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3785 lines
163 KiB
3785 lines
163 KiB
var MyMoneroCoreCpp = function(MyMoneroCoreCpp) {
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MyMoneroCoreCpp = MyMoneroCoreCpp || {};
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof MyMoneroCoreCpp !== 'undefined' ? MyMoneroCoreCpp : {};
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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// {{PRE_JSES}}
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// Sometimes an existing Module object exists with properties
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// meant to overwrite the default module functionality. Here
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// we collect those properties and reapply _after_ we configure
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// the current environment's defaults to avoid having to be so
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// defensive during initialization.
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var moduleOverrides = {};
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var key;
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for (key in Module) {
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if (Module.hasOwnProperty(key)) {
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moduleOverrides[key] = Module[key];
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}
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}
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Module['arguments'] = [];
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Module['thisProgram'] = './this.program';
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Module['quit'] = function(status, toThrow) {
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throw toThrow;
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};
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Module['preRun'] = [];
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Module['postRun'] = [];
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// The environment setup code below is customized to use Module.
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// *** Environment setup code ***
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var ENVIRONMENT_IS_WEB = false;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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ENVIRONMENT_IS_WEB = typeof window === 'object';
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ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
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ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
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ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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if (Module['ENVIRONMENT']) {
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throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
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}
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// Three configurations we can be running in:
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// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
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// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
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// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
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assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = '';
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if (ENVIRONMENT_IS_NODE) {
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scriptDirectory = __dirname + '/';
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}
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if (ENVIRONMENT_IS_WEB) {
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// We do this for `-s MODULARIZE=1` where at the time when this code runs document.currentScript might already be unavailable
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var currentScript = this['_currentScript'] || document.currentScript;
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if (currentScript.src.indexOf('blob:') !== 0) {
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scriptDirectory = currentScript.src.split('/').slice(0, -1).join('/') + '/';
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}
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} else if (ENVIRONMENT_IS_WORKER) {
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scriptDirectory = self.location.href.split('/').slice(0, -1).join('/') + '/';
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}
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Module._locateFile = function (path) {
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if (Module['locateFile']) {
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return Module['locateFile'](path, scriptDirectory);
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} else {
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return scriptDirectory + path;
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}
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}
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if (ENVIRONMENT_IS_NODE) {
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// Expose functionality in the same simple way that the shells work
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// Note that we pollute the global namespace here, otherwise we break in node
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var nodeFS;
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var nodePath;
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Module['read'] = function shell_read(filename, binary) {
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var ret;
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if (!nodeFS) nodeFS = require('fs');
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if (!nodePath) nodePath = require('path');
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filename = nodePath['normalize'](filename);
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ret = nodeFS['readFileSync'](filename);
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return binary ? ret : ret.toString();
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};
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Module['readBinary'] = function readBinary(filename) {
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var ret = Module['read'](filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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if (process['argv'].length > 1) {
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Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
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}
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Module['arguments'] = process['argv'].slice(2);
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// MODULARIZE will export the module in the proper place outside, we don't need to export here
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process['on']('uncaughtException', function(ex) {
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// suppress ExitStatus exceptions from showing an error
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if (!(ex instanceof ExitStatus)) {
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throw ex;
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}
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});
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// Currently node will swallow unhandled rejections, but this behavior is
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// deprecated, and in the future it will exit with error status.
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process['on']('unhandledRejection', function(reason, p) {
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err('node.js exiting due to unhandled promise rejection');
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process['exit'](1);
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});
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Module['quit'] = function(status) {
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process['exit'](status);
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};
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Module['inspect'] = function () { return '[Emscripten Module object]'; };
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} else
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if (ENVIRONMENT_IS_SHELL) {
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if (typeof read != 'undefined') {
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Module['read'] = function shell_read(f) {
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return read(f);
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};
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}
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Module['readBinary'] = function readBinary(f) {
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var data;
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if (typeof readbuffer === 'function') {
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return new Uint8Array(readbuffer(f));
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}
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data = read(f, 'binary');
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assert(typeof data === 'object');
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return data;
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};
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if (typeof scriptArgs != 'undefined') {
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Module['arguments'] = scriptArgs;
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} else if (typeof arguments != 'undefined') {
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Module['arguments'] = arguments;
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}
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if (typeof quit === 'function') {
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Module['quit'] = function(status) {
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quit(status);
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}
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}
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} else
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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Module['read'] = function shell_read(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.send(null);
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return xhr.responseText;
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};
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if (ENVIRONMENT_IS_WORKER) {
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Module['readBinary'] = function readBinary(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.responseType = 'arraybuffer';
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xhr.send(null);
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return new Uint8Array(xhr.response);
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};
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}
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Module['readAsync'] = function readAsync(url, onload, onerror) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, true);
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xhr.responseType = 'arraybuffer';
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xhr.onload = function xhr_onload() {
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if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
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onload(xhr.response);
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return;
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}
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onerror();
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};
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xhr.onerror = onerror;
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xhr.send(null);
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};
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Module['setWindowTitle'] = function(title) { document.title = title };
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} else
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{
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throw new Error('environment detection error');
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}
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// Set up the out() and err() hooks, which are how we can print to stdout or
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// stderr, respectively.
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// If the user provided Module.print or printErr, use that. Otherwise,
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// console.log is checked first, as 'print' on the web will open a print dialogue
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// printErr is preferable to console.warn (works better in shells)
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// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior.
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var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null));
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var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out));
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// *** Environment setup code ***
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// Merge back in the overrides
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for (key in moduleOverrides) {
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if (moduleOverrides.hasOwnProperty(key)) {
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Module[key] = moduleOverrides[key];
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}
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}
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// Free the object hierarchy contained in the overrides, this lets the GC
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// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
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moduleOverrides = undefined;
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// {{PREAMBLE_ADDITIONS}}
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var STACK_ALIGN = 16;
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// stack management, and other functionality that is provided by the compiled code,
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// should not be used before it is ready
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stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = function() {
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abort('cannot use the stack before compiled code is ready to run, and has provided stack access');
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};
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function staticAlloc(size) {
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assert(!staticSealed);
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var ret = STATICTOP;
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STATICTOP = (STATICTOP + size + 15) & -16;
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assert(STATICTOP < TOTAL_MEMORY, 'not enough memory for static allocation - increase TOTAL_MEMORY');
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return ret;
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}
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function dynamicAlloc(size) {
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assert(DYNAMICTOP_PTR);
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var ret = HEAP32[DYNAMICTOP_PTR>>2];
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var end = (ret + size + 15) & -16;
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HEAP32[DYNAMICTOP_PTR>>2] = end;
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if (end >= TOTAL_MEMORY) {
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var success = enlargeMemory();
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if (!success) {
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HEAP32[DYNAMICTOP_PTR>>2] = ret;
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return 0;
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}
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}
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return ret;
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}
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function alignMemory(size, factor) {
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if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
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var ret = size = Math.ceil(size / factor) * factor;
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return ret;
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}
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function getNativeTypeSize(type) {
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switch (type) {
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case 'i1': case 'i8': return 1;
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case 'i16': return 2;
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case 'i32': return 4;
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case 'i64': return 8;
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case 'float': return 4;
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case 'double': return 8;
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default: {
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if (type[type.length-1] === '*') {
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return 4; // A pointer
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} else if (type[0] === 'i') {
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var bits = parseInt(type.substr(1));
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assert(bits % 8 === 0);
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return bits / 8;
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} else {
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return 0;
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}
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}
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}
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}
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function warnOnce(text) {
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if (!warnOnce.shown) warnOnce.shown = {};
|
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if (!warnOnce.shown[text]) {
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warnOnce.shown[text] = 1;
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err(text);
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}
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}
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var asm2wasmImports = { // special asm2wasm imports
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"f64-rem": function(x, y) {
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return x % y;
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},
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"debugger": function() {
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debugger;
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}
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};
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var jsCallStartIndex = 1;
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var functionPointers = new Array(0);
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// 'sig' parameter is only used on LLVM wasm backend
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function addFunction(func, sig) {
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if (typeof sig === 'undefined') {
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err('warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but is required for the LLVM wasm backend, so it is recommended for full portability.');
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}
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var base = 0;
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for (var i = base; i < base + 0; i++) {
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if (!functionPointers[i]) {
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functionPointers[i] = func;
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return jsCallStartIndex + i;
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}
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}
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throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
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}
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function removeFunction(index) {
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functionPointers[index-jsCallStartIndex] = null;
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}
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var funcWrappers = {};
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function getFuncWrapper(func, sig) {
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if (!func) return; // on null pointer, return undefined
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assert(sig);
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if (!funcWrappers[sig]) {
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funcWrappers[sig] = {};
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}
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var sigCache = funcWrappers[sig];
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if (!sigCache[func]) {
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// optimize away arguments usage in common cases
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if (sig.length === 1) {
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sigCache[func] = function dynCall_wrapper() {
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return dynCall(sig, func);
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};
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} else if (sig.length === 2) {
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sigCache[func] = function dynCall_wrapper(arg) {
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return dynCall(sig, func, [arg]);
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};
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} else {
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// general case
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sigCache[func] = function dynCall_wrapper() {
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return dynCall(sig, func, Array.prototype.slice.call(arguments));
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};
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}
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}
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return sigCache[func];
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}
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function makeBigInt(low, high, unsigned) {
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return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
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}
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function dynCall(sig, ptr, args) {
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if (args && args.length) {
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assert(args.length == sig.length-1);
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assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
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return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
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} else {
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assert(sig.length == 1);
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assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
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return Module['dynCall_' + sig].call(null, ptr);
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}
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}
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function getCompilerSetting(name) {
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throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
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}
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|
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|
var Runtime = {
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|
// FIXME backwards compatibility layer for ports. Support some Runtime.*
|
|
// for now, fix it there, then remove it from here. That way we
|
|
// can minimize any period of breakage.
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|
dynCall: dynCall, // for SDL2 port
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|
// helpful errors
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|
getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
};
|
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|
|
// The address globals begin at. Very low in memory, for code size and optimization opportunities.
|
|
// Above 0 is static memory, starting with globals.
|
|
// Then the stack.
|
|
// Then 'dynamic' memory for sbrk.
|
|
var GLOBAL_BASE = 1024;
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|
|
|
|
// === Preamble library stuff ===
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|
|
|
// Documentation for the public APIs defined in this file must be updated in:
|
|
// site/source/docs/api_reference/preamble.js.rst
|
|
// A prebuilt local version of the documentation is available at:
|
|
// site/build/text/docs/api_reference/preamble.js.txt
|
|
// You can also build docs locally as HTML or other formats in site/
|
|
// An online HTML version (which may be of a different version of Emscripten)
|
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
|
|
|
|
|
|
|
//========================================
|
|
// Runtime essentials
|
|
//========================================
|
|
|
|
var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
|
|
var EXITSTATUS = 0;
|
|
|
|
/** @type {function(*, string=)} */
|
|
function assert(condition, text) {
|
|
if (!condition) {
|
|
abort('Assertion failed: ' + text);
|
|
}
|
|
}
|
|
|
|
var globalScope = this;
|
|
|
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
|
|
function getCFunc(ident) {
|
|
var func = Module['_' + ident]; // closure exported function
|
|
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
|
|
return func;
|
|
}
|
|
|
|
var JSfuncs = {
|
|
// Helpers for cwrap -- it can't refer to Runtime directly because it might
|
|
// be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
|
|
// out what the minified function name is.
|
|
'stackSave': function() {
|
|
stackSave()
|
|
},
|
|
'stackRestore': function() {
|
|
stackRestore()
|
|
},
|
|
// type conversion from js to c
|
|
'arrayToC' : function(arr) {
|
|
var ret = stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
|
return ret;
|
|
},
|
|
'stringToC' : function(str) {
|
|
var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) { // null string
|
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
|
|
var len = (str.length << 2) + 1;
|
|
ret = stackAlloc(len);
|
|
stringToUTF8(str, ret, len);
|
|
}
|
|
return ret;
|
|
}
|
|
};
|
|
|
|
// For fast lookup of conversion functions
|
|
var toC = {
|
|
'string': JSfuncs['stringToC'], 'array': JSfuncs['arrayToC']
|
|
};
|
|
|
|
|
|
// C calling interface.
|
|
function ccall(ident, returnType, argTypes, args, opts) {
|
|
function convertReturnValue(ret) {
|
|
if (returnType === 'string') return Pointer_stringify(ret);
|
|
if (returnType === 'boolean') return Boolean(ret);
|
|
return ret;
|
|
}
|
|
|
|
var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
assert(returnType !== 'array', 'Return type should not be "array".');
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func.apply(null, cArgs);
|
|
ret = convertReturnValue(ret);
|
|
if (stack !== 0) stackRestore(stack);
|
|
return ret;
|
|
}
|
|
|
|
function cwrap(ident, returnType, argTypes, opts) {
|
|
return function() {
|
|
return ccall(ident, returnType, argTypes, arguments, opts);
|
|
}
|
|
}
|
|
|
|
/** @type {function(number, number, string, boolean=)} */
|
|
function setValue(ptr, value, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i8': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i16': HEAP16[((ptr)>>1)]=value; break;
|
|
case 'i32': HEAP32[((ptr)>>2)]=value; break;
|
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
|
|
case 'float': HEAPF32[((ptr)>>2)]=value; break;
|
|
case 'double': HEAPF64[((ptr)>>3)]=value; break;
|
|
default: abort('invalid type for setValue: ' + type);
|
|
}
|
|
}
|
|
|
|
/** @type {function(number, string, boolean=)} */
|
|
function getValue(ptr, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': return HEAP8[((ptr)>>0)];
|
|
case 'i8': return HEAP8[((ptr)>>0)];
|
|
case 'i16': return HEAP16[((ptr)>>1)];
|
|
case 'i32': return HEAP32[((ptr)>>2)];
|
|
case 'i64': return HEAP32[((ptr)>>2)];
|
|
case 'float': return HEAPF32[((ptr)>>2)];
|
|
case 'double': return HEAPF64[((ptr)>>3)];
|
|
default: abort('invalid type for getValue: ' + type);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
var ALLOC_NORMAL = 0; // Tries to use _malloc()
|
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call
|
|
var ALLOC_STATIC = 2; // Cannot be freed
|
|
var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
|
|
var ALLOC_NONE = 4; // Do not allocate
|
|
|
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface
|
|
// is a little tricky (see docs right below). The reason is that it is optimized
|
|
// for multiple syntaxes to save space in generated code. So you should
|
|
// normally not use allocate(), and instead allocate memory using _malloc(),
|
|
// initialize it with setValue(), and so forth.
|
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
|
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not
|
|
// affect this!)
|
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
|
|
// or a single type which is used for the entire block. This only matters if there
|
|
// is initial data - if @slab is a number, then this does not matter at all and is
|
|
// ignored.
|
|
// @allocator: How to allocate memory, see ALLOC_*
|
|
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
|
|
function allocate(slab, types, allocator, ptr) {
|
|
var zeroinit, size;
|
|
if (typeof slab === 'number') {
|
|
zeroinit = true;
|
|
size = slab;
|
|
} else {
|
|
zeroinit = false;
|
|
size = slab.length;
|
|
}
|
|
|
|
var singleType = typeof types === 'string' ? types : null;
|
|
|
|
var ret;
|
|
if (allocator == ALLOC_NONE) {
|
|
ret = ptr;
|
|
} else {
|
|
ret = [typeof _malloc === 'function' ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
|
|
}
|
|
|
|
if (zeroinit) {
|
|
var stop;
|
|
ptr = ret;
|
|
assert((ret & 3) == 0);
|
|
stop = ret + (size & ~3);
|
|
for (; ptr < stop; ptr += 4) {
|
|
HEAP32[((ptr)>>2)]=0;
|
|
}
|
|
stop = ret + size;
|
|
while (ptr < stop) {
|
|
HEAP8[((ptr++)>>0)]=0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
if (singleType === 'i8') {
|
|
if (slab.subarray || slab.slice) {
|
|
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
|
|
} else {
|
|
HEAPU8.set(new Uint8Array(slab), ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var i = 0, type, typeSize, previousType;
|
|
while (i < size) {
|
|
var curr = slab[i];
|
|
|
|
type = singleType || types[i];
|
|
if (type === 0) {
|
|
i++;
|
|
continue;
|
|
}
|
|
assert(type, 'Must know what type to store in allocate!');
|
|
|
|
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
|
|
|
|
setValue(ret+i, curr, type);
|
|
|
|
// no need to look up size unless type changes, so cache it
|
|
if (previousType !== type) {
|
|
typeSize = getNativeTypeSize(type);
|
|
previousType = type;
|
|
}
|
|
i += typeSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
|
|
function getMemory(size) {
|
|
if (!staticSealed) return staticAlloc(size);
|
|
if (!runtimeInitialized) return dynamicAlloc(size);
|
|
return _malloc(size);
|
|
}
|
|
|
|
/** @type {function(number, number=)} */
|
|
function Pointer_stringify(ptr, length) {
|
|
if (length === 0 || !ptr) return '';
|
|
// Find the length, and check for UTF while doing so
|
|
var hasUtf = 0;
|
|
var t;
|
|
var i = 0;
|
|
while (1) {
|
|
assert(ptr + i < TOTAL_MEMORY);
|
|
t = HEAPU8[(((ptr)+(i))>>0)];
|
|
hasUtf |= t;
|
|
if (t == 0 && !length) break;
|
|
i++;
|
|
if (length && i == length) break;
|
|
}
|
|
if (!length) length = i;
|
|
|
|
var ret = '';
|
|
|
|
if (hasUtf < 128) {
|
|
var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
|
|
var curr;
|
|
while (length > 0) {
|
|
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
|
|
ret = ret ? ret + curr : curr;
|
|
ptr += MAX_CHUNK;
|
|
length -= MAX_CHUNK;
|
|
}
|
|
return ret;
|
|
}
|
|
return UTF8ToString(ptr);
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function AsciiToString(ptr) {
|
|
var str = '';
|
|
while (1) {
|
|
var ch = HEAP8[((ptr++)>>0)];
|
|
if (!ch) return str;
|
|
str += String.fromCharCode(ch);
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
|
|
|
|
function stringToAscii(str, outPtr) {
|
|
return writeAsciiToMemory(str, outPtr, false);
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
|
|
function UTF8ArrayToString(u8Array, idx) {
|
|
var endPtr = idx;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
while (u8Array[endPtr]) ++endPtr;
|
|
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
|
} else {
|
|
var u0, u1, u2, u3, u4, u5;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
u0 = u8Array[idx++];
|
|
if (!u0) return str;
|
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
|
|
u1 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
|
|
u2 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xF0) == 0xE0) {
|
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
|
} else {
|
|
u3 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xF8) == 0xF0) {
|
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
|
|
} else {
|
|
u4 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xFC) == 0xF8) {
|
|
u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
|
|
} else {
|
|
u5 = u8Array[idx++] & 63;
|
|
u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
|
|
}
|
|
}
|
|
}
|
|
if (u0 < 0x10000) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function UTF8ToString(ptr) {
|
|
return UTF8ArrayToString(HEAPU8,ptr);
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
|
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
|
|
// outIdx: The starting offset in the array to begin the copying.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
|
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
|
|
return 0;
|
|
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
|
if (u <= 0x7F) {
|
|
if (outIdx >= endIdx) break;
|
|
outU8Array[outIdx++] = u;
|
|
} else if (u <= 0x7FF) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xC0 | (u >> 6);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0xFFFF) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xE0 | (u >> 12);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0x1FFFFF) {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xF0 | (u >> 18);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0x3FFFFFF) {
|
|
if (outIdx + 4 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xF8 | (u >> 24);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else {
|
|
if (outIdx + 5 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xFC | (u >> 30);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
}
|
|
}
|
|
// Null-terminate the pointer to the buffer.
|
|
outU8Array[outIdx] = 0;
|
|
return outIdx - startIdx;
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF8(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
|
if (u <= 0x7F) {
|
|
++len;
|
|
} else if (u <= 0x7FF) {
|
|
len += 2;
|
|
} else if (u <= 0xFFFF) {
|
|
len += 3;
|
|
} else if (u <= 0x1FFFFF) {
|
|
len += 4;
|
|
} else if (u <= 0x3FFFFFF) {
|
|
len += 5;
|
|
} else {
|
|
len += 6;
|
|
}
|
|
}
|
|
return len;
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
|
|
function UTF16ToString(ptr) {
|
|
assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
|
|
var endPtr = ptr;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
var idx = endPtr >> 1;
|
|
while (HEAP16[idx]) ++idx;
|
|
endPtr = idx << 1;
|
|
|
|
if (endPtr - ptr > 32 && UTF16Decoder) {
|
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
|
|
} else {
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
|
|
if (codeUnit == 0) return str;
|
|
++i;
|
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
|
|
str += String.fromCharCode(codeUnit);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF16(str, outPtr, maxBytesToWrite) {
|
|
assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 2) return 0;
|
|
maxBytesToWrite -= 2; // Null terminator.
|
|
var startPtr = outPtr;
|
|
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
|
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
HEAP16[((outPtr)>>1)]=codeUnit;
|
|
outPtr += 2;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP16[((outPtr)>>1)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF16(str) {
|
|
return str.length*2;
|
|
}
|
|
|
|
function UTF32ToString(ptr) {
|
|
assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
|
|
if (utf32 == 0)
|
|
return str;
|
|
++i;
|
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
if (utf32 >= 0x10000) {
|
|
var ch = utf32 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
} else {
|
|
str += String.fromCharCode(utf32);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF32(str, outPtr, maxBytesToWrite) {
|
|
assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 4) return 0;
|
|
var startPtr = outPtr;
|
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
|
|
var trailSurrogate = str.charCodeAt(++i);
|
|
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
|
|
}
|
|
HEAP32[((outPtr)>>2)]=codeUnit;
|
|
outPtr += 4;
|
|
if (outPtr + 4 > endPtr) break;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP32[((outPtr)>>2)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF32(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i);
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
|
|
len += 4;
|
|
}
|
|
|
|
return len;
|
|
}
|
|
|
|
// Allocate heap space for a JS string, and write it there.
|
|
// It is the responsibility of the caller to free() that memory.
|
|
function allocateUTF8(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = _malloc(size);
|
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
// Allocate stack space for a JS string, and write it there.
|
|
function allocateUTF8OnStack(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = stackAlloc(size);
|
|
stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
function demangle(func) {
|
|
warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
|
|
return func;
|
|
}
|
|
|
|
function demangleAll(text) {
|
|
var regex =
|
|
/__Z[\w\d_]+/g;
|
|
return text.replace(regex,
|
|
function(x) {
|
|
var y = demangle(x);
|
|
return x === y ? x : (x + ' [' + y + ']');
|
|
});
|
|
}
|
|
|
|
function jsStackTrace() {
|
|
var err = new Error();
|
|
if (!err.stack) {
|
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
|
|
// so try that as a special-case.
|
|
try {
|
|
throw new Error(0);
|
|
} catch(e) {
|
|
err = e;
|
|
}
|
|
if (!err.stack) {
|
|
return '(no stack trace available)';
|
|
}
|
|
}
|
|
return err.stack.toString();
|
|
}
|
|
|
|
function stackTrace() {
|
|
var js = jsStackTrace();
|
|
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
|
|
return demangleAll(js);
|
|
}
|
|
|
|
// Memory management
|
|
|
|
var PAGE_SIZE = 16384;
|
|
var WASM_PAGE_SIZE = 65536;
|
|
var ASMJS_PAGE_SIZE = 16777216;
|
|
var MIN_TOTAL_MEMORY = 16777216;
|
|
|
|
function alignUp(x, multiple) {
|
|
if (x % multiple > 0) {
|
|
x += multiple - (x % multiple);
|
|
}
|
|
return x;
|
|
}
|
|
|
|
var HEAP,
|
|
/** @type {ArrayBuffer} */
|
|
buffer,
|
|
/** @type {Int8Array} */
|
|
HEAP8,
|
|
/** @type {Uint8Array} */
|
|
HEAPU8,
|
|
/** @type {Int16Array} */
|
|
HEAP16,
|
|
/** @type {Uint16Array} */
|
|
HEAPU16,
|
|
/** @type {Int32Array} */
|
|
HEAP32,
|
|
/** @type {Uint32Array} */
|
|
HEAPU32,
|
|
/** @type {Float32Array} */
|
|
HEAPF32,
|
|
/** @type {Float64Array} */
|
|
HEAPF64;
|
|
|
|
function updateGlobalBuffer(buf) {
|
|
Module['buffer'] = buffer = buf;
|
|
}
|
|
|
|
function updateGlobalBufferViews() {
|
|
Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
|
|
Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
|
|
Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
|
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
|
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
|
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
|
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
|
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
|
|
}
|
|
|
|
var STATIC_BASE, STATICTOP, staticSealed; // static area
|
|
var STACK_BASE, STACKTOP, STACK_MAX; // stack area
|
|
var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
|
|
|
|
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
|
|
staticSealed = false;
|
|
|
|
|
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
|
|
function writeStackCookie() {
|
|
assert((STACK_MAX & 3) == 0);
|
|
HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
|
|
HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
|
|
}
|
|
|
|
function checkStackCookie() {
|
|
if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
|
|
abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
|
|
}
|
|
// Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
|
|
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
|
|
}
|
|
|
|
function abortStackOverflow(allocSize) {
|
|
abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!');
|
|
}
|
|
|
|
|
|
function abortOnCannotGrowMemory() {
|
|
abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
|
|
}
|
|
|
|
|
|
function enlargeMemory() {
|
|
abortOnCannotGrowMemory();
|
|
}
|
|
|
|
|
|
var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
|
|
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
|
|
if (TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
|
|
|
|
// Initialize the runtime's memory
|
|
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
|
|
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
|
|
'JS engine does not provide full typed array support');
|
|
|
|
|
|
|
|
// Use a provided buffer, if there is one, or else allocate a new one
|
|
if (Module['buffer']) {
|
|
buffer = Module['buffer'];
|
|
assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
|
|
} else {
|
|
// Use a WebAssembly memory where available
|
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') {
|
|
assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
|
|
Module['wasmMemory'] = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE, 'maximum': TOTAL_MEMORY / WASM_PAGE_SIZE });
|
|
buffer = Module['wasmMemory'].buffer;
|
|
} else
|
|
{
|
|
buffer = new ArrayBuffer(TOTAL_MEMORY);
|
|
}
|
|
assert(buffer.byteLength === TOTAL_MEMORY);
|
|
Module['buffer'] = buffer;
|
|
}
|
|
updateGlobalBufferViews();
|
|
|
|
|
|
function getTotalMemory() {
|
|
return TOTAL_MEMORY;
|
|
}
|
|
|
|
// Endianness check (note: assumes compiler arch was little-endian)
|
|
HEAP32[0] = 0x63736d65; /* 'emsc' */
|
|
HEAP16[1] = 0x6373;
|
|
if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
|
|
|
|
function callRuntimeCallbacks(callbacks) {
|
|
while(callbacks.length > 0) {
|
|
var callback = callbacks.shift();
|
|
if (typeof callback == 'function') {
|
|
callback();
|
|
continue;
|
|
}
|
|
var func = callback.func;
|
|
if (typeof func === 'number') {
|
|
if (callback.arg === undefined) {
|
|
Module['dynCall_v'](func);
|
|
} else {
|
|
Module['dynCall_vi'](func, callback.arg);
|
|
}
|
|
} else {
|
|
func(callback.arg === undefined ? null : callback.arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
|
var __ATINIT__ = []; // functions called during startup
|
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
|
var __ATEXIT__ = []; // functions called during shutdown
|
|
var __ATPOSTRUN__ = []; // functions called after the main() is called
|
|
|
|
var runtimeInitialized = false;
|
|
var runtimeExited = false;
|
|
|
|
|
|
function preRun() {
|
|
// compatibility - merge in anything from Module['preRun'] at this time
|
|
if (Module['preRun']) {
|
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
|
|
while (Module['preRun'].length) {
|
|
addOnPreRun(Module['preRun'].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPRERUN__);
|
|
}
|
|
|
|
function ensureInitRuntime() {
|
|
checkStackCookie();
|
|
if (runtimeInitialized) return;
|
|
runtimeInitialized = true;
|
|
callRuntimeCallbacks(__ATINIT__);
|
|
}
|
|
|
|
function preMain() {
|
|
checkStackCookie();
|
|
callRuntimeCallbacks(__ATMAIN__);
|
|
}
|
|
|
|
function exitRuntime() {
|
|
checkStackCookie();
|
|
callRuntimeCallbacks(__ATEXIT__);
|
|
runtimeExited = true;
|
|
}
|
|
|
|
function postRun() {
|
|
checkStackCookie();
|
|
// compatibility - merge in anything from Module['postRun'] at this time
|
|
if (Module['postRun']) {
|
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
|
|
while (Module['postRun'].length) {
|
|
addOnPostRun(Module['postRun'].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
|
}
|
|
|
|
function addOnPreRun(cb) {
|
|
__ATPRERUN__.unshift(cb);
|
|
}
|
|
|
|
function addOnInit(cb) {
|
|
__ATINIT__.unshift(cb);
|
|
}
|
|
|
|
function addOnPreMain(cb) {
|
|
__ATMAIN__.unshift(cb);
|
|
}
|
|
|
|
function addOnExit(cb) {
|
|
__ATEXIT__.unshift(cb);
|
|
}
|
|
|
|
function addOnPostRun(cb) {
|
|
__ATPOSTRUN__.unshift(cb);
|
|
}
|
|
|
|
// Deprecated: This function should not be called because it is unsafe and does not provide
|
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
|
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
|
|
// to be secure from out of bounds writes.
|
|
/** @deprecated */
|
|
function writeStringToMemory(string, buffer, dontAddNull) {
|
|
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
|
|
|
|
var /** @type {number} */ lastChar, /** @type {number} */ end;
|
|
if (dontAddNull) {
|
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the
|
|
// character that existed at the location where the null will be placed, and restore
|
|
// that after the write (below).
|
|
end = buffer + lengthBytesUTF8(string);
|
|
lastChar = HEAP8[end];
|
|
}
|
|
stringToUTF8(string, buffer, Infinity);
|
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
|
|
}
|
|
|
|
function writeArrayToMemory(array, buffer) {
|
|
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
|
|
HEAP8.set(array, buffer);
|
|
}
|
|
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
|
for (var i = 0; i < str.length; ++i) {
|
|
assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
|
|
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
|
|
}
|
|
|
|
function unSign(value, bits, ignore) {
|
|
if (value >= 0) {
|
|
return value;
|
|
}
|
|
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
|
|
: Math.pow(2, bits) + value;
|
|
}
|
|
function reSign(value, bits, ignore) {
|
|
if (value <= 0) {
|
|
return value;
|
|
}
|
|
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
|
|
: Math.pow(2, bits-1);
|
|
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
|
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
|
|
// TODO: In i64 mode 1, resign the two parts separately and safely
|
|
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
|
|
}
|
|
return value;
|
|
}
|
|
|
|
assert(Math['imul'] && Math['fround'] && Math['clz32'] && Math['trunc'], 'this is a legacy browser, build with LEGACY_VM_SUPPORT');
|
|
|
|
var Math_abs = Math.abs;
|
|
var Math_cos = Math.cos;
|
|
var Math_sin = Math.sin;
|
|
var Math_tan = Math.tan;
|
|
var Math_acos = Math.acos;
|
|
var Math_asin = Math.asin;
|
|
var Math_atan = Math.atan;
|
|
var Math_atan2 = Math.atan2;
|
|
var Math_exp = Math.exp;
|
|
var Math_log = Math.log;
|
|
var Math_sqrt = Math.sqrt;
|
|
var Math_ceil = Math.ceil;
|
|
var Math_floor = Math.floor;
|
|
var Math_pow = Math.pow;
|
|
var Math_imul = Math.imul;
|
|
var Math_fround = Math.fround;
|
|
var Math_round = Math.round;
|
|
var Math_min = Math.min;
|
|
var Math_max = Math.max;
|
|
var Math_clz32 = Math.clz32;
|
|
var Math_trunc = Math.trunc;
|
|
|
|
// A counter of dependencies for calling run(). If we need to
|
|
// do asynchronous work before running, increment this and
|
|
// decrement it. Incrementing must happen in a place like
|
|
// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
|
|
// Note that you can add dependencies in preRun, even though
|
|
// it happens right before run - run will be postponed until
|
|
// the dependencies are met.
|
|
var runDependencies = 0;
|
|
var runDependencyWatcher = null;
|
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
|
var runDependencyTracking = {};
|
|
|
|
function getUniqueRunDependency(id) {
|
|
var orig = id;
|
|
while (1) {
|
|
if (!runDependencyTracking[id]) return id;
|
|
id = orig + Math.random();
|
|
}
|
|
return id;
|
|
}
|
|
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
if (id) {
|
|
assert(!runDependencyTracking[id]);
|
|
runDependencyTracking[id] = 1;
|
|
if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
|
|
// Check for missing dependencies every few seconds
|
|
runDependencyWatcher = setInterval(function() {
|
|
if (ABORT) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
return;
|
|
}
|
|
var shown = false;
|
|
for (var dep in runDependencyTracking) {
|
|
if (!shown) {
|
|
shown = true;
|
|
err('still waiting on run dependencies:');
|
|
}
|
|
err('dependency: ' + dep);
|
|
}
|
|
if (shown) {
|
|
err('(end of list)');
|
|
}
|
|
}, 10000);
|
|
}
|
|
} else {
|
|
err('warning: run dependency added without ID');
|
|
}
|
|
}
|
|
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
if (id) {
|
|
assert(runDependencyTracking[id]);
|
|
delete runDependencyTracking[id];
|
|
} else {
|
|
err('warning: run dependency removed without ID');
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback(); // can add another dependenciesFulfilled
|
|
}
|
|
}
|
|
}
|
|
|
|
Module["preloadedImages"] = {}; // maps url to image data
|
|
Module["preloadedAudios"] = {}; // maps url to audio data
|
|
|
|
|
|
|
|
var memoryInitializer = null;
|
|
|
|
|
|
|
|
var /* show errors on likely calls to FS when it was not included */ FS = {
|
|
error: function() {
|
|
abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
|
|
},
|
|
init: function() { FS.error() },
|
|
createDataFile: function() { FS.error() },
|
|
createPreloadedFile: function() { FS.error() },
|
|
createLazyFile: function() { FS.error() },
|
|
open: function() { FS.error() },
|
|
mkdev: function() { FS.error() },
|
|
registerDevice: function() { FS.error() },
|
|
analyzePath: function() { FS.error() },
|
|
loadFilesFromDB: function() { FS.error() },
|
|
|
|
ErrnoError: function ErrnoError() { FS.error() },
|
|
};
|
|
Module['FS_createDataFile'] = FS.createDataFile;
|
|
Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
|
|
|
|
|
|
|
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
|
var dataURIPrefix = 'data:application/octet-stream;base64,';
|
|
|
|
// Indicates whether filename is a base64 data URI.
|
|
function isDataURI(filename) {
|
|
return String.prototype.startsWith ?
|
|
filename.startsWith(dataURIPrefix) :
|
|
filename.indexOf(dataURIPrefix) === 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
function integrateWasmJS() {
|
|
// wasm.js has several methods for creating the compiled code module here:
|
|
// * 'native-wasm' : use native WebAssembly support in the browser
|
|
// * 'interpret-s-expr': load s-expression code from a .wast and interpret
|
|
// * 'interpret-binary': load binary wasm and interpret
|
|
// * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret
|
|
// * 'asmjs': no wasm, just load the asm.js code and use that (good for testing)
|
|
// The method is set at compile time (BINARYEN_METHOD)
|
|
// The method can be a comma-separated list, in which case, we will try the
|
|
// options one by one. Some of them can fail gracefully, and then we can try
|
|
// the next.
|
|
|
|
// inputs
|
|
|
|
var method = 'native-wasm';
|
|
|
|
var wasmTextFile = 'MyMoneroCoreCpp.wast';
|
|
var wasmBinaryFile = 'MyMoneroCoreCpp.wasm';
|
|
var asmjsCodeFile = 'MyMoneroCoreCpp.temp.asm.js';
|
|
|
|
if (!isDataURI(wasmTextFile)) {
|
|
wasmTextFile = Module._locateFile(wasmTextFile);
|
|
}
|
|
if (!isDataURI(wasmBinaryFile)) {
|
|
wasmBinaryFile = Module._locateFile(wasmBinaryFile);
|
|
}
|
|
if (!isDataURI(asmjsCodeFile)) {
|
|
asmjsCodeFile = Module._locateFile(asmjsCodeFile);
|
|
}
|
|
|
|
// utilities
|
|
|
|
var wasmPageSize = 64*1024;
|
|
|
|
var info = {
|
|
'global': null,
|
|
'env': null,
|
|
'asm2wasm': asm2wasmImports,
|
|
'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program.
|
|
};
|
|
|
|
var exports = null;
|
|
|
|
|
|
function mergeMemory(newBuffer) {
|
|
// The wasm instance creates its memory. But static init code might have written to
|
|
// buffer already, including the mem init file, and we must copy it over in a proper merge.
|
|
// TODO: avoid this copy, by avoiding such static init writes
|
|
// TODO: in shorter term, just copy up to the last static init write
|
|
var oldBuffer = Module['buffer'];
|
|
if (newBuffer.byteLength < oldBuffer.byteLength) {
|
|
err('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here');
|
|
}
|
|
var oldView = new Int8Array(oldBuffer);
|
|
var newView = new Int8Array(newBuffer);
|
|
|
|
|
|
newView.set(oldView);
|
|
updateGlobalBuffer(newBuffer);
|
|
updateGlobalBufferViews();
|
|
}
|
|
|
|
function fixImports(imports) {
|
|
return imports;
|
|
}
|
|
|
|
function getBinary() {
|
|
try {
|
|
if (Module['wasmBinary']) {
|
|
return new Uint8Array(Module['wasmBinary']);
|
|
}
|
|
if (Module['readBinary']) {
|
|
return Module['readBinary'](wasmBinaryFile);
|
|
} else {
|
|
throw "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)";
|
|
}
|
|
}
|
|
catch (err) {
|
|
abort(err);
|
|
}
|
|
}
|
|
|
|
function getBinaryPromise() {
|
|
// if we don't have the binary yet, and have the Fetch api, use that
|
|
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
|
|
if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') {
|
|
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
|
|
if (!response['ok']) {
|
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
|
|
}
|
|
return response['arrayBuffer']();
|
|
}).catch(function () {
|
|
return getBinary();
|
|
});
|
|
}
|
|
// Otherwise, getBinary should be able to get it synchronously
|
|
return new Promise(function(resolve, reject) {
|
|
resolve(getBinary());
|
|
});
|
|
}
|
|
|
|
// do-method functions
|
|
|
|
|
|
function doNativeWasm(global, env, providedBuffer) {
|
|
if (typeof WebAssembly !== 'object') {
|
|
// when the method is just native-wasm, our error message can be very specific
|
|
abort('No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.');
|
|
err('no native wasm support detected');
|
|
return false;
|
|
}
|
|
// prepare memory import
|
|
if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) {
|
|
err('no native wasm Memory in use');
|
|
return false;
|
|
}
|
|
env['memory'] = Module['wasmMemory'];
|
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
|
info['global'] = {
|
|
'NaN': NaN,
|
|
'Infinity': Infinity
|
|
};
|
|
info['global.Math'] = Math;
|
|
info['env'] = env;
|
|
// handle a generated wasm instance, receiving its exports and
|
|
// performing other necessary setup
|
|
function receiveInstance(instance, module) {
|
|
exports = instance.exports;
|
|
if (exports.memory) mergeMemory(exports.memory);
|
|
Module['asm'] = exports;
|
|
Module["usingWasm"] = true;
|
|
removeRunDependency('wasm-instantiate');
|
|
}
|
|
addRunDependency('wasm-instantiate');
|
|
|
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
|
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
|
|
// to any other async startup actions they are performing.
|
|
if (Module['instantiateWasm']) {
|
|
try {
|
|
return Module['instantiateWasm'](info, receiveInstance);
|
|
} catch(e) {
|
|
err('Module.instantiateWasm callback failed with error: ' + e);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Async compilation can be confusing when an error on the page overwrites Module
|
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
|
// later), so we save Module and check it later.
|
|
var trueModule = Module;
|
|
function receiveInstantiatedSource(output) {
|
|
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
|
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
|
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
|
|
trueModule = null;
|
|
receiveInstance(output['instance'], output['module']);
|
|
}
|
|
function instantiateArrayBuffer(receiver) {
|
|
getBinaryPromise().then(function(binary) {
|
|
return WebAssembly.instantiate(binary, info);
|
|
}).then(receiver).catch(function(reason) {
|
|
err('failed to asynchronously prepare wasm: ' + reason);
|
|
abort(reason);
|
|
});
|
|
}
|
|
// Prefer streaming instantiation if available.
|
|
if (!Module['wasmBinary'] &&
|
|
typeof WebAssembly.instantiateStreaming === 'function' &&
|
|
!isDataURI(wasmBinaryFile) &&
|
|
typeof fetch === 'function') {
|
|
WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info)
|
|
.then(receiveInstantiatedSource)
|
|
.catch(function(reason) {
|
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
|
// in which case falling back to ArrayBuffer instantiation should work.
|
|
err('wasm streaming compile failed: ' + reason);
|
|
err('falling back to ArrayBuffer instantiation');
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
});
|
|
} else {
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
}
|
|
return {}; // no exports yet; we'll fill them in later
|
|
}
|
|
|
|
|
|
// We may have a preloaded value in Module.asm, save it
|
|
Module['asmPreload'] = Module['asm'];
|
|
|
|
// Memory growth integration code
|
|
|
|
var asmjsReallocBuffer = Module['reallocBuffer'];
|
|
|
|
var wasmReallocBuffer = function(size) {
|
|
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB.
|
|
size = alignUp(size, PAGE_MULTIPLE); // round up to wasm page size
|
|
var old = Module['buffer'];
|
|
var oldSize = old.byteLength;
|
|
if (Module["usingWasm"]) {
|
|
// native wasm support
|
|
try {
|
|
var result = Module['wasmMemory'].grow((size - oldSize) / wasmPageSize); // .grow() takes a delta compared to the previous size
|
|
if (result !== (-1 | 0)) {
|
|
// success in native wasm memory growth, get the buffer from the memory
|
|
return Module['buffer'] = Module['wasmMemory'].buffer;
|
|
} else {
|
|
return null;
|
|
}
|
|
} catch(e) {
|
|
console.error('Module.reallocBuffer: Attempted to grow from ' + oldSize + ' bytes to ' + size + ' bytes, but got error: ' + e);
|
|
return null;
|
|
}
|
|
}
|
|
};
|
|
|
|
Module['reallocBuffer'] = function(size) {
|
|
if (finalMethod === 'asmjs') {
|
|
return asmjsReallocBuffer(size);
|
|
} else {
|
|
return wasmReallocBuffer(size);
|
|
}
|
|
};
|
|
|
|
// we may try more than one; this is the final one, that worked and we are using
|
|
var finalMethod = '';
|
|
|
|
// Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
|
|
// the wasm module at that time, and it receives imports and provides exports and so forth, the app
|
|
// doesn't need to care that it is wasm or olyfilled wasm or asm.js.
|
|
|
|
Module['asm'] = function(global, env, providedBuffer) {
|
|
env = fixImports(env);
|
|
|
|
// import table
|
|
if (!env['table']) {
|
|
var TABLE_SIZE = Module['wasmTableSize'];
|
|
if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least
|
|
var MAX_TABLE_SIZE = Module['wasmMaxTableSize'];
|
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') {
|
|
if (MAX_TABLE_SIZE !== undefined) {
|
|
env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, 'maximum': MAX_TABLE_SIZE, 'element': 'anyfunc' });
|
|
} else {
|
|
env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, element: 'anyfunc' });
|
|
}
|
|
} else {
|
|
env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least
|
|
}
|
|
Module['wasmTable'] = env['table'];
|
|
}
|
|
|
|
if (!env['memoryBase']) {
|
|
env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves
|
|
}
|
|
if (!env['tableBase']) {
|
|
env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change
|
|
}
|
|
|
|
// try the methods. each should return the exports if it succeeded
|
|
|
|
var exports;
|
|
exports = doNativeWasm(global, env, providedBuffer);
|
|
|
|
assert(exports, 'no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods');
|
|
|
|
|
|
return exports;
|
|
};
|
|
|
|
var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later
|
|
}
|
|
|
|
integrateWasmJS();
|
|
|
|
// === Body ===
|
|
|
|
var ASM_CONSTS = [];
|
|
|
|
|
|
|
|
|
|
|
|
STATIC_BASE = GLOBAL_BASE;
|
|
|
|
STATICTOP = STATIC_BASE + 37344;
|
|
/* global initializers */ __ATINIT__.push({ func: function() { __GLOBAL__sub_I_index_cpp() } }, { func: function() { __GLOBAL__sub_I_bind_cpp() } }, { func: function() { ___emscripten_environ_constructor() } });
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var STATIC_BUMP = 37344;
|
|
Module["STATIC_BASE"] = STATIC_BASE;
|
|
Module["STATIC_BUMP"] = STATIC_BUMP;
|
|
|
|
/* no memory initializer */
|
|
var tempDoublePtr = STATICTOP; STATICTOP += 16;
|
|
|
|
assert(tempDoublePtr % 8 == 0);
|
|
|
|
function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
|
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
|
|
|
}
|
|
|
|
function copyTempDouble(ptr) {
|
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
|
|
|
HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
|
|
|
|
HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
|
|
|
|
HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
|
|
|
|
HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
|
|
|
|
}
|
|
|
|
// {{PRE_LIBRARY}}
|
|
|
|
|
|
function ___assert_fail(condition, filename, line, func) {
|
|
abort('Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function']);
|
|
}
|
|
|
|
|
|
var ENV={};function ___buildEnvironment(environ) {
|
|
// WARNING: Arbitrary limit!
|
|
var MAX_ENV_VALUES = 64;
|
|
var TOTAL_ENV_SIZE = 1024;
|
|
|
|
// Statically allocate memory for the environment.
|
|
var poolPtr;
|
|
var envPtr;
|
|
if (!___buildEnvironment.called) {
|
|
___buildEnvironment.called = true;
|
|
// Set default values. Use string keys for Closure Compiler compatibility.
|
|
ENV['USER'] = ENV['LOGNAME'] = 'web_user';
|
|
ENV['PATH'] = '/';
|
|
ENV['PWD'] = '/';
|
|
ENV['HOME'] = '/home/web_user';
|
|
ENV['LANG'] = 'C.UTF-8';
|
|
ENV['_'] = Module['thisProgram'];
|
|
// Allocate memory.
|
|
poolPtr = getMemory(TOTAL_ENV_SIZE);
|
|
envPtr = getMemory(MAX_ENV_VALUES * 4);
|
|
HEAP32[((envPtr)>>2)]=poolPtr;
|
|
HEAP32[((environ)>>2)]=envPtr;
|
|
} else {
|
|
envPtr = HEAP32[((environ)>>2)];
|
|
poolPtr = HEAP32[((envPtr)>>2)];
|
|
}
|
|
|
|
// Collect key=value lines.
|
|
var strings = [];
|
|
var totalSize = 0;
|
|
for (var key in ENV) {
|
|
if (typeof ENV[key] === 'string') {
|
|
var line = key + '=' + ENV[key];
|
|
strings.push(line);
|
|
totalSize += line.length;
|
|
}
|
|
}
|
|
if (totalSize > TOTAL_ENV_SIZE) {
|
|
throw new Error('Environment size exceeded TOTAL_ENV_SIZE!');
|
|
}
|
|
|
|
// Make new.
|
|
var ptrSize = 4;
|
|
for (var i = 0; i < strings.length; i++) {
|
|
var line = strings[i];
|
|
writeAsciiToMemory(line, poolPtr);
|
|
HEAP32[(((envPtr)+(i * ptrSize))>>2)]=poolPtr;
|
|
poolPtr += line.length + 1;
|
|
}
|
|
HEAP32[(((envPtr)+(strings.length * ptrSize))>>2)]=0;
|
|
}
|
|
|
|
|
|
function __ZSt18uncaught_exceptionv() { // std::uncaught_exception()
|
|
return !!__ZSt18uncaught_exceptionv.uncaught_exception;
|
|
}
|
|
|
|
|
|
|
|
var EXCEPTIONS={last:0,caught:[],infos:{},deAdjust:function (adjusted) {
|
|
if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
|
|
for (var key in EXCEPTIONS.infos) {
|
|
var ptr = +key; // the iteration key is a string, and if we throw this, it must be an integer as that is what we look for
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
if (info.adjusted === adjusted) {
|
|
return ptr;
|
|
}
|
|
}
|
|
return adjusted;
|
|
},addRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount++;
|
|
},decRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
assert(info.refcount > 0);
|
|
info.refcount--;
|
|
// A rethrown exception can reach refcount 0; it must not be discarded
|
|
// Its next handler will clear the rethrown flag and addRef it, prior to
|
|
// final decRef and destruction here
|
|
if (info.refcount === 0 && !info.rethrown) {
|
|
if (info.destructor) {
|
|
Module['dynCall_vi'](info.destructor, ptr);
|
|
}
|
|
delete EXCEPTIONS.infos[ptr];
|
|
___cxa_free_exception(ptr);
|
|
}
|
|
},clearRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount = 0;
|
|
}};
|
|
function ___resumeException(ptr) {
|
|
if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; }
|
|
throw ptr + " - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch.";
|
|
}function ___cxa_find_matching_catch() {
|
|
var thrown = EXCEPTIONS.last;
|
|
if (!thrown) {
|
|
// just pass through the null ptr
|
|
return ((setTempRet0(0),0)|0);
|
|
}
|
|
var info = EXCEPTIONS.infos[thrown];
|
|
var throwntype = info.type;
|
|
if (!throwntype) {
|
|
// just pass through the thrown ptr
|
|
return ((setTempRet0(0),thrown)|0);
|
|
}
|
|
var typeArray = Array.prototype.slice.call(arguments);
|
|
|
|
var pointer = Module['___cxa_is_pointer_type'](throwntype);
|
|
// can_catch receives a **, add indirection
|
|
if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
|
|
HEAP32[((___cxa_find_matching_catch.buffer)>>2)]=thrown;
|
|
thrown = ___cxa_find_matching_catch.buffer;
|
|
// The different catch blocks are denoted by different types.
|
|
// Due to inheritance, those types may not precisely match the
|
|
// type of the thrown object. Find one which matches, and
|
|
// return the type of the catch block which should be called.
|
|
for (var i = 0; i < typeArray.length; i++) {
|
|
if (typeArray[i] && Module['___cxa_can_catch'](typeArray[i], throwntype, thrown)) {
|
|
thrown = HEAP32[((thrown)>>2)]; // undo indirection
|
|
info.adjusted = thrown;
|
|
return ((setTempRet0(typeArray[i]),thrown)|0);
|
|
}
|
|
}
|
|
// Shouldn't happen unless we have bogus data in typeArray
|
|
// or encounter a type for which emscripten doesn't have suitable
|
|
// typeinfo defined. Best-efforts match just in case.
|
|
thrown = HEAP32[((thrown)>>2)]; // undo indirection
|
|
return ((setTempRet0(throwntype),thrown)|0);
|
|
}function ___gxx_personality_v0() {
|
|
}
|
|
|
|
function ___lock() {}
|
|
|
|
|
|
var SYSCALLS={varargs:0,get:function (varargs) {
|
|
SYSCALLS.varargs += 4;
|
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
|
|
return ret;
|
|
},getStr:function () {
|
|
var ret = Pointer_stringify(SYSCALLS.get());
|
|
return ret;
|
|
},get64:function () {
|
|
var low = SYSCALLS.get(), high = SYSCALLS.get();
|
|
if (low >= 0) assert(high === 0);
|
|
else assert(high === -1);
|
|
return low;
|
|
},getZero:function () {
|
|
assert(SYSCALLS.get() === 0);
|
|
}};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// llseek
|
|
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
|
|
// NOTE: offset_high is unused - Emscripten's off_t is 32-bit
|
|
var offset = offset_low;
|
|
FS.llseek(stream, offset, whence);
|
|
HEAP32[((result)>>2)]=stream.position;
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
|
|
function flush_NO_FILESYSTEM() {
|
|
// flush anything remaining in the buffers during shutdown
|
|
var fflush = Module["_fflush"];
|
|
if (fflush) fflush(0);
|
|
var printChar = ___syscall146.printChar;
|
|
if (!printChar) return;
|
|
var buffers = ___syscall146.buffers;
|
|
if (buffers[1].length) printChar(1, 10);
|
|
if (buffers[2].length) printChar(2, 10);
|
|
}function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// writev
|
|
// hack to support printf in NO_FILESYSTEM
|
|
var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
|
var ret = 0;
|
|
if (!___syscall146.buffers) {
|
|
___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
|
|
___syscall146.printChar = function(stream, curr) {
|
|
var buffer = ___syscall146.buffers[stream];
|
|
assert(buffer);
|
|
if (curr === 0 || curr === 10) {
|
|
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
|
|
buffer.length = 0;
|
|
} else {
|
|
buffer.push(curr);
|
|
}
|
|
};
|
|
}
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
|
for (var j = 0; j < len; j++) {
|
|
___syscall146.printChar(stream, HEAPU8[ptr+j]);
|
|
}
|
|
ret += len;
|
|
}
|
|
return ret;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// ioctl
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// close
|
|
var stream = SYSCALLS.getStreamFromFD();
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___unlock() {}
|
|
|
|
|
|
function getShiftFromSize(size) {
|
|
switch (size) {
|
|
case 1: return 0;
|
|
case 2: return 1;
|
|
case 4: return 2;
|
|
case 8: return 3;
|
|
default:
|
|
throw new TypeError('Unknown type size: ' + size);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
function embind_init_charCodes() {
|
|
var codes = new Array(256);
|
|
for (var i = 0; i < 256; ++i) {
|
|
codes[i] = String.fromCharCode(i);
|
|
}
|
|
embind_charCodes = codes;
|
|
}var embind_charCodes=undefined;function readLatin1String(ptr) {
|
|
var ret = "";
|
|
var c = ptr;
|
|
while (HEAPU8[c]) {
|
|
ret += embind_charCodes[HEAPU8[c++]];
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
var awaitingDependencies={};
|
|
|
|
var registeredTypes={};
|
|
|
|
var typeDependencies={};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var char_0=48;
|
|
|
|
var char_9=57;function makeLegalFunctionName(name) {
|
|
if (undefined === name) {
|
|
return '_unknown';
|
|
}
|
|
name = name.replace(/[^a-zA-Z0-9_]/g, '$');
|
|
var f = name.charCodeAt(0);
|
|
if (f >= char_0 && f <= char_9) {
|
|
return '_' + name;
|
|
} else {
|
|
return name;
|
|
}
|
|
}function createNamedFunction(name, body) {
|
|
name = makeLegalFunctionName(name);
|
|
/*jshint evil:true*/
|
|
return new Function(
|
|
"body",
|
|
"return function " + name + "() {\n" +
|
|
" \"use strict\";" +
|
|
" return body.apply(this, arguments);\n" +
|
|
"};\n"
|
|
)(body);
|
|
}function extendError(baseErrorType, errorName) {
|
|
var errorClass = createNamedFunction(errorName, function(message) {
|
|
this.name = errorName;
|
|
this.message = message;
|
|
|
|
var stack = (new Error(message)).stack;
|
|
if (stack !== undefined) {
|
|
this.stack = this.toString() + '\n' +
|
|
stack.replace(/^Error(:[^\n]*)?\n/, '');
|
|
}
|
|
});
|
|
errorClass.prototype = Object.create(baseErrorType.prototype);
|
|
errorClass.prototype.constructor = errorClass;
|
|
errorClass.prototype.toString = function() {
|
|
if (this.message === undefined) {
|
|
return this.name;
|
|
} else {
|
|
return this.name + ': ' + this.message;
|
|
}
|
|
};
|
|
|
|
return errorClass;
|
|
}var BindingError=undefined;function throwBindingError(message) {
|
|
throw new BindingError(message);
|
|
}
|
|
|
|
|
|
|
|
var InternalError=undefined;function throwInternalError(message) {
|
|
throw new InternalError(message);
|
|
}function whenDependentTypesAreResolved(myTypes, dependentTypes, getTypeConverters) {
|
|
myTypes.forEach(function(type) {
|
|
typeDependencies[type] = dependentTypes;
|
|
});
|
|
|
|
function onComplete(typeConverters) {
|
|
var myTypeConverters = getTypeConverters(typeConverters);
|
|
if (myTypeConverters.length !== myTypes.length) {
|
|
throwInternalError('Mismatched type converter count');
|
|
}
|
|
for (var i = 0; i < myTypes.length; ++i) {
|
|
registerType(myTypes[i], myTypeConverters[i]);
|
|
}
|
|
}
|
|
|
|
var typeConverters = new Array(dependentTypes.length);
|
|
var unregisteredTypes = [];
|
|
var registered = 0;
|
|
dependentTypes.forEach(function(dt, i) {
|
|
if (registeredTypes.hasOwnProperty(dt)) {
|
|
typeConverters[i] = registeredTypes[dt];
|
|
} else {
|
|
unregisteredTypes.push(dt);
|
|
if (!awaitingDependencies.hasOwnProperty(dt)) {
|
|
awaitingDependencies[dt] = [];
|
|
}
|
|
awaitingDependencies[dt].push(function() {
|
|
typeConverters[i] = registeredTypes[dt];
|
|
++registered;
|
|
if (registered === unregisteredTypes.length) {
|
|
onComplete(typeConverters);
|
|
}
|
|
});
|
|
}
|
|
});
|
|
if (0 === unregisteredTypes.length) {
|
|
onComplete(typeConverters);
|
|
}
|
|
}function registerType(rawType, registeredInstance, options) {
|
|
options = options || {};
|
|
|
|
if (!('argPackAdvance' in registeredInstance)) {
|
|
throw new TypeError('registerType registeredInstance requires argPackAdvance');
|
|
}
|
|
|
|
var name = registeredInstance.name;
|
|
if (!rawType) {
|
|
throwBindingError('type "' + name + '" must have a positive integer typeid pointer');
|
|
}
|
|
if (registeredTypes.hasOwnProperty(rawType)) {
|
|
if (options.ignoreDuplicateRegistrations) {
|
|
return;
|
|
} else {
|
|
throwBindingError("Cannot register type '" + name + "' twice");
|
|
}
|
|
}
|
|
|
|
registeredTypes[rawType] = registeredInstance;
|
|
delete typeDependencies[rawType];
|
|
|
|
if (awaitingDependencies.hasOwnProperty(rawType)) {
|
|
var callbacks = awaitingDependencies[rawType];
|
|
delete awaitingDependencies[rawType];
|
|
callbacks.forEach(function(cb) {
|
|
cb();
|
|
});
|
|
}
|
|
}function __embind_register_bool(rawType, name, size, trueValue, falseValue) {
|
|
var shift = getShiftFromSize(size);
|
|
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': function(wt) {
|
|
// ambiguous emscripten ABI: sometimes return values are
|
|
// true or false, and sometimes integers (0 or 1)
|
|
return !!wt;
|
|
},
|
|
'toWireType': function(destructors, o) {
|
|
return o ? trueValue : falseValue;
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': function(pointer) {
|
|
// TODO: if heap is fixed (like in asm.js) this could be executed outside
|
|
var heap;
|
|
if (size === 1) {
|
|
heap = HEAP8;
|
|
} else if (size === 2) {
|
|
heap = HEAP16;
|
|
} else if (size === 4) {
|
|
heap = HEAP32;
|
|
} else {
|
|
throw new TypeError("Unknown boolean type size: " + name);
|
|
}
|
|
return this['fromWireType'](heap[pointer >> shift]);
|
|
},
|
|
destructorFunction: null, // This type does not need a destructor
|
|
});
|
|
}
|
|
|
|
|
|
|
|
var emval_free_list=[];
|
|
|
|
var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}];function __emval_decref(handle) {
|
|
if (handle > 4 && 0 === --emval_handle_array[handle].refcount) {
|
|
emval_handle_array[handle] = undefined;
|
|
emval_free_list.push(handle);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
function count_emval_handles() {
|
|
var count = 0;
|
|
for (var i = 5; i < emval_handle_array.length; ++i) {
|
|
if (emval_handle_array[i] !== undefined) {
|
|
++count;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
function get_first_emval() {
|
|
for (var i = 5; i < emval_handle_array.length; ++i) {
|
|
if (emval_handle_array[i] !== undefined) {
|
|
return emval_handle_array[i];
|
|
}
|
|
}
|
|
return null;
|
|
}function init_emval() {
|
|
Module['count_emval_handles'] = count_emval_handles;
|
|
Module['get_first_emval'] = get_first_emval;
|
|
}function __emval_register(value) {
|
|
|
|
switch(value){
|
|
case undefined :{ return 1; }
|
|
case null :{ return 2; }
|
|
case true :{ return 3; }
|
|
case false :{ return 4; }
|
|
default:{
|
|
var handle = emval_free_list.length ?
|
|
emval_free_list.pop() :
|
|
emval_handle_array.length;
|
|
|
|
emval_handle_array[handle] = {refcount: 1, value: value};
|
|
return handle;
|
|
}
|
|
}
|
|
}
|
|
|
|
function simpleReadValueFromPointer(pointer) {
|
|
return this['fromWireType'](HEAPU32[pointer >> 2]);
|
|
}function __embind_register_emval(rawType, name) {
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': function(handle) {
|
|
var rv = emval_handle_array[handle].value;
|
|
__emval_decref(handle);
|
|
return rv;
|
|
},
|
|
'toWireType': function(destructors, value) {
|
|
return __emval_register(value);
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': simpleReadValueFromPointer,
|
|
destructorFunction: null, // This type does not need a destructor
|
|
|
|
// TODO: do we need a deleteObject here? write a test where
|
|
// emval is passed into JS via an interface
|
|
});
|
|
}
|
|
|
|
|
|
function _embind_repr(v) {
|
|
if (v === null) {
|
|
return 'null';
|
|
}
|
|
var t = typeof v;
|
|
if (t === 'object' || t === 'array' || t === 'function') {
|
|
return v.toString();
|
|
} else {
|
|
return '' + v;
|
|
}
|
|
}
|
|
|
|
function floatReadValueFromPointer(name, shift) {
|
|
switch (shift) {
|
|
case 2: return function(pointer) {
|
|
return this['fromWireType'](HEAPF32[pointer >> 2]);
|
|
};
|
|
case 3: return function(pointer) {
|
|
return this['fromWireType'](HEAPF64[pointer >> 3]);
|
|
};
|
|
default:
|
|
throw new TypeError("Unknown float type: " + name);
|
|
}
|
|
}function __embind_register_float(rawType, name, size) {
|
|
var shift = getShiftFromSize(size);
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': function(value) {
|
|
return value;
|
|
},
|
|
'toWireType': function(destructors, value) {
|
|
// todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
|
|
// avoid the following if() and assume value is of proper type.
|
|
if (typeof value !== "number" && typeof value !== "boolean") {
|
|
throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
|
|
}
|
|
return value;
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': floatReadValueFromPointer(name, shift),
|
|
destructorFunction: null, // This type does not need a destructor
|
|
});
|
|
}
|
|
|
|
|
|
|
|
function new_(constructor, argumentList) {
|
|
if (!(constructor instanceof Function)) {
|
|
throw new TypeError('new_ called with constructor type ' + typeof(constructor) + " which is not a function");
|
|
}
|
|
|
|
/*
|
|
* Previously, the following line was just:
|
|
|
|
function dummy() {};
|
|
|
|
* Unfortunately, Chrome was preserving 'dummy' as the object's name, even though at creation, the 'dummy' has the
|
|
* correct constructor name. Thus, objects created with IMVU.new would show up in the debugger as 'dummy', which
|
|
* isn't very helpful. Using IMVU.createNamedFunction addresses the issue. Doublely-unfortunately, there's no way
|
|
* to write a test for this behavior. -NRD 2013.02.22
|
|
*/
|
|
var dummy = createNamedFunction(constructor.name || 'unknownFunctionName', function(){});
|
|
dummy.prototype = constructor.prototype;
|
|
var obj = new dummy;
|
|
|
|
var r = constructor.apply(obj, argumentList);
|
|
return (r instanceof Object) ? r : obj;
|
|
}
|
|
|
|
function runDestructors(destructors) {
|
|
while (destructors.length) {
|
|
var ptr = destructors.pop();
|
|
var del = destructors.pop();
|
|
del(ptr);
|
|
}
|
|
}function craftInvokerFunction(humanName, argTypes, classType, cppInvokerFunc, cppTargetFunc) {
|
|
// humanName: a human-readable string name for the function to be generated.
|
|
// argTypes: An array that contains the embind type objects for all types in the function signature.
|
|
// argTypes[0] is the type object for the function return value.
|
|
// argTypes[1] is the type object for function this object/class type, or null if not crafting an invoker for a class method.
|
|
// argTypes[2...] are the actual function parameters.
|
|
// classType: The embind type object for the class to be bound, or null if this is not a method of a class.
|
|
// cppInvokerFunc: JS Function object to the C++-side function that interops into C++ code.
|
|
// cppTargetFunc: Function pointer (an integer to FUNCTION_TABLE) to the target C++ function the cppInvokerFunc will end up calling.
|
|
var argCount = argTypes.length;
|
|
|
|
if (argCount < 2) {
|
|
throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!");
|
|
}
|
|
|
|
var isClassMethodFunc = (argTypes[1] !== null && classType !== null);
|
|
|
|
// Free functions with signature "void function()" do not need an invoker that marshalls between wire types.
|
|
// TODO: This omits argument count check - enable only at -O3 or similar.
|
|
// if (ENABLE_UNSAFE_OPTS && argCount == 2 && argTypes[0].name == "void" && !isClassMethodFunc) {
|
|
// return FUNCTION_TABLE[fn];
|
|
// }
|
|
|
|
|
|
// Determine if we need to use a dynamic stack to store the destructors for the function parameters.
|
|
// TODO: Remove this completely once all function invokers are being dynamically generated.
|
|
var needsDestructorStack = false;
|
|
|
|
for(var i = 1; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here.
|
|
if (argTypes[i] !== null && argTypes[i].destructorFunction === undefined) { // The type does not define a destructor function - must use dynamic stack
|
|
needsDestructorStack = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
var returns = (argTypes[0].name !== "void");
|
|
|
|
var argsList = "";
|
|
var argsListWired = "";
|
|
for(var i = 0; i < argCount - 2; ++i) {
|
|
argsList += (i!==0?", ":"")+"arg"+i;
|
|
argsListWired += (i!==0?", ":"")+"arg"+i+"Wired";
|
|
}
|
|
|
|
var invokerFnBody =
|
|
"return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n" +
|
|
"if (arguments.length !== "+(argCount - 2)+") {\n" +
|
|
"throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount - 2)+" args!');\n" +
|
|
"}\n";
|
|
|
|
|
|
if (needsDestructorStack) {
|
|
invokerFnBody +=
|
|
"var destructors = [];\n";
|
|
}
|
|
|
|
var dtorStack = needsDestructorStack ? "destructors" : "null";
|
|
var args1 = ["throwBindingError", "invoker", "fn", "runDestructors", "retType", "classParam"];
|
|
var args2 = [throwBindingError, cppInvokerFunc, cppTargetFunc, runDestructors, argTypes[0], argTypes[1]];
|
|
|
|
|
|
if (isClassMethodFunc) {
|
|
invokerFnBody += "var thisWired = classParam.toWireType("+dtorStack+", this);\n";
|
|
}
|
|
|
|
for(var i = 0; i < argCount - 2; ++i) {
|
|
invokerFnBody += "var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n";
|
|
args1.push("argType"+i);
|
|
args2.push(argTypes[i+2]);
|
|
}
|
|
|
|
if (isClassMethodFunc) {
|
|
argsListWired = "thisWired" + (argsListWired.length > 0 ? ", " : "") + argsListWired;
|
|
}
|
|
|
|
invokerFnBody +=
|
|
(returns?"var rv = ":"") + "invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";
|
|
|
|
if (needsDestructorStack) {
|
|
invokerFnBody += "runDestructors(destructors);\n";
|
|
} else {
|
|
for(var i = isClassMethodFunc?1:2; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. Also skip class type if not a method.
|
|
var paramName = (i === 1 ? "thisWired" : ("arg"+(i - 2)+"Wired"));
|
|
if (argTypes[i].destructorFunction !== null) {
|
|
invokerFnBody += paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n";
|
|
args1.push(paramName+"_dtor");
|
|
args2.push(argTypes[i].destructorFunction);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (returns) {
|
|
invokerFnBody += "var ret = retType.fromWireType(rv);\n" +
|
|
"return ret;\n";
|
|
} else {
|
|
}
|
|
invokerFnBody += "}\n";
|
|
|
|
args1.push(invokerFnBody);
|
|
|
|
var invokerFunction = new_(Function, args1).apply(null, args2);
|
|
return invokerFunction;
|
|
}
|
|
|
|
|
|
function ensureOverloadTable(proto, methodName, humanName) {
|
|
if (undefined === proto[methodName].overloadTable) {
|
|
var prevFunc = proto[methodName];
|
|
// Inject an overload resolver function that routes to the appropriate overload based on the number of arguments.
|
|
proto[methodName] = function() {
|
|
// TODO This check can be removed in -O3 level "unsafe" optimizations.
|
|
if (!proto[methodName].overloadTable.hasOwnProperty(arguments.length)) {
|
|
throwBindingError("Function '" + humanName + "' called with an invalid number of arguments (" + arguments.length + ") - expects one of (" + proto[methodName].overloadTable + ")!");
|
|
}
|
|
return proto[methodName].overloadTable[arguments.length].apply(this, arguments);
|
|
};
|
|
// Move the previous function into the overload table.
|
|
proto[methodName].overloadTable = [];
|
|
proto[methodName].overloadTable[prevFunc.argCount] = prevFunc;
|
|
}
|
|
}function exposePublicSymbol(name, value, numArguments) {
|
|
if (Module.hasOwnProperty(name)) {
|
|
if (undefined === numArguments || (undefined !== Module[name].overloadTable && undefined !== Module[name].overloadTable[numArguments])) {
|
|
throwBindingError("Cannot register public name '" + name + "' twice");
|
|
}
|
|
|
|
// We are exposing a function with the same name as an existing function. Create an overload table and a function selector
|
|
// that routes between the two.
|
|
ensureOverloadTable(Module, name, name);
|
|
if (Module.hasOwnProperty(numArguments)) {
|
|
throwBindingError("Cannot register multiple overloads of a function with the same number of arguments (" + numArguments + ")!");
|
|
}
|
|
// Add the new function into the overload table.
|
|
Module[name].overloadTable[numArguments] = value;
|
|
}
|
|
else {
|
|
Module[name] = value;
|
|
if (undefined !== numArguments) {
|
|
Module[name].numArguments = numArguments;
|
|
}
|
|
}
|
|
}
|
|
|
|
function heap32VectorToArray(count, firstElement) {
|
|
var array = [];
|
|
for (var i = 0; i < count; i++) {
|
|
array.push(HEAP32[(firstElement >> 2) + i]);
|
|
}
|
|
return array;
|
|
}
|
|
|
|
function replacePublicSymbol(name, value, numArguments) {
|
|
if (!Module.hasOwnProperty(name)) {
|
|
throwInternalError('Replacing nonexistant public symbol');
|
|
}
|
|
// If there's an overload table for this symbol, replace the symbol in the overload table instead.
|
|
if (undefined !== Module[name].overloadTable && undefined !== numArguments) {
|
|
Module[name].overloadTable[numArguments] = value;
|
|
}
|
|
else {
|
|
Module[name] = value;
|
|
Module[name].argCount = numArguments;
|
|
}
|
|
}
|
|
|
|
function embind__requireFunction(signature, rawFunction) {
|
|
signature = readLatin1String(signature);
|
|
|
|
function makeDynCaller(dynCall) {
|
|
var args = [];
|
|
for (var i = 1; i < signature.length; ++i) {
|
|
args.push('a' + i);
|
|
}
|
|
|
|
var name = 'dynCall_' + signature + '_' + rawFunction;
|
|
var body = 'return function ' + name + '(' + args.join(', ') + ') {\n';
|
|
body += ' return dynCall(rawFunction' + (args.length ? ', ' : '') + args.join(', ') + ');\n';
|
|
body += '};\n';
|
|
|
|
return (new Function('dynCall', 'rawFunction', body))(dynCall, rawFunction);
|
|
}
|
|
|
|
var fp;
|
|
if (Module['FUNCTION_TABLE_' + signature] !== undefined) {
|
|
fp = Module['FUNCTION_TABLE_' + signature][rawFunction];
|
|
} else if (typeof FUNCTION_TABLE !== "undefined") {
|
|
fp = FUNCTION_TABLE[rawFunction];
|
|
} else {
|
|
// asm.js does not give direct access to the function tables,
|
|
// and thus we must go through the dynCall interface which allows
|
|
// calling into a signature's function table by pointer value.
|
|
//
|
|
// https://github.com/dherman/asm.js/issues/83
|
|
//
|
|
// This has three main penalties:
|
|
// - dynCall is another function call in the path from JavaScript to C++.
|
|
// - JITs may not predict through the function table indirection at runtime.
|
|
var dc = Module["asm"]['dynCall_' + signature];
|
|
if (dc === undefined) {
|
|
// We will always enter this branch if the signature
|
|
// contains 'f' and PRECISE_F32 is not enabled.
|
|
//
|
|
// Try again, replacing 'f' with 'd'.
|
|
dc = Module["asm"]['dynCall_' + signature.replace(/f/g, 'd')];
|
|
if (dc === undefined) {
|
|
throwBindingError("No dynCall invoker for signature: " + signature);
|
|
}
|
|
}
|
|
fp = makeDynCaller(dc);
|
|
}
|
|
|
|
if (typeof fp !== "function") {
|
|
throwBindingError("unknown function pointer with signature " + signature + ": " + rawFunction);
|
|
}
|
|
return fp;
|
|
}
|
|
|
|
|
|
var UnboundTypeError=undefined;
|
|
|
|
function getTypeName(type) {
|
|
var ptr = ___getTypeName(type);
|
|
var rv = readLatin1String(ptr);
|
|
_free(ptr);
|
|
return rv;
|
|
}function throwUnboundTypeError(message, types) {
|
|
var unboundTypes = [];
|
|
var seen = {};
|
|
function visit(type) {
|
|
if (seen[type]) {
|
|
return;
|
|
}
|
|
if (registeredTypes[type]) {
|
|
return;
|
|
}
|
|
if (typeDependencies[type]) {
|
|
typeDependencies[type].forEach(visit);
|
|
return;
|
|
}
|
|
unboundTypes.push(type);
|
|
seen[type] = true;
|
|
}
|
|
types.forEach(visit);
|
|
|
|
throw new UnboundTypeError(message + ': ' + unboundTypes.map(getTypeName).join([', ']));
|
|
}function __embind_register_function(name, argCount, rawArgTypesAddr, signature, rawInvoker, fn) {
|
|
var argTypes = heap32VectorToArray(argCount, rawArgTypesAddr);
|
|
name = readLatin1String(name);
|
|
|
|
rawInvoker = embind__requireFunction(signature, rawInvoker);
|
|
|
|
exposePublicSymbol(name, function() {
|
|
throwUnboundTypeError('Cannot call ' + name + ' due to unbound types', argTypes);
|
|
}, argCount - 1);
|
|
|
|
whenDependentTypesAreResolved([], argTypes, function(argTypes) {
|
|
var invokerArgsArray = [argTypes[0] /* return value */, null /* no class 'this'*/].concat(argTypes.slice(1) /* actual params */);
|
|
replacePublicSymbol(name, craftInvokerFunction(name, invokerArgsArray, null /* no class 'this'*/, rawInvoker, fn), argCount - 1);
|
|
return [];
|
|
});
|
|
}
|
|
|
|
|
|
function integerReadValueFromPointer(name, shift, signed) {
|
|
// integers are quite common, so generate very specialized functions
|
|
switch (shift) {
|
|
case 0: return signed ?
|
|
function readS8FromPointer(pointer) { return HEAP8[pointer]; } :
|
|
function readU8FromPointer(pointer) { return HEAPU8[pointer]; };
|
|
case 1: return signed ?
|
|
function readS16FromPointer(pointer) { return HEAP16[pointer >> 1]; } :
|
|
function readU16FromPointer(pointer) { return HEAPU16[pointer >> 1]; };
|
|
case 2: return signed ?
|
|
function readS32FromPointer(pointer) { return HEAP32[pointer >> 2]; } :
|
|
function readU32FromPointer(pointer) { return HEAPU32[pointer >> 2]; };
|
|
default:
|
|
throw new TypeError("Unknown integer type: " + name);
|
|
}
|
|
}function __embind_register_integer(primitiveType, name, size, minRange, maxRange) {
|
|
name = readLatin1String(name);
|
|
if (maxRange === -1) { // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come out as 'i32 -1'. Always treat those as max u32.
|
|
maxRange = 4294967295;
|
|
}
|
|
|
|
var shift = getShiftFromSize(size);
|
|
|
|
var fromWireType = function(value) {
|
|
return value;
|
|
};
|
|
|
|
if (minRange === 0) {
|
|
var bitshift = 32 - 8*size;
|
|
fromWireType = function(value) {
|
|
return (value << bitshift) >>> bitshift;
|
|
};
|
|
}
|
|
|
|
var isUnsignedType = (name.indexOf('unsigned') != -1);
|
|
|
|
registerType(primitiveType, {
|
|
name: name,
|
|
'fromWireType': fromWireType,
|
|
'toWireType': function(destructors, value) {
|
|
// todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
|
|
// avoid the following two if()s and assume value is of proper type.
|
|
if (typeof value !== "number" && typeof value !== "boolean") {
|
|
throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
|
|
}
|
|
if (value < minRange || value > maxRange) {
|
|
throw new TypeError('Passing a number "' + _embind_repr(value) + '" from JS side to C/C++ side to an argument of type "' + name + '", which is outside the valid range [' + minRange + ', ' + maxRange + ']!');
|
|
}
|
|
return isUnsignedType ? (value >>> 0) : (value | 0);
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': integerReadValueFromPointer(name, shift, minRange !== 0),
|
|
destructorFunction: null, // This type does not need a destructor
|
|
});
|
|
}
|
|
|
|
function __embind_register_memory_view(rawType, dataTypeIndex, name) {
|
|
var typeMapping = [
|
|
Int8Array,
|
|
Uint8Array,
|
|
Int16Array,
|
|
Uint16Array,
|
|
Int32Array,
|
|
Uint32Array,
|
|
Float32Array,
|
|
Float64Array,
|
|
];
|
|
|
|
var TA = typeMapping[dataTypeIndex];
|
|
|
|
function decodeMemoryView(handle) {
|
|
handle = handle >> 2;
|
|
var heap = HEAPU32;
|
|
var size = heap[handle]; // in elements
|
|
var data = heap[handle + 1]; // byte offset into emscripten heap
|
|
return new TA(heap['buffer'], data, size);
|
|
}
|
|
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': decodeMemoryView,
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': decodeMemoryView,
|
|
}, {
|
|
ignoreDuplicateRegistrations: true,
|
|
});
|
|
}
|
|
|
|
function __embind_register_std_string(rawType, name) {
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': function(value) {
|
|
var length = HEAPU32[value >> 2];
|
|
var a = new Array(length);
|
|
for (var i = 0; i < length; ++i) {
|
|
a[i] = String.fromCharCode(HEAPU8[value + 4 + i]);
|
|
}
|
|
_free(value);
|
|
return a.join('');
|
|
},
|
|
'toWireType': function(destructors, value) {
|
|
if (value instanceof ArrayBuffer) {
|
|
value = new Uint8Array(value);
|
|
}
|
|
|
|
function getTAElement(ta, index) {
|
|
return ta[index];
|
|
}
|
|
function getStringElement(string, index) {
|
|
return string.charCodeAt(index);
|
|
}
|
|
var getElement;
|
|
if (value instanceof Uint8Array) {
|
|
getElement = getTAElement;
|
|
} else if (value instanceof Uint8ClampedArray) {
|
|
getElement = getTAElement;
|
|
} else if (value instanceof Int8Array) {
|
|
getElement = getTAElement;
|
|
} else if (typeof value === 'string') {
|
|
getElement = getStringElement;
|
|
} else {
|
|
throwBindingError('Cannot pass non-string to std::string');
|
|
}
|
|
|
|
// assumes 4-byte alignment
|
|
var length = value.length;
|
|
var ptr = _malloc(4 + length);
|
|
HEAPU32[ptr >> 2] = length;
|
|
for (var i = 0; i < length; ++i) {
|
|
var charCode = getElement(value, i);
|
|
if (charCode > 255) {
|
|
_free(ptr);
|
|
throwBindingError('String has UTF-16 code units that do not fit in 8 bits');
|
|
}
|
|
HEAPU8[ptr + 4 + i] = charCode;
|
|
}
|
|
if (destructors !== null) {
|
|
destructors.push(_free, ptr);
|
|
}
|
|
return ptr;
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': simpleReadValueFromPointer,
|
|
destructorFunction: function(ptr) { _free(ptr); },
|
|
});
|
|
}
|
|
|
|
function __embind_register_std_wstring(rawType, charSize, name) {
|
|
// nb. do not cache HEAPU16 and HEAPU32, they may be destroyed by enlargeMemory().
|
|
name = readLatin1String(name);
|
|
var getHeap, shift;
|
|
if (charSize === 2) {
|
|
getHeap = function() { return HEAPU16; };
|
|
shift = 1;
|
|
} else if (charSize === 4) {
|
|
getHeap = function() { return HEAPU32; };
|
|
shift = 2;
|
|
}
|
|
registerType(rawType, {
|
|
name: name,
|
|
'fromWireType': function(value) {
|
|
var HEAP = getHeap();
|
|
var length = HEAPU32[value >> 2];
|
|
var a = new Array(length);
|
|
var start = (value + 4) >> shift;
|
|
for (var i = 0; i < length; ++i) {
|
|
a[i] = String.fromCharCode(HEAP[start + i]);
|
|
}
|
|
_free(value);
|
|
return a.join('');
|
|
},
|
|
'toWireType': function(destructors, value) {
|
|
// assumes 4-byte alignment
|
|
var HEAP = getHeap();
|
|
var length = value.length;
|
|
var ptr = _malloc(4 + length * charSize);
|
|
HEAPU32[ptr >> 2] = length;
|
|
var start = (ptr + 4) >> shift;
|
|
for (var i = 0; i < length; ++i) {
|
|
HEAP[start + i] = value.charCodeAt(i);
|
|
}
|
|
if (destructors !== null) {
|
|
destructors.push(_free, ptr);
|
|
}
|
|
return ptr;
|
|
},
|
|
'argPackAdvance': 8,
|
|
'readValueFromPointer': simpleReadValueFromPointer,
|
|
destructorFunction: function(ptr) { _free(ptr); },
|
|
});
|
|
}
|
|
|
|
function __embind_register_void(rawType, name) {
|
|
name = readLatin1String(name);
|
|
registerType(rawType, {
|
|
isVoid: true, // void return values can be optimized out sometimes
|
|
name: name,
|
|
'argPackAdvance': 0,
|
|
'fromWireType': function() {
|
|
return undefined;
|
|
},
|
|
'toWireType': function(destructors, o) {
|
|
// TODO: assert if anything else is given?
|
|
return undefined;
|
|
},
|
|
});
|
|
}
|
|
|
|
|
|
function _emscripten_memcpy_big(dest, src, num) {
|
|
HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
|
|
return dest;
|
|
}
|
|
|
|
|
|
|
|
|
|
function ___setErrNo(value) {
|
|
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
|
|
else err('failed to set errno from JS');
|
|
return value;
|
|
}
|
|
embind_init_charCodes();
|
|
BindingError = Module['BindingError'] = extendError(Error, 'BindingError');;
|
|
InternalError = Module['InternalError'] = extendError(Error, 'InternalError');;
|
|
init_emval();;
|
|
UnboundTypeError = Module['UnboundTypeError'] = extendError(Error, 'UnboundTypeError');;
|
|
DYNAMICTOP_PTR = staticAlloc(4);
|
|
|
|
STACK_BASE = STACKTOP = alignMemory(STATICTOP);
|
|
|
|
STACK_MAX = STACK_BASE + TOTAL_STACK;
|
|
|
|
DYNAMIC_BASE = alignMemory(STACK_MAX);
|
|
|
|
HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
|
|
|
|
staticSealed = true; // seal the static portion of memory
|
|
|
|
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
|
|
|
|
var ASSERTIONS = true;
|
|
|
|
/** @type {function(string, boolean=, number=)} */
|
|
function intArrayFromString(stringy, dontAddNull, length) {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
}
|
|
|
|
function intArrayToString(array) {
|
|
var ret = [];
|
|
for (var i = 0; i < array.length; i++) {
|
|
var chr = array[i];
|
|
if (chr > 0xFF) {
|
|
if (ASSERTIONS) {
|
|
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
|
|
}
|
|
chr &= 0xFF;
|
|
}
|
|
ret.push(String.fromCharCode(chr));
|
|
}
|
|
return ret.join('');
|
|
}
|
|
|
|
|
|
|
|
function nullFunc_ffff(x) { err("Invalid function pointer called with signature 'ffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_fifff(x) { err("Invalid function pointer called with signature 'fifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_ii(x) { err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_iiii(x) { err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_vi(x) { err("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_viiii(x) { err("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_viiiii(x) { err("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
function nullFunc_viiiiii(x) { err("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
|
|
|
Module['wasmTableSize'] = 226;
|
|
|
|
Module['wasmMaxTableSize'] = 226;
|
|
|
|
function invoke_ffff(index,a1,a2,a3) {
|
|
var sp = stackSave();
|
|
try {
|
|
return Module["dynCall_ffff"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fifff(index,a1,a2,a3,a4) {
|
|
var sp = stackSave();
|
|
try {
|
|
return Module["dynCall_fifff"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_ii(index,a1) {
|
|
var sp = stackSave();
|
|
try {
|
|
return Module["dynCall_ii"](index,a1);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiii(index,a1,a2,a3) {
|
|
var sp = stackSave();
|
|
try {
|
|
return Module["dynCall_iiii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vi(index,a1) {
|
|
var sp = stackSave();
|
|
try {
|
|
Module["dynCall_vi"](index,a1);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiii(index,a1,a2,a3,a4) {
|
|
var sp = stackSave();
|
|
try {
|
|
Module["dynCall_viiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiii(index,a1,a2,a3,a4,a5) {
|
|
var sp = stackSave();
|
|
try {
|
|
Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
|
|
var sp = stackSave();
|
|
try {
|
|
Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
stackRestore(sp);
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
Module.asmGlobalArg = {};
|
|
|
|
Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_ffff": nullFunc_ffff, "nullFunc_fifff": nullFunc_fifff, "nullFunc_ii": nullFunc_ii, "nullFunc_iiii": nullFunc_iiii, "nullFunc_vi": nullFunc_vi, "nullFunc_viiii": nullFunc_viiii, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "invoke_ffff": invoke_ffff, "invoke_fifff": invoke_fifff, "invoke_ii": invoke_ii, "invoke_iiii": invoke_iiii, "invoke_vi": invoke_vi, "invoke_viiii": invoke_viiii, "invoke_viiiii": invoke_viiiii, "invoke_viiiiii": invoke_viiiiii, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "___assert_fail": ___assert_fail, "___buildEnvironment": ___buildEnvironment, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "___gxx_personality_v0": ___gxx_personality_v0, "___lock": ___lock, "___resumeException": ___resumeException, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "__embind_register_bool": __embind_register_bool, "__embind_register_emval": __embind_register_emval, "__embind_register_float": __embind_register_float, "__embind_register_function": __embind_register_function, "__embind_register_integer": __embind_register_integer, "__embind_register_memory_view": __embind_register_memory_view, "__embind_register_std_string": __embind_register_std_string, "__embind_register_std_wstring": __embind_register_std_wstring, "__embind_register_void": __embind_register_void, "__emval_decref": __emval_decref, "__emval_register": __emval_register, "_embind_repr": _embind_repr, "_emscripten_memcpy_big": _emscripten_memcpy_big, "count_emval_handles": count_emval_handles, "craftInvokerFunction": craftInvokerFunction, "createNamedFunction": createNamedFunction, "embind__requireFunction": embind__requireFunction, "embind_init_charCodes": embind_init_charCodes, "ensureOverloadTable": ensureOverloadTable, "exposePublicSymbol": exposePublicSymbol, "extendError": extendError, "floatReadValueFromPointer": floatReadValueFromPointer, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "getShiftFromSize": getShiftFromSize, "getTypeName": getTypeName, "get_first_emval": get_first_emval, "heap32VectorToArray": heap32VectorToArray, "init_emval": init_emval, "integerReadValueFromPointer": integerReadValueFromPointer, "makeLegalFunctionName": makeLegalFunctionName, "new_": new_, "readLatin1String": readLatin1String, "registerType": registerType, "replacePublicSymbol": replacePublicSymbol, "runDestructors": runDestructors, "simpleReadValueFromPointer": simpleReadValueFromPointer, "throwBindingError": throwBindingError, "throwInternalError": throwInternalError, "throwUnboundTypeError": throwUnboundTypeError, "whenDependentTypesAreResolved": whenDependentTypesAreResolved, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX };
|
|
// EMSCRIPTEN_START_ASM
|
|
var asm =Module["asm"]// EMSCRIPTEN_END_ASM
|
|
(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
|
|
|
|
var real___GLOBAL__sub_I_bind_cpp = asm["__GLOBAL__sub_I_bind_cpp"]; asm["__GLOBAL__sub_I_bind_cpp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___GLOBAL__sub_I_bind_cpp.apply(null, arguments);
|
|
};
|
|
|
|
var real___GLOBAL__sub_I_index_cpp = asm["__GLOBAL__sub_I_index_cpp"]; asm["__GLOBAL__sub_I_index_cpp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___GLOBAL__sub_I_index_cpp.apply(null, arguments);
|
|
};
|
|
|
|
var real____cxa_can_catch = asm["___cxa_can_catch"]; asm["___cxa_can_catch"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real____cxa_can_catch.apply(null, arguments);
|
|
};
|
|
|
|
var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"]; asm["___cxa_is_pointer_type"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real____cxa_is_pointer_type.apply(null, arguments);
|
|
};
|
|
|
|
var real____emscripten_environ_constructor = asm["___emscripten_environ_constructor"]; asm["___emscripten_environ_constructor"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real____emscripten_environ_constructor.apply(null, arguments);
|
|
};
|
|
|
|
var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real____errno_location.apply(null, arguments);
|
|
};
|
|
|
|
var real____getTypeName = asm["___getTypeName"]; asm["___getTypeName"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real____getTypeName.apply(null, arguments);
|
|
};
|
|
|
|
var real___get_daylight = asm["__get_daylight"]; asm["__get_daylight"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___get_daylight.apply(null, arguments);
|
|
};
|
|
|
|
var real___get_environ = asm["__get_environ"]; asm["__get_environ"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___get_environ.apply(null, arguments);
|
|
};
|
|
|
|
var real___get_timezone = asm["__get_timezone"]; asm["__get_timezone"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___get_timezone.apply(null, arguments);
|
|
};
|
|
|
|
var real___get_tzname = asm["__get_tzname"]; asm["__get_tzname"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real___get_tzname.apply(null, arguments);
|
|
};
|
|
|
|
var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__fflush.apply(null, arguments);
|
|
};
|
|
|
|
var real__free = asm["_free"]; asm["_free"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__free.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_double_scalarmult_base_vartime = asm["_ge_double_scalarmult_base_vartime"]; asm["_ge_double_scalarmult_base_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_double_scalarmult_base_vartime.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_double_scalarmult_precomp_vartime = asm["_ge_double_scalarmult_precomp_vartime"]; asm["_ge_double_scalarmult_precomp_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_double_scalarmult_precomp_vartime.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_dsm_precomp = asm["_ge_dsm_precomp"]; asm["_ge_dsm_precomp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_dsm_precomp.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_frombytes_vartime = asm["_ge_frombytes_vartime"]; asm["_ge_frombytes_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_frombytes_vartime.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_fromfe_frombytes_vartime = asm["_ge_fromfe_frombytes_vartime"]; asm["_ge_fromfe_frombytes_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_fromfe_frombytes_vartime.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_mul8 = asm["_ge_mul8"]; asm["_ge_mul8"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_mul8.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_p1p1_to_p3 = asm["_ge_p1p1_to_p3"]; asm["_ge_p1p1_to_p3"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_p1p1_to_p3.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_p3_tobytes = asm["_ge_p3_tobytes"]; asm["_ge_p3_tobytes"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_p3_tobytes.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_scalarmult = asm["_ge_scalarmult"]; asm["_ge_scalarmult"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_scalarmult.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_scalarmult_base = asm["_ge_scalarmult_base"]; asm["_ge_scalarmult_base"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_scalarmult_base.apply(null, arguments);
|
|
};
|
|
|
|
var real__ge_tobytes = asm["_ge_tobytes"]; asm["_ge_tobytes"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__ge_tobytes.apply(null, arguments);
|
|
};
|
|
|
|
var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__malloc.apply(null, arguments);
|
|
};
|
|
|
|
var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sbrk.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_0 = asm["_sc_0"]; asm["_sc_0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_0.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_add = asm["_sc_add"]; asm["_sc_add"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_add.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_check = asm["_sc_check"]; asm["_sc_check"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_check.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_mulsub = asm["_sc_mulsub"]; asm["_sc_mulsub"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_mulsub.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_reduce = asm["_sc_reduce"]; asm["_sc_reduce"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_reduce.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_reduce32 = asm["_sc_reduce32"]; asm["_sc_reduce32"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_reduce32.apply(null, arguments);
|
|
};
|
|
|
|
var real__sc_sub = asm["_sc_sub"]; asm["_sc_sub"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real__sc_sub.apply(null, arguments);
|
|
};
|
|
|
|
var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_establishStackSpace.apply(null, arguments);
|
|
};
|
|
|
|
var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_getTempRet0.apply(null, arguments);
|
|
};
|
|
|
|
var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_setTempRet0.apply(null, arguments);
|
|
};
|
|
|
|
var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_setThrew.apply(null, arguments);
|
|
};
|
|
|
|
var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_stackAlloc.apply(null, arguments);
|
|
};
|
|
|
|
var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_stackRestore.apply(null, arguments);
|
|
};
|
|
|
|
var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return real_stackSave.apply(null, arguments);
|
|
};
|
|
Module["asm"] = asm;
|
|
var __GLOBAL__sub_I_bind_cpp = Module["__GLOBAL__sub_I_bind_cpp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__GLOBAL__sub_I_bind_cpp"].apply(null, arguments) };
|
|
var __GLOBAL__sub_I_index_cpp = Module["__GLOBAL__sub_I_index_cpp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__GLOBAL__sub_I_index_cpp"].apply(null, arguments) };
|
|
var ___cxa_can_catch = Module["___cxa_can_catch"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["___cxa_can_catch"].apply(null, arguments) };
|
|
var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments) };
|
|
var ___emscripten_environ_constructor = Module["___emscripten_environ_constructor"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["___emscripten_environ_constructor"].apply(null, arguments) };
|
|
var ___errno_location = Module["___errno_location"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["___errno_location"].apply(null, arguments) };
|
|
var ___getTypeName = Module["___getTypeName"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["___getTypeName"].apply(null, arguments) };
|
|
var __get_daylight = Module["__get_daylight"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__get_daylight"].apply(null, arguments) };
|
|
var __get_environ = Module["__get_environ"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__get_environ"].apply(null, arguments) };
|
|
var __get_timezone = Module["__get_timezone"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__get_timezone"].apply(null, arguments) };
|
|
var __get_tzname = Module["__get_tzname"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__get_tzname"].apply(null, arguments) };
|
|
var _fflush = Module["_fflush"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_fflush"].apply(null, arguments) };
|
|
var _free = Module["_free"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_free"].apply(null, arguments) };
|
|
var _ge_double_scalarmult_base_vartime = Module["_ge_double_scalarmult_base_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_double_scalarmult_base_vartime"].apply(null, arguments) };
|
|
var _ge_double_scalarmult_precomp_vartime = Module["_ge_double_scalarmult_precomp_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_double_scalarmult_precomp_vartime"].apply(null, arguments) };
|
|
var _ge_dsm_precomp = Module["_ge_dsm_precomp"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_dsm_precomp"].apply(null, arguments) };
|
|
var _ge_frombytes_vartime = Module["_ge_frombytes_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_frombytes_vartime"].apply(null, arguments) };
|
|
var _ge_fromfe_frombytes_vartime = Module["_ge_fromfe_frombytes_vartime"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_fromfe_frombytes_vartime"].apply(null, arguments) };
|
|
var _ge_mul8 = Module["_ge_mul8"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_mul8"].apply(null, arguments) };
|
|
var _ge_p1p1_to_p3 = Module["_ge_p1p1_to_p3"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_p1p1_to_p3"].apply(null, arguments) };
|
|
var _ge_p3_tobytes = Module["_ge_p3_tobytes"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_p3_tobytes"].apply(null, arguments) };
|
|
var _ge_scalarmult = Module["_ge_scalarmult"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_scalarmult"].apply(null, arguments) };
|
|
var _ge_scalarmult_base = Module["_ge_scalarmult_base"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_scalarmult_base"].apply(null, arguments) };
|
|
var _ge_tobytes = Module["_ge_tobytes"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_ge_tobytes"].apply(null, arguments) };
|
|
var _malloc = Module["_malloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_malloc"].apply(null, arguments) };
|
|
var _memcpy = Module["_memcpy"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_memcpy"].apply(null, arguments) };
|
|
var _memset = Module["_memset"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_memset"].apply(null, arguments) };
|
|
var _sbrk = Module["_sbrk"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sbrk"].apply(null, arguments) };
|
|
var _sc_0 = Module["_sc_0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_0"].apply(null, arguments) };
|
|
var _sc_add = Module["_sc_add"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_add"].apply(null, arguments) };
|
|
var _sc_check = Module["_sc_check"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_check"].apply(null, arguments) };
|
|
var _sc_mulsub = Module["_sc_mulsub"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_mulsub"].apply(null, arguments) };
|
|
var _sc_reduce = Module["_sc_reduce"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_reduce"].apply(null, arguments) };
|
|
var _sc_reduce32 = Module["_sc_reduce32"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_reduce32"].apply(null, arguments) };
|
|
var _sc_sub = Module["_sc_sub"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["_sc_sub"].apply(null, arguments) };
|
|
var establishStackSpace = Module["establishStackSpace"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["establishStackSpace"].apply(null, arguments) };
|
|
var getTempRet0 = Module["getTempRet0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["getTempRet0"].apply(null, arguments) };
|
|
var runPostSets = Module["runPostSets"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["runPostSets"].apply(null, arguments) };
|
|
var setTempRet0 = Module["setTempRet0"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["setTempRet0"].apply(null, arguments) };
|
|
var setThrew = Module["setThrew"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["setThrew"].apply(null, arguments) };
|
|
var stackAlloc = Module["stackAlloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackAlloc"].apply(null, arguments) };
|
|
var stackRestore = Module["stackRestore"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackRestore"].apply(null, arguments) };
|
|
var stackSave = Module["stackSave"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackSave"].apply(null, arguments) };
|
|
var dynCall_ffff = Module["dynCall_ffff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_ffff"].apply(null, arguments) };
|
|
var dynCall_fifff = Module["dynCall_fifff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_fifff"].apply(null, arguments) };
|
|
var dynCall_ii = Module["dynCall_ii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_ii"].apply(null, arguments) };
|
|
var dynCall_iiii = Module["dynCall_iiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments) };
|
|
var dynCall_vi = Module["dynCall_vi"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vi"].apply(null, arguments) };
|
|
var dynCall_viiii = Module["dynCall_viiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiii"].apply(null, arguments) };
|
|
var dynCall_viiiii = Module["dynCall_viiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiii"].apply(null, arguments) };
|
|
var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments) };
|
|
;
|
|
|
|
|
|
|
|
// === Auto-generated postamble setup entry stuff ===
|
|
|
|
Module['asm'] = asm;
|
|
|
|
if (!Module["intArrayFromString"]) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["intArrayToString"]) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
Module["ccall"] = ccall;
|
|
Module["cwrap"] = cwrap;
|
|
if (!Module["setValue"]) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getValue"]) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["allocate"]) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getMemory"]) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = function() { abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["AsciiToString"]) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stringToAscii"]) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stackTrace"]) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addOnInit"]) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addOnExit"]) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addRunDependency"]) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["removeRunDependency"]) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS"]) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createPath"]) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createDataFile"]) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createLink"]) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["FS_unlink"]) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Module["GL"]) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["staticAlloc"]) Module["staticAlloc"] = function() { abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["warnOnce"]) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getLEB"]) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["registerFunctions"]) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["addFunction"]) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["removeFunction"]) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["prettyPrint"]) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["makeBigInt"]) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["dynCall"]) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stackSave"]) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stackRestore"]) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["stackAlloc"]) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["establishStackSpace"]) Module["establishStackSpace"] = function() { abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["print"]) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Module["printErr"]) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", { get: function() { abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
|
|
|
|
|
|
// Modularize mode returns a function, which can be called to
|
|
// create instances. The instances provide a then() method,
|
|
// must like a Promise, that receives a callback. The callback
|
|
// is called when the module is ready to run, with the module
|
|
// as a parameter. (Like a Promise, it also returns the module
|
|
// so you can use the output of .then(..)).
|
|
Module['then'] = function(func) {
|
|
// We may already be ready to run code at this time. if
|
|
// so, just queue a call to the callback.
|
|
if (Module['calledRun']) {
|
|
func(Module);
|
|
} else {
|
|
// we are not ready to call then() yet. we must call it
|
|
// at the same time we would call onRuntimeInitialized.
|
|
var old = Module['onRuntimeInitialized'];
|
|
Module['onRuntimeInitialized'] = function() {
|
|
if (old) old();
|
|
func(Module);
|
|
};
|
|
}
|
|
return Module;
|
|
};
|
|
|
|
/**
|
|
* @constructor
|
|
* @extends {Error}
|
|
* @this {ExitStatus}
|
|
*/
|
|
function ExitStatus(status) {
|
|
this.name = "ExitStatus";
|
|
this.message = "Program terminated with exit(" + status + ")";
|
|
this.status = status;
|
|
};
|
|
ExitStatus.prototype = new Error();
|
|
ExitStatus.prototype.constructor = ExitStatus;
|
|
|
|
var initialStackTop;
|
|
var calledMain = false;
|
|
|
|
dependenciesFulfilled = function runCaller() {
|
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
|
if (!Module['calledRun']) run();
|
|
if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/** @type {function(Array=)} */
|
|
function run(args) {
|
|
args = args || Module['arguments'];
|
|
|
|
if (runDependencies > 0) {
|
|
return;
|
|
}
|
|
|
|
writeStackCookie();
|
|
|
|
preRun();
|
|
|
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
|
|
if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
|
|
|
|
function doRun() {
|
|
if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
|
|
Module['calledRun'] = true;
|
|
|
|
if (ABORT) return;
|
|
|
|
ensureInitRuntime();
|
|
|
|
preMain();
|
|
|
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
|
|
|
|
assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]');
|
|
|
|
postRun();
|
|
}
|
|
|
|
if (Module['setStatus']) {
|
|
Module['setStatus']('Running...');
|
|
setTimeout(function() {
|
|
setTimeout(function() {
|
|
Module['setStatus']('');
|
|
}, 1);
|
|
doRun();
|
|
}, 1);
|
|
} else {
|
|
doRun();
|
|
}
|
|
checkStackCookie();
|
|
}
|
|
Module['run'] = run;
|
|
|
|
function checkUnflushedContent() {
|
|
// Compiler settings do not allow exiting the runtime, so flushing
|
|
// the streams is not possible. but in ASSERTIONS mode we check
|
|
// if there was something to flush, and if so tell the user they
|
|
// should request that the runtime be exitable.
|
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
|
// builds we do so just for this check, and here we see if there is any
|
|
// content to flush, that is, we check if there would have been
|
|
// something a non-ASSERTIONS build would have not seen.
|
|
// How we flush the streams depends on whether we are in NO_FILESYSTEM
|
|
// mode (which has its own special function for this; otherwise, all
|
|
// the code is inside libc)
|
|
var print = out;
|
|
var printErr = err;
|
|
var has = false;
|
|
out = err = function(x) {
|
|
has = true;
|
|
}
|
|
try { // it doesn't matter if it fails
|
|
var flush = flush_NO_FILESYSTEM;
|
|
if (flush) flush(0);
|
|
} catch(e) {}
|
|
out = print;
|
|
err = printErr;
|
|
if (has) {
|
|
warnOnce('stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.');
|
|
}
|
|
}
|
|
|
|
function exit(status, implicit) {
|
|
checkUnflushedContent();
|
|
|
|
// if this is just main exit-ing implicitly, and the status is 0, then we
|
|
// don't need to do anything here and can just leave. if the status is
|
|
// non-zero, though, then we need to report it.
|
|
// (we may have warned about this earlier, if a situation justifies doing so)
|
|
if (implicit && Module['noExitRuntime'] && status === 0) {
|
|
return;
|
|
}
|
|
|
|
if (Module['noExitRuntime']) {
|
|
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
|
|
if (!implicit) {
|
|
err('exit(' + status + ') called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)');
|
|
}
|
|
} else {
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = status;
|
|
STACKTOP = initialStackTop;
|
|
|
|
exitRuntime();
|
|
|
|
if (Module['onExit']) Module['onExit'](status);
|
|
}
|
|
|
|
Module['quit'](status, new ExitStatus(status));
|
|
}
|
|
|
|
var abortDecorators = [];
|
|
|
|
function abort(what) {
|
|
if (Module['onAbort']) {
|
|
Module['onAbort'](what);
|
|
}
|
|
|
|
if (what !== undefined) {
|
|
out(what);
|
|
err(what);
|
|
what = JSON.stringify(what)
|
|
} else {
|
|
what = '';
|
|
}
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = 1;
|
|
|
|
var extra = '';
|
|
var output = 'abort(' + what + ') at ' + stackTrace() + extra;
|
|
if (abortDecorators) {
|
|
abortDecorators.forEach(function(decorator) {
|
|
output = decorator(output, what);
|
|
});
|
|
}
|
|
throw output;
|
|
}
|
|
Module['abort'] = abort;
|
|
|
|
// {{PRE_RUN_ADDITIONS}}
|
|
|
|
if (Module['preInit']) {
|
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
|
|
while (Module['preInit'].length > 0) {
|
|
Module['preInit'].pop()();
|
|
}
|
|
}
|
|
|
|
|
|
Module["noExitRuntime"] = true;
|
|
|
|
run();
|
|
|
|
// {{POST_RUN_ADDITIONS}}
|
|
|
|
|
|
|
|
|
|
|
|
// {{MODULE_ADDITIONS}}
|
|
|
|
|
|
|
|
|
|
|
|
return MyMoneroCoreCpp;
|
|
};
|
|
MyMoneroCoreCpp = MyMoneroCoreCpp.bind({
|
|
_currentScript: typeof document !== 'undefined' ? document.currentScript : undefined
|
|
});
|
|
if (typeof exports === 'object' && typeof module === 'object')
|
|
module.exports = MyMoneroCoreCpp;
|
|
else if (typeof define === 'function' && define['amd'])
|
|
define([], function() { return MyMoneroCoreCpp; });
|
|
else if (typeof exports === 'object')
|
|
exports["MyMoneroCoreCpp"] = MyMoneroCoreCpp;
|
|
|