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openmonero/ext/restbed/dependency/asio/asio/include/asio/basic_socket.hpp

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//
// basic_socket.hpp
// ~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_BASIC_SOCKET_HPP
#define ASIO_BASIC_SOCKET_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/async_result.hpp"
#include "asio/basic_io_object.hpp"
#include "asio/detail/handler_type_requirements.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/error.hpp"
#include "asio/post.hpp"
#include "asio/socket_base.hpp"
#if defined(ASIO_HAS_MOVE)
# include <utility>
#endif // defined(ASIO_HAS_MOVE)
#if !defined(ASIO_ENABLE_OLD_SERVICES)
# if defined(ASIO_WINDOWS_RUNTIME)
# include "asio/detail/winrt_ssocket_service.hpp"
# define ASIO_SVC_T detail::winrt_ssocket_service<Protocol>
# elif defined(ASIO_HAS_IOCP)
# include "asio/detail/win_iocp_socket_service.hpp"
# define ASIO_SVC_T detail::win_iocp_socket_service<Protocol>
# else
# include "asio/detail/reactive_socket_service.hpp"
# define ASIO_SVC_T detail::reactive_socket_service<Protocol>
# endif
#endif // !defined(ASIO_ENABLE_OLD_SERVICES)
#include "asio/detail/push_options.hpp"
namespace asio {
/// Provides socket functionality.
/**
* The basic_socket class template provides functionality that is common to both
* stream-oriented and datagram-oriented sockets.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Protocol ASIO_SVC_TPARAM>
class basic_socket
: ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>,
public socket_base
{
public:
/// The type of the executor associated with the object.
typedef io_context::executor_type executor_type;
/// The native representation of a socket.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef typename ASIO_SVC_T::native_handle_type native_handle_type;
#endif
/// The protocol type.
typedef Protocol protocol_type;
/// The endpoint type.
typedef typename Protocol::endpoint endpoint_type;
#if !defined(ASIO_NO_EXTENSIONS)
/// A basic_socket is always the lowest layer.
typedef basic_socket<Protocol ASIO_SVC_TARG> lowest_layer_type;
#endif // !defined(ASIO_NO_EXTENSIONS)
/// Construct a basic_socket without opening it.
/**
* This constructor creates a socket without opening it.
*
* @param io_context The io_context object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*/
explicit basic_socket(asio::io_context& io_context)
: basic_io_object<ASIO_SVC_T>(io_context)
{
}
/// Construct and open a basic_socket.
/**
* This constructor creates and opens a socket.
*
* @param io_context The io_context object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_context& io_context,
const protocol_type& protocol)
: basic_io_object<ASIO_SVC_T>(io_context)
{
asio::error_code ec;
this->get_service().open(this->get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
}
/// Construct a basic_socket, opening it and binding it to the given local
/// endpoint.
/**
* This constructor creates a socket and automatically opens it bound to the
* specified endpoint on the local machine. The protocol used is the protocol
* associated with the given endpoint.
*
* @param io_context The io_context object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_context& io_context,
const endpoint_type& endpoint)
: basic_io_object<ASIO_SVC_T>(io_context)
{
asio::error_code ec;
const protocol_type protocol = endpoint.protocol();
this->get_service().open(this->get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
this->get_service().bind(this->get_implementation(), endpoint, ec);
asio::detail::throw_error(ec, "bind");
}
/// Construct a basic_socket on an existing native socket.
/**
* This constructor creates a socket object to hold an existing native socket.
*
* @param io_context The io_context object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_context& io_context,
const protocol_type& protocol, const native_handle_type& native_socket)
: basic_io_object<ASIO_SVC_T>(io_context)
{
asio::error_code ec;
this->get_service().assign(this->get_implementation(),
protocol, native_socket, ec);
asio::detail::throw_error(ec, "assign");
}
#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Move-construct a basic_socket from another.
/**
* This constructor moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(io_context&) constructor.
*/
basic_socket(basic_socket&& other)
: basic_io_object<ASIO_SVC_T>(std::move(other))
{
}
/// Move-assign a basic_socket from another.
/**
* This assignment operator moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(io_context&) constructor.
*/
basic_socket& operator=(basic_socket&& other)
{
basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
return *this;
}
// All sockets have access to each other's implementations.
template <typename Protocol1 ASIO_SVC_TPARAM1>
friend class basic_socket;
/// Move-construct a basic_socket from a socket of another protocol type.
/**
* This constructor moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(io_context&) constructor.
*/
template <typename Protocol1 ASIO_SVC_TPARAM1>
basic_socket(basic_socket<Protocol1 ASIO_SVC_TARG1>&& other,
typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0)
: basic_io_object<ASIO_SVC_T>(other.get_service().get_io_context())
{
this->get_service().template converting_move_construct<Protocol1>(
this->get_implementation(), other.get_implementation());
}
/// Move-assign a basic_socket from a socket of another protocol type.
/**
* This assignment operator moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(io_context&) constructor.
*/
template <typename Protocol1 ASIO_SVC_TPARAM1>
typename enable_if<is_convertible<Protocol1, Protocol>::value,
basic_socket>::type& operator=(
basic_socket<Protocol1 ASIO_SVC_TARG1>&& other)
{
basic_socket tmp(std::move(other));
basic_io_object<ASIO_SVC_T>::operator=(std::move(tmp));
return *this;
}
#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
#if defined(ASIO_ENABLE_OLD_SERVICES)
// These functions are provided by basic_io_object<>.
#else // defined(ASIO_ENABLE_OLD_SERVICES)
#if !defined(ASIO_NO_DEPRECATED)
/// (Deprecated: Use get_executor().) Get the io_context associated with the
/// object.
/**
* This function may be used to obtain the io_context object that the I/O
* object uses to dispatch handlers for asynchronous operations.
*
* @return A reference to the io_context object that the I/O object will use
* to dispatch handlers. Ownership is not transferred to the caller.
*/
asio::io_context& get_io_context()
{
return basic_io_object<ASIO_SVC_T>::get_io_context();
}
/// (Deprecated: Use get_executor().) Get the io_context associated with the
/// object.
/**
* This function may be used to obtain the io_context object that the I/O
* object uses to dispatch handlers for asynchronous operations.
*
* @return A reference to the io_context object that the I/O object will use
* to dispatch handlers. Ownership is not transferred to the caller.
*/
asio::io_context& get_io_service()
{
return basic_io_object<ASIO_SVC_T>::get_io_service();
}
#endif // !defined(ASIO_NO_DEPRECATED)
/// Get the executor associated with the object.
executor_type get_executor() ASIO_NOEXCEPT
{
return basic_io_object<ASIO_SVC_T>::get_executor();
}
#endif // defined(ASIO_ENABLE_OLD_SERVICES)
#if !defined(ASIO_NO_EXTENSIONS)
/// Get a reference to the lowest layer.
/**
* This function returns a reference to the lowest layer in a stack of
* layers. Since a basic_socket cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A reference to the lowest layer in the stack of layers. Ownership
* is not transferred to the caller.
*/
lowest_layer_type& lowest_layer()
{
return *this;
}
/// Get a const reference to the lowest layer.
/**
* This function returns a const reference to the lowest layer in a stack of
* layers. Since a basic_socket cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A const reference to the lowest layer in the stack of layers.
* Ownership is not transferred to the caller.
*/
const lowest_layer_type& lowest_layer() const
{
return *this;
}
#endif // !defined(ASIO_NO_EXTENSIONS)
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* socket.open(asio::ip::tcp::v4());
* @endcode
*/
void open(const protocol_type& protocol = protocol_type())
{
asio::error_code ec;
this->get_service().open(this->get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
}
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* asio::error_code ec;
* socket.open(asio::ip::tcp::v4(), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID open(const protocol_type& protocol,
asio::error_code& ec)
{
this->get_service().open(this->get_implementation(), protocol, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
void assign(const protocol_type& protocol,
const native_handle_type& native_socket)
{
asio::error_code ec;
this->get_service().assign(this->get_implementation(),
protocol, native_socket, ec);
asio::detail::throw_error(ec, "assign");
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID assign(const protocol_type& protocol,
const native_handle_type& native_socket, asio::error_code& ec)
{
this->get_service().assign(this->get_implementation(),
protocol, native_socket, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is open.
bool is_open() const
{
return this->get_service().is_open(this->get_implementation());
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure. Note that, even if
* the function indicates an error, the underlying descriptor is closed.
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
void close()
{
asio::error_code ec;
this->get_service().close(this->get_implementation(), ec);
asio::detail::throw_error(ec, "close");
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any. Note that, even if
* the function indicates an error, the underlying descriptor is closed.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::error_code ec;
* socket.close(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
ASIO_SYNC_OP_VOID close(asio::error_code& ec)
{
this->get_service().close(this->get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get the native socket representation.
/**
* This function may be used to obtain the underlying representation of the
* socket. This is intended to allow access to native socket functionality
* that is not otherwise provided.
*/
native_handle_type native_handle()
{
return this->get_service().native_handle(this->get_implementation());
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
void cancel()
{
asio::error_code ec;
this->get_service().cancel(this->get_implementation(), ec);
asio::detail::throw_error(ec, "cancel");
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
{
this->get_service().cancel(this->get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*
* @throws asio::system_error Thrown on failure.
*/
bool at_mark() const
{
asio::error_code ec;
bool b = this->get_service().at_mark(this->get_implementation(), ec);
asio::detail::throw_error(ec, "at_mark");
return b;
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*/
bool at_mark(asio::error_code& ec) const
{
return this->get_service().at_mark(this->get_implementation(), ec);
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*
* @throws asio::system_error Thrown on failure.
*/
std::size_t available() const
{
asio::error_code ec;
std::size_t s = this->get_service().available(
this->get_implementation(), ec);
asio::detail::throw_error(ec, "available");
return s;
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*/
std::size_t available(asio::error_code& ec) const
{
return this->get_service().available(this->get_implementation(), ec);
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* socket.open(asio::ip::tcp::v4());
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345));
* @endcode
*/
void bind(const endpoint_type& endpoint)
{
asio::error_code ec;
this->get_service().bind(this->get_implementation(), endpoint, ec);
asio::detail::throw_error(ec, "bind");
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* socket.open(asio::ip::tcp::v4());
* asio::error_code ec;
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID bind(const endpoint_type& endpoint,
asio::error_code& ec)
{
this->get_service().bind(this->get_implementation(), endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.connect(endpoint);
* @endcode
*/
void connect(const endpoint_type& peer_endpoint)
{
asio::error_code ec;
if (!is_open())
{
this->get_service().open(this->get_implementation(),
peer_endpoint.protocol(), ec);
asio::detail::throw_error(ec, "connect");
}
this->get_service().connect(this->get_implementation(), peer_endpoint, ec);
asio::detail::throw_error(ec, "connect");
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* asio::error_code ec;
* socket.connect(endpoint, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID connect(const endpoint_type& peer_endpoint,
asio::error_code& ec)
{
if (!is_open())
{
this->get_service().open(this->get_implementation(),
peer_endpoint.protocol(), ec);
if (ec)
{
ASIO_SYNC_OP_VOID_RETURN(ec);
}
}
this->get_service().connect(this->get_implementation(), peer_endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Start an asynchronous connect.
/**
* This function is used to asynchronously connect a socket to the specified
* remote endpoint. The function call always returns immediately.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected. Copies will be made of the endpoint object as required.
*
* @param handler The handler to be called when the connection operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error // Result of operation
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_context::post().
*
* @par Example
* @code
* void connect_handler(const asio::error_code& error)
* {
* if (!error)
* {
* // Connect succeeded.
* }
* }
*
* ...
*
* asio::ip::tcp::socket socket(io_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.async_connect(endpoint, connect_handler);
* @endcode
*/
template <typename ConnectHandler>
ASIO_INITFN_RESULT_TYPE(ConnectHandler,
void (asio::error_code))
async_connect(const endpoint_type& peer_endpoint,
ASIO_MOVE_ARG(ConnectHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a ConnectHandler.
ASIO_CONNECT_HANDLER_CHECK(ConnectHandler, handler) type_check;
if (!is_open())
{
asio::error_code ec;
const protocol_type protocol = peer_endpoint.protocol();
this->get_service().open(this->get_implementation(), protocol, ec);
if (ec)
{
async_completion<ConnectHandler,
void (asio::error_code)> init(handler);
asio::post(this->get_executor(),
asio::detail::bind_handler(
ASIO_MOVE_CAST(ASIO_HANDLER_TYPE(
ConnectHandler, void (asio::error_code)))(
init.completion_handler), ec));
return init.result.get();
}
}
#if defined(ASIO_ENABLE_OLD_SERVICES)
return this->get_service().async_connect(this->get_implementation(),
peer_endpoint, ASIO_MOVE_CAST(ConnectHandler)(handler));
#else // defined(ASIO_ENABLE_OLD_SERVICES)
async_completion<ConnectHandler,
void (asio::error_code)> init(handler);
this->get_service().async_connect(
this->get_implementation(), peer_endpoint, init.completion_handler);
return init.result.get();
#endif // defined(ASIO_ENABLE_OLD_SERVICES)
}
/// Set an option on the socket.
/**
* This function is used to set an option on the socket.
*
* @param option The new option value to be set on the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa SettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Setting the IPPROTO_TCP/TCP_NODELAY option:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::no_delay option(true);
* socket.set_option(option);
* @endcode
*/
template <typename SettableSocketOption>
void set_option(const SettableSocketOption& option)
{
asio::error_code ec;
this->get_service().set_option(this->get_implementation(), option, ec);
asio::detail::throw_error(ec, "set_option");
}
/// Set an option on the socket.
/**
* This function is used to set an option on the socket.
*
* @param option The new option value to be set on the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa SettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Setting the IPPROTO_TCP/TCP_NODELAY option:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::no_delay option(true);
* asio::error_code ec;
* socket.set_option(option, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
template <typename SettableSocketOption>
ASIO_SYNC_OP_VOID set_option(const SettableSocketOption& option,
asio::error_code& ec)
{
this->get_service().set_option(this->get_implementation(), option, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get an option from the socket.
/**
* This function is used to get the current value of an option on the socket.
*
* @param option The option value to be obtained from the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa GettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::socket::keep_alive option;
* socket.get_option(option);
* bool is_set = option.value();
* @endcode
*/
template <typename GettableSocketOption>
void get_option(GettableSocketOption& option) const
{
asio::error_code ec;
this->get_service().get_option(this->get_implementation(), option, ec);
asio::detail::throw_error(ec, "get_option");
}
/// Get an option from the socket.
/**
* This function is used to get the current value of an option on the socket.
*
* @param option The option value to be obtained from the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa GettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::socket::keep_alive option;
* asio::error_code ec;
* socket.get_option(option, ec);
* if (ec)
* {
* // An error occurred.
* }
* bool is_set = option.value();
* @endcode
*/
template <typename GettableSocketOption>
ASIO_SYNC_OP_VOID get_option(GettableSocketOption& option,
asio::error_code& ec) const
{
this->get_service().get_option(this->get_implementation(), option, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Perform an IO control command on the socket.
/**
* This function is used to execute an IO control command on the socket.
*
* @param command The IO control command to be performed on the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa IoControlCommand @n
* asio::socket_base::bytes_readable @n
* asio::socket_base::non_blocking_io
*
* @par Example
* Getting the number of bytes ready to read:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::socket::bytes_readable command;
* socket.io_control(command);
* std::size_t bytes_readable = command.get();
* @endcode
*/
template <typename IoControlCommand>
void io_control(IoControlCommand& command)
{
asio::error_code ec;
this->get_service().io_control(this->get_implementation(), command, ec);
asio::detail::throw_error(ec, "io_control");
}
/// Perform an IO control command on the socket.
/**
* This function is used to execute an IO control command on the socket.
*
* @param command The IO control command to be performed on the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa IoControlCommand @n
* asio::socket_base::bytes_readable @n
* asio::socket_base::non_blocking_io
*
* @par Example
* Getting the number of bytes ready to read:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::socket::bytes_readable command;
* asio::error_code ec;
* socket.io_control(command, ec);
* if (ec)
* {
* // An error occurred.
* }
* std::size_t bytes_readable = command.get();
* @endcode
*/
template <typename IoControlCommand>
ASIO_SYNC_OP_VOID io_control(IoControlCommand& command,
asio::error_code& ec)
{
this->get_service().io_control(this->get_implementation(), command, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Gets the non-blocking mode of the socket.
/**
* @returns @c true if the socket's synchronous operations will fail with
* asio::error::would_block if they are unable to perform the requested
* operation immediately. If @c false, synchronous operations will block
* until complete.
*
* @note The non-blocking mode has no effect on the behaviour of asynchronous
* operations. Asynchronous operations will never fail with the error
* asio::error::would_block.
*/
bool non_blocking() const
{
return this->get_service().non_blocking(this->get_implementation());
}
/// Sets the non-blocking mode of the socket.
/**
* @param mode If @c true, the socket's synchronous operations will fail with
* asio::error::would_block if they are unable to perform the requested
* operation immediately. If @c false, synchronous operations will block
* until complete.
*
* @throws asio::system_error Thrown on failure.
*
* @note The non-blocking mode has no effect on the behaviour of asynchronous
* operations. Asynchronous operations will never fail with the error
* asio::error::would_block.
*/
void non_blocking(bool mode)
{
asio::error_code ec;
this->get_service().non_blocking(this->get_implementation(), mode, ec);
asio::detail::throw_error(ec, "non_blocking");
}
/// Sets the non-blocking mode of the socket.
/**
* @param mode If @c true, the socket's synchronous operations will fail with
* asio::error::would_block if they are unable to perform the requested
* operation immediately. If @c false, synchronous operations will block
* until complete.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note The non-blocking mode has no effect on the behaviour of asynchronous
* operations. Asynchronous operations will never fail with the error
* asio::error::would_block.
*/
ASIO_SYNC_OP_VOID non_blocking(
bool mode, asio::error_code& ec)
{
this->get_service().non_blocking(this->get_implementation(), mode, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Gets the non-blocking mode of the native socket implementation.
/**
* This function is used to retrieve the non-blocking mode of the underlying
* native socket. This mode has no effect on the behaviour of the socket
* object's synchronous operations.
*
* @returns @c true if the underlying socket is in non-blocking mode and
* direct system calls may fail with asio::error::would_block (or the
* equivalent system error).
*
* @note The current non-blocking mode is cached by the socket object.
* Consequently, the return value may be incorrect if the non-blocking mode
* was set directly on the native socket.
*
* @par Example
* This function is intended to allow the encapsulation of arbitrary
* non-blocking system calls as asynchronous operations, in a way that is
* transparent to the user of the socket object. The following example
* illustrates how Linux's @c sendfile system call might be encapsulated:
* @code template <typename Handler>
* struct sendfile_op
* {
* tcp::socket& sock_;
* int fd_;
* Handler handler_;
* off_t offset_;
* std::size_t total_bytes_transferred_;
*
* // Function call operator meeting WriteHandler requirements.
* // Used as the handler for the async_write_some operation.
* void operator()(asio::error_code ec, std::size_t)
* {
* // Put the underlying socket into non-blocking mode.
* if (!ec)
* if (!sock_.native_non_blocking())
* sock_.native_non_blocking(true, ec);
*
* if (!ec)
* {
* for (;;)
* {
* // Try the system call.
* errno = 0;
* int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
* ec = asio::error_code(n < 0 ? errno : 0,
* asio::error::get_system_category());
* total_bytes_transferred_ += ec ? 0 : n;
*
* // Retry operation immediately if interrupted by signal.
* if (ec == asio::error::interrupted)
* continue;
*
* // Check if we need to run the operation again.
* if (ec == asio::error::would_block
* || ec == asio::error::try_again)
* {
* // We have to wait for the socket to become ready again.
* sock_.async_wait(tcp::socket::wait_write, *this);
* return;
* }
*
* if (ec || n == 0)
* {
* // An error occurred, or we have reached the end of the file.
* // Either way we must exit the loop so we can call the handler.
* break;
* }
*
* // Loop around to try calling sendfile again.
* }
* }
*
* // Pass result back to user's handler.
* handler_(ec, total_bytes_transferred_);
* }
* };
*
* template <typename Handler>
* void async_sendfile(tcp::socket& sock, int fd, Handler h)
* {
* sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
* sock.async_wait(tcp::socket::wait_write, op);
* } @endcode
*/
bool native_non_blocking() const
{
return this->get_service().native_non_blocking(this->get_implementation());
}
/// Sets the non-blocking mode of the native socket implementation.
/**
* This function is used to modify the non-blocking mode of the underlying
* native socket. It has no effect on the behaviour of the socket object's
* synchronous operations.
*
* @param mode If @c true, the underlying socket is put into non-blocking
* mode and direct system calls may fail with asio::error::would_block
* (or the equivalent system error).
*
* @throws asio::system_error Thrown on failure. If the @c mode is
* @c false, but the current value of @c non_blocking() is @c true, this
* function fails with asio::error::invalid_argument, as the
* combination does not make sense.
*
* @par Example
* This function is intended to allow the encapsulation of arbitrary
* non-blocking system calls as asynchronous operations, in a way that is
* transparent to the user of the socket object. The following example
* illustrates how Linux's @c sendfile system call might be encapsulated:
* @code template <typename Handler>
* struct sendfile_op
* {
* tcp::socket& sock_;
* int fd_;
* Handler handler_;
* off_t offset_;
* std::size_t total_bytes_transferred_;
*
* // Function call operator meeting WriteHandler requirements.
* // Used as the handler for the async_write_some operation.
* void operator()(asio::error_code ec, std::size_t)
* {
* // Put the underlying socket into non-blocking mode.
* if (!ec)
* if (!sock_.native_non_blocking())
* sock_.native_non_blocking(true, ec);
*
* if (!ec)
* {
* for (;;)
* {
* // Try the system call.
* errno = 0;
* int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
* ec = asio::error_code(n < 0 ? errno : 0,
* asio::error::get_system_category());
* total_bytes_transferred_ += ec ? 0 : n;
*
* // Retry operation immediately if interrupted by signal.
* if (ec == asio::error::interrupted)
* continue;
*
* // Check if we need to run the operation again.
* if (ec == asio::error::would_block
* || ec == asio::error::try_again)
* {
* // We have to wait for the socket to become ready again.
* sock_.async_wait(tcp::socket::wait_write, *this);
* return;
* }
*
* if (ec || n == 0)
* {
* // An error occurred, or we have reached the end of the file.
* // Either way we must exit the loop so we can call the handler.
* break;
* }
*
* // Loop around to try calling sendfile again.
* }
* }
*
* // Pass result back to user's handler.
* handler_(ec, total_bytes_transferred_);
* }
* };
*
* template <typename Handler>
* void async_sendfile(tcp::socket& sock, int fd, Handler h)
* {
* sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
* sock.async_wait(tcp::socket::wait_write, op);
* } @endcode
*/
void native_non_blocking(bool mode)
{
asio::error_code ec;
this->get_service().native_non_blocking(
this->get_implementation(), mode, ec);
asio::detail::throw_error(ec, "native_non_blocking");
}
/// Sets the non-blocking mode of the native socket implementation.
/**
* This function is used to modify the non-blocking mode of the underlying
* native socket. It has no effect on the behaviour of the socket object's
* synchronous operations.
*
* @param mode If @c true, the underlying socket is put into non-blocking
* mode and direct system calls may fail with asio::error::would_block
* (or the equivalent system error).
*
* @param ec Set to indicate what error occurred, if any. If the @c mode is
* @c false, but the current value of @c non_blocking() is @c true, this
* function fails with asio::error::invalid_argument, as the
* combination does not make sense.
*
* @par Example
* This function is intended to allow the encapsulation of arbitrary
* non-blocking system calls as asynchronous operations, in a way that is
* transparent to the user of the socket object. The following example
* illustrates how Linux's @c sendfile system call might be encapsulated:
* @code template <typename Handler>
* struct sendfile_op
* {
* tcp::socket& sock_;
* int fd_;
* Handler handler_;
* off_t offset_;
* std::size_t total_bytes_transferred_;
*
* // Function call operator meeting WriteHandler requirements.
* // Used as the handler for the async_write_some operation.
* void operator()(asio::error_code ec, std::size_t)
* {
* // Put the underlying socket into non-blocking mode.
* if (!ec)
* if (!sock_.native_non_blocking())
* sock_.native_non_blocking(true, ec);
*
* if (!ec)
* {
* for (;;)
* {
* // Try the system call.
* errno = 0;
* int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
* ec = asio::error_code(n < 0 ? errno : 0,
* asio::error::get_system_category());
* total_bytes_transferred_ += ec ? 0 : n;
*
* // Retry operation immediately if interrupted by signal.
* if (ec == asio::error::interrupted)
* continue;
*
* // Check if we need to run the operation again.
* if (ec == asio::error::would_block
* || ec == asio::error::try_again)
* {
* // We have to wait for the socket to become ready again.
* sock_.async_wait(tcp::socket::wait_write, *this);
* return;
* }
*
* if (ec || n == 0)
* {
* // An error occurred, or we have reached the end of the file.
* // Either way we must exit the loop so we can call the handler.
* break;
* }
*
* // Loop around to try calling sendfile again.
* }
* }
*
* // Pass result back to user's handler.
* handler_(ec, total_bytes_transferred_);
* }
* };
*
* template <typename Handler>
* void async_sendfile(tcp::socket& sock, int fd, Handler h)
* {
* sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
* sock.async_wait(tcp::socket::wait_write, op);
* } @endcode
*/
ASIO_SYNC_OP_VOID native_non_blocking(
bool mode, asio::error_code& ec)
{
this->get_service().native_non_blocking(
this->get_implementation(), mode, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get the local endpoint of the socket.
/**
* This function is used to obtain the locally bound endpoint of the socket.
*
* @returns An object that represents the local endpoint of the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::endpoint endpoint = socket.local_endpoint();
* @endcode
*/
endpoint_type local_endpoint() const
{
asio::error_code ec;
endpoint_type ep = this->get_service().local_endpoint(
this->get_implementation(), ec);
asio::detail::throw_error(ec, "local_endpoint");
return ep;
}
/// Get the local endpoint of the socket.
/**
* This function is used to obtain the locally bound endpoint of the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns An object that represents the local endpoint of the socket.
* Returns a default-constructed endpoint object if an error occurred.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::error_code ec;
* asio::ip::tcp::endpoint endpoint = socket.local_endpoint(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
endpoint_type local_endpoint(asio::error_code& ec) const
{
return this->get_service().local_endpoint(this->get_implementation(), ec);
}
/// Get the remote endpoint of the socket.
/**
* This function is used to obtain the remote endpoint of the socket.
*
* @returns An object that represents the remote endpoint of the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::ip::tcp::endpoint endpoint = socket.remote_endpoint();
* @endcode
*/
endpoint_type remote_endpoint() const
{
asio::error_code ec;
endpoint_type ep = this->get_service().remote_endpoint(
this->get_implementation(), ec);
asio::detail::throw_error(ec, "remote_endpoint");
return ep;
}
/// Get the remote endpoint of the socket.
/**
* This function is used to obtain the remote endpoint of the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns An object that represents the remote endpoint of the socket.
* Returns a default-constructed endpoint object if an error occurred.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::error_code ec;
* asio::ip::tcp::endpoint endpoint = socket.remote_endpoint(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
endpoint_type remote_endpoint(asio::error_code& ec) const
{
return this->get_service().remote_endpoint(this->get_implementation(), ec);
}
/// Disable sends or receives on the socket.
/**
* This function is used to disable send operations, receive operations, or
* both.
*
* @param what Determines what types of operation will no longer be allowed.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* Shutting down the send side of the socket:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* socket.shutdown(asio::ip::tcp::socket::shutdown_send);
* @endcode
*/
void shutdown(shutdown_type what)
{
asio::error_code ec;
this->get_service().shutdown(this->get_implementation(), what, ec);
asio::detail::throw_error(ec, "shutdown");
}
/// Disable sends or receives on the socket.
/**
* This function is used to disable send operations, receive operations, or
* both.
*
* @param what Determines what types of operation will no longer be allowed.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* Shutting down the send side of the socket:
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::error_code ec;
* socket.shutdown(asio::ip::tcp::socket::shutdown_send, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID shutdown(shutdown_type what,
asio::error_code& ec)
{
this->get_service().shutdown(this->get_implementation(), what, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Wait for the socket to become ready to read, ready to write, or to have
/// pending error conditions.
/**
* This function is used to perform a blocking wait for a socket to enter
* a ready to read, write or error condition state.
*
* @param w Specifies the desired socket state.
*
* @par Example
* Waiting for a socket to become readable.
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* socket.wait(asio::ip::tcp::socket::wait_read);
* @endcode
*/
void wait(wait_type w)
{
asio::error_code ec;
this->get_service().wait(this->get_implementation(), w, ec);
asio::detail::throw_error(ec, "wait");
}
/// Wait for the socket to become ready to read, ready to write, or to have
/// pending error conditions.
/**
* This function is used to perform a blocking wait for a socket to enter
* a ready to read, write or error condition state.
*
* @param w Specifies the desired socket state.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* Waiting for a socket to become readable.
* @code
* asio::ip::tcp::socket socket(io_context);
* ...
* asio::error_code ec;
* socket.wait(asio::ip::tcp::socket::wait_read, ec);
* @endcode
*/
ASIO_SYNC_OP_VOID wait(wait_type w, asio::error_code& ec)
{
this->get_service().wait(this->get_implementation(), w, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Asynchronously wait for the socket to become ready to read, ready to
/// write, or to have pending error conditions.
/**
* This function is used to perform an asynchronous wait for a socket to enter
* a ready to read, write or error condition state.
*
* @param w Specifies the desired socket state.
*
* @param handler The handler to be called when the wait operation completes.
* Copies will be made of the handler as required. The function signature of
* the handler must be:
* @code void handler(
* const asio::error_code& error // Result of operation
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_context::post().
*
* @par Example
* @code
* void wait_handler(const asio::error_code& error)
* {
* if (!error)
* {
* // Wait succeeded.
* }
* }
*
* ...
*
* asio::ip::tcp::socket socket(io_context);
* ...
* socket.async_wait(asio::ip::tcp::socket::wait_read, wait_handler);
* @endcode
*/
template <typename WaitHandler>
ASIO_INITFN_RESULT_TYPE(WaitHandler,
void (asio::error_code))
async_wait(wait_type w, ASIO_MOVE_ARG(WaitHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a WaitHandler.
ASIO_WAIT_HANDLER_CHECK(WaitHandler, handler) type_check;
#if defined(ASIO_ENABLE_OLD_SERVICES)
return this->get_service().async_wait(this->get_implementation(),
w, ASIO_MOVE_CAST(WaitHandler)(handler));
#else // defined(ASIO_ENABLE_OLD_SERVICES)
async_completion<WaitHandler,
void (asio::error_code)> init(handler);
this->get_service().async_wait(this->get_implementation(),
w, init.completion_handler);
return init.result.get();
#endif // defined(ASIO_ENABLE_OLD_SERVICES)
}
protected:
/// Protected destructor to prevent deletion through this type.
/**
* This function destroys the socket, cancelling any outstanding asynchronous
* operations associated with the socket as if by calling @c cancel.
*/
~basic_socket()
{
}
private:
// Disallow copying and assignment.
basic_socket(const basic_socket&) ASIO_DELETED;
basic_socket& operator=(const basic_socket&) ASIO_DELETED;
};
} // namespace asio
#include "asio/detail/pop_options.hpp"
#if !defined(ASIO_ENABLE_OLD_SERVICES)
# undef ASIO_SVC_T
#endif // !defined(ASIO_ENABLE_OLD_SERVICES)
#endif // ASIO_BASIC_SOCKET_HPP