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p2pool/src/tcp_server.h

217 lines
5.8 KiB

3 years ago
/*
* This file is part of the Monero P2Pool <https://github.com/SChernykh/p2pool>
* Copyright (c) 2021 SChernykh <https://github.com/SChernykh>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "uv_util.h"
#include <map>
#include <set>
namespace p2pool {
template<size_t READ_BUF_SIZE, size_t WRITE_BUF_SIZE>
class TCPServer : public nocopy_nomove
{
public:
struct Client;
typedef Client* (*allocate_client_callback)();
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explicit TCPServer(allocate_client_callback allocate_new_client);
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virtual ~TCPServer();
template<typename T>
void parse_address_list(const std::string& address_list, T callback);
bool connect_to_peer(bool is_v6, const char* ip, int port);
void drop_connections() { uv_async_send(&m_dropConnectionsAsync); }
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void shutdown_tcp();
virtual void print_status();
uv_loop_t* get_loop() { return &m_loop; }
int listen_port() const { return m_listenPort; }
struct raw_ip
{
alignas(8) uint8_t data[16];
FORCEINLINE bool operator<(const raw_ip& other) const
{
const uint64_t* a = reinterpret_cast<const uint64_t*>(data);
const uint64_t* b = reinterpret_cast<const uint64_t*>(other.data);
if (a[1] < b[1]) return true;
if (a[1] > b[1]) return false;
return a[0] < b[0];
}
FORCEINLINE bool operator==(const raw_ip& other) const
{
const uint64_t* a = reinterpret_cast<const uint64_t*>(data);
const uint64_t* b = reinterpret_cast<const uint64_t*>(other.data);
return (a[0] == b[0]) && (a[1] == b[1]);
}
FORCEINLINE bool operator!=(const raw_ip& other) const { return !operator==(other); }
};
static_assert(sizeof(raw_ip) == 16, "struct raw_ip has invalid size");
static_assert(sizeof(in6_addr) == 16, "struct in6_addr has invalid size");
static_assert(sizeof(in_addr) == 4, "struct in_addr has invalid size");
bool connect_to_peer(bool is_v6, const raw_ip& ip, int port);
virtual void on_connect_failed(bool is_v6, const raw_ip& ip, int port);
void ban(const raw_ip& ip, uint64_t seconds);
struct Client
{
Client();
virtual ~Client();
virtual void reset();
virtual bool on_connect() = 0;
virtual bool on_read(char* data, uint32_t size) = 0;
virtual void on_read_failed(int /*err*/) {}
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static void on_alloc(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf);
static void on_read(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf);
static void on_write(uv_write_t* req, int status);
void close();
void ban(uint64_t seconds);
void init_addr_string(bool is_v6, const sockaddr_storage* peer_addr);
TCPServer* m_owner;
// Used to maintain connected clients list
Client* m_prev;
Client* m_next;
uv_tcp_t m_socket;
uv_write_t m_write;
uv_connect_t m_connectRequest;
bool m_isV6;
bool m_isIncoming;
raw_ip m_addr;
int m_port;
char m_addrString[64];
bool m_readBufInUse;
char m_readBuf[READ_BUF_SIZE];
uint32_t m_numRead;
struct WriteBuf
{
Client* m_client;
uv_write_t m_write;
char m_data[WRITE_BUF_SIZE];
};
uv_mutex_t m_writeBuffersLock;
std::vector<WriteBuf*> m_writeBuffers;
std::atomic<uint32_t> m_resetCounter{ 0 };
uv_mutex_t m_sendLock;
};
struct SendCallbackBase
{
virtual ~SendCallbackBase() {}
virtual size_t operator()(void*) = 0;
};
template<typename T>
struct SendCallback : public SendCallbackBase
{
explicit FORCEINLINE SendCallback(T&& callback) : m_callback(std::move(callback)) {}
size_t operator()(void* buf) override { return m_callback(buf); }
private:
SendCallback& operator=(SendCallback&&) = delete;
T m_callback;
};
template<typename T>
FORCEINLINE bool send(Client* client, T&& callback) { return send_internal(client, SendCallback<T>(std::move(callback))); }
private:
static void loop(void* data);
static void on_new_connection(uv_stream_t* server, int status);
static void on_connection_close(uv_handle_t* handle);
static void on_connect(uv_connect_t* req, int status);
void on_new_client(uv_stream_t* server);
void on_new_client_nolock(uv_stream_t* server, Client* client);
bool connect_to_peer_nolock(Client* client, bool is_v6, const sockaddr* addr);
bool send_internal(Client* client, SendCallbackBase&& callback);
allocate_client_callback m_allocateNewClient;
void close_sockets(bool listen_sockets);
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std::vector<uv_tcp_t*> m_listenSockets6;
std::vector<uv_tcp_t*> m_listenSockets;
uv_thread_t m_loopThread;
protected:
void start_listening(const std::string& listen_addresses);
std::atomic<int> m_finished;
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int m_listenPort;
uv_loop_t m_loop;
volatile bool m_loopStopped;
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uv_mutex_t m_clientsListLock;
std::vector<Client*> m_preallocatedClients;
Client* m_connectedClientsList;
uint32_t m_numConnections;
uint32_t m_numIncomingConnections;
uv_mutex_t m_bansLock;
std::map<raw_ip, time_t> m_bans;
bool is_banned(const raw_ip& ip);
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uv_mutex_t m_pendingConnectionsLock;
std::set<raw_ip> m_pendingConnections;
uv_async_t m_dropConnectionsAsync;
static void on_drop_connections(uv_async_t* async) { reinterpret_cast<TCPServer*>(async->data)->close_sockets(false); }
uv_async_t m_shutdownAsync;
static void on_shutdown(uv_async_t* async)
{
TCPServer* server = reinterpret_cast<TCPServer*>(async->data);
server->close_sockets(true);
uv_close(reinterpret_cast<uv_handle_t*>(&server->m_dropConnectionsAsync), nullptr);
uv_close(reinterpret_cast<uv_handle_t*>(&server->m_shutdownAsync), nullptr);
}
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};
} // namespace p2pool