leave DUMMYUNIONNAME in ddraw.h alone in the first place for package w32api

It is no longer necessary to change "DUMMYUNIONNAME" to "u" in ddraw.h
since the latest fix for SDL. So we just leave "DUMMYUNIONNAME" alone
instead of changing it to "u" and back again.
Mark Brand 14 years ago
parent daa15d35fd
commit 34c86978d3

@ -17,9 +17,8 @@ unzip -aa -p include.zip '*.patch' | patch -d b/include -p1
(cd b/include; unzip -aa ../../include.zip '*.h')
# The ddraw.h we got from Qt is not enough to build SDL.
# This one from Wine/KDE-Win works for both SDL and Qt
# after a little fixing up.
# but we have to comment out some Wine-specific stuff.
cat 'ddraw.h?revision=987475' \
| sed 's/DUMMYUNIONNAME/u/g;' \
| sed 's,.*WINELIB.*,/* & */,g;' \
> b/include/ddraw.h
diff -ruN a b > w32api-2-directx-additions-for-qt.patch
@ -30,7 +29,7 @@ rm -f w32api-3.13-mingw32-dev.tar.gz MinGW-gcc440_1.zip 'ddraw.h?revision=987475
diff -ruN a/include/amvideo.h b/include/amvideo.h
--- a/include/amvideo.h 2008-12-06 03:31:53.000000000 +0100
+++ b/include/amvideo.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/amvideo.h 2010-04-25 13:03:46.887145541 +0200
@@ -52,10 +52,10 @@
BITMAPINFOHEADER bmiHeader;
} VIDEOINFOHEADER;
@ -48,7 +47,7 @@ diff -ruN a/include/amvideo.h b/include/amvideo.h
union {
diff -ruN a/include/bdatypes.h b/include/bdatypes.h
--- a/include/bdatypes.h 2008-12-06 03:31:53.000000000 +0100
+++ b/include/bdatypes.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/bdatypes.h 2010-04-25 13:03:46.887145541 +0200
@@ -17,9 +17,9 @@
} MEDIA_SAMPLE_CONTENT;
/*--- DirectShow Reference - DirectShow Structures */
@ -64,7 +63,7 @@ diff -ruN a/include/bdatypes.h b/include/bdatypes.h
ULONG ulPID;
diff -ruN a/include/control.h b/include/control.h
--- a/include/control.h 2008-12-06 03:31:54.000000000 +0100
+++ b/include/control.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/control.h 2010-04-25 13:03:46.887145541 +0200
@@ -11,7 +11,63 @@
/*--- DirectShow Reference - DirectShow Data Types */
typedef LONG_PTR OAEVENT;
@ -131,7 +130,7 @@ diff -ruN a/include/control.h b/include/control.h
#endif
diff -ruN a/include/ddraw.h b/include/ddraw.h
--- a/include/ddraw.h 1970-01-01 01:00:00.000000000 +0100
+++ b/include/ddraw.h 2010-04-14 21:08:32.391043814 +0200
+++ b/include/ddraw.h 2010-04-25 13:03:46.911124579 +0200
@@ -0,0 +1,2681 @@
+/*
+ * Copyright (C) the Wine project
@ -873,33 +872,33 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/
+ DWORD dwLuminanceBitCount;
+ DWORD dwBumpBitCount;
+ } u1;
+ } DUMMYUNIONNAME1;
+ union {
+ DWORD dwRBitMask; /* 10: mask for red bit*/
+ DWORD dwYBitMask; /* 10: mask for Y bits*/
+ DWORD dwStencilBitDepth;
+ DWORD dwLuminanceBitMask;
+ DWORD dwBumpDuBitMask;
+ } u2;
+ } DUMMYUNIONNAME2;
+ union {
+ DWORD dwGBitMask; /* 14: mask for green bits*/
+ DWORD dwUBitMask; /* 14: mask for U bits*/
+ DWORD dwZBitMask;
+ DWORD dwBumpDvBitMask;
+ } u3;
+ } DUMMYUNIONNAME3;
+ union {
+ DWORD dwBBitMask; /* 18: mask for blue bits*/
+ DWORD dwVBitMask; /* 18: mask for V bits*/
+ DWORD dwStencilBitMask;
+ DWORD dwBumpLuminanceBitMask;
+ } u4;
+ } DUMMYUNIONNAME4;
+ union {
+ DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */
+ DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */
+ DWORD dwLuminanceAlphaBitMask;
+ DWORD dwRGBZBitMask; /* 1C: mask for Z channel */
+ DWORD dwYUVZBitMask; /* 1C: mask for Z channel */
+ } u5;
+ } DUMMYUNIONNAME5;
+ /* 20: next structure */
+} DDPIXELFORMAT,*LPDDPIXELFORMAT;
+
@ -1107,13 +1106,13 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ union {
+ LONG lPitch; /* 10: distance to start of next line (return value only)*/
+ DWORD dwLinearSize;
+ } u1;
+ } DUMMYUNIONNAME1;
+ DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
+ union {
+ DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
+ DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
+ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
+ } u2;
+ } DUMMYUNIONNAME2;
+ DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
+ DWORD dwReserved; /* 20:reserved*/
+ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
@ -1134,20 +1133,20 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ union {
+ LONG lPitch; /*10: distance to start of next line (return value only)*/
+ DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
+ } u1;
+ } DUMMYUNIONNAME1;
+ DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
+ union {
+ DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
+ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
+ DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
+ } u2;
+ } DUMMYUNIONNAME2;
+ DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
+ DWORD dwReserved; /* 20:reserved*/
+ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
+ union {
+ DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
+ DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
+ } u3;
+ } DUMMYUNIONNAME3;
+ DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
+ DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
+ DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
@ -1155,7 +1154,7 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ union {
+ DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
+ DWORD dwFVF; /* 48: vertex format description of vertex buffers */
+ } u4;
+ } DUMMYUNIONNAME4;
+ DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
+ DWORD dwTextureStage; /* 78: stage in multitexture cascade */
+} DDSURFACEDESC2,*LPDDSURFACEDESC2;
@ -1239,13 +1238,13 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ {
+ DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
+ LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
+ } u1;
+ } DUMMYUNIONNAME1;
+ DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
+ union
+ {
+ DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
+ LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
+ } u2;
+ } DUMMYUNIONNAME2;
+ DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
+ DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
+ DWORD dwReserved;
@ -1254,20 +1253,20 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ {
+ DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */
+ } u3;
+ } DUMMYUNIONNAME3;
+ DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
+ union
+ {
+ DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
+ } u4;
+ } DUMMYUNIONNAME4;
+ union
+ {
+ DWORD dwFillColor; /* color in RGB or Palettized */
+ DWORD dwFillDepth; /* depth value for z-buffer */
+ DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
+ LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */
+ } u5;
+ } DUMMYUNIONNAME5;
+ DDCOLORKEY ddckDestColorkey; /* DestColorkey override */
+ DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */
+} DDBLTFX,*LPDDBLTFX;
@ -1303,13 +1302,13 @@ diff -ruN a/include/ddraw.h b/include/ddraw.h
+ {
+ DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */
+ } u1;
+ } DUMMYUNIONNAME1;
+ DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
+ union
+ {
+ DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */
+ } u2;
+ } DUMMYUNIONNAME2;
+ DDCOLORKEY dckDestColorkey; /* DestColorkey override */
+ DDCOLORKEY dckSrcColorkey; /* DestColorkey override */
+ DWORD dwDDFX; /* Overlay FX */
@ -2894,7 +2893,7 @@ diff -ruN a/include/dmo.h b/include/dmo.h
\ No newline at end of file
diff -ruN a/include/dshow.h b/include/dshow.h
--- a/include/dshow.h 2008-12-06 03:31:56.000000000 +0100
+++ b/include/dshow.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/dshow.h 2010-04-25 13:03:46.887145541 +0200
@@ -5,7 +5,10 @@
#endif
@ -3076,7 +3075,7 @@ diff -ruN a/include/qnetwork.h b/include/qnetwork.h
\ No newline at end of file
diff -ruN a/include/strmif.h b/include/strmif.h
--- a/include/strmif.h 2008-12-06 03:32:10.000000000 +0100
+++ b/include/strmif.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/strmif.h 2010-04-25 13:03:46.887145541 +0200
@@ -4,10 +4,79 @@
#pragma GCC system_header
#endif
@ -3534,7 +3533,7 @@ diff -ruN a/include/strmif.h b/include/strmif.h
#endif
diff -ruN a/include/vmr9.h b/include/vmr9.h
--- a/include/vmr9.h 2008-12-06 03:32:11.000000000 +0100
+++ b/include/vmr9.h 2010-04-14 21:08:32.363036508 +0200
+++ b/include/vmr9.h 2010-04-25 13:03:46.891124634 +0200
@@ -8,6 +8,10 @@
extern "C" {
#endif

@ -1,150 +0,0 @@
This file is part of mingw-cross-env.
See doc/index.html for further information.
diff -r f9019036fa12 include/ddraw.h
--- a/include/ddraw.h Thu Apr 22 11:36:49 2010 +0200
+++ b/include/ddraw.h Fri Apr 23 18:43:24 2010 +0200
@@ -738,33 +738,33 @@
DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/
DWORD dwLuminanceBitCount;
DWORD dwBumpBitCount;
- } u1;
+ } DUMMYUNIONNAME;
union {
DWORD dwRBitMask; /* 10: mask for red bit*/
DWORD dwYBitMask; /* 10: mask for Y bits*/
DWORD dwStencilBitDepth;
DWORD dwLuminanceBitMask;
DWORD dwBumpDuBitMask;
- } u2;
+ } DUMMYUNIONNAME2;
union {
DWORD dwGBitMask; /* 14: mask for green bits*/
DWORD dwUBitMask; /* 14: mask for U bits*/
DWORD dwZBitMask;
DWORD dwBumpDvBitMask;
- } u3;
+ } DUMMYUNIONNAME3;
union {
DWORD dwBBitMask; /* 18: mask for blue bits*/
DWORD dwVBitMask; /* 18: mask for V bits*/
DWORD dwStencilBitMask;
DWORD dwBumpLuminanceBitMask;
- } u4;
+ } DUMMYUNIONNAME4;
union {
DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwLuminanceAlphaBitMask;
DWORD dwRGBZBitMask; /* 1C: mask for Z channel */
DWORD dwYUVZBitMask; /* 1C: mask for Z channel */
- } u5;
+ } DUMMYUNIONNAME5;
/* 20: next structure */
} DDPIXELFORMAT,*LPDDPIXELFORMAT;
@@ -972,13 +972,13 @@
union {
LONG lPitch; /* 10: distance to start of next line (return value only)*/
DWORD dwLinearSize;
- } u1;
+ } DUMMYUNIONNAME;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
- } u2;
+ } DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
@@ -999,20 +999,20 @@
union {
LONG lPitch; /*10: distance to start of next line (return value only)*/
DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
- } u1;
+ } DUMMYUNIONNAME;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
- } u2;
+ } DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
union {
DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
- } u3;
+ } DUMMYUNIONNAME3;
DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
@@ -1020,7 +1020,7 @@
union {
DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
DWORD dwFVF; /* 48: vertex format description of vertex buffers */
- } u4;
+ } DUMMYUNIONNAME4;
DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
DWORD dwTextureStage; /* 78: stage in multitexture cascade */
} DDSURFACEDESC2,*LPDDSURFACEDESC2;
@@ -1104,13 +1104,13 @@
{
DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
- } u1;
+ } DUMMYUNIONNAME;
DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
union
{
DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
- } u2;
+ } DUMMYUNIONNAME2;
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
DWORD dwReserved;
@@ -1119,20 +1119,20 @@
{
DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */
- } u3;
+ } DUMMYUNIONNAME3;
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
union
{
DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
- } u4;
+ } DUMMYUNIONNAME4;
union
{
DWORD dwFillColor; /* color in RGB or Palettized */
DWORD dwFillDepth; /* depth value for z-buffer */
DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */
- } u5;
+ } DUMMYUNIONNAME5;
DDCOLORKEY ddckDestColorkey; /* DestColorkey override */
DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */
} DDBLTFX,*LPDDBLTFX;
@@ -1168,13 +1168,13 @@
{
DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */
LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */
- } u1;
+ } DUMMYUNIONNAME;
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
union
{
DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */
- } u2;
+ } DUMMYUNIONNAME2;
DDCOLORKEY dckDestColorkey; /* DestColorkey override */
DDCOLORKEY dckSrcColorkey; /* DestColorkey override */
DWORD dwDDFX; /* Overlay FX */
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