glfw3: Update, enable shared & refresh patch.

pull/525/head
Tobias Gruetzmacher 10 years ago
parent c134779148
commit 05c7f490a9

@ -1,81 +1,19 @@
This file is part of MXE.
See index.html for further information.
Contains ad hoc patches for cross building.
Add option to install pkg-config file
From 7106d77856268c39b08de8cbe6f526fda8506389 Mon Sep 17 00:00:00 2001
From: MXE
Date: Sun, 10 Nov 2013 16:23:03 +1100
Subject: [PATCH] add option to install pkg-config file
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7c9b2c2..cd0112c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -14,6 +14,7 @@ option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
--- a/CMakeLists.txt 2013-12-31 20:06:18.000000000 +0100
+++ b/CMakeLists.txt 2014-10-12 21:02:16.415982168 +0200
@@ -15,6 +15,7 @@
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
option(GLFW_INSTALL "Generate installation target" ON)
+option(GLFW_INSTALL_PKG_CONFIG "Install pkg-config file" OFF)
option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
if (WIN32)
@@ -117,7 +118,7 @@ endif()
#--------------------------------------------------------------------
if (WIN32)
set(_GLFW_WIN32 1)
- message(STATUS "Using Win32 for window creation")
+ message(STATUS "Using Win32 for window creation")
if (GLFW_USE_EGL)
set(_GLFW_EGL 1)
@@ -133,7 +134,7 @@ elseif (APPLE)
message(STATUS "Using NSGL for context creation")
elseif (UNIX)
set(_GLFW_X11 1)
- message(STATUS "Using X11 for window creation")
+ message(STATUS "Using X11 for window creation")
if (GLFW_USE_EGL)
set(_GLFW_EGL 1)
@@ -238,7 +239,7 @@ if (_GLFW_X11)
# Check for Xkb (X keyboard extension)
if (NOT X11_Xkb_FOUND)
message(FATAL_ERROR "The X keyboard extension headers were not found")
- endif()
+ endif()
list(APPEND glfw_INCLUDE_DIR ${X11_Xkb_INCLUDE_PATH})
@@ -336,7 +337,7 @@ endif()
# Use Cocoa for window creation and NSOpenGL for context creation
#--------------------------------------------------------------------
if (_GLFW_COCOA AND _GLFW_NSGL)
-
+
if (GLFW_USE_MENUBAR)
set(_GLFW_USE_MENUBAR 1)
endif()
@@ -351,7 +352,7 @@ if (_GLFW_COCOA AND _GLFW_NSGL)
else()
message(STATUS "Building GLFW only for the native architecture")
endif()
-
+
# Set up library and include paths
find_library(COCOA_FRAMEWORK Cocoa)
find_library(IOKIT_FRAMEWORK IOKit)
@@ -386,7 +387,7 @@ endif()
configure_file(${GLFW_SOURCE_DIR}/docs/Doxyfile.in
${GLFW_BINARY_DIR}/docs/Doxyfile @ONLY)
-configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
+configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
${GLFW_BINARY_DIR}/src/config.h @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in
@@ -395,7 +396,7 @@ configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in
@@ -392,7 +393,7 @@
configure_file(${GLFW_SOURCE_DIR}/src/glfwConfigVersion.cmake.in
${GLFW_BINARY_DIR}/src/glfwConfigVersion.cmake @ONLY)
@ -84,16 +22,7 @@ index 7c9b2c2..cd0112c 100644
configure_file(${GLFW_SOURCE_DIR}/src/glfw3.pc.in
${GLFW_BINARY_DIR}/src/glfw3.pc @ONLY)
endif()
@@ -422,7 +423,7 @@ endif()
# The library is installed by src/CMakeLists.txt
#--------------------------------------------------------------------
if (GLFW_INSTALL)
- install(DIRECTORY include/GLFW DESTINATION include
+ install(DIRECTORY include/GLFW DESTINATION include
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
install(FILES ${GLFW_BINARY_DIR}/src/glfwConfig.cmake
@@ -431,6 +432,9 @@ if (GLFW_INSTALL)
@@ -428,6 +429,9 @@
if (UNIX)
install(EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX}/cmake/glfw)
@ -103,6 +32,3 @@ index 7c9b2c2..cd0112c 100644
install(FILES ${GLFW_BINARY_DIR}/src/glfw3.pc
DESTINATION lib${LIB_SUFFIX}/pkgconfig)
endif()
--
1.8.4

@ -3,8 +3,8 @@
PKG := glfw3
$(PKG)_IGNORE :=
$(PKG)_VERSION := 3.0.3
$(PKG)_CHECKSUM := 95d0d2a250dc4e9d612cdd1a7433de464db16d89
$(PKG)_VERSION := 3.0.4
$(PKG)_CHECKSUM := 9b04309418ccbc74b2115d11198b7912669814ee
$(PKG)_SUBDIR := glfw-$($(PKG)_VERSION)
$(PKG)_FILE := glfw-$($(PKG)_VERSION).tar.gz
$(PKG)_URL := http://$(SOURCEFORGE_MIRROR)/project/glfw/glfw/$($(PKG)_VERSION)/$($(PKG)_FILE)
@ -22,16 +22,22 @@ define $(PKG)_BUILD
mkdir '$(1).build'
cd '$(1).build' && cmake '$(1)' \
-DCMAKE_TOOLCHAIN_FILE='$(CMAKE_TOOLCHAIN_FILE)' \
-DBUILD_SHARED_LIBS=$(if $(BUILD_STATIC),FALSE,TRUE) \
-DGLFW_BUILD_EXAMPLES=FALSE \
-DGLFW_BUILD_TESTS=FALSE \
-DGLFW_BUILD_DOCS=FALSE \
-DGLFW_INSTALL_PKG_CONFIG=TRUE \
-DGLFW_PKG_LIBS='-lopengl32 -lgdi32'
$(MAKE) -C '$(1).build' -j '$(JOBS)' install
# Windows convention: DLLs in bin/, not in lib/, import library is called "libglfw3.dll.a"
$(if $(BUILD_SHARED),
mv -fv $(PREFIX)/$(TARGET)/lib/glfw3.dll '$(PREFIX)/$(TARGET)/bin/'; \
mv -fv $(PREFIX)/$(TARGET)/lib/glfw3dll.a '$(PREFIX)/$(TARGET)/lib/libglfw3.dll.a')
'$(TARGET)-gcc' \
-W -Wall -Werror -ansi -pedantic \
'$(2).c' -o '$(PREFIX)/$(TARGET)/bin/test-glfw3.exe' \
`'$(TARGET)-pkg-config' glfw3 --cflags --libs`
endef
$(PKG)_BUILD_SHARED =

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