P2PServer: tweaked switching to the fastet peer when syncing

pull/271/head
SChernykh 10 months ago
parent 1219ed0dd6
commit e03e7d831e

@ -2471,7 +2471,7 @@ bool P2PServer::P2PClient::handle_incoming_block_async(const PoolBlock* block, u
[](uv_work_t* req, int /*status*/)
{
Work* work = reinterpret_cast<Work*>(req->data);
work->client->post_handle_incoming_block(work->client_reset_counter, work->missing_blocks);
work->client->post_handle_incoming_block(work->block, work->client_reset_counter, work->missing_blocks);
delete work;
BACKGROUND_JOB_STOP(P2PServer::handle_incoming_block_async);
});
@ -2503,7 +2503,7 @@ void P2PServer::P2PClient::handle_incoming_block(p2pool* pool, PoolBlock& block,
}
}
void P2PServer::P2PClient::post_handle_incoming_block(const uint32_t reset_counter, std::vector<hash>& missing_blocks)
void P2PServer::P2PClient::post_handle_incoming_block(const PoolBlock& block, const uint32_t reset_counter, std::vector<hash>& missing_blocks)
{
// We might have been disconnected while side_chain was adding the block
// In this case we can't send BLOCK_REQUEST messages on this connection anymore
@ -2517,11 +2517,14 @@ void P2PServer::P2PClient::post_handle_incoming_block(const uint32_t reset_count
P2PServer* server = static_cast<P2PServer*>(m_owner);
// If the initial sync is not finished yet, try to ask the fastest peer too
P2PClient* c = server->m_fastestPeer;
if (c && (c != this) && (c->m_protocolVersion >= m_protocolVersion) && !server->m_pool->side_chain().precalcFinished()) {
LOGINFO(5, "peer " << static_cast<char*>(c->m_addrString) << " is faster, sending BLOCK_REQUEST to it too");
c->post_handle_incoming_block(c->m_resetCounter.load(), missing_blocks);
// If the initial sync is not finished yet, try to ask the fastest peer instead
if (!server->m_pool->side_chain().precalcFinished()) {
P2PClient* c = server->m_fastestPeer;
if (c && (c != this) && (c->m_protocolVersion >= m_protocolVersion) && (c->m_broadcastMaxHeight >= block.m_sidechainHeight)) {
LOGINFO(5, "peer " << static_cast<char*>(c->m_addrString) << " is faster, sending BLOCK_REQUEST to it instead");
c->post_handle_incoming_block(block, c->m_resetCounter.load(), missing_blocks);
return;
}
}
ReadLock lock(server->m_cachedBlocksLock);

@ -116,7 +116,7 @@ public:
bool handle_incoming_block_async(const PoolBlock* block, uint64_t max_time_delta = 0);
void handle_incoming_block(p2pool* pool, PoolBlock& block, const uint32_t reset_counter, bool is_v6, const raw_ip& addr, std::vector<hash>& missing_blocks);
void post_handle_incoming_block(const uint32_t reset_counter, std::vector<hash>& missing_blocks);
void post_handle_incoming_block(const PoolBlock& block, const uint32_t reset_counter, std::vector<hash>& missing_blocks);
bool is_good() const { return m_handshakeComplete && !m_handshakeInvalid && (m_listenPort >= 0); }

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