#define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */
+#define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */
+#define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */
+#define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */
+#define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */
+#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */
+#define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */
+#define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */
+#define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */
+#define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */
+#define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */
+#define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */
+#define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */
+#define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */
+#define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Football - Play
+ Play selection ---*/
+#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000
+#define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */
+#define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */
+#define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */
+#define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */
+#define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Football - QB
+ Offense: Quarterback / Kicker ---*/
+#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000
+#define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */
+#define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */
+#define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */
+#define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */
+#define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */
+#define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */
+#define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */
+#define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */
+#define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */
+#define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */
+#define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */
+#define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */
+#define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */
+#define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */
+#define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */
+#define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Football - Offense
+ Offense - Runner ---*/
+#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000
+#define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */
+#define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */
+#define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */
+#define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */
+#define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */
+#define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */
+#define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */
+#define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */
+#define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */
+#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */
+#define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */
+#define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */
+#define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */
+#define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */
+#define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */
+#define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */
+#define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */
+#define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Football - Defense
+ Defense ---*/
+#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000
+#define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */
+#define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */
+#define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */
+#define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */
+#define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */
+#define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */
+#define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */
+#define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */
+#define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */
+#define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */
+#define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */
+#define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */
+#define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */
+#define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */
+#define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */
+#define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */
+#define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */
+#define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */
+#define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */
+#define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Golf
+ ---*/
+#define DIVIRTUAL_SPORTS_GOLF 0x18000000
+#define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */
+#define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */
+#define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */
+#define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */
+#define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */
+#define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */
+#define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */
+#define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */
+#define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */
+#define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */
+#define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */
+#define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */
+#define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */
+#define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */
+#define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */
+#define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */
+#define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Hockey - Offense
+ Offense ---*/
+#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000
+#define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */
+#define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */
+#define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */
+#define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */
+#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */
+#define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */
+#define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */
+#define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */
+#define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */
+#define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */
+#define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */
+#define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */
+#define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */
+#define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */
+#define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */
+#define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */
+#define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Hockey - Defense
+ Defense ---*/
+#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000
+#define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */
+#define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */
+#define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */
+#define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */
+#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */
+#define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */
+#define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */
+#define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */
+#define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */
+#define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */
+#define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */
+#define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */
+#define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */
+#define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */
+#define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */
+#define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Hockey - Goalie
+ Goal tending ---*/
+#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000
+#define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */
+#define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */
+#define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */
+#define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */
+#define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */
+#define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */
+#define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */
+#define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */
+#define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */
+#define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */
+#define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */
+#define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */
+#define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */
+#define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */
+#define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Mountain Biking
+ ---*/
+#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000
+#define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */
+#define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */
+#define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */
+#define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */
+#define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */
+#define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */
+#define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */
+#define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */
+#define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */
+#define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */
+#define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */
+#define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */
+#define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */
+#define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */
+#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */
+#define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */
+#define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */
+
+/*--- Sports: Skiing / Snowboarding / Skateboarding
+ ---*/
+#define DIVIRTUAL_SPORTS_SKIING 0x1D000000
+#define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */
+#define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */
+#define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */
+#define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */
+#define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */
+#define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */
+#define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */
+#define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */
+#define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */
+#define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */
+#define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */
+#define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */
+#define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */
+#define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */
+#define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */
+#define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Soccer - Offense
+ Offense ---*/
+#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000
+#define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */
+#define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */
+#define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */
+#define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */
+#define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */
+#define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */
+#define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */
+#define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */
+#define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */
+#define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */
+#define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */
+#define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */
+#define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */
+#define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */
+#define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */
+#define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */
+#define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */
+#define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */
+#define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */
+#define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */
+#define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Soccer - Defense
+ Defense ---*/
+#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000
+#define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */
+#define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */
+#define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */
+#define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */
+#define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */
+#define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */
+#define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */
+#define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */
+#define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */
+#define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */
+#define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */
+#define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */
+#define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */
+#define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */
+#define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */
+#define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */
+#define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */
+#define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */
+#define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */
+#define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */
+
+/*--- Sports - Racquet
+ Tennis - Table-Tennis - Squash ---*/
+#define DIVIRTUAL_SPORTS_RACQUET 0x20000000
+#define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */
+#define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */
+#define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */
+#define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */
+#define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */
+#define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */
+#define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */
+#define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */
+#define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */
+#define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */
+#define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */
+#define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */
+#define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */
+#define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */
+#define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */
+
+/*--- Arcade- 2D
+ Side to Side movement ---*/
+#define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000
+#define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */
+#define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */
+#define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */
+#define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */
+#define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */
+#define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */
+#define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */
+#define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */
+#define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */
+#define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */
+#define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */
+#define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */
+#define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */
+#define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */
+#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */
+#define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */
+#define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */
+
+/*--- Arcade - Platform Game
+ Character moves around on screen ---*/
+#define DIVIRTUAL_ARCADE_PLATFORM 0x22000000
+#define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */
+#define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */
+#define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */
+#define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */
+#define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */
+#define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */
+#define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */
+#define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */
+#define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */
+#define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */
+#define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */
+#define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */
+#define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */
+#define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */
+#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */
+#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */
+#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */
+#define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */
+#define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */
+
+/*--- CAD - 2D Object Control
+ Controls to select and move objects in 2D ---*/
+#define DIVIRTUAL_CAD_2DCONTROL 0x23000000
+#define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */
+#define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */
+#define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */
+#define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */
+#define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */
+#define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */
+#define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */
+#define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */
+#define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */
+#define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */
+#define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */
+#define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */
+
+/*--- CAD - 3D object control
+ Controls to select and move objects within a 3D environment ---*/
+#define DIVIRTUAL_CAD_3DCONTROL 0x24000000
+#define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */
+#define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */
+#define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */
+#define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */
+#define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */
+#define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */
+#define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */
+#define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */
+#define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */
+#define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */
+#define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */
+#define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */
+#define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */
+#define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */
+
+/*--- CAD - 3D Navigation - Fly through
+ Controls for 3D modeling ---*/
+#define DIVIRTUAL_CAD_FLYBY 0x25000000
+#define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */
+#define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */
+#define DIAXIS_CADF_INOUT 0x25018203 /* in / out */
+#define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */
+#define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */
+#define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */
+#define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */
+#define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */
+#define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */
+#define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */
+#define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */
+#define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */
+#define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */
+#define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */
+
+/*--- CAD - 3D Model Control
+ Controls for 3D modeling ---*/
+#define DIVIRTUAL_CAD_MODEL 0x26000000
+#define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */
+#define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */
+#define DIAXIS_CADM_INOUT 0x26018203 /* in / out */
+#define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */
+#define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */
+#define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */
+#define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */
+#define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */
+#define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */
+#define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */
+#define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */
+#define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */
+#define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */
+#define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */
+
+/*--- Control - Media Equipment
+ Remote ---*/
+#define DIVIRTUAL_REMOTE_CONTROL 0x27000000
+#define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */
+#define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */
+#define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */
+#define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */
+#define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */
+#define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */
+#define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */
+#define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */
+#define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */
+#define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */
+#define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */
+#define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */
+#define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */
+#define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */
+#define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */
+#define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */
+#define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */
+#define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */
+#define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */
+#define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */
+#define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */
+#define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */
+#define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */
+#define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */
+#define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */
+#define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */
+#define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */
+#define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */
+
+/*--- Control- Web
+ Help or Browser ---*/
+#define DIVIRTUAL_BROWSER_CONTROL 0x28000000
+#define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */
+#define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */
+#define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */
+#define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */
+#define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */
+#define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */
+#define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */
+#define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */
+#define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */
+#define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */
+#define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */
+#define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */
+#define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */
+#define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */
+#define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */
+
+/*--- Driving Simulator - Giant Walking Robot
+ Walking tank with weapons ---*/
+#define DIVIRTUAL_DRIVING_MECHA 0x29000000
+#define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */
+#define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */
+#define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */
+#define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */
+#define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */
+#define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */
+#define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */
+#define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */
+#define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */
+#define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */
+#define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */
+/*--- Priority 2 controls ---*/
+
+#define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */
+#define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */
+#define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */
+#define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */
+#define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */
+#define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */
+#define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */
+#define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */
+#define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */
+#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */
+#define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */
+#define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */
+#define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */
+#define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */
+
+/*
+ * "ANY" semantics can be used as a last resort to get mappings for actions
+ * that match nothing in the chosen virtual genre. These semantics will be
+ * mapped at a lower priority that virtual genre semantics. Also, hardware
+ * vendors will not be able to provide sensible mappings for these unless
+ * they provide application specific mappings.
+ */
+#define DIAXIS_ANY_X_1 0xFF00C201
+#define DIAXIS_ANY_X_2 0xFF00C202
+#define DIAXIS_ANY_Y_1 0xFF014201
+#define DIAXIS_ANY_Y_2 0xFF014202
+#define DIAXIS_ANY_Z_1 0xFF01C201
+#define DIAXIS_ANY_Z_2 0xFF01C202
+#define DIAXIS_ANY_R_1 0xFF024201
+#define DIAXIS_ANY_R_2 0xFF024202
+#define DIAXIS_ANY_U_1 0xFF02C201
+#define DIAXIS_ANY_U_2 0xFF02C202
+#define DIAXIS_ANY_V_1 0xFF034201
+#define DIAXIS_ANY_V_2 0xFF034202
+#define DIAXIS_ANY_A_1 0xFF03C201
+#define DIAXIS_ANY_A_2 0xFF03C202
+#define DIAXIS_ANY_B_1 0xFF044201
+#define DIAXIS_ANY_B_2 0xFF044202
+#define DIAXIS_ANY_C_1 0xFF04C201
+#define DIAXIS_ANY_C_2 0xFF04C202
+#define DIAXIS_ANY_S_1 0xFF054201
+#define DIAXIS_ANY_S_2 0xFF054202
+
+#define DIAXIS_ANY_1 0xFF004201
+#define DIAXIS_ANY_2 0xFF004202
+#define DIAXIS_ANY_3 0xFF004203
+#define DIAXIS_ANY_4 0xFF004204
+
+#define DIPOV_ANY_1 0xFF004601
+#define DIPOV_ANY_2 0xFF004602
+#define DIPOV_ANY_3 0xFF004603
+#define DIPOV_ANY_4 0xFF004604
+
+#define DIBUTTON_ANY(instance) ( 0xFF004400 | instance )
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif /* __DINPUT_INCLUDED__ */
+
+/****************************************************************************
+ *
+ * Definitions for non-IDirectInput (VJoyD) features defined more recently
+ * than the current sdk files
+ *
+ ****************************************************************************/
+
+#ifdef _INC_MMSYSTEM
+#ifndef MMNOJOY
+
+#ifndef __VJOYDX_INCLUDED__
+#define __VJOYDX_INCLUDED__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure
+ * contains mini-driver specific data to be passed by VJoyD to the mini-
+ * driver instead of doing a poll.
+ */
+#define JOY_PASSDRIVERDATA 0x10000000l
+
+/*
+ * Informs the joystick driver that the configuration has been changed
+ * and should be reloaded from the registery.
+ * dwFlags is reserved and should be set to zero
+ */
+WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags );
+
+
+/*
+ * Hardware Setting indicating that the device is a headtracker
+ */
+#define JOY_HWS_ISHEADTRACKER 0x02000000l
+
+/*
+ * Hardware Setting indicating that the VxD is used to replace
+ * the standard analog polling
+ */
+#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l
+
+/*
+ * Hardware Setting indicating that the driver needs a standard
+ * gameport in order to communicate with the device.
+ */
+#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l
+
+/*
+ * Hardware Setting indicating that VJoyD should not load this
+ * driver, it will be loaded externally and will register with
+ * VJoyD of it's own accord.
+ */
+#define JOY_HWS_AUTOLOAD 0x10000000l
+
+/*
+ * Hardware Setting indicating that the driver acquires any
+ * resources needed without needing a devnode through VJoyD.
+ */
+#define JOY_HWS_NODEVNODE 0x20000000l
+
+
+/*
+ * Hardware Setting indicating that the device is a gameport bus
+ */
+#define JOY_HWS_ISGAMEPORTBUS 0x80000000l
+#define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l
+
+/*
+ * Usage Setting indicating that the settings are volatile and
+ * should be removed if still present on a reboot.
+ */
+#define JOY_US_VOLATILE 0x00000008L
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif /* __VJOYDX_INCLUDED__ */
+
+#endif /* not MMNOJOY */
+#endif /* _INC_MMSYSTEM */
+
+/****************************************************************************
+ *
+ * Definitions for non-IDirectInput (VJoyD) features defined more recently
+ * than the current ddk files
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _INC_MMDDK
+#ifndef MMNOJOYDEV
+
+#ifndef __VJOYDXD_INCLUDED__
+#define __VJOYDXD_INCLUDED__
+/*
+ * Poll type in which the do_other field of the JOYOEMPOLLDATA
+ * structure contains mini-driver specific data passed from an app.
+ */
+#define JOY_OEMPOLL_PASSDRIVERDATA 7
+
+#endif /* __VJOYDXD_INCLUDED__ */
+
+#endif /* not MMNOJOYDEV */
+#endif /* _INC_MMDDK */
+
+#endif /* DIJ_RINGZERO */
+
diff -ruN a/include/dsound.h b/include/dsound.h
--- a/include/dsound.h 1970-01-01 01:00:00.000000000 +0100
+++ b/include/dsound.h 2000-10-21 02:27:56.000000000 +0200
@@ -0,0 +1,2345 @@
+/*==========================================================================;
+ *
+ * Copyright (C) 1995-2000 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: dsound.h
+ * Content: DirectSound include file
+ *
+ **************************************************************************/
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#include <float.h>
+
+#ifndef DIRECTSOUND_VERSION
+#define DIRECTSOUND_VERSION 0x0800 /* Version 8.0 */
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+#ifndef __DSOUND_INCLUDED__
+#define __DSOUND_INCLUDED__
+
+/* Type definitions shared with Direct3D */
+
+#ifndef DX_SHARED_DEFINES
+
+typedef float D3DVALUE, *LPD3DVALUE;
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+#ifndef LPD3DCOLOR_DEFINED
+typedef DWORD *LPD3DCOLOR;
+#define LPD3DCOLOR_DEFINED
+#endif
+
+#ifndef D3DVECTOR_DEFINED
+typedef struct _D3DVECTOR {
+ float x;
+ float y;
+ float z;
+} D3DVECTOR;
+#define D3DVECTOR_DEFINED
+#endif
+
+#ifndef LPD3DVECTOR_DEFINED
+typedef D3DVECTOR *LPD3DVECTOR;
+#define LPD3DVECTOR_DEFINED
+#endif
+
+#define DX_SHARED_DEFINES
+#endif // DX_SHARED_DEFINES
+
+#define _FACDS 0x878 /* DirectSound's facility code */
+#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code)
+
+// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000}
+DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
+
+// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B}
+DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
+
+// DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16}
+DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+// DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1}
+DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
+
+// DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D}
+DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
+
+
+// DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+
+//
+// Forward declarations for interfaces.
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+//
+
+#ifdef __cplusplus
+struct IDirectSound;
+struct IDirectSoundBuffer;
+struct IDirectSound3DListener;
+struct IDirectSound3DBuffer;
+struct IDirectSoundCapture;
+struct IDirectSoundCaptureBuffer;
+struct IDirectSoundNotify;
+#endif // __cplusplus
+
+
+//
+// DirectSound 8.0 interfaces.
+//
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+#ifdef __cplusplus
+struct IDirectSound8;
+struct IDirectSoundBuffer8;
+struct IDirectSoundCaptureBuffer8;
+struct IDirectSoundFXGargle;
+struct IDirectSoundFXChorus;
+struct IDirectSoundFXFlanger;
+struct IDirectSoundFXEcho;
+struct IDirectSoundFXDistortion;
+struct IDirectSoundFXCompressor;
+struct IDirectSoundFXParamEq;
+struct IDirectSoundFXWavesReverb;
+struct IDirectSoundFXI3DL2Reverb;
+struct IDirectSoundCaptureFXAec;
+struct IDirectSoundCaptureFXNoiseSuppress;
+struct IDirectSoundFullDuplex;
+#endif // __cplusplus
+
+// IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the
+// only DirectSound 7.0 interfaces with changed functionality in version 8.0.
+// The other level 8 interfaces as equivalent to their level 7 counterparts:
+
+#define IDirectSoundCapture8 IDirectSoundCapture
+#define IDirectSound3DListener8 IDirectSound3DListener
+#define IDirectSound3DBuffer8 IDirectSound3DBuffer
+#define IDirectSoundNotify8 IDirectSoundNotify
+#define IDirectSoundFXGargle8 IDirectSoundFXGargle
+#define IDirectSoundFXChorus8 IDirectSoundFXChorus
+#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger
+#define IDirectSoundFXEcho8 IDirectSoundFXEcho
+#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion
+#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor
+#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq
+#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb
+#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb
+#define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec
+#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress
+#define IDirectSoundFullDuplex8 IDirectSoundFullDuplex
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+
+typedef struct IDirectSound *LPDIRECTSOUND;
+typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
+typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
+typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
+typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
+typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
+typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE;
+typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS;
+typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER;
+typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO;
+typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION;
+typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR;
+typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ;
+typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB;
+typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB;
+typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC;
+typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS;
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
+
+typedef struct IDirectSound8 *LPDIRECTSOUND8;
+typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8;
+typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8;
+typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8;
+typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8;
+typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8;
+typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8;
+typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8;
+typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8;
+typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8;
+typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8;
+typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8;
+typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8;
+typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8;
+typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8;
+typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8;
+typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8;
+typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8;
+typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8;
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IID definitions for the unchanged DirectSound 8.0 interfaces
+//
+
+#if DIRECTSOUND_VERSION >= 0x0800
+#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
+#define IID_IDirectSound3DListener8 IID_IDirectSound3DListener
+#define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer
+#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
+#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle
+#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus
+#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger
+#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho
+#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion
+#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor
+#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq
+#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb
+#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb
+#define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec
+#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress
+#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Compatibility typedefs
+//
+
+#ifndef _LPCWAVEFORMATEX_DEFINED
+#define _LPCWAVEFORMATEX_DEFINED
+typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+#endif // _LPCWAVEFORMATEX_DEFINED
+
+#ifndef __LPCGUID_DEFINED__
+#define __LPCGUID_DEFINED__
+typedef const GUID *LPCGUID;
+#endif // __LPCGUID_DEFINED__
+
+typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
+typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
+typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
+typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
+typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
+typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
+typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8;
+typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8;
+typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8;
+typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8;
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Structures
+//
+
+typedef struct _DSCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwMinSecondarySampleRate;
+ DWORD dwMaxSecondarySampleRate;
+ DWORD dwPrimaryBuffers;
+ DWORD dwMaxHwMixingAllBuffers;
+ DWORD dwMaxHwMixingStaticBuffers;
+ DWORD dwMaxHwMixingStreamingBuffers;
+ DWORD dwFreeHwMixingAllBuffers;
+ DWORD dwFreeHwMixingStaticBuffers;
+ DWORD dwFreeHwMixingStreamingBuffers;
+ DWORD dwMaxHw3DAllBuffers;
+ DWORD dwMaxHw3DStaticBuffers;
+ DWORD dwMaxHw3DStreamingBuffers;
+ DWORD dwFreeHw3DAllBuffers;
+ DWORD dwFreeHw3DStaticBuffers;
+ DWORD dwFreeHw3DStreamingBuffers;
+ DWORD dwTotalHwMemBytes;
+ DWORD dwFreeHwMemBytes;
+ DWORD dwMaxContigFreeHwMemBytes;
+ DWORD dwUnlockTransferRateHwBuffers;
+ DWORD dwPlayCpuOverheadSwBuffers;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+} DSCAPS, *LPDSCAPS;
+
+typedef const DSCAPS *LPCDSCAPS;
+
+typedef struct _DSBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwUnlockTransferRate;
+ DWORD dwPlayCpuOverhead;
+} DSBCAPS, *LPDSBCAPS;
+
+typedef const DSBCAPS *LPCDSBCAPS;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+ typedef struct _DSEFFECTDESC
+ {
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSFXClass;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ } DSEFFECTDESC, *LPDSEFFECTDESC;
+ typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
+
+ #define DSFX_LOCHARDWARE 0x00000001
+ #define DSFX_LOCSOFTWARE 0x00000002
+
+ enum
+ {
+ DSFXR_PRESENT, // 0
+ DSFXR_LOCHARDWARE, // 1
+ DSFXR_LOCSOFTWARE, // 2
+ DSFXR_UNALLOCATED, // 3
+ DSFXR_FAILED, // 4
+ DSFXR_UNKNOWN, // 5
+ DSFXR_SENDLOOP // 6
+ };
+
+ typedef struct _DSCEFFECTDESC
+ {
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSCFXClass;
+ GUID guidDSCFXInstance;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ } DSCEFFECTDESC, *LPDSCEFFECTDESC;
+ typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
+
+ #define DSCFX_LOCHARDWARE 0x00000001
+ #define DSCFX_LOCSOFTWARE 0x00000002
+
+ #define DSCFXR_LOCHARDWARE 0x00000010
+ #define DSCFXR_LOCSOFTWARE 0x00000020
+ #define DSCFXR_UNALLOCATED 0x00000040
+ #define DSCFXR_FAILED 0x00000080
+ #define DSCFXR_UNKNOWN 0x00000100
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+typedef struct _DSBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0700
+ GUID guid3DAlgorithm;
+#endif
+} DSBUFFERDESC, *LPDSBUFFERDESC;
+
+typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
+
+// Older version of this structure:
+
+typedef struct _DSBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSBUFFERDESC1, *LPDSBUFFERDESC1;
+
+typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
+
+typedef struct _DS3DBUFFER
+{
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ DWORD dwInsideConeAngle;
+ DWORD dwOutsideConeAngle;
+ D3DVECTOR vConeOrientation;
+ LONG lConeOutsideVolume;
+ D3DVALUE flMinDistance;
+ D3DVALUE flMaxDistance;
+ DWORD dwMode;
+} DS3DBUFFER, *LPDS3DBUFFER;
+
+typedef const DS3DBUFFER *LPCDS3DBUFFER;
+
+typedef struct _DS3DLISTENER
+{
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ D3DVECTOR vOrientFront;
+ D3DVECTOR vOrientTop;
+ D3DVALUE flDistanceFactor;
+ D3DVALUE flRolloffFactor;
+ D3DVALUE flDopplerFactor;
+} DS3DLISTENER, *LPDS3DLISTENER;
+
+typedef const DS3DLISTENER *LPCDS3DLISTENER;
+
+typedef struct _DSCCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwFormats;
+ DWORD dwChannels;
+} DSCCAPS, *LPDSCCAPS;
+
+typedef const DSCCAPS *LPCDSCCAPS;
+
+typedef struct _DSCBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
+
+typedef struct _DSCBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0800
+ DWORD dwFXCount;
+ LPDSCEFFECTDESC lpDSCFXDesc;
+#endif
+} DSCBUFFERDESC, *LPDSCBUFFERDESC;
+
+typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
+
+typedef struct _DSCBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+} DSCBCAPS, *LPDSCBCAPS;
+
+typedef const DSCBCAPS *LPCDSCBCAPS;
+
+typedef struct _DSBPOSITIONNOTIFY
+{
+ DWORD dwOffset;
+ HANDLE hEventNotify;
+} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
+
+typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
+
+//
+// DirectSound API
+//
+
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+#if DIRECTSOUND_VERSION >= 0x0800
+extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
+ LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd,
+ DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
+ LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
+#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
+
+extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest);
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+#ifdef UNICODE
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
+#define DirectSoundEnumerate DirectSoundEnumerateW
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
+#else // UNICODE
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
+#define DirectSoundEnumerate DirectSoundEnumerateA
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
+#endif // UNICODE
+
+//
+// IUnknown
+//
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#endif // IUnknown_QueryInterface
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
+#endif // IUnknown_AddRef
+#ifndef IUnknown_Release
+#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
+#endif // IUnknown_Release
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#endif // IUnknown_QueryInterface
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p) (p)->AddRef()
+#endif // IUnknown_AddRef
+#ifndef IUnknown_Release
+#define IUnknown_Release(p) (p)->Release()
+#endif // IUnknown_Release
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#ifndef __IReferenceClock_INTERFACE_DEFINED__
+#define __IReferenceClock_INTERFACE_DEFINED__
+
+typedef LONGLONG REFERENCE_TIME;
+typedef REFERENCE_TIME *LPREFERENCE_TIME;
+
+DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70);
+
+#undef INTERFACE
+#define INTERFACE IReferenceClock
+
+DECLARE_INTERFACE_(IReferenceClock, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IReferenceClock methods
+ STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE;
+ STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime,
+ HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE;
+ STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime,
+ HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE;
+ STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE;
+};
+
+#endif // __IReferenceClock_INTERFACE_DEFINED__
+
+#ifndef IReferenceClock_QueryInterface
+
+#define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IReferenceClock_AddRef(p) IUnknown_AddRef(p)
+#define IReferenceClock_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d)
+#define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IReferenceClock_GetTime(p,a) (p)->GetTime(a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d)
+#define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // IReferenceClock_QueryInterface
+
+//
+// IDirectSound
+//
+
+DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound
+
+DECLARE_INTERFACE_(IDirectSound, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound methods
+ STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact) (THIS) PURE;
+ STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
+#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectSound_Compact(p) (p)->Compact()
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
+#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b)
+#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSound8
+//
+
+DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound8
+
+DECLARE_INTERFACE_(IDirectSound8, IDirectSound)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound methods
+ STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact) (THIS) PURE;
+ STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+
+ // IDirectSound8 methods
+ STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE;
+};
+
+#define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b)
+#define IDirectSound8_AddRef(p) IDirectSound_AddRef(p)
+#define IDirectSound8_Release(p) IDirectSound_Release(p)
+#define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c)
+#define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a)
+#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b)
+#define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b)
+#define IDirectSound8_Compact(p) IDirectSound_Compact(p)
+#define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a)
+#define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a)
+#define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer
+
+DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
+ STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
+ STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+ STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+ STDMETHOD(Restore) (THIS) PURE;
+};
+
+#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
+#define IDirectSoundBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->Restore()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundBuffer8
+//
+
+DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
+ STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
+ STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+ STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+ STDMETHOD(Restore) (THIS) PURE;
+
+ // IDirectSoundBuffer8 methods
+ STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+};
+
+// Special GUID meaning "select all objects" for use in GetObjectInPath()
+DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5);
+
+#define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundBuffer8_Release(p) IUnknown_Release(p)
+
+#define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a)
+#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a)
+#define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a)
+#define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
+#define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a)
+#define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b)
+#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c)
+#define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a)
+#define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a)
+#define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a)
+#define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a)
+#define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a)
+#define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p)
+#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSound3DListener
+//
+
+DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DListener
+
+DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound3DListener methods
+ STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE;
+ STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE;
+ STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE;
+ STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE;
+ STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
+ STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE;
+ STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
+ STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE;
+ STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront,
+ D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(CommitDeferredSettings) (THIS) PURE;
+};
+
+#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound3DListener_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSound3DBuffer
+//
+
+DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DBuffer
+
+DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound3DBuffer methods
+ STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE;
+ STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE;
+ STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE;
+ STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE;
+ STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE;
+ STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE;
+ STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE;
+ STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
+ STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
+ STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE;
+ STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
+ STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+};
+
+#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCapture
+//
+
+DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCapture
+
+DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCapture methods
+ STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCapture_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCaptureBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+};
+
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundCaptureBuffer8
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+
+ // IDirectSoundCaptureBuffer8 methods
+ STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+ STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
+};
+
+#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p)
+
+#define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a)
+#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a)
+#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a)
+#define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p))
+#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundNotify
+//
+
+DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundNotify
+
+DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundNotify methods
+ STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE;
+};
+
+#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundNotify_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IKsPropertySet
+//
+
+#ifndef _IKsPropertySet_
+#define _IKsPropertySet_
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IKsPropertySet;
+#endif // __cplusplus
+
+typedef struct IKsPropertySet *LPKSPROPERTYSET;
+
+#define KSPROPERTY_SUPPORT_GET 0x00000001
+#define KSPROPERTY_SUPPORT_SET 0x00000002
+
+DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
+
+#undef INTERFACE
+#define INTERFACE IKsPropertySet
+
+DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IKsPropertySet methods
+ STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+ LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE;
+ STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+ LPVOID pPropertyData, ULONG ulDataLength) PURE;
+ STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE;
+};
+
+#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p)
+#define IKsPropertySet_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // _IKsPropertySet_
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundFXGargle
+//
+
+DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3);
+
+typedef struct _DSFXGargle
+{
+ DWORD dwRateHz; // Rate of modulation in hz
+ DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx
+} DSFXGargle, *LPDSFXGargle;
+
+#define DSFXGARGLE_WAVE_TRIANGLE 0
+#define DSFXGARGLE_WAVE_SQUARE 1
+
+typedef const DSFXGargle *LPCDSFXGargle;
+
+#define DSFXGARGLE_RATEHZ_MIN 1
+#define DSFXGARGLE_RATEHZ_MAX 1000
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXGargle
+
+DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXGargle methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE;
+};
+
+#define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXGargle_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXChorus
+//
+
+DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47);
+
+typedef struct _DSFXChorus
+{
+ FLOAT fWetDryMix;
+ FLOAT fDepth;
+ FLOAT fFeedback;
+ FLOAT fFrequency;
+ LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx
+ FLOAT fDelay;
+ LONG lPhase;
+} DSFXChorus, *LPDSFXChorus;
+
+typedef const DSFXChorus *LPCDSFXChorus;
+
+#define DSFXCHORUS_WAVE_TRIANGLE 0
+#define DSFXCHORUS_WAVE_SIN 1
+
+#define DSFXCHORUS_WETDRYMIX_MIN 0.0f
+#define DSFXCHORUS_WETDRYMIX_MAX 100.0f
+#define DSFXCHORUS_DEPTH_MIN 0.0f
+#define DSFXCHORUS_DEPTH_MAX 100.0f
+#define DSFXCHORUS_FEEDBACK_MIN -99.0f
+#define DSFXCHORUS_FEEDBACK_MAX 99.0f
+#define DSFXCHORUS_FREQUENCY_MIN 0.0f
+#define DSFXCHORUS_FREQUENCY_MAX 10.0f
+#define DSFXCHORUS_DELAY_MIN 0.0f
+#define DSFXCHORUS_DELAY_MAX 20.0f
+#define DSFXCHORUS_PHASE_MIN 0
+#define DSFXCHORUS_PHASE_MAX 4
+
+#define DSFXCHORUS_PHASE_NEG_180 0
+#define DSFXCHORUS_PHASE_NEG_90 1
+#define DSFXCHORUS_PHASE_ZERO 2
+#define DSFXCHORUS_PHASE_90 3
+#define DSFXCHORUS_PHASE_180 4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXChorus
+
+DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXChorus methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE;
+};
+
+#define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXChorus_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXFlanger
+//
+
+DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83);
+
+typedef struct _DSFXFlanger
+{
+ FLOAT fWetDryMix;
+ FLOAT fDepth;
+ FLOAT fFeedback;
+ FLOAT fFrequency;
+ LONG lWaveform;
+ FLOAT fDelay;
+ LONG lPhase;
+} DSFXFlanger, *LPDSFXFlanger;
+
+typedef const DSFXFlanger *LPCDSFXFlanger;
+
+#define DSFXFLANGER_WAVE_TRIANGLE 0
+#define DSFXFLANGER_WAVE_SIN 1
+
+#define DSFXFLANGER_WETDRYMIX_MIN 0.0f
+#define DSFXFLANGER_WETDRYMIX_MAX 100.0f
+#define DSFXFLANGER_FREQUENCY_MIN 0.0f
+#define DSFXFLANGER_FREQUENCY_MAX 10.0f
+#define DSFXFLANGER_DEPTH_MIN 0.0f
+#define DSFXFLANGER_DEPTH_MAX 100.0f
+#define DSFXFLANGER_PHASE_MIN 0
+#define DSFXFLANGER_PHASE_MAX 4
+#define DSFXFLANGER_FEEDBACK_MIN -99.0f
+#define DSFXFLANGER_FEEDBACK_MAX 99.0f
+#define DSFXFLANGER_DELAY_MIN 0.0f
+#define DSFXFLANGER_DELAY_MAX 4.0f
+
+#define DSFXFLANGER_PHASE_NEG_180 0
+#define DSFXFLANGER_PHASE_NEG_90 1
+#define DSFXFLANGER_PHASE_ZERO 2
+#define DSFXFLANGER_PHASE_90 3
+#define DSFXFLANGER_PHASE_180 4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXFlanger
+
+DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXFlanger methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE;
+};
+
+#define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXEcho
+//
+
+DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42);
+
+typedef struct _DSFXEcho
+{
+ FLOAT fWetDryMix;
+ FLOAT fFeedback;
+ FLOAT fLeftDelay;
+ FLOAT fRightDelay;
+ LONG lPanDelay;
+} DSFXEcho, *LPDSFXEcho;
+
+typedef const DSFXEcho *LPCDSFXEcho;
+
+#define DSFXECHO_WETDRYMIX_MIN 0.0f
+#define DSFXECHO_WETDRYMIX_MAX 100.0f
+#define DSFXECHO_FEEDBACK_MIN 0.0f
+#define DSFXECHO_FEEDBACK_MAX 100.0f
+#define DSFXECHO_LEFTDELAY_MIN 1.0f
+#define DSFXECHO_LEFTDELAY_MAX 2000.0f
+#define DSFXECHO_RIGHTDELAY_MIN 1.0f
+#define DSFXECHO_RIGHTDELAY_MAX 2000.0f
+#define DSFXECHO_PANDELAY_MIN 0
+#define DSFXECHO_PANDELAY_MAX 1
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXEcho
+
+DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXEcho methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE;
+};
+
+#define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXEcho_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXDistortion
+//
+
+DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b);
+
+typedef struct _DSFXDistortion
+{
+ FLOAT fGain;
+ FLOAT fEdge;
+ FLOAT fPostEQCenterFrequency;
+ FLOAT fPostEQBandwidth;
+ FLOAT fPreLowpassCutoff;
+} DSFXDistortion, *LPDSFXDistortion;
+
+typedef const DSFXDistortion *LPCDSFXDistortion;
+
+#define DSFXDISTORTION_GAIN_MIN -60.0f
+#define DSFXDISTORTION_GAIN_MAX 0.0f
+#define DSFXDISTORTION_EDGE_MIN 0.0f
+#define DSFXDISTORTION_EDGE_MAX 100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXDistortion
+
+DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXDistortion methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE;
+};
+
+#define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXCompressor
+//
+
+DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0);
+
+typedef struct _DSFXCompressor
+{
+ FLOAT fGain;
+ FLOAT fAttack;
+ FLOAT fRelease;
+ FLOAT fThreshold;
+ FLOAT fRatio;
+ FLOAT fPredelay;
+} DSFXCompressor, *LPDSFXCompressor;
+
+typedef const DSFXCompressor *LPCDSFXCompressor;
+
+#define DSFXCOMPRESSOR_GAIN_MIN -60.0f
+#define DSFXCOMPRESSOR_GAIN_MAX 60.0f
+#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f
+#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f
+#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f
+#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f
+#define DSFXCOMPRESSOR_RATIO_MIN 1.0f
+#define DSFXCOMPRESSOR_RATIO_MAX 100.0f
+#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f
+#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXCompressor
+
+DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXCompressor methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE;
+};
+
+#define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXParamEq
+//
+
+DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda);
+
+typedef struct _DSFXParamEq
+{
+ FLOAT fCenter;
+ FLOAT fBandwidth;
+ FLOAT fGain;
+} DSFXParamEq, *LPDSFXParamEq;
+
+typedef const DSFXParamEq *LPCDSFXParamEq;
+
+#define DSFXPARAMEQ_CENTER_MIN 80.0f
+#define DSFXPARAMEQ_CENTER_MAX 16000.0f
+#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f
+#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f
+#define DSFXPARAMEQ_GAIN_MIN -15.0f
+#define DSFXPARAMEQ_GAIN_MAX 15.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXParamEq
+
+DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXParamEq methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE;
+};
+
+#define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundFXI3DL2Reverb
+//
+
+DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4);
+
+typedef struct _DSFXI3DL2Reverb
+{
+ LONG lRoom; // [-10000, 0] default: -1000 mB
+ LONG lRoomHF; // [-10000, 0] default: 0 mB
+ FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+ FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s
+ FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83
+ LONG lReflections; // [-10000, 1000] default: -2602 mB
+ FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+ LONG lReverb; // [-10000, 2000] default: 200 mB
+ FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s
+ FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 %
+ FLOAT flDensity; // [0.0, 100.0] default: 100.0 %
+ FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb;
+
+typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb;
+
+#define DSFX_I3DL2REVERB_ROOM_MIN (-10000)
+#define DSFX_I3DL2REVERB_ROOM_MAX 0
+#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000)
+
+#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000)
+#define DSFX_I3DL2REVERB_ROOMHF_MAX 0
+#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100)
+
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f
+
+#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f
+#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f
+#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f
+
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f
+
+#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000)
+#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000
+#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602)
+
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f
+
+#define DSFX_I3DL2REVERB_REVERB_MIN (-10000)
+#define DSFX_I3DL2REVERB_REVERB_MAX 2000
+#define DSFX_I3DL2REVERB_REVERB_DEFAULT (200)
+
+#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f
+#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f
+#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f
+
+#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f
+
+#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f
+#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f
+#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f
+
+#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f
+
+#define DSFX_I3DL2REVERB_QUALITY_MIN 0
+#define DSFX_I3DL2REVERB_QUALITY_MAX 3
+#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXI3DL2Reverb
+
+DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXI3DL2Reverb methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE;
+ STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE;
+ STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE;
+ STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE;
+ STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE;
+};
+
+#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundFXWavesReverb
+//
+
+DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25);
+
+typedef struct _DSFXWavesReverb
+{
+ FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB
+ FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db
+ FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+ FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+} DSFXWavesReverb, *LPDSFXWavesReverb;
+
+typedef const DSFXWavesReverb *LPCDSFXWavesReverb;
+
+#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f
+#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f
+#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f
+#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f
+#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f
+#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXWavesReverb
+
+DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXWavesReverb methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE;
+};
+
+#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCaptureFXAec
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0x174d3eb9, 0x6696, 0x4fac, 0xa4, 0x6c, 0xa0, 0xac, 0x7b, 0xc9, 0xe2, 0xf);
+
+typedef struct _DSCFXAec
+{
+ BOOL fEnable;
+ BOOL fReset;
+} DSCFXAec, *LPDSCFXAec;
+
+typedef const DSCFXAec *LPCDSCFXAec;
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXAec
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureFXAec methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE;
+};
+
+#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundCaptureFXNoiseSuppress
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca);
+
+typedef struct _DSCFXNoiseSuppress
+{
+ BOOL fEnable;
+ BOOL fReset;
+} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
+
+typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXNoiseSuppress
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureFXNoiseSuppress methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE;
+};
+
+#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundFullDuplex
+//
+
+#ifndef _IDirectSoundFullDuplex_
+#define _IDirectSoundFullDuplex_
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IDirectSoundFullDuplex;
+#endif // __cplusplus
+
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
+
+DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFullDuplex
+
+DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFullDuplex methods
+ STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
+};
+
+#define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // _IDirectSoundFullDuplex_
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Return Codes
+//
+
+// The function completed successfully
+#define DS_OK S_OK
+
+// The call succeeded, but we had to substitute the 3D algorithm
+#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
+
+// The call succeeded, but not all of the optional effects were obtained.
+#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20)
+
+// The call failed because resources (such as a priority level)
+// were already being used by another caller
+#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
+
+// The control (vol, pan, etc.) requested by the caller is not available
+#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
+
+// An invalid parameter was passed to the returning function
+#define DSERR_INVALIDPARAM E_INVALIDARG
+
+// This call is not valid for the current state of this object
+#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
+
+// An undetermined error occurred inside the DirectSound subsystem
+#define DSERR_GENERIC E_FAIL
+
+// The caller does not have the priority level required for the function to
+// succeed
+#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
+
+// Not enough free memory is available to complete the operation
+#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
+
+// The specified WAVE format is not supported
+#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
+
+// The function called is not supported at this time
+#define DSERR_UNSUPPORTED E_NOTIMPL
+
+// No sound driver is available for use
+#define DSERR_NODRIVER MAKE_DSHRESULT(120)
+
+// This object is already initialized
+#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
+
+// This object does not support aggregation
+#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
+
+// The buffer memory has been lost, and must be restored
+#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
+
+// Another app has a higher priority level, preventing this call from
+// succeeding
+#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
+
+// This object has not been initialized
+#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
+
+// The requested COM interface is not available
+#define DSERR_NOINTERFACE E_NOINTERFACE
+
+// Access is denied
+#define DSERR_ACCESSDENIED E_ACCESSDENIED
+
+// Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds
+#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
+
+// Attempt to use DirectSound 8 functionality on an older DirectSound object
+#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
+
+// A circular loop of send effects was detected
+#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
+
+// The GUID specified in an audiopath file does not match a valid MIXIN buffer
+#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
+
+// The object requested was not found (numerically equal to DMUS_E_NOT_FOUND)
+#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
+
+//
+// Flags
+//
+
+#define DSCAPS_PRIMARYMONO 0x00000001
+#define DSCAPS_PRIMARYSTEREO 0x00000002
+#define DSCAPS_PRIMARY8BIT 0x00000004
+#define DSCAPS_PRIMARY16BIT 0x00000008
+#define DSCAPS_CONTINUOUSRATE 0x00000010
+#define DSCAPS_EMULDRIVER 0x00000020
+#define DSCAPS_CERTIFIED 0x00000040
+#define DSCAPS_SECONDARYMONO 0x00000100
+#define DSCAPS_SECONDARYSTEREO 0x00000200
+#define DSCAPS_SECONDARY8BIT 0x00000400
+#define DSCAPS_SECONDARY16BIT 0x00000800
+
+#define DSSCL_NORMAL 0x00000001
+#define DSSCL_PRIORITY 0x00000002
+#define DSSCL_EXCLUSIVE 0x00000003
+#define DSSCL_WRITEPRIMARY 0x00000004
+
+#define DSSPEAKER_HEADPHONE 0x00000001
+#define DSSPEAKER_MONO 0x00000002
+#define DSSPEAKER_QUAD 0x00000003
+#define DSSPEAKER_STEREO 0x00000004
+#define DSSPEAKER_SURROUND 0x00000005
+#define DSSPEAKER_5POINT1 0x00000006
+
+#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees
+#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees
+#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees
+#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees
+
+#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
+#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
+#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
+
+#define DSBCAPS_PRIMARYBUFFER 0x00000001
+#define DSBCAPS_STATIC 0x00000002
+#define DSBCAPS_LOCHARDWARE 0x00000004
+#define DSBCAPS_LOCSOFTWARE 0x00000008
+#define DSBCAPS_CTRL3D 0x00000010
+#define DSBCAPS_CTRLFREQUENCY 0x00000020
+#define DSBCAPS_CTRLPAN 0x00000040
+#define DSBCAPS_CTRLVOLUME 0x00000080
+#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
+#define DSBCAPS_CTRLFX 0x00000200
+#define DSBCAPS_STICKYFOCUS 0x00004000
+#define DSBCAPS_GLOBALFOCUS 0x00008000
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
+#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+#define DSBCAPS_LOCDEFER 0x00040000
+
+#define DSBPLAY_LOOPING 0x00000001
+#define DSBPLAY_LOCHARDWARE 0x00000002
+#define DSBPLAY_LOCSOFTWARE 0x00000004
+#define DSBPLAY_TERMINATEBY_TIME 0x00000008
+#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
+#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
+
+#define DSBSTATUS_PLAYING 0x00000001
+#define DSBSTATUS_BUFFERLOST 0x00000002
+#define DSBSTATUS_LOOPING 0x00000004
+#define DSBSTATUS_LOCHARDWARE 0x00000008
+#define DSBSTATUS_LOCSOFTWARE 0x00000010
+#define DSBSTATUS_TERMINATED 0x00000020
+
+#define DSBLOCK_FROMWRITECURSOR 0x00000001
+#define DSBLOCK_ENTIREBUFFER 0x00000002
+
+#define DSBFREQUENCY_MIN 100
+#define DSBFREQUENCY_MAX 100000
+#define DSBFREQUENCY_ORIGINAL 0
+
+#define DSBPAN_LEFT -10000
+#define DSBPAN_CENTER 0
+#define DSBPAN_RIGHT 10000
+
+#define DSBVOLUME_MIN -10000
+#define DSBVOLUME_MAX 0
+
+#define DSBSIZE_MIN 4
+#define DSBSIZE_MAX 0x0FFFFFFF
+#define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes
+
+#define DS3DMODE_NORMAL 0x00000000
+#define DS3DMODE_HEADRELATIVE 0x00000001
+#define DS3DMODE_DISABLE 0x00000002
+
+#define DS3D_IMMEDIATE 0x00000000
+#define DS3D_DEFERRED 0x00000001
+
+#define DS3D_MINDISTANCEFACTOR FLT_MIN
+#define DS3D_MAXDISTANCEFACTOR FLT_MAX
+#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
+
+#define DS3D_MINROLLOFFFACTOR 0.0f
+#define DS3D_MAXROLLOFFFACTOR 10.0f
+#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
+
+#define DS3D_MINDOPPLERFACTOR 0.0f
+#define DS3D_MAXDOPPLERFACTOR 10.0f
+#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
+
+#define DS3D_DEFAULTMINDISTANCE 1.0f
+#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
+
+#define DS3D_MINCONEANGLE 0
+#define DS3D_MAXCONEANGLE 360
+#define DS3D_DEFAULTCONEANGLE 360
+
+#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
+
+// IDirectSoundCapture attributes
+
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
+
+// IDirectSoundCaptureBuffer attributes
+
+#define DSCBCAPS_WAVEMAPPED 0x80000000
+
+#if DIRECTSOUND_VERSION >= 0x0800
+#define DSCBCAPS_CTRLFX 0x00000200
+#endif
+
+
+#define DSCBLOCK_ENTIREBUFFER 0x00000001
+
+#define DSCBSTATUS_CAPTURING 0x00000001
+#define DSCBSTATUS_LOOPING 0x00000002
+
+#define DSCBSTART_LOOPING 0x00000001
+
+#define DSBPN_OFFSETSTOP 0xFFFFFFFF
+
+#define DS_CERTIFIED 0x00000000
+#define DS_UNCERTIFIED 0x00000001
+
+// Dsound SYSTEM resource constants
+// Matches the KSAUDIO_CPU_RESOURCES_xxx_HOST_CPU values defined
+// in ksmedia.h.
+#define DS_SYSTEM_RESOURCES_NO_HOST_RESOURCES 0x00000000
+#define DS_SYSTEM_RESOURCES_ALL_HOST_RESOURCES 0x7FFFFFFF
+#define DS_SYSTEM_RESOURCES_UNDEFINED 0x80000000
+
+
+//
+// I3DL2 Material Presets
+//
+
+enum
+{
+ DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW,
+ DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW,
+ DSFX_I3DL2_MATERIAL_PRESET_THINDOOR,
+ DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR,
+ DSFX_I3DL2_MATERIAL_PRESET_WOODWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_STONEWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_CURTAIN
+};
+
+#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f
+#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f
+#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f
+#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f
+#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f
+#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f
+#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f
+#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f
+
+
+enum
+{
+ DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CITY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE
+};
+
+//
+// I3DL2 Reverberation Presets Values
+//
+
+#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f
+
+//
+// Examples simulating 'musical' reverb presets
+//
+// Name Decay time Description
+// Small Room 1.1s A small size room with a length of 5m or so.
+// Medium Room 1.3s A medium size room with a length of 10m or so.
+// Large Room 1.5s A large size room suitable for live performances.
+// Medium Hall 1.8s A medium size concert hall.
+// Large Hall 1.8s A large size concert hall suitable for a full orchestra.
+// Plate 1.3s A plate reverb simulation.
+//
+
+#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f
+
+//
+// DirectSound3D Algorithms
+//
+
+// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000}
+#define DS3DALG_DEFAULT GUID_NULL
+
+// No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// DirectSound Internal Effect Algorithms
+//
+
+
+// Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF}
+DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf);
+
+// Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6}
+DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6);
+
+// Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98}
+DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98);
+
+// Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D}
+DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d);
+
+// Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21}
+DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21);
+
+// Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57}
+DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57);
+
+// Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231}
+DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31);
+
+
+// I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4}
+DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4);
+
+// Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C}
+DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c);
+
+//
+// DirectSound Capture Effect Algorithms
+//
+
+
+// Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1}
+// Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h
+DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1);
+
+// Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40}
+DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40);
+
+// System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810}
+DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10);
+
+// Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5}
+// Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h
+DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5);
+
+// Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D}
+DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d);
+
+// System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0}
+DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0);
+
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+#endif // __DSOUND_INCLUDED__
+
+
+
+#ifdef __cplusplus
+};
+#endif // __cplusplus
+
+